* Always return an unread_count in get_unread_event_push_actions_by_room_for_user
* Don't always expect unread_count to be there so we don't take out sync entirely if something goes wrong
The aim here is to make it easier to reason about when streams are limited and when they're not, by moving the logic into the database functions themselves. This should mean we can kill of `db_query_to_update_function` function.
* Ensure account data stream IDs are unique.
The account data stream is shared between three tables, and the maximum
allocated ID was tracked in a dedicated table. Updating the max ID
happened outside the transaction that allocated the ID, leading to a
race where if the server was restarted then the same ID could be
allocated but the max ID failed to be updated, leading it to be reused.
The ID generators have support for tracking across multiple tables, so
we may as well use that instead of a dedicated table.
* Fix bug in account data replication stream.
If the same stream ID was used in both global and room account data then
the getting updates for the replication stream would fail due to
`heapq.merge(..)` trying to compare a `str` with a `None`. (This is
because you'd have two rows like `(534, '!room')` and `(534, None)` from
the room and global account data tables).
Fix is just to order by stream ID, since we don't rely on the ordering
beyond that. The bug where stream IDs can be reused should be fixed now,
so this case shouldn't happen going forward.
Fixes#7617
The query keeps showing up in my slow query log.
This changes the plan under the top-level Sort node from
```
WindowAgg (cost=280335.88..292963.15 rows=561212 width=80) (actual time=138.651..160.562 rows=27112 loops=1)
-> Sort (cost=280335.88..281738.91 rows=561212 width=84) (actual time=138.597..140.622 rows=27112 loops=1)
Sort Key: state_groups_state.type, state_groups_state.state_key, state_groups_state.state_group
Sort Method: quicksort Memory: 4581kB
-> Nested Loop (cost=2.83..226745.22 rows=561212 width=84) (actual time=21.548..47.657 rows=27112 loops=1)
-> HashAggregate (cost=2.27..3.28 rows=101 width=8) (actual time=21.526..21.535 rows=20 loops=1)
Group Key: state.state_group
-> CTE Scan on state (cost=0.00..2.02 rows=101 width=8) (actual time=21.280..21.493 rows=20 loops=1)
-> Index Scan using state_groups_state_type_idx on state_groups_state (cost=0.56..2189.40 rows=5557 width=84) (actual time=0.005..0.991 rows=1356 loops=20)
Index Cond: (state_group = state.state_group)
```
to
```
Nested Loop (cost=2.83..226745.22 rows=561212 width=84) (actual time=24.194..52.834 rows=27112 loops=1)
-> HashAggregate (cost=2.27..3.28 rows=101 width=8) (actual time=24.130..24.138 rows=20 loops=1)
Group Key: state.state_group
-> CTE Scan on state (cost=0.00..2.02 rows=101 width=8) (actual time=23.887..24.113 rows=20 loops=1)
-> Index Scan using state_groups_state_type_idx on state_groups_state (cost=0.56..2189.40 rows=5557 width=84) (actual time=0.016..1.159 rows=1356 loops=20)
Index Cond: (state_group = state.state_group)
```
This cuts the execution time from ~190ms to ~130ms, i.e. a reduction
of ~30%.
The full plans are visualised at https://explain.depesz.com/s/WpbT and
https://explain.depesz.com/s/KlEk
Signed-off-by: Dagfinn Ilmari Mannsåker <ilmari@ilmari.org>
The bg update never managed to complete, because it kept being interrupted by
transactions which want to take a lock.
Just doing it in the foreground isn't that bad, and is a good deal simpler.
we can use `make_in_list_sql_clause` rather than doing our own half-baked
equivalent, which has the benefit of working just fine with empty lists.
(This has quite a lot of tests, so I think it's pretty safe)
The idea here is that if an instance persists an event via the replication HTTP API it can return before we receive that event over replication, which can lead to races where code assumes that persisting an event immediately updates various caches (e.g. current state of the room).
Most of Synapse doesn't hit such races, so we don't do the waiting automagically, instead we do so where necessary to avoid unnecessary delays. We may decide to change our minds here if it turns out there are a lot of subtle races going on.
People probably want to look at this commit by commit.
When a call to `user_device_resync` fails, we don't currently mark the remote user's device list as out of sync, nor do we retry to sync it.
https://github.com/matrix-org/synapse/pull/6776 introduced some code infrastructure to mark device lists as stale/out of sync.
This commit uses that code infrastructure to mark device lists as out of sync if processing an incoming device list update makes the device handler realise that the device list is out of sync, but we can't resync right now.
It also adds a looping call to retry all failed resync every 30s. This shouldn't cause too much spam in the logs as this commit also removes the "Failed to handle device list update for..." warning logs when catching `NotRetryingDestination`.
