RetroShare/libretroshare/src/turtle/p3turtle.h

441 lines
19 KiB
C
Raw Normal View History

/*
* libretroshare/src/services: p3turtle.h
*
* Services for RetroShare.
*
* Copyright 2009 by Cyril Soler
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License Version 2 as published by the Free Software Foundation.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
* USA.
*
* Please report all bugs and problems to "csoler@users.sourceforge.net".
*
*/
//====================================== General setup of the router ===================================//
//
// This class implements the turtle hopping router. It basically serves as
// - a cache of turtle tunnels which are the communicating ways between distant peers.
// - turtle tunnels are either end-point tunnels, or transitory points, in which case items are just
// re-serialized and passed on along the tunnel.
// - turtle tunnels are dug on request when calling diggTurtleTunnel(const std::string& hash)
// this command lets a trace in each peer along the tunnel of where
// packets come from and where they should go. Doing so, once a tunnel is
// dug, packets are directly forwarded to the correct peer.
// - an entry point for search request from the interface
// - search results, as they come back, are forwarded upwards with some additional info:
// - depth // depth of the file. setup to 1 for immediate friends and 2 for long distance friends.
// - hash // hash of the file found
// - name // name of the file found
// - search request id. //
//
// - when downloading:
// - for a given hash, a set of starting tunnels is maintained. Transitory
// tunnels are also maintained for other hashes as requested by distant
// peers.
//
//============================================= Operations =============================================//
//
// A download session works as follows:
// Initiation:
// 1 - the user searches for files (turtle search), and selects one and clicks download.
// 2 - In parallel:
// - the ft module gets a request, and searches for peers to provide this using its search modules.
// - the turtle router is informed that a turtle download will happen with the given hash, so
// it initiates tunnels for this hash.
// In a loop:
// 3 - the ft module asks the hash to the turtle searchModule, and sends file requests to the pqi
// interface of this module.
// 4 - the turtle pqi interface forwards these requests to the turtle router, which sends them to
// the correct peers, selecting randomly among all the possible tunnels for this hash.
// 5 - when a file data packet gets back, the turtle router forwards it back to the file transfer module.
//
//================================ connexion to the file transfer module ===============================//
//
// The turtle router should provide the ft module with the necessary interface for asking files, and
// retreiving data:
// - a search module that responds with a given fake peer id for hash request for which it has tunnels.
// - a pqi interface to ask for file data
// - p3turtle sends back file data packets to the file transfer module
//
//========================================== Tunnel usage rules ========================================//
//
// Tunnels should be used according to their capacity. This is an unsolved problem as for now.
//
//======================================= Tunnel maintenance rules =====================================//
//
// P3turtle should derive from pqihandler, just as p3disc, so that newly connected peers should trigger
// asking for new tunnels, and disconnecting peers should produce a close tunnel packet. To simplify this,
// I maintain a time stamp in tunnels, that is updated each time a file data packet travels in the tunnel.
// Doing so, if a tunnel is not used for some time, it just disapears. Additional rules apply:
//
// - when a peer A connects:
// - initiate new tunnels for all active file hashes (go through the list of hashes) by
// asking to A, for the same hash and the same source. Only report tunnels for which the destination
// endpoint is different, which should not happen in fact, because of bouncing gards.
//
// - when a peer A disconnects.
// - do nothing.
//
// - when receive open tunnel from A
// - check whether it's a bouncing request. If yes, give up.
// - check hash against local files.
// if > 0
// return tunnel ok item. No need to go forward, as sub tunnels are not useful.
// else
// forward request to peers, notting source and hashes.
//
// - when receive tunnel ok from A
// - no need to check whether we already have this tunnel, as bouncing gards prevent this.
// - leave a trace for the tunnel, and send (forward) backward.
//
// Ids management:
// - tunnel ids should be identical for requests between 2 same peers for the same file hash.
// - tunnel ids should be asymetric
// - tunnel requests should never be identical, to allow searching multiple times for the same string.
// So:
// - when issuing an open tunnel order,
// - a random request id is generated and used for packet routing
// - a partial tunnel id is build, which is unique to the pair (source,file hash)
// - when tunnel_ok is sent back, the tunnel id is completed so that it is unique to the
// triplet (source, destination, file hash).
