* static vars so no external linkage is possible
* persistent settings and no more global living variables
---------
Co-authored-by: gullradriel <gullradriel@no-mail.com>
* Force 433.92 and remove metadata check
We already know the frequency for all files so don't need a million metadata files to match.
* Remove RF TX. Improve PATX baseband.
* code formatting of course
* Force 433.92 and remove metadata check: we already know the frequency for all files so don't need a million metadata files to match.
* Variable fixes and move to header
* removing ability to focus on RSSI bars and to launch level app, until a solution to launch external apps from internal ones is given
* externalize Level app
* adding zoom_factor to app settings
* separated zoom_factor settings for AM and AMFM
* fix order so zoom factor is also applied correctly on modulation change
* fix zoom not applied when changing bandwidth
* temporary disable the Scanner so we are not breaking the nightly. Until we are choosing to finally remove it or find a better solution
---------
Co-authored-by: gullradriel <3157857+gullradriel@users.noreply.github.com>
Co-authored-by: gullradriel <gullradriel@no-mail.com>
* Doom - Mini Mayhem version
* Update ui_doom.cpp
* Update ui_doom.cpp
* Update ui_doom.cpp
* Update ui_doom.cpp
* Update ui_doom.cpp
* Update ui_doom.cpp
* Update ui_doom.cpp
* Update ui_doom.cpp
* Doom - Mayhem Edition
Made the Doom - Mayhem Edition game. Some little bugs but good enough for nightly.
* Code formatting. Forgot like always.
* give more initial ammo until i put ammo around the maze to collect
* wf3
* Ookbrute (#2354)
* Revert "Ookbrute (#2354)"
This reverts commit abb8143eec7b8106a6523f808109f9d394d721f1.
* fix
* test edition
* re enable ble
* re enable ert
* steal amfm stuff
* something happens
* save bmp on start btn
* kinda works
* exit crash fixed
* redline, remove some hardcoded
* removed cpu killer red line, and some fixes
* simplify #1
* seems ok. time to improve
* added hidden freq offset to receiver model, so wefax can be set to the "correct" freq without users needs to substract 300 hz
* badly implemented sync detection, and disabled it.
* fix for fix
* fixes
* fix offset to real life off
* no line on freq enter
* fixes
* updated bitmaps for speaker icon
* removed opera cake icon that was added by mistake
* adding missing Game menu source png
* cyan for Game menu
* regenerated icons