Fixes#7418
`_is_server_still_joined` will throw if it is given state updates with non-user ID state keys with local user leaves. This is actually rarely a problem since local leaves almost always get persisted by themselves.
(I discovered this on a branch that was otherwise broken, so I haven't seen this in the wild)
Make sure that the AccountDataStream presents complete updates, in the right
order.
This is much the same fix as #7337 and #7358, but applied to a different stream.
This is required as both event persistence and the background update needs access to this function. It should be perfectly safe for two workers to write to that table at the same time.
This allows us to have the logic on both master and workers, which is necessary to move event persistence off master.
We also combine the instantiation of ID generators from DataStore and slave stores to the base worker stores. This allows us to select which process writes events independently of the master/worker splits.
==============================
Bugfixes
--------
- Fix a long-standing bug which could cause messages not to be sent over federation, when state events with state keys matching user IDs (such as custom user statuses) were received. ([\#7376](https://github.com/matrix-org/synapse/issues/7376))
- Restore compatibility with non-compliant clients during the user interactive authentication process, fixing a problem introduced in v1.13.0rc1. ([\#7483](https://github.com/matrix-org/synapse/issues/7483))
Internal Changes
----------------
- Fix linting errors in new version of Flake8. ([\#7470](https://github.com/matrix-org/synapse/issues/7470))
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Merge tag 'v1.13.0rc2' into develop
Synapse 1.13.0rc2 (2020-05-14)
==============================
Bugfixes
--------
- Fix a long-standing bug which could cause messages not to be sent over federation, when state events with state keys matching user IDs (such as custom user statuses) were received. ([\#7376](https://github.com/matrix-org/synapse/issues/7376))
- Restore compatibility with non-compliant clients during the user interactive authentication process, fixing a problem introduced in v1.13.0rc1. ([\#7483](https://github.com/matrix-org/synapse/issues/7483))
Internal Changes
----------------
- Fix linting errors in new version of Flake8. ([\#7470](https://github.com/matrix-org/synapse/issues/7470))
Fix a bug where the `get_joined_users` cache could be corrupted by custom
status events (or other state events with a state_key matching the user ID).
The bug was introduced by #2229, but has largely gone unnoticed since then.
Fixes#7099, #7373.
The aim here is to get to a stage where we have a `PersistEventStore` that holds all the write methods used during event persistence, so that we can take that class out of the `DataStore` mixin and instansiate it separately. This will allow us to instansiate it on processes other than master, while also ensuring it is only available on processes that are configured to write to events stream.
This is a bit of an architectural change, where we end up with multiple classes per data store (rather than one per data store we have now). We end up having:
1. Storage classes that provide high level APIs that can talk to multiple data stores.
2. Data store modules that consist of classes that must point at the same database instance.
3. Classes in a data store that can be instantiated on processes depending on config.
* release-v1.13.0:
Don't UPGRADE database rows
RST indenting
Put rollback instructions in upgrade notes
Fix changelog typo
Oh yeah, RST
Absolute URL it is then
Fix upgrade notes link
Provide summary of upgrade issues in changelog. Fix )
Move next version notes from changelog to upgrade notes
Changelog fixes
1.13.0rc1
Documentation on setting up redis (#7446)
Rework UI Auth session validation for registration (#7455)
Fix errors from malformed log line (#7454)
Drop support for redis.dbid (#7450)
By persisting the user interactive authentication sessions to the database, this fixes
situations where a user hits different works throughout their auth session and also
allows sessions to persist through restarts of Synapse.
* Factor out functions for injecting events into database
I want to add some more flexibility to the tools for injecting events into the
database, and I don't want to clutter up HomeserverTestCase with them, so let's
factor them out to a new file.
* Rework TestReplicationDataHandler
This wasn't very easy to work with: the mock wrapping was largely superfluous,
and it's useful to be able to inspect the received rows, and clear out the
received list.
* Fix AssertionErrors being thrown by EventsStream
Part of the problem was that there was an off-by-one error in the assertion,
but also the limit logic was too simple. Fix it all up and add some tests.
Figuring out how to correctly limit updates from this stream without dropping
entries is far more complicated than just counting the number of rows being
returned. We need to consider each query separately and, if any one query hits
the limit, truncate the results from the others.
I think this also fixes some potentially long-standing bugs where events or
state changes could get missed if we hit the limit on either query.
