Commit graph

39 commits

Author SHA1 Message Date
gullradriel
1dbfc50dbe
Stable merge v2.2.0 (#2736)
* Update README.md

Actually valid complete ali h4m link

* Fake brightness reimplementation  (#2444)

* Fake brightness reimplementation
* indentation
* added call to the function which is caching the display settings values
* use cached values instead of pmem

* app manager (#2442)

* fix unset autostart
* clean up - add comments to prevent misleading
* move the app to external and with necessary changes
* replace autostart app

* Add + - buttons in Encoder dial settings (#2447)

* M10 additional parser (#2448)

* Remember previous capture settings (#2450)

* Renamed parameters in rx_capture.ini file (#2452)

* Rename settings in file to match screen
* Renamed variables for hopefully better clarity

* Navigation buttons (#2458)

* regenerate bitmap data
* pagination in submenu
* using little font so we are not eating menu buttons

* docker improvements (#2455)

* Update README.md

New metal case link

* The gerber files of the portapack H4 (#2463)

* Create README.txt

* Update README.txt

* Add files via upload

The gerber files of the portapack h4.

* delete

* Upload the gerber files for H4

* Update README.md (#2456)

Added a link to Lab401.com as a purchase option for EU customers.
(Lab401 was added as the EU exclusive distributor for the H4M - https://opensourcesdrlab.com/pages/distributors)

* Update README.md

* rename bitmaps into bmp

* disabling button on main menu, change labels and add 'icons' (#2466)

* disabling button on main menu, change labels and add 'icons'

* fix reverse order of buttons

---------

Co-authored-by: gullradriel <gullradriel@no-mail.com>

* fix for empty text prompt crash (#2468)

* added discord server information (#2471)

* Add the feature to decide rotate direction of encoder (#2472)

* Update README.md

Lab401 link with our redirection

* Fix encoder setting p.mem issue (#2475)

* Update README.md

Discord badge was broken, switching to shields.io

* Add fast flash script for sdcard switch hardware (#2480)

* fix cmake_minimum_required to 3.16 (#2499)

* fix fallthrough warning (#2497)

* Flipper tx: use file_path, example file (#2496)

* added subghz_dir
* use subghz_dir from file_path
* example file

* Externalize antenna calc and wav view (#2498)

* externalize antenna calc and wav view
* Added a tool to check if all the pictures in graphics are used in internal apps

* APRS: add frequency settings for Brazil (#2494)

* Add frequency settings for Brazil, named 'BR' that tunes to 145.570 MHz.
* Also added: Japan: 144.640 MHz (JAP), Thailand: 144.900 MHz (THA), Philippines: 144.740 MHz (PHI)
* Reordered list by increasing frequency
Co-authored-by: gullradriel <3157857+gullradriel@users.noreply.github.com>

* Added different modulations in signal generator (#2492)

* Added DSB, AM 100% mod index and AM 50% mod index. Changed UI.

* put back app in 'Utilities' (#2500)

Co-authored-by: gullradriel <gullradriel@no-mail.com>

* fix baseband (#2501)

* externalize wipe sdcard (#2502)

* Removing vim swap files (#2503)

* Removing vim swap files
* Added vim swap file to .gitignore

* Add modal to turn off screen when charging is detected (#2514)

* Moved country-specific FREQMAN files to the separate repository set up for it. (#2517)

* fix docker build warnings in dockerfile-nogit (#2518)

* Add new app "hopper" app. (#2482)

* make both jammer and hopper exist
* add example hopper payload
* example files
* swap scanner and recon app location

* Add widget preview tool (#2520)

* PoC

* opt

* opt

* Playlist editor (#2506)

* make both exist
* format
* fix focusing issue
* add example hopper payload
* fix compiler err
* clean up
* correct linker script addr
* lint
* PoC
* unknown: write_line issue
* clean up
* merge
* fix read line
* remove debug code
* fix english
* support new file
* support enter delay
* fix crash
* remove debug code
* some final tune

* Support Bug Key AKA Auto Key for OOK Editor app (#2523)

* _

* some final tune

* textual

* rename following gull's suggestion

* add cursor to font viewer app (#2528)

* Allow disable/enable waveform in Audio app to remove decoding problem on some frequencies

* Added different modulations in signal generator

* Added DSB, AM 100% mod index and AM 50% mod index. 
* Changed UI.
* Added pulsed CW

* Adding Wefax demodulation mode inside Audio App (#2539)

* Adding_new_WFAX_GUI_mode_Audio_App

* Wefax_APT_demodulation_structure

* Solving REC Apt signal.wav from WFAX

* clang format issues

* correcting comments

* Breakout - The Portapack remake game rises from the pirate's lair (#2541)

* Breakout - The Portapack remake game rises from the pirate's lair

* Fixes

* Added a signature

* Trivial textual change about missing SD content (#2542)

* _

* _

* waveform fix 3 and trivial change (#2540)

* Moved games to new game menu (#2544)

* Moved games to new game menu
* There's enough games to have a menu now and I plan to make more. Having them in "Utilities" made no sense.

* Wefax warning fix modulation fix (#2543)

* changed order of modulations, changed case to avoid capture
* added missing AMAudioFMApt mode to dump pmem
* reorder demod, adding missing ones, fix warnings
* removed uneeded 'previous_modulation', renamed WFAX to AMFM to match other places
* removing uneeded 'previous_modulation' uneeded check in change_modulation
* move capture at the end so AMAUdioFMApt is matching the other arrays for position 4
* added AMFM to Recon Level and Scanner

* clang + more details in some comments

---------

Co-authored-by: gullradriel <gullradriel@no-mail.com>

* Snake (#2549)

* Create the Shopping Cart Lock app

Will demonstrate tomorrow. Don't merge until I do 😁

* Fixes for HTotoo's comments 😎

* Improved audio the best I can.

