Erwin Ried
dbb46edcb6
Merge pull request #285 from GullCode/proc_nrfrx_warning_fix
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Removed unused and voided a var
2021-02-03 22:07:58 +01:00
Erwin Ried
68e75cc98e
Merge pull request #293 from GullCode/ui_scanner_warning_fix
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Fixed uninitialized / missing switch cases, unused
2021-02-03 22:07:13 +01:00
Erwin Ried
f0ca95ee7e
Merge pull request #274 from GullCode/sonde_packet_warning_fix
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Moved calibytes and calfrchk to cpp file to avoid unused warning
2021-02-03 22:06:27 +01:00
Erwin Ried
1a3a60f6ac
Merge pull request #281 from GullCode/proc_audio_tx_warning_fix
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Added missing initialisation
2021-01-28 00:23:42 +01:00
Erwin Ried
77a7f48958
Merge pull request #284 from GullCode/proc_pocsag_warning_fix
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Added missing initialisations
2021-01-28 00:23:10 +01:00
Erwin Ried
523877e0d1
Merge pull request #287 from GullCode/ais_packet_warning_fix
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Added missing default constructor
2021-01-28 00:22:37 +01:00
Erwin Ried
282416169d
Merge pull request #289 from GullCode/ertkey_warning_fix
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Added missing default constructor
2021-01-28 00:18:31 +01:00
Erwin Ried
8e8e156477
Merge pull request #291 from GullCode/ui_fileman_warning_fix
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Added a voided v
2021-01-28 00:16:40 +01:00
Erwin Ried
b1135aab0a
Merge pull request #292 from GullCode/ui_morse_warning_fix
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added a voided var
2021-01-28 00:16:27 +01:00
Erwin Ried
36f9e0cb7c
Merge pull request #294 from GullCode/ui_settings_warning_fix
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Added missing initializer
2021-01-28 00:16:07 +01:00
Erwin Ried
9bd74f32d0
Merge pull request #295 from GullCode/ui_sonde_warning_fix
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Added missing initializer
2021-01-28 00:15:39 +01:00
Erwin Ried
dd0042b5f1
Merge pull request #297 from GullCode/soundboard_app_warning_fix
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added a voided var
2021-01-28 00:14:55 +01:00
GullCode
fb61ad55c0
added a voided var
2021-01-27 17:20:07 +01:00
GullCode
ca7b5e110c
Added missing initializer
2021-01-27 17:10:37 +01:00
GullCode
a6a41ca5a5
Added missing initialize
2021-01-27 17:08:09 +01:00
GullCode
02d69e54eb
Fixed uninitialized / missing switch cases, unused
2021-01-27 17:03:20 +01:00
GullCode
b75ef345a5
added a voided var
2021-01-27 16:57:42 +01:00
GullCode
8bfeba0d89
Added a voided v
2021-01-27 16:50:48 +01:00
GullCode
f0457c106d
Added missing default constructor
2021-01-27 16:43:13 +01:00
GullCode
45b874694e
Added missing default constructor
2021-01-27 16:36:44 +01:00
GullCode
e9e4d20302
Removed unused and voided a var
2021-01-27 16:11:20 +01:00
GullCode
ec520bf08c
Added missing initialisations
2021-01-27 16:07:03 +01:00
GullCode
3c14d38286
Added missing initialisation
2021-01-27 15:54:45 +01:00
Erwin Ried
89d46d59ee
Merge pull request #275 from GullCode/channel_stat_collector_warning_fix
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Fix __SIMD32 warning
2021-01-27 15:22:39 +01:00
Erwin Ried
0d7aa1d32c
Merge pull request #273 from GullCode/spi_image_warning_fix
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missing contructor
2021-01-27 15:17:42 +01:00
GullCode
266e398224
Fix __SIMD32 warning
2021-01-27 15:16:43 +01:00
GullCode
e75677d366
Moved calibytes and calfrchk to cpp file to avoid unused warning
2021-01-27 15:09:02 +01:00
GullCode
1c1d3e9897
missing contructor
2021-01-27 14:57:22 +01:00
Erwin Ried
19ebf14e8c
Update README.md
2021-01-20 11:03:39 +01:00
eried
456b55d552
Merge branch 'next' of https://github.com/eried/portapack-mayhem into next
2021-01-20 10:52:56 +01:00
Erwin Ried
3dfb23481f
Update README.md
2021-01-20 10:29:13 +01:00
eried
000b2d3e7d
Version bump
2021-01-20 10:02:52 +01:00
Erwin Ried
faa4affba1
Update README.md
2021-01-20 09:42:21 +01:00
Erwin Ried
099afda51c
Update README.md
2021-01-20 09:41:25 +01:00
Erwin Ried
5c09efe8f6
Update README.md
2021-01-20 08:33:58 +01:00
Erwin Ried
157f08bc49
Update README.md
2021-01-20 08:32:27 +01:00
Erwin Ried
d5e6d9d662
Merge pull request #257 from strijar/waterfall-bar
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Waterfall filter bar
2021-01-12 21:57:19 +01:00
Erwin Ried
64bdd3e018
Merge pull request #263 from euquiq/JAMMER-TX_COOLDOWN_TIMERS_IN_SECONDS
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JAMMER NOW INCLUDES TWO TIMERS
2021-01-12 21:57:04 +01:00
euquiq
928bce083a
Cosmetics + Jammer now in green + Jitter
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I think the Jammer deserves a green icon, since it actually does it job pretty well.