Occasionally we could get a federation device list update transaction which
looked like:
```
[
{'edu_type': 'm.device_list_update', 'content': {'user_id': '@user:test', 'device_id': 'D2', 'prev_id': [], 'stream_id': 12, 'deleted': True}},
{'edu_type': 'm.device_list_update', 'content': {'user_id': '@user:test', 'device_id': 'D1', 'prev_id': [12], 'stream_id': 11, 'deleted': True}},
{'edu_type': 'm.device_list_update', 'content': {'user_id': '@user:test', 'device_id': 'D3', 'prev_id': [11], 'stream_id': 13, 'deleted': True}}
]
```
Having `stream_ids` which are lower than `prev_ids` looks odd. It might work
(I'm not actually sure), but in any case it doesn't seem like a reasonable
thing to expect other implementations to support.
This changes the replication protocol so that the server does not send down `RDATA` for rows that happened before the client connected. Instead, the server will send a `POSITION` and clients then query the database (or master out of band) to get up to date.
* Pull Sentinel out of LoggingContext
... and drop a few unnecessary references to it
* Factor out LoggingContext.current_context
move `current_context` and `set_context` out to top-level functions.
Mostly this means that I can more easily trace what's actually referring to
LoggingContext, but I think it's generally neater.
* move copy-to-parent into `stop`
this really just makes `start` and `stop` more symetric. It also means that it
behaves correctly if you manually `set_log_context` rather than using the
context manager.
* Replace `LoggingContext.alive` with `finished`
Turn `alive` into `finished` and make it a bit better defined.
* Add 'device_lists_outbound_pokes' as extra table.
This makes sure we check all the relevant tables to get the current max
stream ID.
Currently not doing so isn't problematic as the max stream ID in
`device_lists_outbound_pokes` is the same as in `device_lists_stream`,
however that will change.
* Change device lists stream to have one row per id.
This will make it possible to process the streams more incrementally,
avoiding having to process large chunks at once.
* Change device list replication to match new semantics.
Instead of sending down batches of user ID/host tuples, send down a row
per entity (user ID or host).
* Newsfile
* Remove handling of multiple rows per ID
* Fix worker handling
* Comments from review
It was originally implemented by pulling the full auth chain of all
state sets out of the database and doing set comparison. However, that
can take a lot work if the state and auth chains are large.
Instead, lets try and fetch the auth chains at the same time and
calculate the difference on the fly, allowing us to bail early if all
the auth chains converge. Assuming that the auth chains do converge more
often than not, this should improve performance. Hopefully.
Fixes#7065
This is basically the same as https://github.com/matrix-org/synapse/pull/6847 except it tries to populate events from `state_events` rather than `current_state_events`, since the latter might have been cleared from the state of some rooms too early, leaving them with a `NULL` room version.
Fixes#7054
I also had a look at the rest of the functions in
`EventPushActionsStore` and in the push notifications send code and it
looks to me like there shouldn't be any other method with this issue in
this part of the codebase.
This currently causes presence notify code to log exceptions when there
is no state changes to process. This doesn't actually cause any problems
as we'd simply do nothing anyway.
This makes sure we check all the relevant tables to get the current max
stream ID.
Currently not doing so isn't problematic as the max stream ID in
`device_lists_outbound_pokes` is the same as in `device_lists_stream`,
however that will change.
When we get an invite over federation, store the room version in the rooms table.
The general idea here is that, when we pull the invite out again, we'll want to know what room_version it belongs to (so that we can later redact it if need be). So we need to store it somewhere...
This is intended as a precursor to storing room versions when we receive an
invite over federation, but has the happy side-effect of fixing #3374 at last.
In short: change the store_room with try/except to a proper upsert which
updates the right columns.
The state res v2 algorithm only cares about the difference between auth
chains, so we can pass in the known common state to the `get_auth_chain`
storage function so that it can ignore those events.
* Increase DB/CPU perf of `_is_server_still_joined` check.
For rooms with large amount of state a single user leaving could cause
us to go and load a lot of membership events and then pull out
membership state in a large number of batches.
* Newsfile
* Update synapse/storage/persist_events.py
Co-Authored-By: Richard van der Hoff <1389908+richvdh@users.noreply.github.com>
* Fix adding if too soon
* Update docstring
* Review comments
* Woops typo
Co-authored-by: Richard van der Hoff <1389908+richvdh@users.noreply.github.com>
A lot of the things we log at INFO are now a bit superfluous, so lets
make them DEBUG logs to reduce the amount we log by default.