If nobody has any ideas to further improve high frequencies of the audio, the hardware may not be capable. I still need to check with line-out to better speaker to make sure it's not just the speaker, but it shouldn't be.

* Compared against baseband_api.cpp - matched some things better but still playback seems to be missing higher fq sounds

* renamed wav files to a more specific / less generic name

* indentation + using variables instead of litteral names for wav files to use

* indentation

* Made a Snake game - enjoy

* Code formatting. I always forget.

* move to keep sort order

* Update external.ld

Sorry I should have also asked if there was any reason that address ranges 0xADDA0000--0xADDD0000 were skipped in external.ld.  I assumed there wasn't so I changed it to be consecutive using the same 0x10000 step as the other modules.  If there is any reason to skip them then we should add a comment to note it.  Of course these are all just temporary address values used for linking and get overwritten by a kludgy "search & replace" during the build process.

Resolves enhancement request #764

---------

Co-authored-by: gullradriel <gullradriel@no-mail.com>
Co-authored-by: Mark Thompson <129641948+NotherNgineer@users.noreply.github.com>

* Nested Debug menu into Utilities menu to tidy Home screen (#2551)

* rename rand pwd app (#2552)

* _

* remove wip code that forgot to add in old branch

* Moved speaker 1px to the right to match muted icon variant. (#2554)

* Stopwatch external app (#2553)

* updated bitmaps for speaker icon (#2555)

* updated bitmaps for speaker icon
* removed opera cake icon that was added by mistake
* adding missing Game menu source png
* cyan for Game menu
* regenerated icons

* Breakout icon change (#2556)

- Changed Breakout icon
- Changed Tetris icon color to green

* Snake icon change (#2557)

* Remove deprecated QR Code code (#2558)

* Setting for faster Button Repeat delays (#2559)

* Setting for faster Button Repeat delays

* Tweak fast delay times

* Tweak delay times

* Added description line and tweaked delay again

* OokBrute app opt (#2561)

* zooming_spectrum_AMFM_mode (#2565)

* Update README.md

Fixing opesourcesdrlab link

* Update README.md

Other link broken

* WeFax rx ext app (#2566)

* wf3

* Ookbrute (#2354)

* Revert "Ookbrute (#2354)"

This reverts commit abb8143eec.

* fix

* test edition

* re enable ble

* re enable ert

* steal amfm stuff

* something happens

* save bmp on start btn

* kinda works

* exit crash fixed

* redline, remove some hardcoded

* removed cpu killer red line, and some fixes

* simplify #1

* seems ok. time to improve

* added hidden freq offset to receiver model, so wefax can be set to the "correct" freq without users needs to substract 300 hz

* badly implemented sync detection, and disabled it.

* fix for fix

* fixes

* fix offset to real life off

* no line on freq enter

* fixes

* Doom - Mayhem Edition (#2570)

* Doom - Mini Mayhem version

* Update ui_doom.cpp

* Update ui_doom.cpp

* Update ui_doom.cpp

* Update ui_doom.cpp

* Update ui_doom.cpp

* Update ui_doom.cpp

* Update ui_doom.cpp

* Update ui_doom.cpp

* Doom - Mayhem Edition

Made the Doom - Mayhem Edition game. Some little bugs but good enough for nightly.

* Code formatting. Forgot like always.

* give more initial ammo until i put ammo around the maze to collect

* Update Doom main.cpp for better icon (#2575)

* fix external app address list (#2573)

* Add WEFAX freqman file (#2567)

* Add WEFAX freqman file
* fix bad escaped spaces and unicode characters

* Add icon for the doom game (#2574)

* Add icon for the doom game
* Add b/w .png to convert as doom icon

* Added wefax offset to audio app too. (#2572)

* added wefax offset to audio app too.

* moved from head to cpp

* Put ticker class and pp_colors in hpp file in namespace and remove helper files (#2577)

* stopwatch opt (#2578)

* stopwatch opt

* comments

* format

* fxi ms display when user tune display level

* issue template fine tune (#2579)

* Combined cpp files, stuffed helper files in hpp, updates start and game over screens (#2583)

* Combine cpp, move helpers to hpp (#2584)

* naming space (#2585)

* Tetris: Combined cpp files. Helper files into hpp. Dark mode. Encoder on. (#2587)

* Adding_Waterfall_ZOOM_x2_in_AM_modes_Audio_App (#2586)

* adding zoom_factor to app settings
* separated zoom_factor settings for AM and AMFM
* fix order so zoom factor is also applied correctly on modulation change
* fix zoom not applied when changing bandwidth
* temporary disable the Scanner so we are not breaking the nightly. Until we are choosing to finally remove it or find a better solution

---------

Co-authored-by: gullradriel <3157857+gullradriel@users.noreply.github.com>
Co-authored-by: gullradriel <gullradriel@no-mail.com>

* Fixed the I Tetromino rotation using SRS (Super Rotation System) (#2588)

* Externalize dump pmem (#2590)

