* Increase Geomap zoom-in ability
* Use floating point for current position
* Show grid squares when zoomed in too much for map
* Zoom in fast after exceeding map resolution & clean up redundant code
* Revert order of functions to make it easier to review
* Changed grid color for better contrast with markers
* Optimizations
* Set x_pos/x_pos to center pixel versus upper left corner
* Show more distant planes when zoomed out
* Correct pixel offset when zooming in
* Fix oops in x_pos/y_pos centering change
* Wrapping support for lat/lon fields
* Wrapping support (for Geomap lat/lon fields)
* Handle wrapping for negative lat/lon
* Initial accessibility support
* added it to some widgets to test
* More widget accessibility response
* More widgets, better output
* Mark selected widget on list
* typo
* Initial commit for keyboard emulation
* Added on_keyboard to some widgets
* TextEdit partly
* Multi key send at once
* Frequency control support
* Fix encoder emulation
* Add keyboard to geomap
* More widgets
* Alpha order sub-menus
* WIP Getting Remote types outlined
* WIP building UI
* WIP adding RemoteButton control
* WIP Fix build
* WIP Basic editing support
* Border on the active button
* Make TxView2 sane
* Add easier RGB color creation from uint32
* Center some button icons
* WIP Remote - main UI
* WIP main UI mostly working, can send
* Add 'join' utility
* WIP save/load
* Pre-alloc buttons to prevent focus dangling
* Alpha order settings/debug pages
* Add UI for picking capture and set frequency
* WIP Getting really close now
* Fix path for init name
* Some fit & finish
* Force console scroll area to be multiple of line height. Tons of comments.
* Resize POCSAG console to fill height.
* Make scoll behavior comment clearer
* Color strings
* Color strings
* Color strings
* Color strings
* Color strings
* Color strings & fix first group scrolling off screen
* Color strings
* Color strings
* Clang
* Clang
* Clang attempt #3
* Update ui_painter.cpp
* Update ui_widget.cpp
* Clang test
* Clang
* Clang test
* Update ui_about_simple.cpp
* Update lge_app.cpp
* WIP new edit UI
* Fix textfield highlight
* WIP new edit
* Wrap up first pass of freqman edit
* Fix indexing of options
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Co-authored-by: kallanreed <kallanreed@noreply.github.com>
* FreqmanDB direct file
* Clear UI for short lists
* Final touches on freqlist UI.
* Support vertical alignment in NewButton
* New buttons in FreqMan
* Wiring up UI to filewrapper actions
* Work around empty file
* WIP freqman changes/memory perf/stash
* Split ui tone_key function out for testing.
* Add more tests and fix bugs.
* Use default max_entries in recond
* Set limit back to 90 for now
* WIP RadioState init
* TX/RX cleanup
* Update all apps using RadioState and setting modulation mode
* Set apps to use AM mode
* Don't push modulation update in RadioState.
* Support passing overrides to Audio and MicTX
* Support set_nearest on OptionsField, fix recon step
* Fix audio, typo
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Co-authored-by: kallanreed <kylereed@manzana.lan>
Co-authored-by: kallanreed <kallanreed@noreply.github.com>
* Put WFM bandwidth options in ascending order
* Put WFM bandwidth options in ascending order
* Put WFM bandwidth options in ascending order
* Put WFM bandwidth options in ascending order
* Put WFM bandwidth options in ascending order
* Clang formatting attempt
* OptionsField wrapping - for your consideration
Perhaps if OptionsWidget supported wrapping, then it would be easier to dial through all available options without having to know which direction to turn the dial.
-Enhanced frequency file reading:
Correctly read freq files that contain a mix of SINGLE and RANGE or HAM_RADIO types (strstr in file processing was ignoring EOL and was therefore finding the f= on the next line). Also changed to simply ignore blank or unrecognized lines versus adding them as SIMPLE entries to freq table.
This allow comments and white line in freqman files.
-Fixed "can_loop" option in NumberField:
When NumberField range.first was non-zero, and can_loop was true, turning the encoder dial in the downward direction did not result in numbers looping back to range.second as was expected. This fix allows looping in downward direction in the case where range.first is non-zero.
You can enable RX and adjust VOLUME and SQUELCH into your liking.
Sadly enough, you will NOT be able to use VOICE ACTIVATION when RX is enabled (to ensure there will be NO audio feedback defeating the VA sensing)
A "bug" that won over me, but perhaps and hopefully other coder can easily fix: The Vumeter will momentarily "dissappear" when enabling RX. But it will reappear as soon as you start TX. Or when you turn off RX.
I enabled the PEAK LEVEL MARK on the Vumeter, so you can easily see in which level your input voice / signal is peaking and regulate the MIC gain accordingly in an easier / more robust way.
Side enhancement: Took off the dark green, yellow and red coloring from the vumeter when no signal is present, and replaced it with dark_grey. I know that some coloring is "eye-candy" but the vu-meter is more readable with this new contrast.
It reads the antennas definition from a txt file:
WHIPCALC/ANTENNAS.TXT
Inside the textfile you place each antenna you own with the following sintaxis:
<antenna label> <elements length in mm, separated by a space>
For example:
ANT500 185 315 450 586 724 862
Input the required frequency, adjust the wave type (full / half / quarter, etc.) and the calculator will return the antenna length (metric and imperial) while also calculating how much you need to expand the fitting antennas you got defined on the txt.
It may return up to 8 matching antennas, which is more than enough (normally you will have 2, perhaps 3 telescopic antennas around for your portapack)
If by any chance your antennas txt got more than 8 antennas, and more than 8 matches the length of the freq / wave you want, it will only show the first 8 matching antennas and will warn you at the bottom that there are even more results (hidden).
All calculations now are rounded into the best integer, considering first decimal, so precision is double than the original antenna calculator app.