Merge pull request #935 from gullradriel/looking-glass-update

Looking glass update
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gullradriel 2023-04-30 15:01:57 +02:00 committed by GitHub
commit a1c3cbcea9
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2 changed files with 115 additions and 88 deletions

View File

@ -28,7 +28,7 @@ namespace ui
{
void GlassView::focus()
{
field_marker.focus();
button_marker.focus();
}
GlassView::~GlassView()
@ -43,11 +43,6 @@ namespace ui
return ((num / multiplier) + 1) * multiplier;
}
// Returns the previous multiple of num that is a multiple of multiplier
//int64_t GlassView::prev_mult_of(int64_t num, int64_t multiplier) {
// return (num / multiplier) * multiplier;
//}
void GlassView::adjust_range(int64_t* f_min, int64_t* f_max, int64_t width) {
int64_t span = *f_max - *f_min;
int64_t num_intervals = span / width;
@ -130,7 +125,7 @@ namespace ui
last_max_freq = max_freq_hold ;
freq_stats.set( "MAX HOLD: "+to_string_short_freq( max_freq_hold ) );
}
PlotMarker(field_marker.value());
PlotMarker( marker );
}
else
{
@ -144,13 +139,84 @@ namespace ui
// Each having the radio signal power for it's corresponding frequency slot
void GlassView::on_channel_spectrum(const ChannelSpectrum &spectrum)
{
// default fast scan offset
uint8_t offset = 2 ;
baseband::spectrum_streaming_stop();
if( fast_scan || ( LOOKING_GLASS_SLICE_WIDTH < LOOKING_GLASS_SLICE_WIDTH_MAX ) )
{
// Convert bins of this spectrum slice into a representative max_power and when enough, into pixels
// Spectrum.db has 256 bins. Center 12 bins are ignored (DC spike is blanked) Leftmost and rightmost 2 bins are ignored
// All things said and done, we actually need 240 of those bins:
// Spectrum.db has 256 bins.
// All things said and done, we actually need 240 of those bins
for (uint8_t bin = 0; bin < 240; bin++)
{
// if the view is done in one pass, show it like in analog_audio_app
if( ( LOOKING_GLASS_SLICE_WIDTH < LOOKING_GLASS_SLICE_WIDTH_MAX ) )
{
// Center 16 bins are ignored (DC spike is blanked)
if (bin < 120)
{
if (spectrum.db[256 - 120 + bin] > max_power) // 134
max_power = spectrum.db[256 - 120 + bin];
}
else
{
if (spectrum.db[ bin - 120] > max_power) // 118
max_power = spectrum.db[bin - 120];
}
}
else // view is made in multiple pass, use original bin picking
{
// Center 12 bins are ignored (DC spike is blanked) Leftmost and rightmost 2 bins are ignored
if (bin < 120)
{
if (spectrum.db[134 + bin] > max_power) // 134
max_power = spectrum.db[134 + bin];
}
else
{
if (spectrum.db[bin - 118] > max_power) // 118
max_power = spectrum.db[bin - 118];
}
}
if( bin == 120 )
{
bins_Hz_size += 12 * each_bin_size; // add DC bin Hz count into the "pixel fulfilled bag of Hz"
}
else
{
bins_Hz_size += each_bin_size; // add this bin Hz count into the "pixel fulfilled bag of Hz"
}
if (bins_Hz_size >= marker_pixel_step) // new pixel fullfilled
{
if (min_color_power < max_power)
add_spectrum_pixel(max_power); // Pixel will represent max_power
else
add_spectrum_pixel(0); // Filtered out, show black
max_power = 0;
if (!pixel_index) // Received indication that a waterfall line has been completed
{
bins_Hz_size = 0; // Since this is an entire pixel line, we don't carry "Pixels into next bin"
f_center = f_center_ini - offset * each_bin_size ; // Start a new sweep
radio::set_tuning_frequency(f_center); // tune rx for this new slice directly, faster than using persistent memory saving
chThdSleepMilliseconds(10);
baseband::spectrum_streaming_start(); // Do the RX
return;
}
bins_Hz_size -= marker_pixel_step; // reset bins size, but carrying the eventual excess Hz into next pixel
}
}