* initial commit

* clang

* memory icon

* text output and exit button, FOCUS OVERRIDE TO AVOID COMPILATION ERROR

* modem and data_structure_version accessor

---------

Co-authored-by: gullradriel <gullradriel@no-mail.com>

* remove dead code (#2593)

* remove not yet enabled screening app (#2594)

* move default splash into sdcard (#2595)

* move bmps to sdcard
* remove unrelated files
* gitignore
* credit
* format

* Externalize scanner (#2589)

* externalize scanner
* NFM as main baseband as it's the biggest used one
* fix modulation bug introduced with AMFM

* Externalize level (#2596)

* removing ability to focus on RSSI bars and to launch level app, until a solution to launch external apps from internal ones is given
* externalize Level app

* Remove unneeded AMFM support in those apps (#2597)

* Create CODE_OF_CONDUCT.md

* Create pull_request_template.md

* Create SECURITY.md

* Create CONTRIBUTING.md (#2598)

* Force 433.92 and remove metadata check (#2599)

* Force 433.92 and remove metadata check: we already know the frequency for all files so don't need a million metadata files to match.
* Variable fixes and move to header

* Added more Wefax stations (#2600)

* Delete sdcard/FREQMAN/WEFAX.TXT

Replace with 2 files

* Add more WeFax frequencies

* Update comments

* Oops wrong folder

* Oops wrong folder

* Change comments

* Remove RF TX and use PATX baseband for audio --> speaker out only (#2601)

* Force 433.92 and remove metadata check

We already know the frequency for all files so don't need a million metadata files to match.

* Remove RF TX. Improve PATX baseband.

* code formatting of course

* Issue template again (#2602)

* test1

* test2

* add tap tempo to metronomic app (#2605)

* _

* format

* fix new tree in Arch

* solving_Audio_App_AM_GUI_Problem_issue_2604 (#2609)

* make the ptext_prompt func can define which keyboard to enter (#2608)

* _

* format

* use define

* prevent long life var for audio app - AM (#2610)

* static vars so no external linkage is possible

* persistent settings and no more global living variables

---------

Co-authored-by: gullradriel <gullradriel@no-mail.com>

* theme fix again (#2611)

* theme fix again

* _

* user can disable battery change hint (#2612)

* theme fix again

* _

* _

* GFX EQ App (#2607)

* Make the beginnings of rf3d
* Name change...
* Add mood button
* Remove forced amp settings and add persistent user settings
* Fix options bar layout and SettingsManager
* Make the background paint to black again after opening fq modal
* fix audio/mod/settings and cleaned unneeded parts
* Mapped bars to audio spectrum
* Improved frequency response... still needs work i think
* add on_freqchg to be able to answer to serial frequency change command
* Made calculations for 14 bars to fit screen and little adjustments
* Visual improvements
Co-authored-by: gullradriel

* Improved make_bitmap tool (#2615)

* Enhance Graphic Equalizer Visualization with Improved Frequency Bands and Response (#2614)

* Custom waterfall colors (#2617)

* Custom waterfall gradient
* Installing a custom waterfall gradient via fileman
* default file for user friendly swap
Co-authored-by: gullradriel <gullradriel@no-mail.com>

* Delete dead code in ble_rx_app.cpp (#2620)

Duplicate include on line 24 removed.

* Fix default waterfall file (#2621)

* correct default settings from file
* correct colors names

* fix comments (#2622)

* Touch on waterfall to set cursor pos (#2624)

* init

* fix typo that found by Copilot

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>

---------

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>

* Adding 8.33KHz spacing (#2628)

* Adding 8.33KHz spacing
* remove extern options_db_t freqman_steps which is now brought by ui_receiver.hpp
* use freqman db steps instead of static array
Co-authored-by: gullradriel <gullradriel@no-mail.com>

* Added menu group for transceivers (#2623)

* Added menu group for transceivers

* Reorder apps icons

* Support IPS screen & brightness set for IPS screen (#2629)

* _

* format

* format

* format

* Fix bug that created by PR "Added menu group for transceivers" (#2630)

* spectrum cursor opt again (#2634)

* spectrum cursor opt

* fmt

* remove blink

* remove End event

* cleanup

* Update README.md

Links were dead for opensourcesdrlab

* Fix for #2538 (#2635)

* Fix for #2538

Fix for #2538
Added on_bandwidth_changed Callback to ui_transmitter.hpp
Modified the field_bw.on_change lambda in the TransmitterView constructor to trigger the on_bandwidth_changed callback
Connected the Callback in ui_siggen.cpp

I am not a C++ programmer so this change was proposed by Gemini AI.

I have built and tested the App and it works as expected and I don't think the change will have any unexpected side effects.

* Fix clang issues

Fix clang issues

* Update ui_transmitter.cpp

typo

* Revised change

The proposed change mirrors the way a change to the frequency (on_edit_frequency) is triggered in ui_siggen by the tx_view.
The bw parameter is not passed because it is stored in _setting in the tx_view and will be read by update_config.
A change to the bw is not checked against auto_update to keep its behaviour consistent with a change to the gain, amplitude or frequency.

* Make changes to the channel_bandwidth dynamic whist playing

Behaviour of channel bandwidth is now consistent with frequency, amp and gain.

* comment edit

* revert hackrf submodule checkpoint to the repo

* comment

---------

Co-authored-by: zxkmm <zxkmm@hotmail.com>

* Adding_WFM_AM_mode_to_Audio_App (#2644)

* Adding_WFM_AM_mode_to_Audio_App
* more precise values for cos and sin theta, fix sen_theta to sin_theta
* fix sen_theta to sin_theta

* going back to WFM as main baseband in main.cpp as NFM is now making the apps crashing. Looks like last additions to WFM made it bigger. (#2646)

* remove dead code (#2647)

* Update ui_tetris.cpp (#2650)

Start "I" tetromino a bit higher and block rotate if it will cause out of bounds collision.

