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reconciliation work
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parent
c9525bde77
commit
490051a650
12 changed files with 457 additions and 196 deletions
145
lib/chat/cubits/reconciliation/author_input_queue.dart
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145
lib/chat/cubits/reconciliation/author_input_queue.dart
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import 'dart:async';
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import 'dart:collection';
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import 'dart:math';
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import 'package:fast_immutable_collections/fast_immutable_collections.dart';
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import 'package:veilid_support/veilid_support.dart';
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import '../../../proto/proto.dart' as proto;
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import 'author_input_source.dart';
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import 'output_position.dart';
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class AuthorInputQueue {
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AuthorInputQueue({
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required this.author,
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required this.inputSource,
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required this.lastOutputPosition,
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required this.onError,
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}):
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assert(inputSource.messages.count>0, 'no input source window length'),
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assert(inputSource.messages.elements.isNotEmpty, 'no input source elements'),
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assert(inputSource.messages.tail >= inputSource.messages.elements.length, 'tail is before initial messages end'),
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assert(inputSource.messages.tail > 0, 'tail is not greater than zero'),
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currentPosition = inputSource.messages.tail,
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currentWindow = inputSource.messages.elements,
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windowLength = inputSource.messages.count,
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windowFirst = inputSource.messages.tail - inputSource.messages.elements.length,
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windowLast = inputSource.messages.tail - 1;
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////////////////////////////////////////////////////////////////////////////
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bool get isEmpty => toReconcile.isEmpty;
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proto.Message? get current => toReconcile.firstOrNull;
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bool consume() {
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toReconcile.removeFirst();
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return toReconcile.isNotEmpty;
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}
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Future<bool> prepareInputQueue() async {
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// Go through batches of the input dhtlog starting with
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// the current cubit state which is at the tail of the log
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// Find the last reconciled message for this author
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outer:
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while (true) {
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for (var rn = currentWindow.length;
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rn >= 0 && currentPosition >= 0;
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rn--, currentPosition--) {
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final elem = currentWindow[rn];
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// If we've found an input element that is older than our last
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// reconciled message for this author, then we stop
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if (lastOutputPosition != null) {
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if (elem.value.timestamp < lastOutputPosition!.message.timestamp) {
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break outer;
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}
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}
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// Drop the 'offline' elements because we don't reconcile
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// anything until it has been confirmed to be committed to the DHT
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if (elem.isOffline) {
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continue;
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}
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// Add to head of reconciliation queue
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toReconcile.addFirst(elem.value);
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if (toReconcile.length > _maxQueueChunk) {
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toReconcile.removeLast();
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}
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}
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if (currentPosition < 0) {
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break;
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}
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xxx update window here and make this and other methods work
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}
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return true;
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}
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// Slide the window toward the current position and load the batch around it
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Future<bool> updateWindow() async {
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// Check if we are still in the window
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if (currentPosition>=windowFirst && currentPosition <= windowLast) {
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return true;
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}
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// Get the length of the cubit
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final inputLength = await inputSource.cubit.operate((r) async => r.length);
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// If not, slide the window
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if (currentPosition<windowFirst) {
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// Slide it backward, current position is now windowLast
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windowFirst = max((currentPosition - windowLength) + 1, 0);
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windowLast = currentPosition;
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} else {
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// Slide it forward, current position is now windowFirst
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windowFirst = currentPosition;
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windowLast = min((currentPosition + windowLength) - 1, inputLength - 1);
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}
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// Get another input batch futher back
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final nextWindow =
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await inputSource.cubit.loadElements(windowLast + 1, (windowLast + 1) - windowFirst);
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final asErr = nextWindow.asError;
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if (asErr != null) {
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onError(asErr.error, asErr.stackTrace);
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return false;
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}
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final asLoading = nextWindow.asLoading;
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if (asLoading != null) {
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// xxx: no need to block the cubit here for this
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// xxx: might want to switch to a 'busy' state though
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// xxx: to let the messages view show a spinner at the bottom
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// xxx: while we reconcile...
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// emit(const AsyncValue.loading());
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return false;
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}
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currentWindow = nextWindow.asData!.value;
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return true;
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}
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////////////////////////////////////////////////////////////////////////////
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final TypedKey author;
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final ListQueue<proto.Message> toReconcile = ListQueue<proto.Message>();
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final AuthorInputSource inputSource;
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final OutputPosition? lastOutputPosition;
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final void Function(Object, StackTrace?) onError;
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// The current position in the input log that we are looking at
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int currentPosition;
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// The current input window elements
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IList<DHTLogElementState<proto.Message>> currentWindow;
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// The first position of the sliding input window
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int windowFirst;
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// The last position of the sliding input window
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int windowLast;
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// Desired maximum window length
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int windowLength;
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static const int _maxQueueChunk = 256;
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}
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