Co-Authored-By: Brendan Abolivier <babolivier@matrix.org>
Co-authored-by: Brendan Abolivier <github@brendanabolivier.com>
==============================
Bugfixes
--------
- Fix an issue with cross-signing where device signatures were not sent to remote servers. ([\#6844](https://github.com/matrix-org/synapse/issues/6844))
- Fix to the unknown remote device detection which was introduced in 1.10.rc1. ([\#6848](https://github.com/matrix-org/synapse/issues/6848))
Internal Changes
----------------
- Detect unexpected sender keys on remote encrypted events and resync device lists. ([\#6850](https://github.com/matrix-org/synapse/issues/6850))
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Merge tag 'v1.10.0rc2' into develop
Synapse 1.10.0rc2 (2020-02-06)
==============================
Bugfixes
--------
- Fix an issue with cross-signing where device signatures were not sent to remote servers. ([\#6844](https://github.com/matrix-org/synapse/issues/6844))
- Fix to the unknown remote device detection which was introduced in 1.10.rc1. ([\#6848](https://github.com/matrix-org/synapse/issues/6848))
Internal Changes
----------------
- Detect unexpected sender keys on remote encrypted events and resync device lists. ([\#6850](https://github.com/matrix-org/synapse/issues/6850))
We were looking at the wrong event type (`m.room.encryption` vs
`m.room.encrypted`).
Also fixup the duplicate `EvenTypes` entries.
Introduced in #6776.
When a server leaves a room it may stop sharing a room with remote
users, and thus not get any updates to their device lists. So we need to
check for this case and delete those device lists from the cache.
We don't need to do this if we stop sharing a room because the remote
user leaves the room, because we track that case via looking at
membership changes.
If we detect that the remote users' keys may have changed then we should
attempt to resync against the remote server rather than using the
(potentially) stale local cache.
Otherwise its just stale data, which may get deleted later anyway so
can't be relied on. It's also a bit of a shotgun if we're trying to get
the current state of a room we're not in.
There are quite a few places that we assume that a redaction event has a
corresponding `redacts` key, which is not always the case. So lets
cheekily make it so that event.redacts just returns None instead.
When figuring out which topological token to start a purge job at, we
need to do the following:
1. Figure out a timestamp before which events will be purged
2. Select the first stream ordering after that timestamp
3. Select info about the first event after that stream ordering
4. Build a topological token from that info
In some situations (e.g. quiet rooms with a short max_lifetime), there
might not be an event after the stream ordering at step 3, therefore we
abort the purge with the error `No event found`. To mitigate that, this
patch fetches the first event _before_ the stream ordering, instead of
after.
Currently we rely on `current_state_events` to figure out what rooms a
user was in and their last membership event in there. However, if the
server leaves the room then the table may be cleaned up and that
information is lost. So lets add a table that separately holds that
information.
* Remove redundant python2 support code
`str.decode()` doesn't exist on python3, so presumably this code was doing
nothing
* Filter out pushers with corrupt data
When we get a row with unparsable json, drop the row, rather than returning a
row with null `data`, which will then cause an explosion later on.
* Improve logging when we can't start a pusher
Log the ID to help us understand the problem
* Make email pusher setup more robust
We know we'll have a `data` member, since that comes from the database. What we
*don't* know is if that is a dict, and if that has a `brand` member, and if
that member is a string.
=============================
Bugfixes
--------
- Fix incorrect error message for invalid requests when setting user's avatar URL. ([\#6497](https://github.com/matrix-org/synapse/issues/6497))
- Fix support for SQLite 3.7. ([\#6499](https://github.com/matrix-org/synapse/issues/6499))
- Fix regression where sending email push would not work when using a pusher worker. ([\#6507](https://github.com/matrix-org/synapse/issues/6507), [\#6509](https://github.com/matrix-org/synapse/issues/6509))
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Merge tag 'v1.7.0rc2' into develop
Synapse 1.7.0rc2 (2019-12-11)
=============================
Bugfixes
--------
- Fix incorrect error message for invalid requests when setting user's avatar URL. ([\#6497](https://github.com/matrix-org/synapse/issues/6497))
- Fix support for SQLite 3.7. ([\#6499](https://github.com/matrix-org/synapse/issues/6499))
- Fix regression where sending email push would not work when using a pusher worker. ([\#6507](https://github.com/matrix-org/synapse/issues/6507), [\#6509](https://github.com/matrix-org/synapse/issues/6509))
have_events was a map from event_id to rejection reason (or None) for events
which are in our local database. It was used as filter on the list of
event_ids being passed into get_events_as_list. However, since
get_events_as_list will ignore any event_ids that are unknown or rejected, we
can equivalently just leave it to get_events_as_list to do the filtering.
That means that we don't have to keep `have_events` up-to-date, and can use
`have_seen_events` instead of `get_seen_events_with_rejection` in the one place
we do need it.