* Noaa apt decoder (#2648)

* Explicit_naming_wefax_NOAA_and_small_addition (#2651)

* slightly improved ads-b receiver module (#2649)

* slightly improved ads-b receiver module:
* fix Heading, Speed and Vrate decoders
* decode more ModeS messages
* log all ModeS messages (except DF11)
* fix formatting (clang-style); advice on data alignment taken into account
* ADS-B module: convert Indicated AirSpeed to True AirSpeed if altitute is known
* ADS-B rx module: replacing floating point with integer arithmetic

* adding 10Hz and 50Hz to freqman_steps (#2652)

* Improve_RF_sensitivity_NOAA_signal (#2654)

* Upload the PCB file of PortaPack H4 and update the schematic file (#2657)

* Create README.txt

* Update README.txt

* Add files via upload

The gerber files of the portapack h4.

* delete

* Upload the gerber files for H4

* Create README.txt

This is the V1.0 version PCB file of PortaPack H4.

* Upload the pcb file for H4

* Update README.txt

* Update LCD_TF_Schematic.pdf

* Jammer app add modes (#2659)

* Add new jammer modes

Overview

This PR enhances the PortaPack Jammer app by introducing eight new signal types, ported from my Flipper Zero RF Jammer app (https://github.com/RocketGod-git/flipper-zero-rf-jammer). These modes expand the app's capability to disrupt a wide range of RF communication protocols, from analog radios to modern digital systems. The implementation preserves the original app structure, resolves namespace conflicts, and ensures compatibility with the Mayhem firmware.

New Modes

The following modes have been added to the options_type in ui_jammer.hpp, with corresponding signal generation in proc_jammer.cpp:

Noise: Generates broadband white noise to interfere with analog and digital signals (e.g., Wi-Fi, Bluetooth, key fobs). Highly effective for overwhelming receivers across a frequency range.

Sine: Produces a continuous, unmodulated sine wave to jam narrowband receivers, ideal for analog FM/AM radios or telemetry systems.

Square: Emits a harmonic-rich square wave, disrupting digital protocols (e.g., OOK, ASK) and systems sensitive to sharp transitions, such as remote keyless entry.

Sawtooth (Experimental): Generates a sawtooth wave with a unique harmonic profile, useful for testing interference against PWM-based or niche analog systems.

Triangle (Experimental): Creates a triangle wave with minimal harmonics, suitable for exploratory jamming of narrowband systems or receiver linearity testing.

Chirp: Outputs a rapid frequency-sweeping chirp signal, effective against frequency-hopping and spread-spectrum systems (e.g., some Wi-Fi, Bluetooth, or military radios).

Gauss: Generates Gaussian noise to mimic natural interference, targeting digital systems like GPS or data links by degrading signal-to-noise ratios.

Brute (Experimental): Transmits a constant maximum-amplitude signal to saturate simple receiver front-ends, useful for brute-force jamming of basic analog devices.

* Add new jammer modes

Overview

This PR enhances the PortaPack Jammer app by introducing eight new signal types, ported from my Flipper Zero RF Jammer app (https://github.com/RocketGod-git/flipper-zero-rf-jammer). These modes expand the app's capability to disrupt a wide range of RF communication protocols, from analog radios to modern digital systems. The implementation preserves the original app structure, resolves namespace conflicts, and ensures compatibility with the Mayhem firmware.

New Modes

The following modes have been added to the options_type in ui_jammer.hpp, with corresponding signal generation in proc_jammer.cpp:

Noise: Generates broadband white noise to interfere with analog and digital signals (e.g., Wi-Fi, Bluetooth, key fobs). Highly effective for overwhelming receivers across a frequency range.

Sine: Produces a continuous, unmodulated sine wave to jam narrowband receivers, ideal for analog FM/AM radios or telemetry systems.

Square: Emits a harmonic-rich square wave, disrupting digital protocols (e.g., OOK, ASK) and systems sensitive to sharp transitions, such as remote keyless entry.

Sawtooth (Experimental): Generates a sawtooth wave with a unique harmonic profile, useful for testing interference against PWM-based or niche analog systems.

Triangle (Experimental): Creates a triangle wave with minimal harmonics, suitable for exploratory jamming of narrowband systems or receiver linearity testing.

Chirp: Outputs a rapid frequency-sweeping chirp signal, effective against frequency-hopping and spread-spectrum systems (e.g., some Wi-Fi, Bluetooth, or military radios).

Gauss: Generates Gaussian noise to mimic natural interference, targeting digital systems like GPS or data links by degrading signal-to-noise ratios.

Brute (Experimental): Transmits a constant maximum-amplitude signal to saturate simple receiver front-ends, useful for brute-force jamming of basic analog devices.

