mirror of
https://github.com/eried/portapack-mayhem.git
synced 2024-12-24 23:09:26 -05:00
better roundings/per pixel marker
This commit is contained in:
parent
98e7116230
commit
1135a42932
@ -43,11 +43,6 @@ namespace ui
|
||||
return ((num / multiplier) + 1) * multiplier;
|
||||
}
|
||||
|
||||
// Returns the previous multiple of num that is a multiple of multiplier
|
||||
//int64_t GlassView::prev_mult_of(int64_t num, int64_t multiplier) {
|
||||
// return (num / multiplier) * multiplier;
|
||||
//}
|
||||
|
||||
void GlassView::adjust_range(int64_t* f_min, int64_t* f_max, int64_t width) {
|
||||
int64_t span = *f_max - *f_min;
|
||||
int64_t num_intervals = span / width;
|
||||
@ -144,6 +139,8 @@ namespace ui
|
||||
// Each having the radio signal power for it's corresponding frequency slot
|
||||
void GlassView::on_channel_spectrum(const ChannelSpectrum &spectrum)
|
||||
{
|
||||
// default fast scan offset
|
||||
uint8_t offset = 2 ;
|
||||
baseband::spectrum_streaming_stop();
|
||||
if( fast_scan || ( LOOKING_GLASS_SLICE_WIDTH < LOOKING_GLASS_SLICE_WIDTH_MAX ) )
|
||||
{
|
||||
@ -181,8 +178,15 @@ namespace ui
|
||||
max_power = spectrum.db[bin - 118];
|
||||
}
|
||||
}
|
||||
|
||||
bins_Hz_size += each_bin_size; // add this bin Hz count into the "pixel fulfilled bag of Hz"
|
||||
|
||||
if( bin == 120 )
|
||||
{
|
||||
bins_Hz_size += 12 * each_bin_size; // add DC bin Hz count into the "pixel fulfilled bag of Hz"
|
||||
}
|
||||
else
|
||||
{
|
||||
bins_Hz_size += each_bin_size; // add this bin Hz count into the "pixel fulfilled bag of Hz"
|
||||
}
|
||||
|
||||
if (bins_Hz_size >= marker_pixel_step) // new pixel fullfilled
|
||||
{
|
||||
@ -196,7 +200,7 @@ namespace ui
|
||||
if (!pixel_index) // Received indication that a waterfall line has been completed
|
||||
{
|
||||
bins_Hz_size = 0; // Since this is an entire pixel line, we don't carry "Pixels into next bin"
|
||||
f_center = f_center_ini - 2 * each_bin_size ; // Start a new sweep
|
||||
f_center = f_center_ini - offset * each_bin_size ; // Start a new sweep
|
||||
radio::set_tuning_frequency(f_center); // tune rx for this new slice directly, faster than using persistent memory saving
|
||||
chThdSleepMilliseconds(10);
|
||||
baseband::spectrum_streaming_start(); // Do the RX
|
||||
@ -205,14 +209,25 @@ namespace ui
|
||||
bins_Hz_size -= marker_pixel_step; // reset bins size, but carrying the eventual excess Hz into next pixel
|
||||
}
|
||||
}
|
||||
f_center += 238 * each_bin_size ; // Move into the next bandwidth slice NOTE: spectrum.sampling_rate = LOOKING_GLASS_SLICE_WIDTH
|
||||
f_center += ( 256 - ( 2 * offset ) ) * each_bin_size ; // Move into the next bandwidth slice NOTE: spectrum.sampling_rate = LOOKING_GLASS_SLICE_WIDTH
|
||||
// lost bins are taken in account so next slice first ignored bins overlap previous kept ones
|
||||
}
|
||||
else //slow scan
|
||||
{
|
||||
for (uint8_t bin = 0 ; bin < 80 ; bin++)
|
||||
offset = 32 ;
|
||||
uint8_t bin_length = 80 ;
|
||||
for (uint8_t bin = offset ; bin < bin_length + offset ; bin++)
|
||||
{
|
||||
if (spectrum.db[134 + bin] > max_power) // 134
|
||||
max_power = spectrum.db[134 + bin];
|
||||
if (bin < 120)
|
||||
{
|
||||
if (spectrum.db[134 + bin] > max_power) // 134
|
||||
max_power = spectrum.db[134 + bin];
|
||||
}
|
||||
else
|
||||
{
|
||||
if (spectrum.db[bin - 118] > max_power) // 118
|
||||
max_power = spectrum.db[bin - 118];
|
||||
}
|
||||
|
||||
bins_Hz_size += each_bin_size; // add this bin Hz count into the "pixel fulfilled bag of Hz"
|
||||
|
||||
@ -228,7 +243,7 @@ namespace ui
|
||||
if (!pixel_index) // Received indication that a waterfall line has been completed
|
||||
{
|
||||
bins_Hz_size = 0; // Since this is an entire pixel line, we don't carry "Pixels into next bin"
|
||||
f_center = f_center_ini - 2 * each_bin_size ; // Start a new sweep
|
||||
f_center = f_center_ini - offset * each_bin_size ; // Start a new sweep
|
||||
radio::set_tuning_frequency(f_center); // tune rx for this new slice directly, faster than using persistent memory saving
|
||||
chThdSleepMilliseconds(10);
|
||||
baseband::spectrum_streaming_start(); // Do the RX
