mirror of
https://github.com/eried/portapack-mayhem.git
synced 2024-10-01 01:26:06 -04:00
simplifications, better precision, less sleeps (#1091)
* simplifications, better precision, less sleeps * fixing glitches * fixed res freeze * correct frequency picking for marker, yay ! * added comments into the code in hard parts * took out unneeded sleep Special thanks to users vmakeev, tel, f1ghy, u-foka for their resilience in testing the bunch of bins I've produced to fix the thing :-)
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@ -46,18 +46,10 @@ void GlassView::get_max_power(const ChannelSpectrum& spectrum, uint8_t bin, uint
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if (spectrum.db[bin - 120] > max_power)
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max_power = spectrum.db[bin - 120];
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}
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} else if (mode == LOOKING_GLASS_FASTSCAN) {
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} else {
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// view is made in multiple pass, use original bin picking
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// Center 12 bins are ignored (DC spike is blanked) Leftmost and rightmost 2 bins are ignored
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if (bin < 120) {
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if (spectrum.db[SPEC_NB_BINS - 2 - 120 + bin] > max_power)
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max_power = spectrum.db[SPEC_NB_BINS - 2 - 120 + bin];
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} else {
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if (spectrum.db[2 + bin - 120] > max_power)
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max_power = spectrum.db[2 + bin - 120];
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}
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} else // if( mode == LOOKING_GLASS_SLOWSCAN )
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{
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// FAST mode: center 12 bins are ignored in fast mode , (DC spike is blanked) leftmost and rightmost 2 bins are ignored
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// SLOW mode: leftmost 'offset' bins are ignored
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if (bin < 120) {
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if (spectrum.db[SPEC_NB_BINS - offset - 120 + bin] > max_power)
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max_power = spectrum.db[SPEC_NB_BINS - offset - 120 + bin];
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@ -68,13 +60,19 @@ void GlassView::get_max_power(const ChannelSpectrum& spectrum, uint8_t bin, uint
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}
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}
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void GlassView::on_marker_change() {
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rf::Frequency GlassView::get_freq_from_bin_pos(uint8_t pos) {
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rf::Frequency freq_at_pos = 0;
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if (mode == LOOKING_GLASS_SINGLEPASS) {
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marker = f_min + (8 * each_bin_size) + (marker_pixel_index * (looking_glass_range - 16 * each_bin_size)) / SCREEN_W;
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} else // if( mode == LOOKING_GLASS_SLOWSCAN || mode == LOOKING_GLASS_FASTSCAN )
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{
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marker = f_min + (offset * each_bin_size) + (marker_pixel_index * looking_glass_range) / SCREEN_W;
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}
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// starting from the middle, minus 8 ignored bin on each side. Since pos is [-120,120] after the (pos - 120), it's divided by SCREEN_W(240)/2 => 120
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freq_at_pos = f_center_ini + ((pos - 120) * ((looking_glass_range - ((16 * looking_glass_range) / SPEC_NB_BINS)) / 2)) / (SCREEN_W / 2);
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} else
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freq_at_pos = f_min - (offset * each_bin_size) + (pos * looking_glass_range) / SCREEN_W;
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return freq_at_pos;
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}
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void GlassView::on_marker_change() {
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marker = get_freq_from_bin_pos(marker_pixel_index);
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button_marker.set_text(to_string_short_freq(marker));
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PlotMarker(marker_pixel_index); // Refresh marker on screen
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}
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@ -101,7 +99,7 @@ void GlassView::retune() {
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// Tune rx for this new slice directly because the model
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// saves to persistent memory which is slower.