f_center += ( 256 - ( 2 * offset ) ) * each_bin_size ; // Move into the next bandwidth slice NOTE: spectrum.sampling_rate = LOOKING_GLASS_SLICE_WIDTH
// lost bins are taken in account so next slice first ignored bins overlap previous kept ones
}
else //slow scan
{
offset = 32 ;
uint8_t bin_length = 80 ;
for (uint8_t bin = offset ; bin < bin_length + offset ; bin++)
{
if (bin < 120)
{
@ -165,38 +231,6 @@ namespace ui
bins_Hz_size += each_bin_size; // add this bin Hz count into the "pixel fulfilled bag of Hz"
if (bins_Hz_size >= marker_pixel_step) // new pixel fullfilled
{
if (min_color_power < max_power)
add_spectrum_pixel(max_power); // Pixel will represent max_power
else
add_spectrum_pixel(0); // Filtered out, show black
max_power = 0;
if (!pixel_index) // Received indication that a waterfall line has been completed
{
bins_Hz_size = 0; // Since this is an entire pixel line, we don't carry "Pixels into next bin"
f_center = f_center_ini - 2 * each_bin_size ; // Start a new sweep
radio::set_tuning_frequency(f_center); // tune rx for this new slice directly, faster than using persistent memory saving
chThdSleepMilliseconds(10);
baseband::spectrum_streaming_start(); // Do the RX
return;
}
bins_Hz_size -= marker_pixel_step; // reset bins size, but carrying the eventual excess Hz into next pixel
}
}
f_center += 240 * each_bin_size ; // Move into the next bandwidth slice NOTE: spectrum.sampling_rate = LOOKING_GLASS_SLICE_WIDTH
}
else //slow scan
{
for (uint8_t bin = 0; bin < 120 ; bin++)
{
if (spectrum.db[134 + bin] > max_power) // 134
max_power = spectrum.db[134 + bin];
bins_Hz_size += each_bin_size; // add this bin Hz count into the "pixel fulfilled bag of Hz"
if (bins_Hz_size >= marker_pixel_step) // new pixel fullfilled
{
if (min_color_power < max_power)
@ -209,7 +243,7 @@ namespace ui
if (!pixel_index) // Received indication that a waterfall line has been completed
{
bins_Hz_size = 0; // Since this is an entire pixel line, we don't carry "Pixels into next bin"
f_center = f_center_ini - 2 * each_bin_size ; // Start a new sweep
f_center = f_center_ini - offset * each_bin_size ; // Start a new sweep
radio::set_tuning_frequency(f_center); // tune rx for this new slice directly, faster than using persistent memory saving
chThdSleepMilliseconds(10);
baseband::spectrum_streaming_start(); // Do the RX
@ -218,7 +252,7 @@ namespace ui
bins_Hz_size -= marker_pixel_step; // reset bins size, but carrying the eventual excess Hz into next pixel
}
}
f_center += 120 * each_bin_size ;
f_center += bin_length * each_bin_size ;
}
radio::set_tuning_frequency(f_center); // tune rx for this new slice directly, faster than using persistent memory saving
chThdSleepMilliseconds(5);
@ -244,8 +278,6 @@ namespace ui
f_max = field_frequency_max.value();
search_span = f_max - f_min;
field_marker.set_range(f_min, f_max); // Move the marker between range
field_marker.set_value(f_min + (search_span / 2)); // Put MARKER AT MIDDLE RANGE
if( locked_range )
{
button_range.set_text(">"+to_string_dec_uint(search_span)+"<");
@ -260,25 +292,16 @@ namespace ui
adjust_range( &f_min , &f_max , 240 );
marker_pixel_step = (f_max - f_min) / 240; // Each pixel value in Hz
text_marker_pm.set(to_string_dec_uint((marker_pixel_step / X2_MHZ_DIV) + 1)); // Give idea of +/- marker precision
marker = f_min + (f_max - f_min) / 2 ;
button_marker.set_text( to_string_short_freq( marker ) );
PlotMarker( marker ); // Refresh marker on screen
int32_t marker_step = marker_pixel_step / MHZ_DIV;
if (!marker_step)
field_marker.set_step(1); // in case selected range is less than 240 (pixels)
else
field_marker.set_step(marker_step); // step needs to be a pixel wide.