* refactor the serial log logic of BLE Rx (#2660)

* Prepare for display orientation part 1 (#2661)

* fix png part

* screen max width fixes (#2663)

* max width fixes

* format

* Audio to right (#2664)

* r.align

* Storing_selected_NOAA_filter_in_settings_file (#2665)

* Storing_selected_NOAA_filter_in_settings_file

* format_issues

* wfm_filters_GUI_name_std (#2668)

* getres cmd (#2671)

* ui new coord system examples and macros (#2672)

* Detector RX ext app (#2673)

* Jammer improvements (#2674)

* Add new jammer modes
Overview:
This PR enhances the PortaPack Jammer app by introducing eight new signal types, ported from my Flipper Zero RF Jammer app (https://github.com/RocketGod-git/flipper-zero-rf-jammer). These modes expand the app's capability to disrupt a wide range of RF communication protocols, from analog radios to modern digital systems. The implementation preserves the original app structure, resolves namespace conflicts, and ensures compatibility with the Mayhem firmware.

New Modes

The following modes have been added to the options_type in ui_jammer.hpp, with corresponding signal generation in proc_jammer.cpp:

Noise: Generates broadband white noise to interfere with analog and digital signals (e.g., Wi-Fi, Bluetooth, key fobs). Highly effective for overwhelming receivers across a frequency range.

Sine: Produces a continuous, unmodulated sine wave to jam narrowband receivers, ideal for analog FM/AM radios or telemetry systems.

Square: Emits a harmonic-rich square wave, disrupting digital protocols (e.g., OOK, ASK) and systems sensitive to sharp transitions, such as remote keyless entry.

Sawtooth (Experimental): Generates a sawtooth wave with a unique harmonic profile, useful for testing interference against PWM-based or niche analog systems.

Triangle (Experimental): Creates a triangle wave with minimal harmonics, suitable for exploratory jamming of narrowband systems or receiver linearity testing.

Chirp: Outputs a rapid frequency-sweeping chirp signal, effective against frequency-hopping and spread-spectrum systems (e.g., some Wi-Fi, Bluetooth, or military radios).

Gauss: Generates Gaussian noise to mimic natural interference, targeting digital systems like GPS or data links by degrading signal-to-noise ratios.

Brute (Experimental): Transmits a constant maximum-amplitude signal to saturate simple receiver front-ends, useful for brute-force jamming of basic analog devices.

* Fixed and made brutal.

This PR introduces user-focused improvements to the Jammer App in the HackRF PortaPack Mayhem Firmware, enhancing usability and flexibility. The changes address specific user requirements for a more intuitive default configuration, continuous waveform support, and dynamic setting adjustments during transmission.

* jammer fix (#2676)

* jammer fix

* Adding_BPF_selection_to_the_NOAA_APT_signal (#2675)

* Adding_BPF_selection_to_the_NOAA_APT_signal
* comments, spell mistake .

* trivial apps folder movement (#2677)

* Clean_LCD_beat_in_NOAA_Rx_App (#2678)

* Added ability to enter custom tone values in Morse app (#2679)

* Added ability to enter custom tone values in Morse app

Added the ability to type in a custom tone value in the morse TX app (issue#2582)

*Click on the tone field to open a keyboard for entering in a desired value between 100hz - 9999hz.

*Maintains original step value of 20 when scrolling the rotary wheel.

* Update ui_morse.cpp

Replaced std::to_string with to_string_dec_uint

* Moved tone_input_buffer init to in-class

* removed some std stuff only used here (#2681)

* 80mhz jammer range (#2682)

Looks great 😎🤘🚀

* Radio app improvements (#2680)

* Rename looking glass preset for clarity and consistency (#2686)

* Gfx widget and Radio (#2685)

* widgetize
* gfx and Radio improvement
* format + handle not wfm visual states
* wf or gf

* Externalize widget (#2688)

* Add all jammer modes in hopper app (#2691)

Added all modes that jammer app supports in hopper app.

* Super secret dont look (#2690)

* Add new jammer modes

Overview

This PR enhances the PortaPack Jammer app by introducing eight new signal types, ported from my Flipper Zero RF Jammer app (https://github.com/RocketGod-git/flipper-zero-rf-jammer). These modes expand the app's capability to disrupt a wide range of RF communication protocols, from analog radios to modern digital systems. The implementation preserves the original app structure, resolves namespace conflicts, and ensures compatibility with the Mayhem firmware.

New Modes

The following modes have been added to the options_type in ui_jammer.hpp, with corresponding signal generation in proc_jammer.cpp:

Noise: Generates broadband white noise to interfere with analog and digital signals (e.g., Wi-Fi, Bluetooth, key fobs). Highly effective for overwhelming receivers across a frequency range.

Sine: Produces a continuous, unmodulated sine wave to jam narrowband receivers, ideal for analog FM/AM radios or telemetry systems.

Square: Emits a harmonic-rich square wave, disrupting digital protocols (e.g., OOK, ASK) and systems sensitive to sharp transitions, such as remote keyless entry.

Sawtooth (Experimental): Generates a sawtooth wave with a unique harmonic profile, useful for testing interference against PWM-based or niche analog systems.

Triangle (Experimental): Creates a triangle wave with minimal harmonics, suitable for exploratory jamming of narrowband systems or receiver linearity testing.

Chirp: Outputs a rapid frequency-sweeping chirp signal, effective against frequency-hopping and spread-spectrum systems (e.g., some Wi-Fi, Bluetooth, or military radios).

Gauss: Generates Gaussian noise to mimic natural interference, targeting digital systems like GPS or data links by degrading signal-to-noise ratios.

Brute (Experimental): Transmits a constant maximum-amplitude signal to saturate simple receiver front-ends, useful for brute-force jamming of basic analog devices.