//
// For these needs, tunnels are represented by:
// - their file hash. Each tunnel is only designed for transferring a single and same file.
// - their local endpoints id. These are the ids of the peers in direction to the source and destination.
// - the tunnel id, which is unique to the triple hash+global source+global destination.
// - there is a difference between source and destination in tunnels. The source is the file asker, the
// destination is the file provider. This helps sorting tunnels.
// - a timestamp, used for cleaning unused tunnels.
//
// The turtle router has:
// - a list of search requests and where to bounce them back.
// - a list of tunnel digging requests and where to bounce them, back.
// - a list of active file hashes, for which is should constantly maintain tunnels.
// - a list of active tunnels, some being transitory, some being endpoints.
//
// Turtle router entries:
// - a function for performing turtle search
// - a function for handling tunnels for a given file hash.
//
// Questions:
// - should tunnels be re-used ? nope. The only useful case would be when two peers are exchanging files, which happens quite rarely.
//
#ifndef MRK_PQI_TURTLE_H
#define MRK_PQI_TURTLE_H
#include <string>
#include <list>
#include <set>
#include "pqi/pqinetwork.h"
#include "pqi/pqi.h"
#include "pqi/pqimonitor.h"
#include "ft/ftcontroller.h"
#include "pqi/p3cfgmgr.h"
#include "services/p3service.h"
#include "ft/ftsearch.h"
#include "retroshare/rsturtle.h"
#include "rsturtleitem.h"
#include "turtleclientservice.h"
#include "turtlestatistics.h"
//#define TUNNEL_STATISTICS
class ftServer ;
class p3LinkMgr;
class ftDataMultiplex;
class RsSerialiser;
static const int TURTLE_MAX_SEARCH_DEPTH = 6 ;
// This class is used to keep trace of requests (searches and tunnels).
//
class TurtleRequestInfo
{
public:
TurtlePeerId origin ; // where the request came from.
uint32_t time_stamp ; // last time the tunnel was actually used. Used for cleaning old tunnels.
int depth ; // depth of the request. Used to optimize tunnel length.
std::set<uint32_t> responses; // responses to this request. Useful to avoid spamming tunnel responses.
};
class TurtleTunnel
{
public:
/* For all tunnels */
TurtlePeerId local_src ; // where packets come from. Direction to the source.
TurtlePeerId local_dst ; // where packets should go. Direction to the destination.
uint32_t time_stamp ; // last time the tunnel was actually used. Used for cleaning old tunnels.
uint32_t transfered_bytes ; // total bytes transferred in this tunnel.
float speed_Bps ; // speed of the traffic through the tunnel
/* For ending/starting tunnels only. */
TurtleFileHash hash; // Hash of the file for this tunnel
TurtleVirtualPeerId vpid; // Virtual peer id for this tunnel.
};
// This class keeps trace of the activity for the file hashes the turtle router is asked to monitor.
//
class TurtleHashInfo
{
public:
std::vector<TurtleTunnelId> tunnels ; // list of active tunnel ids for this file hash
TurtleRequestId last_request ; // last request for the tunnels of this hash
time_t last_digg_time ; // last time the tunnel digging happenned.
RsTurtleClientService *service ; // client service to which items should be sent. Never NULL.
};
// Subclassing:
//
// Class | Brings what | Usage
// -----------+------------------+------------------------------------------------------
// p3Service | sendItem() | handle packet sending/receiving to/from friend peers.
// pqiMonitor | configChanged() | handle who's connecting/disconnecting to dig new tunnels
// RsTurtle | start/stop file()| brings interface for turtle service
// ftSearch | search() | used to allow searching for monitored files.
// p3Config | ConfigChanged() | used to load/save .cfg file for turtle variales.
// -----------+------------------+------------------------------------------------------
//
class p3turtle: public p3Service, public RsTurtle, public p3Config
{
public:
p3turtle(p3LinkMgr *lm,ftServer *m);
// Enables/disable the service. Still ticks, but does nothing. Default is true.
//
virtual void setEnabled(bool) ;
virtual bool enabled() const ;
// This is temporary, used by Operating Mode.