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radio::set_tuning_frequency(f_center);
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chThdSleepMilliseconds(5);
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chThdSleepMilliseconds(5); // stabilize freq
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baseband::spectrum_streaming_start(); // Do the RX
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}
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@ -146,12 +144,7 @@ void GlassView::add_spectrum_pixel(uint8_t power) {
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// save max powerwull freq
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if (spectrum_data[xpos] > max_freq_power) {
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max_freq_power = spectrum_data[xpos];
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if (mode == LOOKING_GLASS_SINGLEPASS) {
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max_freq_hold = f_min + (xpos * looking_glass_range) / SCREEN_W;
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} else // if( mode == LOOKING_GLASS_SLOWSCAN || mode == LOOKING_GLASS_FASTSCAN )
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{
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max_freq_hold = f_min + (offset * each_bin_size) + (xpos * looking_glass_range) / SCREEN_W;
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}
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max_freq_hold = get_freq_from_bin_pos(xpos);
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}
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int16_t point = y_max_range.clip(((spectrum_data[xpos] - raw_min) * (320 - (108 + 16))) / raw_delta);
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uint8_t color_gradient = (point * 255) / 212;
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@ -179,16 +172,12 @@ void GlassView::on_channel_spectrum(const ChannelSpectrum& spectrum) {
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baseband::spectrum_streaming_stop();
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// Convert bins of this spectrum slice into a representative max_power and when enough, into pixels
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// we actually need SCREEN_W (240) of those bins
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for (bin = offset; bin < bin_length + offset; bin++) {
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for (bin = 0; bin < bin_length; bin++) {
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get_max_power(spectrum, bin, max_power);
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if (ignore_dc && bin == 119) {
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uint8_t next_max_power = 0;
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get_max_power(spectrum, 120, next_max_power);
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bins_Hz_size += 12 * each_bin_size; // add the ignored DC spike to "pixel fulfilled bag of Hz"
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max_power = (max_power + next_max_power) / 2;
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}
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bins_Hz_size += each_bin_size; // add this bin Hz count into the "pixel fulfilled bag of Hz"
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bins_Hz_size += each_bin_size; // add this bin Hz count into the "pixel fulfilled bag of Hz"
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if (bins_Hz_size >= marker_pixel_step) // new pixel fullfilled
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{
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if (min_color_power < max_power)
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@ -201,15 +190,21 @@ void GlassView::on_channel_spectrum(const ChannelSpectrum& spectrum) {
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if (!pixel_index) // Received indication that a waterfall line has been completed
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{
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bins_Hz_size = 0; // Since this is an entire pixel line, we don't carry "Pixels into next bin"
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f_center = f_center_ini;
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retune();
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if (mode != LOOKING_GLASS_SINGLEPASS) {
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f_center = f_center_ini;
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retune();
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} else
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baseband::spectrum_streaming_start();
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return; // signal a new line
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}
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bins_Hz_size -= marker_pixel_step; // reset bins size, but carrying the eventual excess Hz into next pixel
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}
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}
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f_center += looking_glass_step;
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retune();
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if (mode != LOOKING_GLASS_SINGLEPASS) {
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f_center += looking_glass_step;
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retune();
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} else
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baseband::spectrum_streaming_start();
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}
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void GlassView::on_hide() {
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@ -223,46 +218,44 @@ void GlassView::on_show() {
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}
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void GlassView::on_range_changed() {
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reset_live_view(false);
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reset_live_view(true);
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f_min = field_frequency_min.value();
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f_max = field_frequency_max.value();
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f_min = f_min * MHZ_DIV; // Transpose into full frequency realm
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f_max = f_max * MHZ_DIV;
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looking_glass_range = f_max - f_min;
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if (looking_glass_range < LOOKING_GLASS_SLICE_WIDTH_MAX) {
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mode = LOOKING_GLASS_SINGLEPASS;
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} else {
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mode = scan_type.selected_index_value();
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}
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if (mode == LOOKING_GLASS_SINGLEPASS) {
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if (looking_glass_range <= LOOKING_GLASS_SLICE_WIDTH_MAX) {
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adjust_range(&f_min, &f_max, SCREEN_W);
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looking_glass_range = f_max - f_min;
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// if the view is done in one pass, show it like in analog_audio_app
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mode = LOOKING_GLASS_SINGLEPASS;
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offset = 0;
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bin_length = SCREEN_W;
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ignore_dc = 0;
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} else if (mode == LOOKING_GLASS_FASTSCAN) {
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// view is made in multiple pass, use original bin picking
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offset = 0;
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bin_length = SCREEN_W;
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ignore_dc = 1;
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} else // if( mode == LOOKING_GLASS_SLOWSCAN )
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{
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offset = 16;
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bin_length = 80;
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ignore_dc = 0;
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}
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adjust_range(&f_min, &f_max, SCREEN_W);
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looking_glass_range = f_max - f_min;
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if (mode == LOOKING_GLASS_SINGLEPASS) {