Implement part [MSC2228](https://github.com/matrix-org/matrix-doc/pull/2228). The parts that differ are:
* the feature is hidden behind a configuration flag (`enable_ephemeral_messages`)
* self-destruction doesn't happen for state events
* only implement support for the `m.self_destruct_after` field (not the `m.self_destruct` one)
* doesn't send synthetic redactions to clients because for this specific case we consider the clients to be able to destroy an event themselves, instead we just censor it (by pruning its JSON) in the database
=============================
Bugfixes
--------
- Fix a bug which could cause the background database update hander for event labels to get stuck in a loop raising exceptions. ([\#6407](https://github.com/matrix-org/synapse/issues/6407))
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Merge tag 'v1.6.0rc2' into develop
Synapse 1.6.0rc2 (2019-11-25)
=============================
Bugfixes
--------
- Fix a bug which could cause the background database update hander for event labels to get stuck in a loop raising exceptions. ([\#6407](https://github.com/matrix-org/synapse/issues/6407))
Doing a SELECT DISTINCT when paginating is quite expensive, because it requires the engine to do sorting on the entire events table. However, we only need to run it if we're filtering on 2+ labels, so this PR is changing the request so that DISTINCT is only used then.
Fixes a bug where rejected events were persisted with the wrong state group.
Also fixes an occasional internal-server-error when receiving events over
federation which are rejected and (possibly because they are
backwards-extremities) have no prev_group.
Fixes#6289.
This adds:
* a test sqlite database
* a configuration file for the sqlite database
* a configuration file for a postgresql database (using the credentials in `.buildkite/docker-compose.pyXX.pgXX.yaml`)
as well as a new script named `.buildkite/scripts/test_synapse_port_db.sh` that:
1. installs Synapse
2. updates the test sqlite database to the latest schema and runs background updates on it
3. creates an empty postgresql database
4. run the `synapse_port_db` script to migrate the test sqlite database to the empty postgresql database (with coverage)
Step `2` is done via a new script located at `scripts-dev/update_database`.
The test sqlite database is extracted from a SyTest run, so that it can be considered as an actual homeserver's database with actual data in it.
Hopefully this will fix the occasional failures we were seeing in the room directory.
The problem was that events are not necessarily persisted (and `current_state_delta_stream` updated) in the same order as their stream_id. So for instance current_state_delta 9 might be persisted *before* current_state_delta 8. Then, when the room stats saw stream_id 9, it assumed it had done everything up to 9, and never came back to do stream_id 8.
We can solve this easily by only processing up to the stream_id where we know all events have been persisted.
More often than not passing bytes to `txn.execute` is a bug (where we
meant to pass a string) that just happens to work if `BYTEA_OUTPUT` is
set to `ESCAPE`. However, this is a bit of a footgun so we want to
instead error when this happens, and force using `bytearray` if we
actually want to use bytes.
We incorrectly used `room_id` as to bound the result set, even though we
order by `joined_members, room_id`, leading to incorrect results after
pagination.
Copy push rules during a room upgrade from the old room to the new room, instead of deleting them from the old room.
For instance, we've defined upgrading of a room multiple times to be possible, and push rules won't be transferred on the second upgrade if they're deleted during the first.
Also fix some missing yields that probably broke things quite a bit.
We have set the max retry interval to a value larger than a postgres or
sqlite int can hold, which caused exceptions when updating the
destinations table.
To fix postgres we need to change the column to a bigint, and for sqlite
we lower the max interval to 2**62 (which is still incredibly long).
Joining against `events` and ordering by `stream_ordering` is
inefficient as it forced scanning the entirety of the redactions table.
This isn't the case if we use `redactions.received_ts` column as we can
then use an index.
Currently we don't set `have_censored` column if we don't have the
target event of a redaction, which means we repeatedly attempt to censor
the same non-existant event.
When we persist non-redacted events we unset the `have_censored` column
for any redactions that target said event.
This is a) simpler than querying user_ips directly and b) means we can
purge older entries from user_ips without losing the required info.
The storage functions now no longer return the access_token, since it
was unused.
Implements MSC2290. This PR adds two new endpoints, /unstable/account/3pid/add and /unstable/account/3pid/bind. Depending on the progress of that MSC the unstable prefix may go away.
This PR also removes the blacklist on some 3PID tests which occurs in #6042, as the corresponding Sytest PR changes them to use the new endpoints.
Finally, it also modifies the account deactivation code such that it doesn't just try to deactivate 3PIDs that were bound to the user's account, but any 3PIDs that were bound through the homeserver on that user's account.
This is a partial revert of #5893. The problem is that if we drop these tables
in the same release as removing the code that writes to them, it prevents users
users from being able to roll back to a previous release.
So let's leave the tables in place for now, and remember to drop them in a
subsequent release.
(Note that these tables haven't been *read* for *years*, so any missing rows
resulting from a temporary upgrade to vNext won't cause a problem.)
This is a potential solution to https://github.com/vector-im/riot-web/issues/3374
and https://github.com/vector-im/riot-web/issues/5953
as raised by Mozilla at https://github.com/vector-im/riot-web/issues/10868.
