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Updated tinymce code block handling to help prevent breaking history states
Only used an undo transaction on startup and added a small delay to codeMirror parsing on SetContent's to help avoid the rendering activities getting caught in undoManager states. Seemed to improve things a lot in Firefox & chrome on my dev machine. For #2602
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@ -152,8 +152,8 @@ function codePlugin() {
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return;
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}
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let lang = selectedNode.hasAttribute('data-lang') ? selectedNode.getAttribute('data-lang') : '';
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let currentCode = selectedNode.querySelector('textarea').textContent;
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const lang = selectedNode.hasAttribute('data-lang') ? selectedNode.getAttribute('data-lang') : '';
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const currentCode = selectedNode.querySelector('textarea').textContent;
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window.components.first('code-editor').open(currentCode, lang, (code, lang) => {
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const editorElem = selectedNode.querySelector('.CodeMirror');
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@ -225,22 +225,23 @@ function codePlugin() {
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return elem.contentEditable !== "false";
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});
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if (!codeSamples.length) return;
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editor.undoManager.transact(function () {
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codeSamples.each((index, elem) => {
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Code.wysiwygView(elem);
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});
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});
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}
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editor.on('init', function() {
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// Parse code mirror instances on init, but delay a little so this runs after
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// initial styles are fetched into the editor.
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editor.undoManager.transact(function () {
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parseCodeMirrorInstances();
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});
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// Parsed code mirror blocks when content is set but wait before setting this handler
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// to avoid any init 'SetContent' events.
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setTimeout(() => {
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editor.on('SetContent', parseCodeMirrorInstances);
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editor.on('SetContent', () => {
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setTimeout(parseCodeMirrorInstances, 100);
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});
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}, 200);
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});
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