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looking_glass_bandwidth = looking_glass_range;
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looking_glass_sampling_rate = looking_glass_bandwidth / 2;
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each_bin_size = looking_glass_bandwidth / bin_length;
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looking_glass_step = bin_length * each_bin_size;
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} else { // if ( mode == LOOKING_GLASS_SLOWSCAN || mode == LOOKING_GLASS_FASTSCAN )
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looking_glass_sampling_rate = looking_glass_bandwidth;
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each_bin_size = looking_glass_bandwidth / SCREEN_W;
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looking_glass_step = looking_glass_bandwidth;
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f_center_ini = f_min + (looking_glass_bandwidth / 2); // Initial center frequency for sweep
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} else { // if ( mode == LOOKING_GLASS_SLOWSCAN || mode == LOOKING_GLASS_FASTSCAN )
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// view is made in multiple pass, use original bin picking
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mode = scan_type.selected_index_value();
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if (mode == LOOKING_GLASS_FASTSCAN) {
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offset = 2;
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bin_length = SCREEN_W;
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ignore_dc = 1;
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} else { // if( mode == LOOKING_GLASS_SLOWSCAN )
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offset = 16;
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bin_length = 80;
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ignore_dc = 0;
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}
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adjust_range(&f_min, &f_max, SCREEN_W);
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looking_glass_range = f_max - f_min;
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looking_glass_bandwidth = LOOKING_GLASS_SLICE_WIDTH_MAX;
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looking_glass_sampling_rate = LOOKING_GLASS_SLICE_WIDTH_MAX;
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each_bin_size = LOOKING_GLASS_SLICE_WIDTH_MAX / SPEC_NB_BINS;
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looking_glass_step = (bin_length + (ignore_dc * 12)) * each_bin_size;
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f_center_ini = f_min - (offset * each_bin_size) + (looking_glass_bandwidth / 2); // Initial center frequency for sweep
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}
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search_span = looking_glass_range / MHZ_DIV;
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marker_pixel_step = looking_glass_range / SCREEN_W; // Each pixel value in Hz
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@ -277,6 +270,7 @@ void GlassView::on_range_changed() {
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pixel_index = 0; // reset pixel counter
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max_power = 0; // reset save max power level
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bins_Hz_size = 0; // reset amount of Hz filled up by pixels
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//
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on_marker_change();
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// set the sample rate and bandwidth
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@ -284,9 +278,8 @@ void GlassView::on_range_changed() {
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receiver_model.set_baseband_bandwidth(looking_glass_bandwidth);
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receiver_model.set_squelch_level(0);
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f_center_ini = f_min + (looking_glass_bandwidth / 2); // Initial center frequency for sweep
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f_center = f_center_ini; // Reset sweep into first slice
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baseband::set_spectrum(looking_glass_sampling_rate, field_trigger.value());
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f_center = f_center_ini; // Reset sweep into first slice
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baseband::set_spectrum(looking_glass_bandwidth, field_trigger.value());
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receiver_model.set_tuning_frequency(f_center); // tune rx for this slice
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}
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@ -302,6 +295,42 @@ void GlassView::PlotMarker(uint8_t pos) {
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portapack::display.fill_rectangle({pos, 106 + shift_y, 1, 2}, Color::red()); // Red marker bottom
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}
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void GlassView::clip_min(int32_t v) {
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int32_t min_size = steps;
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if (locked_range)
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min_size = search_span;
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if (min_size < 2)
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min_size = 2;
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if (v > 7200 - min_size) {
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v = 7200 - min_size;
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}
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if (v > (field_frequency_max.value() - min_size))
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field_frequency_max.set_value(v + min_size);
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if (locked_range)
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field_frequency_max.set_value(v + min_size);
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else
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field_frequency_min.set_value(v);
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on_range_changed();
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}
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void GlassView::clip_max(int32_t v) {
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int32_t min_size = steps;
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if (locked_range)
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min_size = search_span;
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if (min_size < 2)
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min_size = 2;
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if (v < min_size) {
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v = min_size;
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}
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if (v < (field_frequency_min.value() + min_size))
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field_frequency_min.set_value(v - min_size);
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if (locked_range)
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field_frequency_min.set_value(v - min_size);
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else
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field_frequency_max.set_value(v);
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on_range_changed();
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}
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GlassView::GlassView(
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NavigationView& nav)
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: nav_(nav) {
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@ -329,21 +358,7 @@ GlassView::GlassView(
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load_Presets(); // Load available presets from TXT files (or default)
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field_frequency_min.on_change = [this](int32_t v) {
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reset_live_view(true);
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int32_t min_size = steps;
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if (locked_range)
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min_size = search_span;
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if (min_size < 2)
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min_size = 2;
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if (v > 7200 - min_size) {
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v = 7200 - min_size;