// Turtle operates when both enabled() && sessionEnabled() are true.
virtual void setSessionEnabled(bool);
virtual bool sessionEnabled() const;
// Lauches a search request through the pipes, and immediately returns
// the request id, which will be further used by the gui to store results
// as they come back.
//
// Eventually, search requests should be handled by client services. We will therefore
// remove the specific file search packets from the turtle router.
//
virtual TurtleSearchRequestId turtleSearch(const std::string& string_to_match) ;
virtual TurtleSearchRequestId turtleSearch(const LinearizedExpression& expr) ;
// Initiates tunnel handling for the given file hash. tunnels. Launches
// an exception if an error occurs during the initialization process. The
// turtle router itself does not initiate downloads, it only maintains
// tunnels for the given hash. The download should be driven by the file
// transfer module. Maybe this function can do the whole thing:
// - initiate tunnel handling
// - send the file request to the file transfer module
// - populate the file transfer module with the adequate pqi interface and search module.
//
// This function should be called in addition to ftServer::FileRequest() so that the turtle router
// automatically provide tunnels for the file to download.
//
virtual void monitorTunnels(const std::string& file_hash,RsTurtleClientService *client_service) ;
/// This should be called when canceling a file download, so that the turtle router stops
/// handling tunnels for this file.
///
virtual void stopMonitoringTunnels(const std::string& file_hash) ;
/// Adds a client tunnel service. This means that the service will be added
/// to the list of services that might respond to tunnel requests.
/// Example tunnel services include:
///
/// p3ChatService: tunnels correspond to private distant chatting
/// ftServer : tunnels correspond to file data transfer
///
virtual void registerTunnelService(RsTurtleClientService *service) ;
/// get info about tunnels
virtual void getInfo(std::vector<std::vector<std::string> >&,
std::vector<std::vector<std::string> >&,
std::vector<TurtleRequestDisplayInfo >&,
std::vector<TurtleRequestDisplayInfo >&) const ;
virtual void getTrafficStatistics(TurtleTrafficStatisticsInfo& info) const ;
/************* from p3service *******************/
/// This function does many things:
/// - It handles incoming and outgoing packets
/// - it sorts search requests and forwards search results upward.
/// - it cleans unused (tunnel+search) requests.
/// - it maintains the pool of tunnels, for each request file hash.
///
virtual int tick();
/************* from p3Config *******************/
virtual RsSerialiser *setupSerialiser() ;
virtual bool saveList(bool& cleanup, std::list<RsItem*>&) ;
virtual bool loadList(std::list<RsItem*>& /*load*/) ;
/************* Communication with clients *******************/
/// Does the turtle router manages tunnels to this peer ? (this is not a
/// real id, but a fake one, that the turtle router is capable of connecting with a tunnel id).
virtual bool isTurtlePeer(const std::string& peer_id) const ;
/// sets/gets the max number of forwarded tunnel requests per second.
virtual void setMaxTRForwardRate(int max_tr_up_rate) ;
virtual int getMaxTRForwardRate() const ;
/// Examines the peer id, finds the turtle tunnel in it, and respond yes if the tunnel is ok and operational.
bool isOnline(const std::string& peer_id) const ;
/// Returns a unique peer id, corresponding to the given tunnel.
std::string getTurtlePeerId(TurtleTunnelId tid) const ;
/// returns the list of virtual peers for all tunnels.
void getVirtualPeersList(std::list<pqipeer>& list) ;
/// Send a data request into the correct tunnel for the given file hash
void sendTurtleData(const std::string& virtual_peer_id, RsTurtleGenericTunnelItem *item) ;
private:
//--------------------------- Admin/Helper functions -------------------------//
/// Generates a cyphered combination of ownId() and file hash
uint32_t generatePersonalFilePrint(const TurtleFileHash&,bool) ;
/// Generates a random uint32_t number.
uint32_t generateRandomRequestId() ;
/// Auto cleaning of unused tunnels, search requests and tunnel requests.
void autoWash() ;
//------------------------------ Tunnel handling -----------------------------//
/// initiates tunnels from here to any peers having the given file hash
TurtleRequestId diggTunnel(const TurtleFileHash& hash) ;
/// adds info related to a new virtual peer.
void locked_addDistantPeer(const TurtleFileHash&, TurtleTunnelId) ;
/// estimates the speed of the traffic into tunnels.
void estimateTunnelSpeeds() ;
//----------------------------- Routing functions ----------------------------//
/// Handle tunnel digging for current file hashes
void manageTunnels() ;
/// Closes a given tunnel. Should be called with mutex set.