f_center_ini = f_min + (LOOKING_GLASS_SLICE_WIDTH / 2); // Initial center frequency for sweep
PlotMarker(field_marker.value()); // Refresh marker on screen
f_center = f_center_ini; // Reset sweep into first slice
pixel_index = 0; // reset pixel counter
max_power = 0;
bins_Hz_size = 0; // reset amount of Hz filled up by pixels
if( next_mult_of( (f_max - f_min) , 240 ) <= LOOKING_GLASS_SLICE_WIDTH_MAX )
if( (f_max - f_min) <= LOOKING_GLASS_SLICE_WIDTH_MAX )
{
LOOKING_GLASS_SLICE_WIDTH = next_mult_of( (f_max - f_min) , 240 );
LOOKING_GLASS_SLICE_WIDTH = (f_max - f_min) ;
receiver_model.set_sampling_rate(LOOKING_GLASS_SLICE_WIDTH);
receiver_model.set_baseband_bandwidth(LOOKING_GLASS_SLICE_WIDTH/2);
}
@ -288,20 +311,26 @@ namespace ui
receiver_model.set_sampling_rate(LOOKING_GLASS_SLICE_WIDTH);
receiver_model.set_baseband_bandwidth(LOOKING_GLASS_SLICE_WIDTH);
}
if( next_mult_of( LOOKING_GLASS_SLICE_WIDTH , 256 ) > LOOKING_GLASS_SLICE_WIDTH_MAX )
LOOKING_GLASS_SLICE_WIDTH = LOOKING_GLASS_SLICE_WIDTH_MAX ;
else
LOOKING_GLASS_SLICE_WIDTH = next_mult_of( LOOKING_GLASS_SLICE_WIDTH , 256 );
receiver_model.set_squelch_level(0);
each_bin_size = LOOKING_GLASS_SLICE_WIDTH / 240 ;
each_bin_size = LOOKING_GLASS_SLICE_WIDTH / 256 ;
f_center_ini = f_min + (LOOKING_GLASS_SLICE_WIDTH / 2) ; // Initial center frequency for sweep
f_center = f_center_ini ; // Reset sweep into first slice
baseband::set_spectrum(LOOKING_GLASS_SLICE_WIDTH, field_trigger.value());
receiver_model.set_tuning_frequency(f_center_ini); // tune rx for this slice
}
void GlassView::PlotMarker(rf::Frequency pos)
{
pos = pos * MHZ_DIV;
pos -= f_min;
pos = pos / marker_pixel_step; // Real pixel
uint8_t shift_y = 0 ;
if( live_frequency_view > 0 )
if( live_frequency_view > 0 ) // plot one line down when in live view
{
shift_y = 16 ;
}
@ -329,8 +358,7 @@ namespace ui
&filter_config,
&field_rf_amp,
&range_presets,
&field_marker,
&text_marker_pm,
&button_marker,
&field_trigger,
&button_jump,
&button_rst,
@ -509,16 +537,21 @@ namespace ui
this->on_range_changed();
};
field_marker.on_change = [this](int32_t v)
button_marker.on_change = [this]()
{
PlotMarker(v); // Refresh marker on screen
marker = marker + button_marker.get_encoder_delta() * marker_pixel_step ;
if( marker < f_min )
marker = f_min ;
if( marker > f_max )
marker = f_max ;
button_marker.set_text( to_string_short_freq( marker ) );
button_marker.set_encoder_delta( 0 );
PlotMarker( marker ); // Refresh marker on screen
};
field_marker.on_select = [this](NumberField &)
button_marker.on_select = [this](ButtonWithEncoder &)
{
f_center = field_marker.value();
f_center = f_center * MHZ_DIV;
receiver_model.set_tuning_frequency(f_center); // Center tune rx in marker freq.
