RetroShare/libretroshare/src/chat/p3chatservice.cc

1346 lines
38 KiB
C++

/*
* "$Id: p3ChatService.cc,v 1.24 2007-05-05 16:10:06 rmf24 Exp $"
*
* Other Bits for RetroShare.
*
* Copyright 2004-2006 by Robert Fernie.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License Version 2 as published by the Free Software Foundation.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
* USA.
*
* Please report all bugs and problems to "retroshare@lunamutt.com".
*
*/
#include <math.h>
#include <sstream>
#include <unistd.h>
#include "util/rsdir.h"
#include "util/radix64.h"
#include "util/rsaes.h"
#include "util/rsrandom.h"
#include "util/rsstring.h"
#include "retroshare/rsiface.h"
#include "retroshare/rspeers.h"
#include "retroshare/rsstatus.h"
#include "pqi/pqibin.h"
#include "pqi/pqistore.h"
#include "pqi/p3linkmgr.h"
#include "pqi/p3historymgr.h"
#include "rsserver/p3face.h"
#include "services/p3idservice.h"
#include "chat/p3chatservice.h"
#include "serialiser/rsconfigitems.h"
/****
* #define CHAT_DEBUG 1
****/
static const uint32_t MAX_MESSAGE_SECURITY_SIZE = 6000 ; // Max message size to forward other friends
static const uint32_t MAX_AVATAR_JPEG_SIZE = 32767; // Maximum size in bytes for an avatar. Too large packets
// don't transfer correctly and can kill the system.
// Images are 96x96, which makes approx. 27000 bytes uncompressed.
p3ChatService::p3ChatService(p3ServiceControl *sc,p3IdService *pids, p3LinkMgr *lm, p3HistoryMgr *historyMgr)
: DistributedChatService(getServiceInfo().mServiceType,sc,historyMgr,pids), mChatMtx("p3ChatService"),mServiceCtrl(sc), mLinkMgr(lm) , mHistoryMgr(historyMgr)
{
_serializer = new RsChatSerialiser() ;
_own_avatar = NULL ;
_custom_status_string = "" ;
addSerialType(_serializer) ;
}
const std::string CHAT_APP_NAME = "chat";
const uint16_t CHAT_APP_MAJOR_VERSION = 1;
const uint16_t CHAT_APP_MINOR_VERSION = 0;
const uint16_t CHAT_MIN_MAJOR_VERSION = 1;
const uint16_t CHAT_MIN_MINOR_VERSION = 0;
RsServiceInfo p3ChatService::getServiceInfo()
{
return RsServiceInfo(RS_SERVICE_TYPE_CHAT,
CHAT_APP_NAME,
CHAT_APP_MAJOR_VERSION,
CHAT_APP_MINOR_VERSION,
CHAT_MIN_MAJOR_VERSION,
CHAT_MIN_MINOR_VERSION);
}
int p3ChatService::tick()
{
if(receivedItems())
receiveChatQueue();
DistributedChatService::flush() ;
//DistantChatService::flush() ;
return 0;
}
/***************** Chat Stuff **********************/
void p3ChatService::sendPublicChat(const std::string &msg)
{
/* go through all the peers */
std::set<RsPeerId> ids;
std::set<RsPeerId>::iterator it;
mServiceCtrl->getPeersConnected(getServiceInfo().mServiceType, ids);
/* add in own id -> so get reflection */
RsPeerId ownId = mServiceCtrl->getOwnId();
ids.insert(ownId);
#ifdef CHAT_DEBUG
std::cerr << "p3ChatService::sendChat()";
std::cerr << std::endl;
#endif
for(it = ids.begin(); it != ids.end(); ++it)
{
RsChatMsgItem *ci = new RsChatMsgItem();
ci->PeerId(*it);
ci->chatFlags = RS_CHAT_FLAG_PUBLIC;
ci->sendTime = time(NULL);
ci->recvTime = ci->sendTime;
ci->message = msg;
#ifdef CHAT_DEBUG
std::cerr << "p3ChatService::sendChat() Item:";
std::cerr << std::endl;
ci->print(std::cerr);
std::cerr << std::endl;
#endif
if (*it == ownId)
{
//mHistoryMgr->addMessage(false, RsPeerId(), ownId, ci);
ChatMessage message;
initChatMessage(ci, message);
message.incoming = false;
message.online = true;
RsServer::notify()->notifyChatMessage(message);
mHistoryMgr->addMessage(message);
}
else
checkSizeAndSendMessage(ci);
}
}
class p3ChatService::AvatarInfo
{
public:
AvatarInfo()
{
_image_size = 0 ;
_image_data = NULL ;
_peer_is_new = false ; // true when the peer has a new avatar
_own_is_new = false ; // true when I myself a new avatar to send to this peer.
