Commit Graph

52 Commits

Author SHA1 Message Date
Dirk Klimpel
6edefef602
Add some type hints to datastore (#12717) 2022-05-17 15:29:06 +01:00
Richard van der Hoff
d66d68f917
Add extra debug logging to federation sender (#12614)
... in order to debug some problems we've been having with certain events not
being sent when expected.
2022-05-03 16:32:40 +01:00
Richard van der Hoff
db2edf5a65
Exclude OOB memberships from the federation sender (#12570)
As the comment says, there is no need to process such events, and indeed we
need to avoid doing so.

Fixes #12509.
2022-05-03 12:47:56 +00:00
Erik Johnston
423cca9efe
Spread out sending device lists to remote hosts (#12132) 2022-03-04 11:48:15 +00:00
Richard van der Hoff
e24ff8ebe3
Remove HomeServer.get_datastore() (#12031)
The presence of this method was confusing, and mostly present for backwards
compatibility. Let's get rid of it.

Part of #11733
2022-02-23 11:04:02 +00:00
Patrick Cloke
8c7a531e27
Use direct references for some configuration variables (part 2) (#10812) 2021-09-15 08:34:52 -04:00
Patrick Cloke
01c88a09cd
Use direct references for some configuration variables (#10798)
Instead of proxying through the magic getter of the RootConfig
object. This should be more performant (and is more explicit).
2021-09-13 13:07:12 -04:00
reivilibre
524b8ead77
Add types to synapse.util. (#10601) 2021-09-10 17:03:18 +01:00
Erik Johnston
ac5c221208
Stagger send presence to remotes (#10398)
This is to help with performance, where trying to connect to thousands
of hosts at once can consume a lot of CPU (due to TLS etc).

Co-authored-by: Brendan Abolivier <babolivier@matrix.org>
2021-07-15 11:52:56 +01:00
Jonathan de Jong
bf72d10dbf
Use inline type hints in various other places (in synapse/) (#10380) 2021-07-15 11:02:43 +01:00
Andrew Morgan
4e0fd35bc9 Revert "Experimental Federation Speedup (#9702)"
This reverts commit 05e8c70c05.
2021-04-28 11:38:33 +01:00
Richard van der Hoff
294c675033
Remove synapse.types.Collection (#9856)
This is no longer required, since we have dropped support for Python 3.5.
2021-04-22 16:43:50 +01:00
Erik Johnston
db70435de7
Fix bug where we sent remote presence states to remote servers (#9850) 2021-04-20 13:37:54 +01:00
Erik Johnston
2b7dd21655
Don't send normal presence updates over federation replication stream (#9828) 2021-04-19 10:50:49 +01:00
Jonathan de Jong
05e8c70c05
Experimental Federation Speedup (#9702)
This basically speeds up federation by "squeezing" each individual dual database call (to destinations and destination_rooms), which previously happened per every event, into one call for an entire batch (100 max).

Signed-off-by: Jonathan de Jong <jonathan@automatia.nl>
2021-04-14 17:19:02 +01:00
Jonathan de Jong
4b965c862d
Remove redundant "coding: utf-8" lines (#9786)
Part of #9744

Removes all redundant `# -*- coding: utf-8 -*-` lines from files, as python 3 automatically reads source code as utf-8 now.

`Signed-off-by: Jonathan de Jong <jonathan@automatia.nl>`
2021-04-14 15:34:27 +01:00
Erik Johnston
3a569fb200 Fix sharded federation sender sometimes using 100% CPU.
We pull all destinations requiring catchup from the DB in batches.
However, if all those destinations get filtered out (due to the
federation sender being sharded), then the `last_processed` destination
doesn't get updated, and we keep requesting the same set repeatedly.
2021-04-08 17:34:07 +01:00
Andrew Morgan
04819239ba
Add a Synapse Module for configuring presence update routing (#9491)
At the moment, if you'd like to share presence between local or remote users, those users must be sharing a room together. This isn't always the most convenient or useful situation though.

This PR adds a module to Synapse that will allow deployments to set up extra logic on where presence updates should be routed. The module must implement two methods, `get_users_for_states` and `get_interested_users`. These methods are given presence updates or user IDs and must return information that Synapse will use to grant passing presence updates around.