/// The hashes and peers to remove (by calling
/// ftController::removeFileSource() are happended to the supplied vector
/// so that they can be removed off the turtle mutex.
void locked_closeTunnel(TurtleTunnelId tid,std::vector<std::pair<TurtleFileHash,TurtleVirtualPeerId> >& peers_to_remove) ;
/// Main routing function
int handleIncoming();
/// Generic routing function for all tunnel packets that derive from RsTurtleGenericTunnelItem
void routeGenericTunnelItem(RsTurtleGenericTunnelItem *item) ;
/// specific routing functions for handling particular packets.
void handleRecvGenericTunnelItem(RsTurtleGenericTunnelItem *item);
// following functions should go to ftServer
void handleSearchRequest(RsTurtleSearchRequestItem *item);
void handleSearchResult(RsTurtleSearchResultItem *item);
void handleTunnelRequest(RsTurtleOpenTunnelItem *item);
void handleTunnelResult(RsTurtleTunnelOkItem *item);
//------ Functions connecting the turtle router to other components.----------//
/// Performs a search calling local cache and search structure.
void performLocalSearch(const std::string& match_string,std::list<TurtleFileInfo>& result) ;
/// Returns a search result upwards (possibly to the gui)
void returnSearchResult(RsTurtleSearchResultItem *item) ;
/// Returns true if the file with given hash is hosted locally, and accessible in anonymous mode the supplied peer.
virtual bool performLocalHashSearch(const TurtleFileHash& hash,const std::string& client_peer_id,std::string& info) ;
//--------------------------- Local variables --------------------------------//
/* data */
p3LinkMgr *mLinkMgr;
ftServer *_ft_server ;
ftController *_ft_controller ;
RsTurtleSerialiser *_serialiser ;
mutable RsMutex mTurtleMtx;
/// keeps trace of who emmitted a given search request
std::map<TurtleSearchRequestId,TurtleRequestInfo> _search_requests_origins ;
/// keeps trace of who emmitted a tunnel request
std::map<TurtleTunnelRequestId,TurtleRequestInfo> _tunnel_requests_origins ;
/// stores adequate tunnels for each file hash locally managed
std::map<TurtleFileHash,TurtleHashInfo> _incoming_file_hashes ;
/// stores file info for each file we provide.
std::map<TurtleFileHash,std::string> _outgoing_file_hashes ;
/// local tunnels, stored by ids (Either transiting or ending).
std::map<TurtleTunnelId,TurtleTunnel > _local_tunnels ;
/// Peers corresponding to each tunnel.
std::map<TurtleVirtualPeerId,TurtleTunnelId> _virtual_peers ;
/// Hashes marked to be deleted.
std::vector<TurtleFileHash> _hashes_to_remove ;
/// List of client services that have regitered.
std::list<RsTurtleClientService*> _registered_services ;
time_t _last_clean_time ;
time_t _last_tunnel_management_time ;
time_t _last_tunnel_campaign_time ;
time_t _last_tunnel_speed_estimate_time ;
std::list<pqipeer> _online_peers;
/// used to force digging new tunnels
bool _force_digg_new_tunnels ;
/// used as a bias to introduce randomness in a consistent way, for
/// altering tunnel request depths, and tunnel re-routing actions.
///
uint32_t _random_bias ;
// Used to collect statistics on turtle traffic.
//
TurtleTrafficStatisticsInfoOp _traffic_info ; // used for recording speed
TurtleTrafficStatisticsInfoOp _traffic_info_buffer ; // used as a buffer to collect bytes
float _max_tr_up_rate ;
bool _turtle_routing_enabled ;
bool _turtle_routing_session_enabled ;
#ifdef P3TURTLE_DEBUG
// debug function
void dumpState() ;
#endif
#ifdef TUNNEL_STATISTICS
void TS_dumpState();
#endif
};
#endif