* Pull Sentinel out of LoggingContext
... and drop a few unnecessary references to it
* Factor out LoggingContext.current_context
move `current_context` and `set_context` out to top-level functions.
Mostly this means that I can more easily trace what's actually referring to
LoggingContext, but I think it's generally neater.
* move copy-to-parent into `stop`
this really just makes `start` and `stop` more symetric. It also means that it
behaves correctly if you manually `set_log_context` rather than using the
context manager.
* Replace `LoggingContext.alive` with `finished`
Turn `alive` into `finished` and make it a bit better defined.
A lot of the things we log at INFO are now a bit superfluous, so lets
make them DEBUG logs to reduce the amount we log by default.
Co-Authored-By: Brendan Abolivier <babolivier@matrix.org>
Co-authored-by: Brendan Abolivier <github@brendanabolivier.com>
Currently we rely on `current_state_events` to figure out what rooms a
user was in and their last membership event in there. However, if the
server leaves the room then the table may be cleaned up and that
information is lost. So lets add a table that separately holds that
information.
Remove all the "double return" statements which were a result of us removing all the instances of
```
defer.returnValue(...)
return
```
statements when we switched to python3 fully.
Python will return a tuple whether there are parentheses around the returned values or not.
I'm just sick of my editor complaining about this all over the place :)
This hopefully addresses #5407 by gracefully handling an empty but
limited TimelineBatch. We also add some logging to figure out how this
is happening.
When a client asks for users whose devices have changed since a token we
used to pull *all* users from the database since the token, which could
easily be thousands of rows for old tokens.
This PR changes this to only check for changes for users the client is
actually interested in.
Fixes#5553
This was broken in PR #4405, commit 886e5ac, where we changed remote
rejections to be outliers.
The fix is to explicitly add the leave event in when we know its an out
of band invite. We can't always add the event as if the server is/was in
the room there might be more events to send down the sync than just the
leave.
Currently when fetching state groups from the data store we make two
hits two the database: once for members and once for non-members (unless
request is filtered to one or the other). This adds needless load to the
datbase, so this PR refactors the lookup to make only a single database
hit.
In particular, we assume that the name and canonical alias events in
the state have not been rejected. In practice this may not be the case
(though we should probably think about fixing that) so lets ensure that
we gracefully handle that case, rather than 404'ing the sync request
like we do now.
Given we have disabled lazy loading for incr syncs in #3840, we can make self-LL more efficient by only doing it on initial sync. Also adds a bounds check for if/when we change our mind, so that we don't try to include LL members on sync responses with no timeline.
* speed up room summaries by pulling their data from room_memberships rather than room state
* disable LL for incr syncs, and log incr sync stats (#3840)
When a user joined a room any existing tags were not sent down the sync
stream. Ordinarily this isn't a problem because the user needs to be in
the room to have set tags in it, however synapse will sometimes add tags
for a user to a room, e.g. for server notices, which need to come down
sync.
* attempt at deduplicating lazy-loaded members
as per the proposal; we can deduplicate redundant lazy-loaded members
which are sent in the same sync sequence. we do this heuristically
rather than requiring the client to somehow tell us which members it
has chosen to cache, by instead caching the last N members sent to
a client, and not sending them again. For now we hardcode N to 100.
Each cache for a given (user,device) tuple is in turn cached for up to
X minutes (to avoid the caches building up). For now we hardcode X to 30.
* add include_redundant_members filter option & make it work
* remove stale todo
* add tests for _get_some_state_from_cache
* incorporate review
The sync API often returns events in a topological rather than stream
ordering, e.g. when the user joined the room or on initial sync. When
this happens we can reuse existing pagination storage functions.
There is no reason to return a tuple of tokens when the last token is
always the token passed as an argument. Changing it makes it consistent
with other storage APIs
Adds a `.wrap` method to ResponseCache which wraps up the boilerplate of a
(get, set) pair, and then use it throughout the codebase.
This will be largely non-functional, but does include the following functional
changes:
* federation_server.on_context_state_request: drops use of _server_linearizer
which looked redundant and could cause incorrect cache misses by yielding
between the get and the set.
* RoomListHandler.get_remote_public_room_list(): fixes logcontext leaks
* the wrap function includes some logging. I'm hoping this won't be too noisy
on production.
The race happens when the user joins a room at the same time as doing a
sync. We fetch the current token and then get the rooms the user is in.
If the join happens after the current token, but before we get the rooms
we end up sending down a partial room entry in the sync.
This is fixed by looking at the stream ordering of the membership
returned by get_rooms_for_user, and handling the case when that stream
ordering is after the current token.
There was a race condition that caused the notifier to 'miss' the
timeout notification, since there were no other checks for the timeout
this caused listeners to get stuck in a loop until something happened.