This lets you define a push rule action which increases the badge count (unread notification)
count on a given room, but doesn't actually send a push for that notification via email or HTTP.
We might want to define this as the default behaviour for group chats in future
to solve https://github.com/vector-im/riot-web/issues/3268 at last.
This is implemented as a string action rather than a tweak because:
* Other pushers don't care about the tweak, given they won't ever get pushed
* The DB can store the tweak more efficiently using the existing `notify` table.
* It avoids breaking the default_notif/highlight_action optimisations.
Clients which generate their own notifs (e.g. desktop notifs from Riot/Web
would need to be aware of the new push action) to uphold it.
An alternative way to do this would be to maintain a `msg_count` alongside
`highlight_count` and `notification_count` in `unread_notifications` in sync responses.
However, doing this by counting the rows in `events` since the `stream_position`
of the user's last read receipt turns out to be painfully slow (~200ms), perhaps
due to the size of the events table. So instead, we use the highly optimised
existing event_push_actions (and event_push_actions_staging) table to maintain
the counts - using the code paths which already exist for tracking unread
notification counts efficiently. These queries are typically ~3ms or so.
The biggest issues I see here are:
* We're slightly repurposing the `notif` field on `event_push_actions` to
track whether a given action actually sent a `push` or not. This doesn't
seem unreasonable, but it's slightly naughty given that previously the
field explicitly tracked whether `notify` was true for the action (and
as a result, it was uselessly always set to 1 in the DB).
* We're going to put more load on the `event_push_actions` table for all the
random group chats which people had previously muted. In practice i don't
think there are many of these though.
* There isn't an MSC for this yet (although this comment could become one).
We want to assign unique mxids to saml users based on an incrementing
suffix. For that to work, we need to record the allocated mxid in a separate
table.
Previously if the first registered user was a "support" or "bot" user,
when the first real user registers, the auto-join rooms were not
created.
Fix to exclude non-real (ie users with a special user type) users
when counting how many users there are to determine whether we should
auto-create a room.
Signed-off-by: Jason Robinson <jasonr@matrix.org>
Remove all the "double return" statements which were a result of us removing all the instances of
```
defer.returnValue(...)
return
```
statements when we switched to python3 fully.
Python will return a tuple whether there are parentheses around the returned values or not.
I'm just sick of my editor complaining about this all over the place :)
Some of the caches on worker processes were not being correctly invalidated
when a room's state was changed in a way that did not affect the membership
list of the room.
We need to make sure we send out cache invalidations even when no memberships
are changing.
* allow devices to be marked as "hidden"
This is a prerequisite for cross-signing, as it allows us to create other things
that live within the device namespace, so they can be used for signatures.
When persisting events we calculate new stream orderings up front.
Before we notify about an event all events with lower stream orderings
must have finished being persisted.
This PR moves the assignment of stream ordering till *after* calculated
the new current state and split the batch of events into separate chunks
for persistence. This means that if it takes a long time to calculate
new current state then it will not block events in other rooms being
notified about.
This should help reduce some global pauses in the events stream which
can last for tens of seconds (if not longer), caused by some
particularly expensive state resolutions.
Annoyingly, `current_state_events` table can include rejected events,
in which case the membership column will be null. To work around this
lets just always filter out null membership for now.
This is a prerequisite for cross-signing, as it allows us to create other things
that live within the device namespace, so they can be used for signatures.
`None` is not a valid event id, so queuing up a database fetch for it seems
like a silly thing to do.
I considered making `get_event` return `None` if `event_id is None`, but then
its interaction with `allow_none` seemed uninituitive, and strong typing ftw.
This will allow us to efficiently filter out rooms that have been
forgotten in other queries without having to join against the
`room_memberships` table.
We can now use `_get_events_from_cache_or_db` rather than going right back to
the database, which means that (a) we can benefit from caching, and (b) it
opens the way forward to more extensive checks on the original event.
We now always require the original event to exist before we will serve up a
redaction.
Ensures that redactions are correctly authenticated for recent room versions.
There are a few things going on here:
* `_fetch_event_rows` is updated to return a dict rather than a list of rows.
* Rather than returning multiple copies of an event which was redacted
multiple times, it returns the redactions as a list within the dict.
* It also returns the actual rejection reason, rather than merely the fact
that it was rejected, so that we don't have to query the table again in
`_get_event_from_row`.
* The redaction handling is factored out of `_get_event_from_row`, and now
checks if any of the redactions are valid.
A couple of changes here:
* get rid of a redundant `allow_rejected` condition - we should already have filtered out any rejected
events before we get to that point in the code, and the redundancy is confusing. Instead, let's stick in
an assertion just to make double-sure we aren't leaking rejected events by mistake.