}
~AvatarInfo()
{
delete[] _image_data ;
_image_data = NULL ;
_image_size = 0 ;
}
AvatarInfo(const AvatarInfo& ai)
{
init(ai._image_data,ai._image_size) ;
}
void init(const unsigned char *jpeg_data,int size)
{
_image_size = size ;
_image_data = new unsigned char[size] ;
memcpy(_image_data,jpeg_data,size) ;
}
AvatarInfo(const unsigned char *jpeg_data,int size)
{
init(jpeg_data,size) ;
}
void toUnsignedChar(unsigned char *& data,uint32_t& size) const
{
data = new unsigned char[_image_size] ;
size = _image_size ;
memcpy(data,_image_data,size*sizeof(unsigned char)) ;
}
uint32_t _image_size ;
unsigned char *_image_data ;
int _peer_is_new ; // true when the peer has a new avatar
int _own_is_new ; // true when I myself a new avatar to send to this peer.
};
void p3ChatService::sendGroupChatStatusString(const std::string& status_string)
{
std::set<RsPeerId> ids;
mServiceCtrl->getPeersConnected(getServiceInfo().mServiceType, ids);
#ifdef CHAT_DEBUG
std::cerr << "p3ChatService::sendChat(): sending group chat status string: " << status_string << std::endl ;
std::cerr << std::endl;
#endif
for(std::set<RsPeerId>::iterator it = ids.begin(); it != ids.end(); ++it)
{
RsChatStatusItem *cs = new RsChatStatusItem ;
cs->status_string = status_string ;
cs->flags = RS_CHAT_FLAG_PUBLIC ;
cs->PeerId(*it);
sendItem(cs);
}
}
void p3ChatService::sendStatusString(const ChatId& id , const std::string& status_string)
{
if(id.isLobbyId())
sendLobbyStatusString(id.toLobbyId(),status_string) ;
else if(id.isBroadcast())
sendGroupChatStatusString(status_string);
else if(id.isPeerId() || id.isDistantChatId())
{
RsChatStatusItem *cs = new RsChatStatusItem ;
cs->status_string = status_string ;
cs->flags = RS_CHAT_FLAG_PRIVATE ;
RsPeerId vpid;
if(id.isDistantChatId())
vpid = RsPeerId(id.toDistantChatId());
else
vpid = id.toPeerId();
cs->PeerId(vpid);
#ifdef CHAT_DEBUG
std::cerr << "sending chat status packet:" << std::endl ;
cs->print(std::cerr) ;
#endif
sendChatItem(cs);
}
else
{
std::cerr << "p3ChatService::sendStatusString() Error: chat id of this type is not handled, is it empty?" << std::endl;
return;
}
}
void p3ChatService::clearChatLobby(const ChatId& id)
{
RsServer::notify()->notifyChatCleared(id);
}
void p3ChatService::sendChatItem(RsChatItem *item)
{
if(DistantChatService::handleOutgoingItem(item))
return ;
#ifdef CHAT_DEBUG
std::cerr << "p3ChatService::sendChatItem(): sending to " << item->PeerId() << ": interpreted as friend peer id." << std::endl;
#endif
sendItem(item) ;
}
void p3ChatService::checkSizeAndSendMessage(RsChatMsgItem *msg)
{
// We check the message item, and possibly split it into multiple messages, if the message is too big.
static const uint32_t MAX_STRING_SIZE = 15000 ;
while(msg->message.size() > MAX_STRING_SIZE)
{
// chop off the first 15000 wchars
RsChatMsgItem *item = new RsChatMsgItem(*msg) ;
item->message = item->message.substr(0,MAX_STRING_SIZE) ;
msg->message = msg->message.substr(MAX_STRING_SIZE,msg->message.size()-MAX_STRING_SIZE) ;
// Clear out any one time flags that should not be copied into multiple objects. This is
// a precaution, in case the receivign peer does not yet handle split messages transparently.
