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Added ButtonWithEncoder
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@ -984,6 +984,159 @@ bool Button::on_touch(const TouchEvent event) {
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#endif
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}
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/* ButtonWithEncoder ****************************************************************/
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ButtonWithEncoder::ButtonWithEncoder(
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Rect parent_rect,
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std::string text,
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bool instant_exec
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) : Widget { parent_rect },
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text_ { text },
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instant_exec_ { instant_exec }
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{
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set_focusable(true);
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}
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void ButtonWithEncoder::set_text(const std::string value) {
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text_ = value;
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set_dirty();
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}
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int32_t ButtonWithEncoder::get_encoder_delta() {
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return encoder_delta ;
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}
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void ButtonWithEncoder::set_encoder_delta( const int32_t delta )
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{
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encoder_delta = delta ;
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}
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std::string ButtonWithEncoder::text() const {
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return text_;
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}
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void ButtonWithEncoder::paint(Painter& painter) {
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Color bg, fg;
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const auto r = screen_rect();
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if (has_focus() || highlighted()) {
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bg = style().foreground;
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fg = Color::black();
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} else {
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bg = Color::grey();
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fg = style().foreground;
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}
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const Style paint_style = { style().font, bg, fg };
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painter.draw_rectangle({r.location(), {r.size().width(), 1}}, Color::light_grey());
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painter.draw_rectangle({r.location().x(), r.location().y() + r.size().height() - 1, r.size().width(), 1}, Color::dark_grey());
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painter.draw_rectangle({r.location().x() + r.size().width() - 1, r.location().y(), 1, r.size().height()}, Color::dark_grey());
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painter.fill_rectangle(
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{ r.location().x(), r.location().y() + 1, r.size().width() - 1, r.size().height() - 2 },
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paint_style.background
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);
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const auto label_r = paint_style.font.size_of(text_);
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painter.draw_string(
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{ r.location().x() + (r.size().width() - label_r.width()) / 2, r.location().y() + (r.size().height() - label_r.height()) / 2 },
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paint_style,
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text_
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);
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}
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void ButtonWithEncoder::on_focus() {
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if( on_highlight )
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on_highlight(*this);
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}
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bool ButtonWithEncoder::on_key(const KeyEvent key) {
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if( key == KeyEvent::Select ) {
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if( on_select ) {
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on_select(*this);
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return true;
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}
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} else {
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if( on_dir ) {
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return on_dir(*this, key);
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}
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}
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return false;
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}
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bool ButtonWithEncoder::on_touch(const TouchEvent event) {
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switch(event.type) {
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case TouchEvent::Type::Start:
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set_highlighted(true);
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set_dirty();
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if( on_touch_press) {
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on_touch_press(*this);
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}
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if( on_select && instant_exec_ ) {
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on_select(*this);
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}
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return true;
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case TouchEvent::Type::End:
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set_highlighted(false);
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set_dirty();
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if( on_touch_release) {
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on_touch_release(*this);
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}
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if( on_select && !instant_exec_ ) {
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on_select(*this);
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}
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return true;
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default:
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return false;
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}
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#if 0
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switch(event.type) {
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case TouchEvent::Type::Start:
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flags.highlighted = true;
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set_dirty();
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return true;
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case TouchEvent::Type::Move:
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{
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const bool new_highlighted = screen_rect().contains(event.point);
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if( flags.highlighted != new_highlighted ) {
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flags.highlighted = new_highlighted;
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set_dirty();
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}
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}
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return true;
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case TouchEvent::Type::End:
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if( flags.highlighted ) {
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flags.highlighted = false;
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set_dirty();
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if( on_select ) {
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on_select(*this);
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}
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}
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return true;
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default:
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return false;
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}
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#endif
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}
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bool ButtonWithEncoder::on_encoder(const EncoderEvent delta) {
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if( delta != 0 )
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{
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encoder_delta += delta ;
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delta_change = true ;
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on_change();
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}
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else
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delta_change = 0 ;
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return true ;
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}
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/* NewButton ****************************************************************/
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NewButton::NewButton(
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@ -414,6 +414,51 @@ private:
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bool instant_exec_ { false };
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};
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class ButtonWithEncoder : public Widget {
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public:
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std::function<void(ButtonWithEncoder&)> on_select { };
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std::function<void(ButtonWithEncoder&)> on_touch_release { }; // Executed when releasing touch, after on_select.
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std::function<void(ButtonWithEncoder&)> on_touch_press { }; // Executed when touching, before on_select.
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std::function<bool(ButtonWithEncoder&, KeyEvent)> on_dir { };
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std::function<void(ButtonWithEncoder&)> on_highlight { };
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ButtonWithEncoder(Rect parent_rect, std::string text, bool instant_exec); // instant_exec: Execute on_select when you touching instead of releasing
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ButtonWithEncoder(
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Rect parent_rect,
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std::string text
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) : ButtonWithEncoder { parent_rect, text, false }
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{
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}
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ButtonWithEncoder(
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) : ButtonWithEncoder { { }, { } }
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{
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}
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std::function<void()> on_change { };
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void set_text(const std::string value);
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int32_t get_encoder_delta();
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void set_encoder_delta( const int32_t delta );
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std::string text() const;
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void paint(Painter& painter) override;
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void on_focus() override;
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bool on_key(const KeyEvent key) override;
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bool on_touch(const TouchEvent event) override;
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bool on_encoder(const EncoderEvent delta) override;
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private:
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std::string text_;
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int32_t encoder_delta = 0 ;
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bool delta_change = 0 ;
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bool instant_exec_ { false };
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};
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class NewButton : public Widget {
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public:
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std::function<void(void)> on_select { };
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