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Refactor to speed up incremental syncs
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cacfa04cb6
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@ -293,11 +293,6 @@ class SyncHandler(object):
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timeline_limit = sync_config.filter_collection.timeline_limit()
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block_all_timeline = sync_config.filter_collection.blocks_all_room_timeline()
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# Pull out the current state, as we always want to include those events
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# in the timeline if they're there.
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current_state_ids = yield self.state.get_current_state_ids(room_id)
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current_state_ids = frozenset(current_state_ids.itervalues())
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if recents is None or newly_joined_room or timeline_limit < len(recents):
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limited = True
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else:
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@ -305,6 +300,15 @@ class SyncHandler(object):
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if recents:
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recents = sync_config.filter_collection.filter_room_timeline(recents)
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# We check if there are any state events, if there are then we pass
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# all current state events to the filter_events function. This is to
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# ensure that we always include current state in the timeline
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current_state_ids = frozenset()
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if any(e.is_state() for e in recents):
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current_state_ids = yield self.state.get_current_state_ids(room_id)
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current_state_ids = frozenset(current_state_ids.itervalues())
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recents = yield filter_events_for_client(
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self.store,
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sync_config.user.to_string(),
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@ -341,6 +345,15 @@ class SyncHandler(object):
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loaded_recents = sync_config.filter_collection.filter_room_timeline(
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events
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)
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# We check if there are any state events, if there are then we pass
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# all current state events to the filter_events function. This is to
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# ensure that we always include current state in the timeline
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current_state_ids = frozenset()
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if any(e.is_state() for e in loaded_recents):
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current_state_ids = yield self.state.get_current_state_ids(room_id)
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current_state_ids = frozenset(current_state_ids.itervalues())
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loaded_recents = yield filter_events_for_client(
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self.store,
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sync_config.user.to_string(),
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