* Super secret

* You gotta get (Get) that (That) dirt off your shoulder

* Add 1ms hop option to hopper app + 0ms (freeze UI) (#2692)

* add dark theme (#2695)

* Made the Dino Game (#2697)

* Add vendor name in bluetooth rx app (#2696)

* add macaddress db, add vendor name in bluetooth rx app

* show "missing macaddress.db" instead of unknown if db not found

* bluetooth rx list with colors based on mac vendor

* bug fix

* Modified Text Editor to handle long presses. (#2698)

* Improved FPV_ANALOG.txt FREQMAN file (#2700)

* Improved FPV_ANALOG.txt FREQMAN file
Removed unused or super rare analog fpv bands: U, O, H, D
Added 1.2GHz -1.3GHz channels sometimes used for long range analog fpv


* Corrected and updated the labels to be more consistent.

Corrected the labels to be more consistent.

I also somehow messed up the correct channels because 1.3GHz FPV is not fully standardized, but these channels seem to be the most common.
It should be all correct now.

Example transmitters using those channels:
https://greenchip.com.ua/0-0-1615-2.html
https://flymod.net/en/item/walksnail_vtx_9ch
https://pl.aliexpress.com/item/1005006505365351.html

* Filemanager: go to parent directory keep track of the right selected … (#2702)

* Filemanager: go to parent directory keep track of the right selected item and page number
* review: avoid unnecessary copies in get_extension

* ADSB database update (tools, db) (#2701)

* enhance make_airlines_db tool
* enhance make_icao24_db tool
* update airlinescode (.txt, .db), aircraftdatabase/icao24 (.csv, .db)

* Made the Space Invaders game. Argh matey! (#2709)

* Made the Space Invaders game. Argh matey!
* Format code, sigh.

* Made the Blackjack game (#2712)

* Made the Blackjack game
* Format Blackjack main.cpp
* Changed spade to diamond for dark mode visibility
* Format code

* Update app icons for Space Invaders and Dino Game (#2713)

* BLE Rx Improvements (#2710)

* Work to allow for unique beacon parsing functions.
* Fix Copyright
* Update firmware/application/apps/ble_rx_app.cpp
* Update firmware/baseband/proc_btlerx.cpp
* PR suggestions.
* Fix String.
* Refactor

* Added 3d printed cases for the H4M (#2715)

* Battleship (#2720)

* Made the Battleship 2P 2PP game - FSK is wip
* Using POCSAG

* Adding simple FSK Rx Processor. Can be used with New Apps. (#2716)

* Work to allow for unique beacon parsing functions.

* Fixing pull.

* Changes.

* Formatting.

* Fix Copyright

* Update firmware/application/apps/ble_rx_app.cpp

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>

* Update firmware/baseband/proc_btlerx.cpp

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>

* PR suggestions.

* Fix String.

* FSK Rx Improvements. Works for my custom protocol.

* Fix buffer size.

* Refactor

* Formatting.

* Formatting.

* Fixing compiling, and BLE Rx UI/Performance.

* More improvements.

* Fixing stuck state.

* More stuck parsing fix.

* Combining PR changes.

* Improvements from previous PR.

* Fix dbM calculation relative to device RSSI.

* Formatting.

---------

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
Co-authored-by: TJ <tj.baginski@cognosos.com>

* Add blue bar to subghzd+weather (#2724)

* AIS map improv (#2725)

* AIS map improv

* format code mismatch with vc

* Add radio settings, new app icon, and other UI improvements (#2732)

* update submodule (#2734)

Co-authored-by: gullradriel <gullradriel@no-mail.com>

* update version (#2735)