A method is additionally added to `ModuleApi` which allows triggering a set of users to receive the current, online presence information for all users they are considered interested in. This is the equivalent of that user receiving presence information during an initial sync. 

The goal of this module is to be fairly generic and useful for a variety of applications, with hard requirements being:

* Sending state for a specific set or all known users to a defined set of local and remote users.
* The ability to trigger an initial sync for specific users, so they receive all current state.
2021-04-06 14:38:30 +01:00
Patrick Cloke
da75d2ea1f
Add type hints for the federation sender. (#9681)
Includes an abstract base class which both the FederationSender
and the FederationRemoteSendQueue must implement.
2021-03-29 11:43:20 -04:00
Andrew Morgan
8bcfc2eaad
Be smarter about which hosts to send presence to when processing room joins (#9402)
This PR attempts to eliminate unnecessary presence sending work when your local server joins a room, or when a remote server joins a room your server is participating in by processing state deltas in chunks rather than individually.

---

When your server joins a room for the first time, it requests the historical state as well. This chunk of new state is passed to the presence handler which, after filtering that state down to only membership joins, will send presence updates to homeservers for each join processed.

It turns out that we were being a bit naive and processing each event individually, and sending out presence updates for every one of those joins. Even if many different joins were users on the same server (hello IRC bridges), we'd send presence to that same homeserver for every remote user join we saw.

This PR attempts to deduplicate all of that by processing the entire batch of state deltas at once, instead of only doing each join individually. We process the joins and note down which servers need which presence:

* If it was a local user join, send that user's latest presence to all servers in the room
* If it was a remote user join, send the presence for all local users in the room to that homeserver

We deduplicate by inserting all of those pending updates into a dictionary of the form:

```
{
  server_name1: {presence_update1, ...},
  server_name2: {presence_update1, presence_update2, ...}
}
```

Only after building this dict do we then start sending out presence updates.
2021-02-19 11:37:29 +00:00
Eric Eastwood
0a00b7ff14
Update black, and run auto formatting over the codebase (#9381)
- Update black version to the latest
 - Run black auto formatting over the codebase
    - Run autoformatting according to [`docs/code_style.md
`](80d6dc9783/docs/code_style.md)
 - Update `code_style.md` docs around installing black to use the correct version
2021-02-16 22:32:34 +00:00
Erik Johnston
dd8da8c5f6
Precompute joined hosts and store in Redis (#9198) 2021-01-26 13:57:31 +00:00
Erik Johnston
921a3f8a59
Fix not sending events over federation when using sharded event persisters (#8536)
* Fix outbound federaion with multiple event persisters.

We incorrectly notified federation senders that the minimum persisted
stream position had advanced when we got an `RDATA` from an event
persister.

Notifying of federation senders already correctly happens in the
notifier, so we just delete the offending line.

* Change some interfaces to use RoomStreamToken.

By enforcing use of `RoomStreamTokens` we make it less likely that
people pass in random ints that they got from somewhere random.
2020-10-14 13:27:51 +01:00
Richard van der Hoff
f31f8e6319
Remove stream ordering from Metadata dict (#8452)
There's no need for it to be in the dict as well as the events table. Instead,
we store it in a separate attribute in the EventInternalMetadata object, and
populate that on load.

This means that we can rely on it being correctly populated for any event which
has been persited to the database.
2020-10-05 14:43:14 +01:00
reivilibre
36efbcaf51
Catch-up after Federation Outage (bonus): Catch-up on Synapse Startup (#8322)
Signed-off-by: Olivier Wilkinson (reivilibre) <olivier@librepush.net>
Co-authored-by: Patrick Cloke <clokep@users.noreply.github.com>

