There's no need for it to be in the dict as well as the events table. Instead,
we store it in a separate attribute in the EventInternalMetadata object, and
populate that on load.
This means that we can rely on it being correctly populated for any event which
has been persited to the database.
The idea is to remove some of the places we pass around `int`, where it can represent one of two things:
1. the position of an event in the stream; or
2. a token that partitions the stream, used as part of the stream tokens.
The valid operations are then:
1. did a position happen before or after a token;
2. get all events that happened before or after a token; and
3. get all events between two tokens.
(Note that we don't want to allow other operations as we want to change the tokens to be vector clocks rather than simple ints)
==============================
In addition to the below, Synapse 1.20.0rc5 also includes the bug fix that was included in 1.19.3.
Features
--------
- Add flags to the `/versions` endpoint for whether new rooms default to using E2EE. ([\#8343](https://github.com/matrix-org/synapse/issues/8343))
Bugfixes
--------
- Fix rate limiting of federation `/send` requests. ([\#8342](https://github.com/matrix-org/synapse/issues/8342))
- Fix a longstanding bug where back pagination over federation could get stuck if it failed to handle a received event. ([\#8349](https://github.com/matrix-org/synapse/issues/8349))
Internal Changes
----------------
- Blacklist [MSC2753](https://github.com/matrix-org/matrix-doc/pull/2753) SyTests until it is implemented. ([\#8285](https://github.com/matrix-org/synapse/issues/8285))
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Merge tag 'v1.20.0rc5' into develop
Synapse 1.20.0rc5 (2020-09-18)
==============================
In addition to the below, Synapse 1.20.0rc5 also includes the bug fix that was included in 1.19.3.
Features
--------
- Add flags to the `/versions` endpoint for whether new rooms default to using E2EE. ([\#8343](https://github.com/matrix-org/synapse/issues/8343))
Bugfixes
--------
- Fix rate limiting of federation `/send` requests. ([\#8342](https://github.com/matrix-org/synapse/issues/8342))
- Fix a longstanding bug where back pagination over federation could get stuck if it failed to handle a received event. ([\#8349](https://github.com/matrix-org/synapse/issues/8349))
Internal Changes
----------------
- Blacklist [MSC2753](https://github.com/matrix-org/matrix-doc/pull/2753) SyTests until it is implemented. ([\#8285](https://github.com/matrix-org/synapse/issues/8285))
Instead of just using the most recent extremities let's pick the
ones that will give us results that the pagination request cares about,
i.e. pick extremities only if they have a smaller depth than the
pagination token.
This is useful when we fail to backfill an extremity, as we no longer
get stuck requesting that same extremity repeatedly.
slots use less memory (and attribute access is faster) while slightly
limiting the flexibility of the class attributes. This focuses on objects
which are instantiated "often" and for short periods of time.
This is *not* ready for production yet. Caveats:
1. We should write some tests...
2. The stream token that we use for events can get stalled at the minimum position of all writers. This means that new events may not be processed and e.g. sent down sync streams if a writer isn't writing or is slow.
The idea here is that we pass the `max_stream_id` to everything, and only use the stream ID of the particular event to figure out *when* the max stream position has caught up to the event and we can notify people about it.
This is to maintain the distinction between the position of an item in the stream (i.e. event A has stream ID 513) and a token that can be used to partition the stream (i.e. give me all events after stream ID 352). This distinction becomes important when the tokens are more complicated than a single number, which they will be once we start tracking the position of multiple writers in the tokens.
The valid operations here are:
1. Is a position before or after a token
2. Fetching all events between two tokens
3. Merging multiple tokens to get the "max", i.e. `C = max(A, B)` means that for all positions P where P is before A *or* before B, then P is before C.
Future PR will change the token type to a dedicated type.
`pusher_pool.on_new_notifications` expected a min and max stream ID, however that was not what we were passing in. Instead, let's just pass it the current max stream ID and have it track the last stream ID it got passed.
I believe that it mostly worked as we called the function for every event. However, it would break for events that got persisted out of order, i.e, that were persisted but the max stream ID wasn't incremented as not all preceding events had finished persisting, and push for that event would be delayed until another event got pushed to the effected users.
This is *not* ready for production yet. Caveats:
1. We should write some tests...
2. The stream token that we use for events can get stalled at the minimum position of all writers. This means that new events may not be processed and e.g. sent down sync streams if a writer isn't writing or is slow.
The replication client requires that arguments are given as keyword
arguments, which was not done in this case. We also pull out the logic
so that we can catch and handle any exceptions raised, rather than
leaving them unhandled.
When fetching the state of a room over federation we receive the event
IDs of the state and auth chain. We then fetch those events that we
don't already have.
However, we used a function that recursively fetched any missing auth
events for the fetched events, which can lead to a lot of recursion if
the server is missing most of the auth chain. This work is entirely
pointless because would have queued up the missing events in the auth
chain to be fetched already.
