portapack-mayhem/firmware/application/audio.hpp

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/*
* Copyright (C) 2014 Jared Boone, ShareBrained Technology, Inc.
* Copyright (C) 2016 Furrtek
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*
* This file is part of PortaPack.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; see the file COPYING. If not, write to
* the Free Software Foundation, Inc., 51 Franklin Street,
* Boston, MA 02110-1301, USA.
*/
#ifndef __AUDIO_H__
#define __AUDIO_H__
#include "volume.hpp"
#include <cstdint>
#include <cstddef>
#include <string>
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namespace audio {
class Codec {
public:
virtual ~Codec() { }
virtual std::string name() const = 0;
virtual bool reset() = 0;
virtual void init() = 0;
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virtual void speaker_enable() = 0;
virtual void speaker_disable() = 0;
virtual void headphone_enable() = 0;
virtual void headphone_disable() = 0;
virtual volume_range_t headphone_gain_range() const = 0;
virtual void set_headphone_volume(const volume_t volume) = 0;
virtual void microphone_enable() = 0;
virtual void microphone_disable() = 0;
virtual size_t reg_count() const = 0;
virtual size_t reg_bits() const = 0;
virtual uint32_t reg_read(const size_t register_number) = 0;
};
namespace output {
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void start();
void stop();
void mute();
void unmute();
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void speaker_mute();
void speaker_unmute();
} /* namespace output */
namespace input {
void start();
void stop();
} /* namespace input */
namespace headphone {
volume_range_t volume_range();
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void set_volume(const volume_t volume);
} /* namespace headphone */
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namespace speaker {
volume_range_t volume_range();
void set_volume(const volume_t volume);
} /* namespace speaker */
namespace debug {
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size_t reg_count();
uint32_t reg_read(const size_t register_number);
std::string codec_name();
size_t reg_bits();
} /* namespace debug */
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void init(audio::Codec* const codec);
void shutdown();
enum class Rate {
Hz_12000 = 4,
Hz_24000 = 2,
Hz_48000 = 1,
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};
void set_rate(const Rate rate);
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} /* namespace audio */
#endif/*__AUDIO_H__*/