Then there is a Jitter parameter. It allows to introduce a jitter from 1/60th of a second up to 60/60th of a second (a full one). It will delay / move forward either the TX or the cooldown period for a maximum of a half of the time you choose as jitter.
Meaning: If I choose 60/60th, a full second of jitter, it will produce a random number from 1 to 60.
Then it will calculate jitter = 30 - randomnumber
THen it will "add" that (positive or negative) time to the time counter for the next jitter change of state.
2021-01-08 11:54:21 -03:00
euquiq
8859c3d80c
JAMMER NOW INCLUDES TWO TIMERS
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Each driving the TX and COOLDOWN timers.
2021-01-07 17:51:38 -03:00
Белоусов Олег
1e9406d091
Cleaned up a bit
2020-12-24 11:14:23 +03:00
Белоусов Олег
63f6a885d8
Implemented correct display of the filter indicator on the waterfall
2020-12-23 18:00:51 +03:00
Erwin Ried
608c8c3597
Merge pull request #222 from euquiq/simplify-persistent-memory-ui-config
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just making Persistent Memory easier to read
2020-11-23 12:05:07 +01:00
euquiq
6aee1c9c30
just making Persistent Memory easier to read
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Some internal code re-writing in order to simplify a bit, and hopefully making it easier to understand what's going on inside there.
2020-11-03 02:14:16 -03:00
Erwin Ried
2fa6df596a
New icon and shortcut
2020-11-01 17:26:29 +01:00
Erwin Ried
aeefecf5c6
Version bump
2020-10-31 22:00:19 +01:00
Erwin Ried
06d4916144
Merge pull request #187 from rascafr/rascafr/scanner-app-load-frequency-files
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Scanner app - Load custom frequency files
2020-10-27 22:03:26 +01:00
Erwin Ried
911f0c8881
Merge pull request #213 from euquiq/Fix-APRS-TX-app
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Fix aprs tx app
2020-10-27 21:57:50 +01:00
Erwin Ried
01cfd360fe
Merge pull request #215 from euquiq/looking_glass_full_bw_cascade_scanner
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New "looking Glass" app
2020-10-27 21:57:11 +01:00
euquiq
13ce56f7bf
Added "RESOLUTION" parameter
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Discord User jteich did some investigation (Thanks!) and helped me understanding this rather obscure parameter:
Internally, is called "TRIGGER", and is passed into the baseband when configuring the desired spectrum sample rate.
Please forgive me in advance if this explanation is not 100% correct. It's only my interpretation, based on my own observation and jteich's comments over Discord chat.
This trigger parameter apparently determines the amount of data over time used for calculating the signal's power inside each specttrum's bin, before considering it "done".
In short, if you lower this resolution value then the cascade will tend to be rendered a bit faster, while kind of blind to tiny signals.
On the other hand, a bigger value will help rendering and distinguishing different signals on the cascade.
Too big a value can easily clutter up the cascade. But then it may be a "blessing" when inspecting higher freuqencies -where hackrf is more deaf"
The default value of 32 is quite decent. But then, now you can experiment with it. Cheers
2020-10-26 23:43:35 -03:00