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field_frequency_min.set_value(v);
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}
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if (v > (field_frequency_max.value() - min_size))
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field_frequency_max.set_value(v + min_size);
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if (locked_range)
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field_frequency_max.set_value(v + min_size);
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on_range_changed();
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clip_min(v);
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};
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field_frequency_min.set_value(presets_db[0].min); // Defaults to first preset
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field_frequency_min.set_step(steps);
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@ -351,37 +366,12 @@ GlassView::GlassView(
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field_frequency_min.on_select = [this, &nav](NumberField& field) {
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auto new_view = nav_.push<FrequencyKeypadView>(field_frequency_min.value() * MHZ_DIV);
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new_view->on_changed = [this, &field](rf::Frequency f) {
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int32_t freq = f / MHZ_DIV;
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int32_t min_size = steps;
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if (locked_range)
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min_size = search_span;
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if (min_size < 2)
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min_size = 2;
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if (freq > (7200 - min_size))
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freq = 7200 - min_size;
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field_frequency_min.set_value(freq);
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if (field_frequency_max.value() < (freq + min_size))
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field_frequency_max.set_value(freq + min_size);
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on_range_changed();
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clip_min(f / MHZ_DIV);
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};
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};
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field_frequency_max.on_change = [this](int32_t v) {
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reset_live_view(true);
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int32_t min_size = steps;
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if (locked_range)
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min_size = search_span;
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if (min_size < 2)
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min_size = 2;
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if (v < min_size) {
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v = min_size;
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field_frequency_max.set_value(v);
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}
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if (v < (field_frequency_min.value() + min_size))
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field_frequency_min.set_value(v - min_size);
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if (locked_range)
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field_frequency_min.set_value(v - min_size);
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on_range_changed();
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clip_max(v);
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};
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field_frequency_max.set_value(presets_db[0].max); // Defaults to first preset
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field_frequency_max.set_step(steps);
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@ -389,18 +379,7 @@ GlassView::GlassView(
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field_frequency_max.on_select = [this, &nav](NumberField& field) {
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auto new_view = nav_.push<FrequencyKeypadView>(field_frequency_max.value() * MHZ_DIV);
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new_view->on_changed = [this, &field](rf::Frequency f) {
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int32_t min_size = steps;
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if (locked_range)
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min_size = search_span;
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if (min_size < 2)
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min_size = 2;
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int32_t freq = f / MHZ_DIV;
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if (freq < min_size)
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freq = min_size;
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field_frequency_max.set_value(freq);
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if (field_frequency_min.value() > (freq - min_size))
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field_frequency_min.set_value(freq - min_size);
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on_range_changed();
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clip_max(f / MHZ_DIV);
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};
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};
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@ -504,7 +483,7 @@ GlassView::GlassView(
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};
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field_trigger.on_change = [this](int32_t v) {
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baseband::set_spectrum(looking_glass_sampling_rate, v);
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baseband::set_spectrum(looking_glass_bandwidth, v);
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};
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field_trigger.set_value(32); // Defaults to 32, as normal triggering resolution
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@ -532,10 +511,10 @@ GlassView::GlassView(
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};
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display.scroll_set_area(109, 319);
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baseband::set_spectrum(looking_glass_sampling_rate, field_trigger.value()); // trigger:
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// Discord User jteich: WidebandSpectrum::on_message to set the trigger value. In WidebandSpectrum::execute ,
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// it keeps adding the output of the fft to the buffer until "trigger" number of calls are made,
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// at which time it pushes the buffer up with channel_spectrum.feed
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baseband::set_spectrum(looking_glass_bandwidth, field_trigger.value()); // trigger:
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// Discord User jteich: WidebandSpectrum::on_message to set the trigger value. In WidebandSpectrum::execute ,
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// it keeps adding the output of the fft to the buffer until "trigger" number of calls are made,
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// at which time it pushes the buffer up with channel_spectrum.feed
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marker_pixel_index = 120;
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on_range_changed();
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@ -89,7 +89,10 @@ class GlassView : public View {
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};
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std::vector<preset_entry> presets_db{};
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void clip_min(int32_t v);
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void clip_max(int32_t v);
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void get_max_power(const ChannelSpectrum& spectrum, uint8_t bin, uint8_t& max_power);
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rf::Frequency get_freq_from_bin_pos(uint8_t pos);
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void on_marker_change();
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int64_t next_mult_of(int64_t num, int64_t multiplier);
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void adjust_range(int64_t* f_min, int64_t* f_max, int64_t width);
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