//
item->chatFlags &= (RS_CHAT_FLAG_PRIVATE | RS_CHAT_FLAG_PUBLIC | RS_CHAT_FLAG_LOBBY) ;
// Indicate that the message is to be continued.
//
item->chatFlags |= RS_CHAT_FLAG_PARTIAL_MESSAGE ;
sendChatItem(item) ;
}
sendChatItem(msg) ;
}
bool p3ChatService::isOnline(const RsPeerId& pid)
{
// check if the id is a tunnel id or a peer id.
DistantChatPeerInfo dcpinfo;
if(getDistantChatStatus(DistantChatPeerId(pid),dcpinfo))
return dcpinfo.status == RS_DISTANT_CHAT_STATUS_CAN_TALK ;
else
return mServiceCtrl->isPeerConnected(getServiceInfo().mServiceType, pid);
}
bool p3ChatService::sendChat(ChatId destination, std::string msg)
{
if(destination.isLobbyId())
return DistributedChatService::sendLobbyChat(destination.toLobbyId(), msg);
else if(destination.isBroadcast())
{
sendPublicChat(msg);
return true;
}
else if(destination.isPeerId()==false && destination.isDistantChatId()==false)
{
std::cerr << "p3ChatService::sendChat() Error: chat id type not handled. Is it empty?" << std::endl;
return false;
}
// destination is peer or distant
#ifdef CHAT_DEBUG
std::cerr << "p3ChatService::sendChat()";
std::cerr << std::endl;
#endif
RsPeerId vpid;
if(destination.isDistantChatId())
vpid = RsPeerId(destination.toDistantChatId()); // convert to virtual peer id
else
vpid = destination.toPeerId();
RsChatMsgItem *ci = new RsChatMsgItem();
ci->PeerId(vpid);
ci->chatFlags = RS_CHAT_FLAG_PRIVATE;
ci->sendTime = time(NULL);
ci->recvTime = ci->sendTime;
ci->message = msg;
ChatMessage message;
initChatMessage(ci, message);
message.incoming = false;
message.online = true;
if(!isOnline(vpid))
{
/* peer is offline, add to outgoing list */
{
RsStackMutex stack(mChatMtx); /********** STACK LOCKED MTX ******/
privateOutgoingList.push_back(ci);
}
message.online = false;
RsServer::notify()->notifyChatMessage(message);
// use the history to load pending messages to the gui
// this is not very nice, because the user may think the message was send, while it is still in the queue
mHistoryMgr->addMessage(message);
IndicateConfigChanged();
return false;
}
{
RsStackMutex stack(mChatMtx); /********** STACK LOCKED MTX ******/
std::map<RsPeerId,AvatarInfo*>::iterator it = _avatars.find(vpid) ;
if(it == _avatars.end())
{
_avatars[vpid] = new AvatarInfo ;
it = _avatars.find(vpid) ;
}
if(it->second->_own_is_new)
{
#ifdef CHAT_DEBUG
std::cerr << "p3ChatService::sendChat: new avatar never sent to peer " << id << ". Setting <new> flag to packet." << std::endl;
#endif
ci->chatFlags |= RS_CHAT_FLAG_AVATAR_AVAILABLE ;
it->second->_own_is_new = false ;
}
}
#ifdef CHAT_DEBUG
std::cerr << "Sending msg to (maybe virtual) peer " << id << ", flags = " << ci->chatFlags << std::endl ;
std::cerr << "p3ChatService::sendChat() Item:";
std::cerr << std::endl;
ci->print(std::cerr);
std::cerr << std::endl;
#endif
RsServer::notify()->notifyChatMessage(message);
// cyril: history is temporarily diabled for distant chat, since we need to store the full tunnel ID, but then
// at loading time, the ID is not known so that chat window shows 00000000 as a peer.
