portapack-mayhem/firmware/common/pocsag.cpp

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/*
* Copyright (C) 2015 Jared Boone, ShareBrained Technology, Inc.
* Copyright (C) 2016 Furrtek
*
* This file is part of PortaPack.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; see the file COPYING. If not, write to
* the Free Software Foundation, Inc., 51 Franklin Street,
* Boston, MA 02110-1301, USA.
*/
#include "pocsag.hpp"
#include "baseband_api.hpp"
#include "portapack.hpp"
using namespace portapack;
#include "string_format.hpp"
#include "utility.hpp"
namespace pocsag {
std::string bitrate_str(BitRate bitrate) {
switch (bitrate) {
case BitRate::FSK512: return "512bps ";
case BitRate::FSK1200: return "1200bps";
case BitRate::FSK2400: return "2400bps";
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default: return "????";
}
}
std::string flag_str(PacketFlag packetflag) {
switch (packetflag) {
case PacketFlag::NORMAL: return "OK";
case PacketFlag::TIMED_OUT: return "TIMED OUT";
default: return "";
}
}
void insert_BCH(BCHCode& BCH_code, uint32_t * codeword) {
uint32_t parity = 0;
int data[21];
int bit;
int * bb;
size_t c;
for (c = 0; c < 21; c++) {
bit = (((*codeword) << c) & 0x80000000U) ? 1 : 0;
if (bit) parity++;
data[c] = bit;
}
bb = BCH_code.encode(data);
// Make sure ECC bits are cleared
(*codeword) &= 0xFFFFF801;
for (c = 0; c < 10; c++) {
bit = bb[c];
(*codeword) |= (bit << (10 - c));
if (bit) parity++;
}
// Even parity
(*codeword) |= (parity & 1);
}
uint32_t get_digit_code(char code) {
if ((code >= '0') && (code <= '9')) {
code -= '0';
} else {
if (code == 'S')
code = 10;
else if (code == 'U')
code = 11;
else if (code == ' ')
code = 12;
else if (code == '-')
code = 13;
else if (code == ']')
code = 14;
else if (code == '[')
code = 15;
else
code = 12;
}
code = ((code & 0x0C) >> 2) | ((code & 0x03) << 2); // ----3210 -> ----1032
code = ((code & 0x0A) >> 1) | ((code & 0x05) << 1); // ----1032 -> ----0123
return code;
}
void pocsag_encode(const MessageType type, BCHCode& BCH_code, const uint32_t function, const std::string message, const uint32_t address,
std::vector<uint32_t>& codewords) {
size_t b, c, address_slot;
size_t bit_idx, char_idx = 0;
uint32_t codeword, digit_code;
char ascii_char = 0;
size_t message_size = message.size();
// Preamble
for (b = 0; b < (POCSAG_PREAMBLE_LENGTH / 32); b++) {
codewords.push_back(0xAAAAAAAA);
}
// Address
codeword = (address & 0x1FFFF8U) << 10;
address_slot = (address & 7) * 2;
// Function
codeword |= (function << 11);
insert_BCH(BCH_code, &codeword);
// Address batch
codewords.push_back(POCSAG_SYNCWORD);
for (c = 0; c < 16; c++) {
if (c == address_slot) {
codewords.push_back(codeword);
if (type != MessageType::ADDRESS_ONLY) break;
} else
codewords.push_back(POCSAG_IDLEWORD);
}
if (type == MessageType::ADDRESS_ONLY) return; // Done.
