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Add Remote App & UI updates. (#1451)
* Alpha order sub-menus * WIP Getting Remote types outlined * WIP building UI * WIP adding RemoteButton control * WIP Fix build * WIP Basic editing support * Border on the active button * Make TxView2 sane * Add easier RGB color creation from uint32 * Center some button icons * WIP Remote - main UI * WIP main UI mostly working, can send * Add 'join' utility * WIP save/load * Pre-alloc buttons to prevent focus dangling * Alpha order settings/debug pages * Add UI for picking capture and set frequency * WIP Getting really close now * Fix path for init name * Some fit & finish
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27 changed files with 1205 additions and 312 deletions
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@ -26,9 +26,9 @@
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#include "ui.hpp"
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#include "ui_navigation.hpp"
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#include "ui_painter.hpp"
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#include "ui_receiver.hpp"
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#include "ui_styles.hpp"
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#include "ui_widget.hpp"
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#include "ui_receiver.hpp"
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#include "rf_path.hpp"
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@ -37,10 +37,6 @@
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#include <algorithm>
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#include <functional>
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#define POWER_THRESHOLD_HIGH 47
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#define POWER_THRESHOLD_MED 38
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#define POWER_THRESHOLD_LOW 17
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namespace ui {
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class TXGainField : public NumberField {
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@ -74,11 +70,8 @@ class TransmitterView : public View {
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private:
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const Style& style_start = Styles::green;
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const Style style_stop = Styles::red;
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const Style style_locked = Styles::dark_grey;
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const Style style_power_low = Styles::yellow;
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const Style style_power_med = Styles::orange;
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const Style style_power_high = Styles::red;
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const Style& style_stop = Styles::red;
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const Style& style_locked = Styles::dark_grey;
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bool lock_{false};
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bool transmitting_{false};
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@ -134,60 +127,32 @@ class TransmitterView : public View {
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void update_gainlevel_styles(void);
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};
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/* Simpler transmitter view that only renders TX Gain and Amp.
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* When short_UI is set it abbreviates control labels. */
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class TransmitterView2 : public View {
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public:
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TransmitterView2(const Coord x, const Coord y, bool short_UI);
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~TransmitterView2();
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void on_show() override;
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void paint(Painter& painter) override;
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TransmitterView2(Point pos, bool short_ui);
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private:
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const Style& style_power_low = Styles::yellow;
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const Style& style_power_med = Styles::orange;
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const Style& style_power_high = Styles::red;
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Text text_gain_amp{
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{0, 3 * 8, 5 * 8, 1 * 16},
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"Gain: Amp:"};
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Text text_labels{
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{}, // Set in ctor.
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{}};
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NumberField field_gain{
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{5 * 8, 3 * 8},
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{}, // Set in ctor.
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2,
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{max2837::tx::gain_db_range.minimum, max2837::tx::gain_db_range.maximum},
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max2837::tx::gain_db_step,
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' '};
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NumberField field_amp{
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{12 * 8, 3 * 8},
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{}, // Set in ctor.
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2,
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{0, 14},
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14,
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' '};
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Text text_gain_amp_short_UI{
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{0, (3 * 8), 5 * 8, 1 * 16},
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"Gain A:"};
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NumberField field_gain_short_UI{
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{(4 * 8) + 2, 3 * 8},
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2,
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{max2837::tx::gain_db_range.minimum, max2837::tx::gain_db_range.maximum},
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max2837::tx::gain_db_step,
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' '};
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NumberField field_amp_short_UI{
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{(9 * 8) - 2, 3 * 8},
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2,
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{0, 14},
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14,
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' '};
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void on_tx_gain_changed(int32_t tx_gain);
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void on_tx_amp_changed(bool rf_amp);
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void update_gainlevel_styles(void);
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void update_gainlevel_styles();
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};
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} /* namespace ui */
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