Let's just diable the recursion, since it only gets called from one
place anyway.
State res v2 across large data sets can be very CPU intensive, and if
all the relevant events are in the cache the algorithm will run from
start to finish within a single reactor tick. This can result in
blocking the reactor tick for several seconds, which can have major
repercussions on other requests.
To fix this we simply add the occaisonal `sleep(0)` during iterations to
yield execution until the next reactor tick. The aim is to only do this
for large data sets so that we don't impact otherwise quick resolutions.=
Fixes https://github.com/matrix-org/synapse/issues/2431
Adds config option `encryption_enabled_by_default_for_room_type`, which determines whether encryption should be enabled with the default encryption algorithm in private or public rooms upon creation. Whether the room is private or public is decided based upon the room creation preset that is used.
Part of this PR is also pulling out all of the individual instances of `m.megolm.v1.aes-sha2` into a constant variable to eliminate typos ala https://github.com/matrix-org/synapse/pull/7637
Based on #7637
The idea here is that if an instance persists an event via the replication HTTP API it can return before we receive that event over replication, which can lead to races where code assumes that persisting an event immediately updates various caches (e.g. current state of the room).
Most of Synapse doesn't hit such races, so we don't do the waiting automagically, instead we do so where necessary to avoid unnecessary delays. We may decide to change our minds here if it turns out there are a lot of subtle races going on.
People probably want to look at this commit by commit.
When we get an invite over federation, store the room version in the rooms table.
The general idea here is that, when we pull the invite out again, we'll want to know what room_version it belongs to (so that we can later redact it if need be). So we need to store it somewhere...
This is intended as a precursor to storing room versions when we receive an
invite over federation, but has the happy side-effect of fixing #3374 at last.
In short: change the store_room with try/except to a proper upsert which
updates the right columns.
==============================
Bugfixes
--------
- Fix an issue with cross-signing where device signatures were not sent to remote servers. ([\#6844](https://github.com/matrix-org/synapse/issues/6844))
- Fix to the unknown remote device detection which was introduced in 1.10.rc1. ([\#6848](https://github.com/matrix-org/synapse/issues/6848))
Internal Changes
----------------
- Detect unexpected sender keys on remote encrypted events and resync device lists. ([\#6850](https://github.com/matrix-org/synapse/issues/6850))
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Merge tag 'v1.10.0rc2' into develop
Synapse 1.10.0rc2 (2020-02-06)
==============================
Bugfixes
--------
- Fix an issue with cross-signing where device signatures were not sent to remote servers. ([\#6844](https://github.com/matrix-org/synapse/issues/6844))
- Fix to the unknown remote device detection which was introduced in 1.10.rc1. ([\#6848](https://github.com/matrix-org/synapse/issues/6848))
Internal Changes
----------------
- Detect unexpected sender keys on remote encrypted events and resync device lists. ([\#6850](https://github.com/matrix-org/synapse/issues/6850))
We were looking at the wrong event type (`m.room.encryption` vs
`m.room.encrypted`).
Also fixup the duplicate `EvenTypes` entries.
Introduced in #6776.
These are easier to work with than the strings and we normally have one around.
This fixes `FederationHander._persist_auth_tree` which was passing a
RoomVersion object into event_auth.check instead of a string.
This fixes a weird bug where, if you were determined enough, you could end up with a rejected event forming part of the state at a backwards-extremity. Authing that backwards extrem would then lead to us trying to pull the rejected event from the db (with allow_rejected=False), which would fail with a 404.
When we request the state/auth_events to populate a backwards extremity (on
backfill or in the case of missing events in a transaction push), we should
check that the returned events are in the right room rather than blindly using
them in the room state or auth chain.
Given that _get_events_from_store_or_dest takes a room_id, it seems clear that
it should be sanity-checking the room_id of the requested events, so let's do
it there.
Make it return the state *after* the requested event, rather than the one
before it. This is a bit easier and requires fewer calls to
get_events_from_store_or_dest.
This fixes a weird bug where, if you were determined enough, you could end up with a rejected event forming part of the state at a backwards-extremity. Authing that backwards extrem would then lead to us trying to pull the rejected event from the db (with allow_rejected=False), which would fail with a 404.
When we request the state/auth_events to populate a backwards extremity (on
backfill or in the case of missing events in a transaction push), we should
check that the returned events are in the right room rather than blindly using
them in the room state or auth chain.
Given that _get_events_from_store_or_dest takes a room_id, it seems clear that
it should be sanity-checking the room_id of the requested events, so let's do
it there.
Make it return the state *after* the requested event, rather than the one
before it. This is a bit easier and requires fewer calls to
get_events_from_store_or_dest.
PaginationHandler.get_messages is only called by RoomMessageListRestServlet,
which is async.