* factor out a `_get_events_from_cache_or_db` method, which is going to be important for a
forthcoming fix to redactions.
When asking for the relations of an event, include the original event in the response. This will mostly be used for efficiently showing edit history, but could be useful in other circumstances.
This has never been documented, and I'm not sure it's ever been used outside
sytest.
It's quite a lot of poorly-maintained code, so I'd like to get rid of it.
For now I haven't removed the database table; I suggest we leave that for a
future clearout.
When a client asks for users whose devices have changed since a token we
used to pull *all* users from the database since the token, which could
easily be thousands of rows for old tokens.
This PR changes this to only check for changes for users the client is
actually interested in.
Fixes#5553
There is a README.txt which always sets off this warning, which is a bit
alarming when you first start synapse. I don't think we need to warn about
this.
Fixes intermittent errors observed on Apple hardware which were caused by
time.clock() appearing to go backwards when called from different threads.
Also fixes a bug where database activity times were logged as 1/1000 of their
correct ratio due to confusion between milliseconds and seconds.
Adds new config option `cleanup_extremities_with_dummy_events` which
periodically sends dummy events to rooms with more than 10 extremities.
THIS IS REALLY EXPERIMENTAL.
If we try and send a transaction with lots of EDUs and we run out of
space, we call get_new_device_msgs_for_remote with a limit of 0, which
then failed.
Some keys are stored in the synapse database with a null valid_until_ms
which caused an exception to be thrown when using that key. We fix this
by treating nulls as zeroes, i.e. they keys will match verification
requests with a minimum_valid_until_ms of zero (i.e. don't validate ts)
but will not match requests with a non-zero minimum_valid_until_ms.
Fixes#5391.
Sends password reset emails from the homeserver instead of proxying to the identity server. This is now the default behaviour for security reasons. If you wish to continue proxying password reset requests to the identity server you must now enable the email.trust_identity_server_for_password_resets option.
This PR is a culmination of 3 smaller PRs which have each been separately reviewed:
* #5308
* #5345
* #5368
* Fix background updates to handle redactions/rejections
In background updates based on current state delta stream we need to
handle that we may not have all the events (or at least that
`get_events` may raise an exception).
We have to do this by re-inserting a background update and recreating
tables, as the tables only get created during a background update and
will later be deleted.
We also make sure that we remove any entries that should have been
removed but weren't due to a race that has been fixed in a previous
commit.
When we receive a soft failed event we, correctly, *do not* update the
forward extremity table with the event. However, if we later receive an
event that references the soft failed event we then need to remove the
soft failed events prev events from the forward extremities table,
otherwise we just build up forward extremities.
Fixes#5269
When enabling the account validity feature, Synapse will look at startup for registered account without an expiration date, and will set one equals to 'now + validity_period' for them. On large servers, it can mean that a large number of users will have the same expiration date, which means that they will all be sent a renewal email at the same time, which isn't ideal.
In order to mitigate this, this PR allows server admins to define a 'max_delta' so that the expiration date is a random value in the [now + validity_period ; now + validity_period + max_delta] range. This allows renewal emails to be progressively sent over a configured period instead of being sent all in one big batch.
This is a first step to checking that the key is valid at the required moment.
The idea here is that, rather than passing VerifyKey objects in and out of the
storage layer, we instead pass FetchKeyResult objects, which simply wrap the
VerifyKey and add a valid_until_ts field.
Storing server keys hammered the database a bit. This replaces the
implementation which stored a single key, with one which can do many updates at
once.
I was staring at this function trying to figure out wtf it was actually
doing. This is (hopefully) a non-functional refactor which makes it a bit
clearer.
If account validity is enabled in the server's configuration, this job will run at startup as a background job and will stick an expiration date to any registered account missing one.
We need to drop tables in the correct order due to foreign table
constraints (on `application_services`), otherwise the DROP TABLE
command will fail.
Introduced in #4992.
We start all pushers on start up and immediately start a background
process to fetch push to send. This makes start up incredibly painful
when dealing with many pushers.
Instead, let's do a quick fast DB check to see if there *may* be push to
send and only start the background processes for those pushers. We also
stagger starting up and doing those checks so that we don't try and
handle all pushers at once.
Hopefully this time we really will fix#4422.
We need to make sure that the cache on
`get_rooms_for_user_with_stream_ordering` is invalidated *before* the
SyncHandler is notified for the new events, and we can now do so reliably via
the `events` stream.
We assume, as we did before, that users bound their threepid to one of
the trusted identity servers. So we simply fill the new table with all
threepids in `user_threepids` joined with the trusted identity servers.