if(!message.chat_id.isDistantChatId())
mHistoryMgr->addMessage(message);
checkSizeAndSendMessage(ci);
// Check if custom state string has changed, in which case it should be sent to the peer.
bool should_send_state_string = false ;
{
RsStackMutex stack(mChatMtx); /********** STACK LOCKED MTX ******/
std::map<RsPeerId,StateStringInfo>::iterator it = _state_strings.find(vpid) ;
if(it == _state_strings.end())
{
_state_strings[vpid] = StateStringInfo() ;
it = _state_strings.find(vpid) ;
it->second._own_is_new = true ;
}
if(it->second._own_is_new)
{
should_send_state_string = true ;
it->second._own_is_new = false ;
}
}
if(should_send_state_string)
{
#ifdef CHAT_DEBUG
std::cerr << "own status string is new for peer " << id << ": sending it." << std::endl ;
#endif
RsChatStatusItem *cs = makeOwnCustomStateStringItem() ;
cs->PeerId(vpid) ;
sendChatItem(cs) ;
}
return true;
}
// This method might take control over the memory, or modify it, possibly adding missing parts.
// This function looks weird because it cannot duplicate the message since it does not know
// what type of object it is and the duplicate method of lobby messages is reserved for
// ChatLobby bouncing objects.
//
// Returns false if the item shouldn't be used (and replaced to NULL)
bool p3ChatService::locked_checkAndRebuildPartialMessage(RsChatMsgItem *& ci)
{
// Check is the item is ending an incomplete item.
//
std::map<RsPeerId,RsChatMsgItem*>::iterator it = _pendingPartialMessages.find(ci->PeerId()) ;
bool ci_is_incomplete = ci->chatFlags & RS_CHAT_FLAG_PARTIAL_MESSAGE ;
if(it != _pendingPartialMessages.end())
{
#ifdef CHAT_DEBUG
std::cerr << "Pending message found. Appending it." << std::endl;
#endif
// Yes, there is. Append the item to ci.
ci->message = it->second->message + ci->message ;
ci->chatFlags |= it->second->chatFlags ;
// always remove existing partial. The compound message is in ci now.
delete it->second ;
_pendingPartialMessages.erase(it) ;
}
// now decide what to do: if ci is incomplete, store it and replace the pointer with NULL
// if complete, return it.
if(ci_is_incomplete)
{
#ifdef CHAT_DEBUG
std::cerr << "Message is partial, storing for later." << std::endl;
#endif
// The item is a partial message. Push it, and wait for the rest.
//
_pendingPartialMessages[ci->PeerId()] = ci ; // cannot use duplicate() here
ci = NULL ; // takes memory ownership over ci
return false ;
}
else
{
#ifdef CHAT_DEBUG
std::cerr << "Message is complete, using it now." << std::endl;
#endif
return true ;
}
}
void p3ChatService::receiveChatQueue()
{
RsItem *item ;
while(NULL != (item=recvItem()))
handleIncomingItem(item) ;
}
class MsgCounter
{
public:
MsgCounter() {}
void clean(time_t max_time)
{
while(!recv_times.empty() && recv_times.front() < max_time)
recv_times.pop_front() ;
}
std::list<time_t> recv_times ;
};
void p3ChatService::handleIncomingItem(RsItem *item)
{
#ifdef CHAT_DEBUG
std::cerr << "p3ChatService::receiveChatQueue() Item:" << (void*)item << std::endl ;
#endif
// RsChatMsgItems needs dynamic_cast, since they have derived siblings.
//
RsChatMsgItem *ci = dynamic_cast<RsChatMsgItem*>(item) ;
if(ci != NULL)
{
handleRecvChatMsgItem(ci);
if(ci)
delete ci ;
return ; // don't delete! It's handled by handleRecvChatMsgItem in some specific cases only.
