Document Synapse's behaviour when multiple modules register the same callback/web resource/etc. Co-authored-by: reivilibre <oliverw@matrix.org>
5.9 KiB
Third party rules callbacks
Third party rules callbacks allow module developers to add extra checks to verify the
validity of incoming events. Third party event rules callbacks can be registered using
the module API's register_third_party_rules_callbacks
method.
Callbacks
The available third party rules callbacks are:
check_event_allowed
async def check_event_allowed(
event: "synapse.events.EventBase",
state_events: "synapse.types.StateMap",
) -> Tuple[bool, Optional[dict]]
This callback is very experimental and can and will break without notice. Module developers
are encouraged to implement check_event_for_spam
from the spam checker category instead.
Called when processing any incoming event, with the event and a StateMap
representing the current state of the room the event is being sent into. A StateMap
is
a dictionary that maps tuples containing an event type and a state key to the
corresponding state event. For example retrieving the room's m.room.create
event from
the state_events
argument would look like this: state_events.get(("m.room.create", ""))
.
The module must return a boolean indicating whether the event can be allowed.
Note that this callback function processes incoming events coming via federation traffic (on top of client traffic). This means denying an event might cause the local copy of the room's history to diverge from that of remote servers. This may cause federation issues in the room. It is strongly recommended to only deny events using this callback function if the sender is a local user, or in a private federation in which all servers are using the same module, with the same configuration.
If the boolean returned by the module is True
, it may also tell Synapse to replace the
event with new data by returning the new event's data as a dictionary. In order to do
that, it is recommended the module calls event.get_dict()
to get the current event as a
dictionary, and modify the returned dictionary accordingly.
Note that replacing the event only works for events sent by local users, not for events received over federation.
If multiple modules implement this callback, they will be considered in order. If a
callback returns True
, Synapse falls through to the next one. The value of the first
callback that does not return True
will be used. If this happens, Synapse will not call
any of the subsequent implementations of this callback.
on_create_room
async def on_create_room(
requester: "synapse.types.Requester",
request_content: dict,
is_requester_admin: bool,
) -> None
Called when processing a room creation request, with the Requester
object for the user
performing the request, a dictionary representing the room creation request's JSON body
(see the spec
for a list of possible parameters), and a boolean indicating whether the user performing
the request is a server admin.
Modules can modify the request_content
(by e.g. adding events to its initial_state
),
or deny the room's creation by raising a module_api.errors.SynapseError
.
If multiple modules implement this callback, they will be considered in order. If a callback returns without raising an exception, Synapse falls through to the next one. The room creation will be forbidden as soon as one of the callbacks raises an exception. If this happens, Synapse will not call any of the subsequent implementations of this callback.
check_threepid_can_be_invited
async def check_threepid_can_be_invited(
medium: str,
address: str,
state_events: "synapse.types.StateMap",
) -> bool:
Called when processing an invite via a third-party identifier (i.e. email or phone number). The module must return a boolean indicating whether the invite can go through.
If multiple modules implement this callback, they will be considered in order. If a
callback returns True
, Synapse falls through to the next one. The value of the first
callback that does not return True
will be used. If this happens, Synapse will not call
any of the subsequent implementations of this callback.
check_visibility_can_be_modified
async def check_visibility_can_be_modified(
room_id: str,
state_events: "synapse.types.StateMap",
new_visibility: str,
) -> bool:
Called when changing the visibility of a room in the local public room directory. The visibility is a string that's either "public" or "private". The module must return a boolean indicating whether the change can go through.
If multiple modules implement this callback, they will be considered in order. If a
callback returns True
, Synapse falls through to the next one. The value of the first
callback that does not return True
will be used. If this happens, Synapse will not call
any of the subsequent implementations of this callback.
Example
The example below is a module that implements the third-party rules callback
check_event_allowed
to censor incoming messages as dictated by a third-party service.
from typing import Optional, Tuple
from synapse.module_api import ModuleApi
_DEFAULT_CENSOR_ENDPOINT = "https://my-internal-service.local/censor-event"
class EventCensorer:
def __init__(self, config: dict, api: ModuleApi):
self.api = api
self._endpoint = config.get("endpoint", _DEFAULT_CENSOR_ENDPOINT)
self.api.register_third_party_rules_callbacks(
check_event_allowed=self.check_event_allowed,
)
async def check_event_allowed(
self,
event: "synapse.events.EventBase",
state_events: "synapse.types.StateMap",
) -> Tuple[bool, Optional[dict]]:
event_dict = event.get_dict()
new_event_content = await self.api.http_client.post_json_get_json(
uri=self._endpoint, post_json=event_dict,
)
event_dict["content"] = new_event_content
return event_dict