Currently whenever the current state changes in a room invalidate a lot
of caches, which cause *a lot* of traffic over replication. Instead,
lets batch up all those invalidations and send a single poke down
the replication streams.
Hopefully this will reduce load on the master process by substantially
reducing traffic.
This allows registration to be handled by a worker, though the actual
write to the database still happens on master.
Note: due to the in-memory session map all registration requests must be
handled by the same worker.
Due to the table locks taken out by the naive upsert, the table
statistics may be out of date. During deduplication it is important that
the correct index is used as otherwise a full table scan may be
incorrectly used, which can end up thrashing the database badly.
The background update to remove duplicate rows naively deleted and
reinserted the duplicates. For large tables with a large number of
duplicates this causes a lot of bloat (with postgres), as the inserted
rows are appended to the table, since deleted rows will not be
overwritten until a VACUUM has happened.
This should hopefully also help ensure that the query in the last batch
uses the correct index, as inserting a large number of new rows without
analyzing will upset the query planner.
Add more tables to the list of tables which need a background update to
complete before we can upsert into them, which fixes a race against the
background updates.
Currently they're stored as non-outliers even though the server isn't in
the room, which can be problematic in places where the code assumes it
has the state for all non outlier events.
In particular, there is an edge case where persisting the leave event
triggers a state resolution, which requires looking up the room version
from state. Since the server doesn't have the state, this causes an
exception to be thrown.
Currently we only have the one event format version defined, but this
adds the necessary infrastructure to persist and fetch the format
versions alongside the events.
We specify the format version rather than the room version as:
1. We don't necessarily know the room version, existing events may be
either v1 or v2.
2. We'd need to be careful to prevent/handle correctly if different
events in the same room reported to be of different versions, which
sounds annoying.
This was caused by accidentally overwritting a `last_seen` variable
in a for loop, causing the wrong value to be written to the progress
table. The result of which was that we didn't scan sections of the table
when searching for duplicates, and so some duplicates did not get
deleted.
* Fix race when persisting create event
When persisting a chunk of DAG it is sometimes requried to do a state
resolution, which requires knowledge of the room version. If this
happens while we're persisting the create event then we need to use that
event rather than attempting to look it up in the database.
Allow for the creation of a support user.
A support user can access the server, join rooms, interact with other users, but does not appear in the user directory nor does it contribute to monthly active user limits.
Clients often reupload their device keys (for some reason) so its
important for the server to check for no-ops before sending out device
list update notifications.
The check is broken in python 3 due to the fact comparing bytes and
unicode always fails, and that we write bytes to the DB but get unicode
when we read.
We currently send several kHz of device list updates over replication
occisonally, which often causes the replications streams to lag and then
get dropped.
A lot of those updates will actually be duplicates, since we don't send
e.g. device_ids across replication, so let's deduplicate it when we pull
them out of the database.
Currently when fetching state groups from the data store we make two
hits two the database: once for members and once for non-members (unless
request is filtered to one or the other). This adds needless load to the
datbase, so this PR refactors the lookup to make only a single database
hit.
Broadly three things here:
* disable W504 which seems a bit whacko
* remove a bunch of `as e` expressions from exception handlers that don't use
them
* use `r""` for strings which include backslashes
Also, we don't use pep8 any more, so we can get rid of the duplicate config
there.
It's quite important that get_missing_events returns the *latest* events in the
room; however we were pulling event ids out of the database until we got *at
least* 10, and then taking the *earliest* of the results.
We also shouldn't really be relying on depth, and should be checking the
room_id.
Since we don't actually delete the keys, just mark the versions
as deleted in the db rather than actually deleting them, then we
won't reuse versions.
Fixes https://github.com/vector-im/riot-web/issues/7448
Currently we rely on the master to invalidate this cache promptly.
However, after having moved most federation endpoints off of master this
no longer happens, causing outbound fedeariont to get blackholed.
Fixes#3798
Continues from uhoreg's branch
This just fixed the errcode on /room_keys/version if no backup and
updates the schema delta to be on the latest so it gets run
* speed up room summaries by pulling their data from room_memberships rather than room state
* disable LL for incr syncs, and log incr sync stats (#3840)
Splits the state_group_cache in two.
One half contains normal state events; the other contains member events.
The idea is that the lazyloading common case of: "I want a subset of member events plus all of the other state" can be accomplished efficiently by splitting the cache into two, and asking for "all events" from the non-members cache, and "just these keys" from the members cache. This means we can avoid having to make DictionaryCache aware of these sort of complicated queries, whilst letting LL requests benefit from the caching.
Previously we were unable to sensibly use the caching and had to pull all state from the DB irrespective of the filtering, which made things slow. Hopefully fixes https://github.com/matrix-org/synapse/issues/3720.