|
||||
@ -237,7 +252,7 @@ namespace ui
|
||||
bins_Hz_size -= marker_pixel_step; // reset bins size, but carrying the eventual excess Hz into next pixel
|
||||
}
|
||||
}
|
||||
f_center += 80 * each_bin_size ;
|
||||
f_center += bin_length * each_bin_size ;
|
||||
}
|
||||
radio::set_tuning_frequency(f_center); // tune rx for this new slice directly, faster than using persistent memory saving
|
||||
chThdSleepMilliseconds(5);
|
||||
@ -277,19 +292,16 @@ namespace ui
|
||||
adjust_range( &f_min , &f_max , 240 );
|
||||
|
||||
marker_pixel_step = (f_max - f_min) / 240; // Each pixel value in Hz
|
||||
|
||||
f_center_ini = f_min + (LOOKING_GLASS_SLICE_WIDTH / 2); // Initial center frequency for sweep
|
||||
marker = f_min + (f_max - f_min) / 2 ;
|
||||
button_marker.set_text( to_string_short_freq( marker ) );
|
||||
PlotMarker( marker ); // Refresh marker on screen
|
||||
|
||||
|
||||
pixel_index = 0; // reset pixel counter
|
||||
max_power = 0;
|
||||
bins_Hz_size = 0; // reset amount of Hz filled up by pixels
|
||||
if( next_mult_of( (f_max - f_min) , 240 ) <= LOOKING_GLASS_SLICE_WIDTH_MAX )
|
||||
if( (f_max - f_min) <= LOOKING_GLASS_SLICE_WIDTH_MAX )
|
||||
{
|
||||
LOOKING_GLASS_SLICE_WIDTH = next_mult_of( (f_max - f_min) , 240 );
|
||||
LOOKING_GLASS_SLICE_WIDTH = (f_max - f_min) ;
|
||||
receiver_model.set_sampling_rate(LOOKING_GLASS_SLICE_WIDTH);
|
||||
receiver_model.set_baseband_bandwidth(LOOKING_GLASS_SLICE_WIDTH/2);
|
||||
}
|
||||
@ -299,9 +311,15 @@ namespace ui
|
||||
receiver_model.set_sampling_rate(LOOKING_GLASS_SLICE_WIDTH);
|
||||
receiver_model.set_baseband_bandwidth(LOOKING_GLASS_SLICE_WIDTH);
|
||||
}
|
||||
if( next_mult_of( LOOKING_GLASS_SLICE_WIDTH , 256 ) > LOOKING_GLASS_SLICE_WIDTH_MAX )
|
||||
LOOKING_GLASS_SLICE_WIDTH = LOOKING_GLASS_SLICE_WIDTH_MAX ;
|
||||
else
|
||||
LOOKING_GLASS_SLICE_WIDTH = next_mult_of( LOOKING_GLASS_SLICE_WIDTH , 256 );
|
||||
|
||||
receiver_model.set_squelch_level(0);
|
||||
each_bin_size = LOOKING_GLASS_SLICE_WIDTH / 240 ;
|
||||
f_center = f_center_ini - 2 * each_bin_size ; // Reset sweep into first slice
|
||||
each_bin_size = LOOKING_GLASS_SLICE_WIDTH / 256 ;
|
||||
f_center_ini = f_min + (LOOKING_GLASS_SLICE_WIDTH / 2) ; // Initial center frequency for sweep
|
||||
f_center = f_center_ini ; // Reset sweep into first slice
|
||||
baseband::set_spectrum(LOOKING_GLASS_SLICE_WIDTH, field_trigger.value());
|
||||
receiver_model.set_tuning_frequency(f_center_ini); // tune rx for this slice
|
||||
}
|
||||
|
@ -37,7 +37,7 @@
|
||||
|
||||
namespace ui
|
||||
{
|
||||
#define LOOKING_GLASS_SLICE_WIDTH_MAX 19999920
|
||||
#define LOOKING_GLASS_SLICE_WIDTH_MAX 20000000
|
||||
#define MHZ_DIV 1000000
|
||||
#define X2_MHZ_DIV 2000000
|
||||
|
||||
@ -81,14 +81,13 @@ namespace ui
|
||||
|
||||
std::vector<preset_entry> presets_db{};
|
||||
|
||||
// Each slice bandwidth 20 MHz and a multiple of 240
|
||||
// since we are using LOOKING_GLASS_SLICE_WIDTH/240 as the each_bin_size
|
||||
// Each slice bandwidth 20 MHz and a multiple of 256
|
||||
// since we are using LOOKING_GLASS_SLICE_WIDTH/256 as the each_bin_size
|
||||
// it should also be a multiple of 2 since we are using LOOKING_GLASS_SLICE_WIDTH / 2 as centering freq
|
||||
int64_t LOOKING_GLASS_SLICE_WIDTH = 19999920;
|
||||
int64_t LOOKING_GLASS_SLICE_WIDTH = 20000000;
|
||||
|
||||
// frequency rounding helpers
|
||||
int64_t next_mult_of(int64_t num, int64_t multiplier);
|
||||
//int64_t prev_mult_of(int64_t num, int64_t multiplier);
|
||||
void adjust_range(int64_t* f_min, int64_t* f_max, int64_t width);
|
||||
|
||||
void on_channel_spectrum(const ChannelSpectrum& spectrum);
|
||||
@ -110,7 +109,7 @@ namespace ui
|
||||
rf::Frequency f_center_ini { 0 };
|
||||
rf::Frequency marker { 0 };
|
||||
rf::Frequency marker_pixel_step { 0 };
|
||||
rf::Frequency each_bin_size { LOOKING_GLASS_SLICE_WIDTH / 240 };
|
||||
rf::Frequency each_bin_size { LOOKING_GLASS_SLICE_WIDTH / 256 };
|
||||
rf::Frequency bins_Hz_size { 0 };
|
||||
uint8_t min_color_power { 0 };
|
||||
uint32_t pixel_index { 0 };
|
||||
|
Loading…
Reference in New Issue
Block a user