* Fix _set_destination_retry_timings

This came about because the code assumed that retry_interval
could not be NULL — which has been challenged by catch-up.
2020-09-18 14:59:13 +01:00
reivilibre
58f61f10f7
Catch-up after Federation Outage (split, 1) (#8230)
Signed-off-by: Olivier Wilkinson (reivilibre) <olivier@librepush.net>
2020-09-04 12:22:23 +01:00
Patrick Cloke
c619253db8
Stop sub-classing object (#8249) 2020-09-04 06:54:56 -04:00
reivilibre
4535e849d7
Remove obsolete order field in send_new_transaction (#8245)
Co-authored-by: Richard van der Hoff <1389908+richvdh@users.noreply.github.com>
2020-09-03 19:23:07 +01:00
Patrick Cloke
5758dcf30c
Add type hints for state. (#8140) 2020-08-24 14:25:27 -04:00
Patrick Cloke
ad6190c925
Convert stream database to async/await. (#8074) 2020-08-17 07:24:46 -04:00
Olivier Wilkinson (reivilibre)
3aa36b782c Merge branch 'master' into develop 2020-07-30 15:18:36 +01:00
Patrick Cloke
c978f6c451
Convert federation client to async/await. (#7975) 2020-07-30 08:01:33 -04:00
Erik Johnston
2c1b9d6763
Update worker docs with recent enhancements (#7969) 2020-07-29 23:22:13 +01:00
Patrick Cloke
b975fa2e99
Convert state resolution to async/await (#7942) 2020-07-24 10:59:51 -04:00
Patrick Cloke
fefe9943ef
Convert presence handler helpers to async/await. (#7939) 2020-07-23 16:47:36 -04:00
Erik Johnston
649a7ead5c
Add ability to run multiple pusher instances (#7855)
This reuses the same scheme as federation sender sharding
2020-07-16 14:06:28 +01:00
Erik Johnston
f299441cc6
Add ability to shard the federation sender (#7798) 2020-07-10 18:26:36 +01:00
Erik Johnston
1e03513f9a
Fix new metric where we used ms instead of seconds (#7771)
Introduced in #7755, not yet released.
2020-07-01 15:23:58 +01:00
Erik Johnston
a99658074d
Add some metrics for inbound and outbound federation processing times (#7755) 2020-06-30 16:58:06 +01:00
Patrick Cloke
bd6dc17221
Replace iteritems/itervalues/iterkeys with native versions. (#7692) 2020-06-15 07:03:36 -04:00
Richard van der Hoff
d5aa7d93ed
Fix catchup-on-reconnect for the Federation Stream (#7374)
looks like we managed to break this during the refactorathon.
2020-05-05 14:15:57 +01:00
Erik Johnston
4cff617df1
Move catchup of replication streams to worker. (#7024)
This changes the replication protocol so that the server does not send down `RDATA` for rows that happened before the client connected. Instead, the server will send a `POSITION` and clients then query the database (or master out of band) to get up to date.
2020-03-25 14:54:01 +00:00
Erik Johnston
b08b0a22d5
Add typing to synapse.federation.sender (#6871) 2020-02-07 13:56:38 +00:00
Erik Johnston
a8a50f5b57
Wake up transaction queue when remote server comes back online (#6706)
This will be used to retry outbound transactions to a remote server if
we think it might have come back up.
2020-01-17 10:27:19 +00:00
Andrew Morgan
3916e1b97a
Clean up newline quote marks around the codebase (#6362) 2019-11-21 12:00:14 +00:00
Richard van der Hoff
66537e10ce
add some metrics on the federation sender (#6160) 2019-10-03 17:47:20 +01:00
Amber Brown
463b072b12
Move logging utilities out of the side drawer of util/ and into logging/ (#5606) 2019-07-04 00:07:04 +10:00
Amber Brown
32e7c9e7f2
Run Black. (#5482) 2019-06-20 19:32:02 +10:00
Erik Johnston
b42f90470f Add experimental option to reduce extremities.
Adds new config option `cleanup_extremities_with_dummy_events` which
periodically sends dummy events to rooms with more than 10 extremities.

THIS IS REALLY EXPERIMENTAL.
2019-06-18 15:02:18 +01:00
Erik Johnston
197fae1639 Use event streams to calculate presence
Primarily this fixes a bug in the handling of remote users joining a
room where the server sent out the presence for all local users in the
room to all servers in the room.

We also change to using the state delta stream, rather than the
distributor, as it will make it easier to split processing out of the
master process (as well as being more flexible).

Finally, when sending presence states to newly joined servers we filter
out old presence states to reduce the number sent. Initially we filter
out states that are offline and have a last active more than a week ago,
though this can be changed down the line.

Fixes #3962
2019-03-27 13:41:36 +00:00