c++;
codeword = 0;
bit_idx = 20 + 11;
// Messages batch(es)
do {
if (c == 0) codewords.push_back(POCSAG_SYNCWORD);
for ( ; c < 16; c++) {
// Fill up 20 bits
if (type == MessageType::ALPHANUMERIC) {
if ((char_idx < message_size) || (ascii_char)) {
do {
bit_idx -= 7;
if (char_idx < message_size)
ascii_char = message[char_idx] & 0x7F;
else
ascii_char = 0; // Codeword padding
// Bottom's up
ascii_char = (ascii_char & 0xF0) >> 4 | (ascii_char & 0x0F) << 4; // *6543210 -> 3210*654
ascii_char = (ascii_char & 0xCC) >> 2 | (ascii_char & 0x33) << 2; // 3210*654 -> 103254*6
ascii_char = (ascii_char & 0xAA) >> 2 | (ascii_char & 0x55); // 103254*6 -> *0123456
codeword |= (ascii_char << bit_idx);
char_idx++;
} while (bit_idx > 11);
codeword &= 0x7FFFF800; // Trim data
codeword |= 0x80000000; // Message type
insert_BCH(BCH_code, &codeword);
codewords.push_back(codeword);
if (bit_idx != 11) {
bit_idx = 20 + bit_idx;
codeword = ascii_char << bit_idx;
} else {
bit_idx = 20 + 11;
codeword = 0;
}
} else {
codewords.push_back(POCSAG_IDLEWORD); // Batch padding
}
} else if (type == MessageType::NUMERIC_ONLY) {
if (char_idx < message_size) {
do {
bit_idx -= 4;
if (char_idx < message_size)
digit_code = get_digit_code(message[char_idx]);
else
digit_code = 3; // Space (codeword padding)
codeword |= (digit_code << bit_idx);
char_idx++;
} while (bit_idx > 11);
codeword |= 0x80000000; // Message type
insert_BCH(BCH_code, &codeword);
codewords.push_back(codeword);
bit_idx = 20 + 11;
codeword = 0;
} else {
codewords.push_back(POCSAG_IDLEWORD); // Batch padding
}
}
}
c = 0;
} while (char_idx < message_size);
}
void pocsag_decode_batch(const POCSAGPacket& batch, POCSAGState * const state) {
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uint32_t codeword;
char ascii_char;
std::string output_text = "";
state->out_type = EMPTY;
// For each codeword...
for (size_t i = 0; i < 16; i++) {
codeword = batch[i];
if (!(codeword & 0x80000000U)) {
// Address codeword
if (state->mode == STATE_CLEAR) {
if (codeword != POCSAG_IDLEWORD) {
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state->function = (codeword >> 11) & 3;
state->address = (codeword >> 10) & 0x1FFFF8U; // 18 MSBs are transmitted
state->mode = STATE_HAVE_ADDRESS;
state->out_type = ADDRESS;
state->ascii_idx = 0;
state->ascii_data = 0;
}
} else {
state->mode = STATE_CLEAR; // New address = new message
}
} else {
// Message codeword
if (state->mode == STATE_HAVE_ADDRESS) {
// First message codeword: complete address
state->address |= (i >> 1); // Add in the 3 LSBs (frame #)
state->mode = STATE_GETTING_MSG;
}
state->out_type = MESSAGE;
state->ascii_data |= ((codeword >> 11) & 0xFFFFF); // Get 20 message bits
state->ascii_idx += 20;
// Raw 20 bits to 7 bit reversed ASCII
while (state->ascii_idx >= 7) {
state->ascii_idx -= 7;
ascii_char = ((state->ascii_data) >> (state->ascii_idx)) & 0x7F;
// Bottom's up
ascii_char = (ascii_char & 0xF0) >> 4 | (ascii_char & 0x0F) << 4; // 01234567 -> 45670123
ascii_char = (ascii_char & 0xCC) >> 2 | (ascii_char & 0x33) << 2; // 45670123 -> 67452301
ascii_char = (ascii_char & 0xAA) >> 2 | (ascii_char & 0x55); // 67452301 -> *7654321
// Translate non-printable chars
if ((ascii_char < 32) || (ascii_char > 126))
output_text += "[" + to_string_dec_uint(ascii_char) + "]";
else
output_text += ascii_char;
}
state->ascii_data <<= 20; // Remaining bits are for next time...
}
}
state->output = output_text;
if (state->mode == STATE_HAVE_ADDRESS)
state->mode = STATE_CLEAR;
}
} /* namespace pocsag */