}
// if(DistantChatService::handleRecvItem(dynamic_cast<RsChatItem*>(item)))
// {
// delete item ;
// return ;
// }
if(DistributedChatService::handleRecvItem(dynamic_cast<RsChatItem*>(item)))
{
delete item ;
return ;
}
switch(item->PacketSubType())
{
case RS_PKT_SUBTYPE_CHAT_STATUS: handleRecvChatStatusItem(dynamic_cast<RsChatStatusItem*>(item)) ; break ;
case RS_PKT_SUBTYPE_CHAT_AVATAR: handleRecvChatAvatarItem(dynamic_cast<RsChatAvatarItem*>(item)) ; break ;
default:
{
static int already = false ;
if(!already)
{
std::cerr << "Unhandled item subtype " << (int)item->PacketSubType() << " in p3ChatService: " << std::endl;
already = true ;
}
}
}
delete item ;
}
void p3ChatService::handleRecvChatAvatarItem(RsChatAvatarItem *ca)
{
receiveAvatarJpegData(ca) ;
#ifdef CHAT_DEBUG
std::cerr << "Received avatar data for peer " << ca->PeerId() << ". Notifying." << std::endl ;
#endif
RsServer::notify()->notifyPeerHasNewAvatar(ca->PeerId().toStdString()) ;
}
uint32_t p3ChatService::getMaxMessageSecuritySize(int type)
{
switch (type)
{
case RS_CHAT_TYPE_LOBBY:
return MAX_MESSAGE_SECURITY_SIZE;
case RS_CHAT_TYPE_PUBLIC:
case RS_CHAT_TYPE_PRIVATE:
case RS_CHAT_TYPE_DISTANT:
return 0; // unlimited
}
std::cerr << "p3ChatService::getMaxMessageSecuritySize: Unknown chat type " << type << std::endl;
return MAX_MESSAGE_SECURITY_SIZE;
}
bool p3ChatService::checkForMessageSecurity(RsChatMsgItem *ci)
{
// Remove too big messages
if (ci->chatFlags & RS_CHAT_FLAG_LOBBY)
{
uint32_t maxMessageSize = getMaxMessageSecuritySize(RS_CHAT_TYPE_LOBBY);
if (maxMessageSize > 0 && ci->message.length() > maxMessageSize)
{
std::ostringstream os;
os << getMaxMessageSecuritySize(RS_CHAT_TYPE_LOBBY);
ci->message = "**** Security warning: Message bigger than ";
ci->message += os.str();
ci->message += " characters, forwarded to you by ";
ci->message += rsPeers->getPeerName(ci->PeerId());
ci->message += ", dropped. ****";
return false;
}
}
// The following code has been suggested, but is kept suspended since it is a bit too much restrictive.
#ifdef SUSPENDED
// Transform message to lowercase
std::wstring mes(ci->message);
std::transform( mes.begin(), mes.end(), mes.begin(), std::towlower);
// Quick fix for svg attack and other nuisances (inline pictures)
if (mes.find(L"<img") != std::string::npos)
{
ci->message = L"**** Security warning: Message contains an . ****";
return false;
}
// Remove messages with too many line breaks
size_t pos = 0;
int count_line_breaks = 0;
while ((pos = mes.find(L"<br", pos+1)) != std::string::npos)
{
count_line_breaks++;
}
if (count_line_breaks > 50)
{
ci->message = L"**** More than 50 line breaks, dropped. ****";
return false;
}
#endif
// https://en.wikipedia.org/wiki/Billion_laughs
// This should be done for all incoming HTML messages (also in forums
// etc.) so this should be a function in some other file.
if (ci->message.find("<!") != std::string::npos)
{
// Drop any message with "<!doctype" or "<!entity"...
// TODO: check what happens with partial messages
//
std::cout << "handleRecvChatMsgItem: " << ci->message << std::endl;
std::cout << "**********" << std::endl;
std::cout << "********** entity attack by " << ci->PeerId().toStdString().c_str() << std::endl;
std::cout << "**********" << std::endl;
ci->message = "**** This message (from peer id " + rsPeers->getPeerName(ci->PeerId()) + ") has been removed because it contains the string \"<!\".****" ;
return false;
}
// For a future whitelist:
// things to be kept:
// <span> <img src="data:image/png;base64,... />
// <a href="retroshare://…>…</a>
// Also check flags. Lobby msgs should have proper flags, but they can be
// corrupted by a friend before sending them that can result in e.g. lobby
// messages ending up in the broadcast channel, etc.