Co-authored-by: gullradriel <gullradriel@no-mail.com>

---------

Co-authored-by: Erwin Ried <1091420+eried@users.noreply.github.com>
Co-authored-by: hackrfstuff <leszczyleszczy@icloud.com>
Co-authored-by: sommermorgentraum <24917424+zxkmm@users.noreply.github.com>
Co-authored-by: Totoo <ttotoo@gmail.com>
Co-authored-by: Mark Thompson <129641948+NotherNgineer@users.noreply.github.com>
Co-authored-by: E.T. <tamas@eisenberger.hu>
Co-authored-by: OpenSourceSDRLab <opensourcesdr@outlook.com>
Co-authored-by: quantum-x <simon.yorkston@gmail.com>
Co-authored-by: gullradriel <gullradriel@no-mail.com>
Co-authored-by: Lucas C. Villa Real <lucasvr@users.noreply.github.com>
Co-authored-by: Davide Rovelli <103165301+daviderud@users.noreply.github.com>
Co-authored-by: Gaurav Chaturvedi <oddtazz@users.noreply.github.com>
Co-authored-by: RocketGod <57732082+RocketGod-git@users.noreply.github.com>
Co-authored-by: Lerold <github@lerold.slmail.me>
Co-authored-by: Brumi-2021 <86470699+Brumi-2021@users.noreply.github.com>
Co-authored-by: dark-juju <2839275+dark-juju@users.noreply.github.com>
Co-authored-by: Benjamin Møller <37707273+LupusE@users.noreply.github.com>
Co-authored-by: Oleg Belousov <belousov.oleg@gmail.com>
Co-authored-by: haruk <104354987+exe-noisy@users.noreply.github.com>
Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
Co-authored-by: Luca <61653175+iu2frl@users.noreply.github.com>
Co-authored-by: Richard <richard.toy@gmail.com>
Co-authored-by: zxkmm <zxkmm@hotmail.com>
Co-authored-by: horrordash <45861453+horrordash@users.noreply.github.com>
Co-authored-by: Alien <2142224+mythic-alien@users.noreply.github.com>
Co-authored-by: Petro Danylevskyi <petro@danylevskyi.com>
Co-authored-by: Tommaso Ventafridda <33782489+tomventa@users.noreply.github.com>
Co-authored-by: Netro <146584182+iNetro@users.noreply.github.com>
Co-authored-by: plomek <86431917+plomek@users.noreply.github.com>
Co-authored-by: TJ <tj.baginski@cognosos.com>
2025-07-11 16:33:21 +02:00
gullradriel
b19ed5fec5
Looking glass narrow view marker wrap around (#2271)
* allow 1 MHz wide view (because why not?)
* allow marker to wrap around each corner
* added another define for clarity
2024-09-29 01:33:09 +08:00
gullradriel
d45a17236e
USB Serial setfreq support (#2246) 2024-09-09 20:01:25 +02:00
Totoo
ced8012783
Theme system (#2164)
* Themes instead of Styles
* Colors changed to theme colors
* Reworked style management
* Theme settings app
* warn, menu dual set
* Added Aqua style
2024-05-27 21:02:52 +02:00
gullradriel
2acefee4d2
adjust GUI for more preset name room (#2068) 2024-03-30 10:34:37 +01:00
gullradriel
c078bac0e7
Looking glass beep (#2036)
* first draft of looking beep
* fixed beep squelch range in percent
* took out steps 
* gui adjustements
* uniformize calculation and beep squelch in db
* uniformisation, fix 24/48 error
2024-03-24 22:32:13 +01:00
gullradriel
866e12fbc5
added RXIQCALC (#1974)
Co-authored-by: GullCode <gullradriel@hotmail.com>
2024-03-10 23:25:18 +01:00
Kyle Reed
4a1479957c
More settings and cleanup (#1402) 2023-08-22 12:09:59 -07:00
Kyle Reed
dc9a16c54b
Looking Glass - persist range/preset settings, UI tweaks (#1401)
* WIP

* Add encoder support for TextField

* Working settings, use TextField

* Remove unneeded blanking rectangle
2023-08-22 07:56:10 -07:00
Kyle Reed
9b665a43c5
Radio state initialization (#1236)
* WIP RadioState init

* TX/RX cleanup

* Update all apps using RadioState and setting modulation mode

* Set apps to use AM mode

* Don't push modulation update in RadioState.

* Support passing overrides to Audio and MicTX

* Support set_nearest on OptionsField, fix recon step

* Fix audio, typo

---------

Co-authored-by: kallanreed <kylereed@manzana.lan>
Co-authored-by: kallanreed <kallanreed@noreply.github.com>
2023-07-04 18:26:26 -05:00
Stupid retard noob attention king
e15a8ed2d8
improve keyboard (#1209)
* init commit for raw input in keyboard

* clean up

* clean up - 1

* clean up - 2

* can input underline and < now

* format fix

* textual change

* textual change - 2

* textual change - 3

* textual change - 4

* edit for PR comment

* edit for PR comment - 2

* edit for PR comment - 3

* edit for PR comment - 4

* edit for PR comment - 5
2023-06-29 09:24:18 -07:00
Kyle Reed
7ebf3d3cdd
Fix hang in Audio when switching from Capture app, & bug fixes. (#1167)
* Fix hang in Audio when switching from Capture app
* Bug fixes
2023-06-19 07:48:29 +02:00
Kyle Reed
6298388fe1
Stash radio settings per app (#1151)
* add a little Stash utility.
* add radio state RAII helper.
* first part of radio_state changes
* add radio_state_ to rest of apps
* fix freq_step and format
* fix unused ui_sigfrx: corrected sample rate, added back freq setting
2023-06-14 09:57:20 +02:00
gullradriel
ec3cc7a859
Looking spectrum tune (#1143)
* finely tuned spectrum and marker precision, all modes

* hidding buttons when mode is not supported

* removing on show hide since widget implementation is buggy. Fine tuned values using signal generator to get around the corners

---------

Co-authored-by: GullCode <gullradriel@hotmail.com>
2023-06-10 17:17:02 +02:00
gullradriel
db81b9b1e1
code cleaning, fast and slow mode adjustement, dc pixels displayed (#1137)
* code cleaning, fast and slow mode adjustement, dc pixels displayed

* factorisation, comments

* adjusting offsets for alignement

* indent

---------

Co-authored-by: GullCode <gullradriel@hotmail.com>
2023-06-09 17:13:44 +02:00
Kyle Reed
0f28fefc82
Consolidate styles (#1116)
* Consolidate styles into a Styles class and clean up code

* Format

* Add style_bg_dark_grey for nav bar

* Fix bugs found in PR

* Rename styles

* Add bg_white style

---------

Co-authored-by: kallanreed <kallanreed@outlook.com>
Co-authored-by: gullradriel <3157857+gullradriel@users.noreply.github.com>
2023-06-07 08:33:32 -07:00
gullradriel
69011754c9
simplifications, better precision, less sleeps (#1091)
* simplifications, better precision, less sleeps
* fixing glitches
* fixed res freeze
* correct frequency picking for marker, yay !
* added comments into the code in hard parts
* took out unneeded sleep
Special thanks to users vmakeev, tel, f1ghy, u-foka for their resilience in testing the bunch of bins I've produced to fix the thing :-)
2023-06-01 13:03:32 +02:00
gullradriel
693d7864e4
Looking glass final cut (#1015)
* Painter validation on single,fast and slow scan, fixes, comments, organisation
* autoindent
2023-05-19 22:16:44 +02:00
jLynx
033c4e9a5b
Formatted code (#1007)
* Updated style