Chase the code path down from there:
- FederationHandler.maybe_backfill (and nested try_backfill)
- FederationHandler.backfill
have_events was a map from event_id to rejection reason (or None) for events
which are in our local database. It was used as filter on the list of
event_ids being passed into get_events_as_list. However, since
get_events_as_list will ignore any event_ids that are unknown or rejected, we
can equivalently just leave it to get_events_as_list to do the filtering.
That means that we don't have to keep `have_events` up-to-date, and can use
`have_seen_events` instead of `get_seen_events_with_rejection` in the one place
we do need it.
Implement part [MSC2228](https://github.com/matrix-org/matrix-doc/pull/2228). The parts that differ are:
* the feature is hidden behind a configuration flag (`enable_ephemeral_messages`)
* self-destruction doesn't happen for state events
* only implement support for the `m.self_destruct_after` field (not the `m.self_destruct` one)
* doesn't send synthetic redactions to clients because for this specific case we consider the clients to be able to destroy an event themselves, instead we just censor it (by pruning its JSON) in the database
Fixes a bug where rejected events were persisted with the wrong state group.
Also fixes an occasional internal-server-error when receiving events over
federation which are rejected and (possibly because they are
backwards-extremities) have no prev_group.
Fixes#6289.
* Raise an exception if accessing state for rejected events
Add some sanity checks on accessing state_group etc for
rejected events.
* Skip calculating push actions for rejected events
It didn't actually cause any bugs, because rejected events get filtered out at
various later points, but there's not point in trying to calculate the push
actions for a rejected event.
The intention here is to make it clearer which fields we can expect to be
populated when: notably, that the _event_type etc aren't used for the
synchronous impl of EventContext.
While this is not documented in the spec (but should be), Riot (and other clients) revoke 3PID invites by sending a m.room.third_party_invite event with an empty ({}) content to the room's state.
When the invited 3PID gets associated with a MXID, the identity server (which doesn't know about revocations) sends down to the MXID's homeserver all of the undelivered invites it has for this 3PID. The homeserver then tries to talk to the inviting homeserver in order to exchange these invite for m.room.member events.
When one of the invite is revoked, the inviting homeserver responds with a 500 error because it tries to extract a 'display_name' property from the content, which is empty. This might cause the invited server to consider that the server is down and not try to exchange other, valid invites (or at least delay it).
This fix handles the case of revoked invites by avoiding trying to fetch a 'display_name' from the original invite's content, and letting the m.room.member event fail the auth rules (because, since the original invite's content is empty, it doesn't have public keys), which results in sending a 403 with the correct error message to the invited server.
Another small fixup noticed during work on a larger PR. The `origin` field of `add_display_name_to_third_party_invite` is not used and likely was just carried over from the `on_PUT` method of `FederationThirdPartyInviteExchangeServlet` which, like all other servlets, provides an `origin` argument.
Since it's not used anywhere in the handler function though, we should remove it from the function arguments.
Python will return a tuple whether there are parentheses around the returned values or not.
I'm just sick of my editor complaining about this all over the place :)
I had to add quite a lot of logging to diagnose a problem with 3pid
invites - we only logged the one failure which isn't all that
informative.
NB. I'm not convinced the logic of this loop is right: I think it
should just accept a single valid signature from a trusted source
rather than fail if *any* signature is invalid. Also it should
probably not skip the rest of middle loop if a check fails? However,
I'm deliberately not changing the logic here.
Fixes that when a user exchanges a 3PID invite for a proper invite over
federation it does not include the `invite_room_state` key.
This was due to synapse incorrectly sending out two invite requests.
When processing an incoming event over federation, we may try and
resolve any unexpected differences in auth events. This is a
non-essential process and so should not stop the processing of the event
if it fails (e.g. due to the remote disappearing or not implementing the
necessary endpoints).
Fixes#3330
I was staring at this function trying to figure out wtf it was actually
doing. This is (hopefully) a non-functional refactor which makes it a bit
clearer.
Currently if a call to `/get_missing_events` fails we log an exception
and stop processing the top level event we received over federation.
Instead let's try and handle it sensibly given it is a somewhat expected
failure mode.
When filtering events to send to server we check more than just history
visibility. However when deciding whether to backfill or not we only
care about the history visibility.
The transaction queue only sends out events that we generate. This was
done by checking domain of event ID, but that can no longer be used.
Instead, we may as well use the sender field.
We currently pass FrozenEvent instead of `dict` to
`compute_event_signature`, which works by accident due to `dict(event)`
producing the correct result.
This fixes PR #4493 commit 855a151
The validator was being run on the EventBuilder objects, and so the
validator only checked a subset of fields. With the upcoming
EventBuilder refactor even fewer fields will be there to validate.
To get around this we split the validation into those that can be run
against an EventBuilder and those run against a fully fledged event.