receiver_model.set_tuning_frequency(marker); // Center tune rx in marker freq.
receiver_model.set_frequency_step(MHZ_DIV); // Preset a 1 MHz frequency step into RX -> AUDIO
nav_.pop();
nav_.push<AnalogAudioView>(); // Jump into audio view

View File

@ -37,7 +37,7 @@
namespace ui
{
#define LOOKING_GLASS_SLICE_WIDTH_MAX 19999920
#define LOOKING_GLASS_SLICE_WIDTH_MAX 20000000
#define MHZ_DIV 1000000
#define X2_MHZ_DIV 2000000
@ -81,14 +81,13 @@ namespace ui
std::vector<preset_entry> presets_db{};
// Each slice bandwidth 20 MHz and a multiple of 240
// since we are using LOOKING_GLASS_SLICE_WIDTH/240 as the each_bin_size
// Each slice bandwidth 20 MHz and a multiple of 256
// since we are using LOOKING_GLASS_SLICE_WIDTH/256 as the each_bin_size
// it should also be a multiple of 2 since we are using LOOKING_GLASS_SLICE_WIDTH / 2 as centering freq
int64_t LOOKING_GLASS_SLICE_WIDTH = 19999920;
int64_t LOOKING_GLASS_SLICE_WIDTH = 20000000;
// frequency rounding helpers
int64_t next_mult_of(int64_t num, int64_t multiplier);
//int64_t prev_mult_of(int64_t num, int64_t multiplier);
void adjust_range(int64_t* f_min, int64_t* f_max, int64_t width);
void on_channel_spectrum(const ChannelSpectrum& spectrum);
@ -108,8 +107,9 @@ namespace ui
rf::Frequency search_span { 0 };
rf::Frequency f_center { 0 };
rf::Frequency f_center_ini { 0 };
rf::Frequency marker { 0 };
rf::Frequency marker_pixel_step { 0 };
rf::Frequency each_bin_size { LOOKING_GLASS_SLICE_WIDTH / 240 };
rf::Frequency each_bin_size { LOOKING_GLASS_SLICE_WIDTH / 256 };
rf::Frequency bins_Hz_size { 0 };
uint8_t min_color_power { 0 };
uint32_t pixel_index { 0 };
@ -129,7 +129,7 @@ namespace ui
{{0, 0}, "MIN: MAX: LNA VGA ", Color::light_grey()},
{{0, 1 * 16}, "RANGE: FILTER: AMP:", Color::light_grey()},
{{0, 2 * 16}, "PRESET:", Color::light_grey()},
{{0, 3 * 16}, "MARKER: MHz +/- MHz", Color::light_grey()},
{{0, 3 * 16}, "MARKER: MHz", Color::light_grey()},
{{0, 4 * 16}, "RES: STEP:", Color::light_grey()}
};
@ -180,16 +180,10 @@ namespace ui
{" NONE (WIFI 2.4GHz)", 0},
}};
NumberField field_marker{
{7 * 8, 3 * 16},
4,
{0, 7200},
25,
' '};
Text text_marker_pm{
{20 * 8, 3 * 16, 2 * 8, 16},
""};
ButtonWithEncoder button_marker{
{7 * 8, 3 * 16 , 10 * 8 , 16},
" "
};
NumberField field_trigger{
{4 * 8, 4 * 16},