* Updated files

* fixed new line

* Updated spacing

* File fix WIP

* Updated to clang 13

* updated comment style

* Removed old comment code
2023-05-19 08:16:05 +12:00
GullCode
1135a42932 better roundings/per pixel marker 2023-04-30 14:56:17 +02:00
GullCode
98e7116230 Changed to per pixel marker, short freq display, adjusted <24Mhz view to look like SPEC one 2023-04-29 21:46:19 +02:00
GullCode
e53514aa12 tweaking scan start values and ranges, allowing <24MHz range 2023-04-24 13:51:31 +02:00
GullCode
e60ec953ab move text and button a bit so it's fitting when big 2023-04-13 10:36:15 +02:00
GullCode
72d1e21fc6 added adjust_range, fast scan and slow scan, lock/unlock range, integer division results when possible, default step of 1 2023-04-13 10:18:16 +02:00
gullradriel
ec7a77896a
Update ui_looking_glass_app.hpp
size of db is uint8_t, adjusting live-v and peak-v array to uint8_t
2023-04-11 20:41:42 +02:00
GullCode
7f99b1181e Added MAX:FREQ , RST , JMP on LIVE-V and PEAK-V. Ploter is having a y shift in these modes 2023-04-09 22:07:50 +02:00
GullCode
cec0fe3288 Peak view entry menu and functionnalities 2023-04-09 14:45:07 +02:00
GullCode
fbf9138410 live frequency view integration controls 2023-04-07 17:01:09 +02:00
GullCode
12cfbf70f0 added option button for view_config, default to SPCTR (spectrum), clear screen between changes, color gradient 2023-04-07 11:30:28 +02:00
GullCode
c3971cae32 Added live frequency view mode 2023-04-07 01:57:42 +02:00
gullradriel
92b622deac
Added HamItUp option (#840)
* Added HamItUp option to allow quick offset of the tuned frequency
* New HamItUp icon for top bar
* HamItUp checkbox status and frequency persistent settings in Settings/Radio
2023-03-22 08:46:58 +01:00
GullCode
149cd755ca Restoring min step of 1, forcing 20Mhz minimum wide view 2023-03-16 11:56:24 +01:00
GullCode
63d0201b71 Fixing set freq and min step value 2023-03-16 11:32:26 +01:00
GullCode
49bda24079 added steps config and thus possibility to adjust config / see under 240 MHz 2023-03-16 10:33:36 +01:00
GullCode
ad4cfe5a44 adding header guard 2023-03-13 23:12:46 +01:00
GullCode
42113434f0 Fixed redefined define, possibly overflowing variable, missing constructors 2021-01-27 16:30:09 +01:00
euquiq
13ce56f7bf Added "RESOLUTION" parameter
Discord User jteich did some investigation (Thanks!) and helped me understanding this rather obscure parameter:

Internally, is called "TRIGGER", and is passed into the baseband when configuring the desired spectrum sample rate.

Please forgive me in advance if this explanation is not 100% correct. It's only my interpretation, based on my own observation and jteich's comments over Discord chat.

This trigger parameter apparently determines the amount of data over time used for calculating the signal's power inside each specttrum's bin, before considering it "done".

In short, if you lower this resolution value then the cascade will tend to be rendered a bit faster, while kind of blind to tiny signals.

On the other hand, a bigger value will help rendering and distinguishing different signals on the cascade.

Too big a value can easily clutter up the cascade. But then it may be a "blessing" when inspecting higher freuqencies -where hackrf is more deaf"

The default value of 32 is quite decent. But then, now you can experiment with it. Cheers
2020-10-26 23:43:35 -03:00
euquiq
210ec9dd1b Looking Glass with PRESETS
Added a PRESETS.TXT file (inside /LOOKINGGLASS folder).

Also optimized the way the spectrum signal is integrated into the cascade.

Added provision for ranges lower than 240MHz but I am afraid that at this time it will not be advisable to lower ranges any more than 240MHz, since some artifacts and frequency running - moving out of place- occurs.

I can only hope that someone with a better understanding of hackrf's inner code can fix this issue and perhaps enhance the scanning speed.

I found some "original commenting" inside the code:

	// TODO: Move more low-level radio control stuff to M4. It'll enable tighter
	// synchronization for things like wideband (sweeping) spectrum analysis, and
	// protocols that need quick RX/TX turn-around.

Which makes me think that there are things "missing"  from the portapack side of the code, for allowing serious speed sweeping. So I am concluding that with current "portapack framework" this might be "the best possible thing".

It is to be noted that the "new" internal sweep mode code is signed by:

 * Copyright 2016 Mike Walters, Dominic Spill
 *
 * This file is part of HackRF.

Maybe Mike or Dominic can be contacted and hopefully lend a hand on enhancing this code.
2020-10-26 12:53:10 -03:00
euquiq
01ba7a57ea New "looking Glass" app
Capable of showing a cascade with full bandwidth scan. You can select Min and Max Mhz for the cascade.

You can move a marker so to (aproximately) know  a particular frequency on the cascade. If you press the select button, the app will jump into the RX -> AUDIO app, already tuned into the just "marked" frequency.

This first version SURELY has space for lots of optimizations and improvement in general.
2020-10-21 13:21:34 -03:00