uint32_t fl = ci->chatFlags & (RS_CHAT_FLAG_PRIVATE | RS_CHAT_FLAG_PUBLIC | RS_CHAT_FLAG_LOBBY) ;
#ifdef CHAT_DEBUG
std::cerr << "Checking msg flags: " << std::hex << fl << std::endl;
#endif
if(dynamic_cast<RsChatLobbyMsgItem*>(ci) != NULL)
{
if(fl != (RS_CHAT_FLAG_PRIVATE | RS_CHAT_FLAG_LOBBY))
std::cerr << "Warning: received chat lobby message with iconsistent flags " << std::hex << fl << std::dec << " from friend peer " << ci->PeerId() << std::endl;
ci->chatFlags &= ~RS_CHAT_FLAG_PUBLIC ;
}
else if(fl!=0 && !(fl == RS_CHAT_FLAG_PRIVATE || fl == RS_CHAT_FLAG_PUBLIC)) // The !=0 is normally not needed, but we keep it for
{ // a while, for backward compatibility. It's not harmful.
std::cerr << "Warning: received chat lobby message with iconsistent flags " << std::hex << fl << std::dec << " from friend peer " << ci->PeerId() << std::endl;
std::cerr << "This message will be dropped."<< std::endl;
return false ;
}
return true ;
}
bool p3ChatService::handleRecvChatMsgItem(RsChatMsgItem *& ci)
{
time_t now = time(NULL);
std::string name;
uint32_t popupChatFlag = RS_POPUP_CHAT;
{
RsStackMutex stack(mChatMtx); /********** STACK LOCKED MTX ******/
if(!locked_checkAndRebuildPartialMessage(ci)) // we make sure this call does not take control over the memory
return true ; // message is a subpart of an existing message. So everything ok, but we need to return.
}
// Check for security. This avoids bombing messages, and so on.
if(!checkForMessageSecurity(ci))
return false ;
// If it's a lobby item, we need to bounce it and possibly check for timings etc.
if(!DistributedChatService::handleRecvChatLobbyMsgItem(ci))
return false ;
#ifdef CHAT_DEBUG
std::cerr << "p3ChatService::receiveChatQueue() Item:";
std::cerr << std::endl;
ci->print(std::cerr);
std::cerr << std::endl;
std::cerr << "Got msg. Flags = " << ci->chatFlags << std::endl ;
#endif
// Now treat normal chat stuff such as avatar requests, except for chat lobbies.
if( !(ci->chatFlags & RS_CHAT_FLAG_LOBBY))
{
if(ci->chatFlags & RS_CHAT_FLAG_REQUESTS_AVATAR) // no msg here. Just an avatar request.
{
sendAvatarJpegData(ci->PeerId()) ;
return false ;
}
// normal msg. Return it normally.
// Check if new avatar is available at peer's. If so, send a request to get the avatar.
if((ci->chatFlags & RS_CHAT_FLAG_AVATAR_AVAILABLE) && !(ci->chatFlags & RS_CHAT_FLAG_LOBBY))
{
#ifdef CHAT_DEBUG
std::cerr << "New avatar is available for peer " << ci->PeerId() << ", sending request" << std::endl ;
#endif
sendAvatarRequest(ci->PeerId()) ;
ci->chatFlags &= ~RS_CHAT_FLAG_AVATAR_AVAILABLE ;
}
std::map<RsPeerId,AvatarInfo *>::const_iterator it = _avatars.find(ci->PeerId()) ;
#ifdef CHAT_DEBUG
std::cerr << "p3chatservice:: avatar requested from above. " << std::endl ;
#endif
// has avatar. Return it strait away.
//
if(it!=_avatars.end() && it->second->_peer_is_new)
{
#ifdef CHAT_DEBUG
std::cerr << "Avatar is new for peer. ending info above" << std::endl ;
#endif
ci->chatFlags |= RS_CHAT_FLAG_AVATAR_AVAILABLE ;
}
}
std::string message = ci->message;
if(!(ci->chatFlags & RS_CHAT_FLAG_LOBBY))
{
if(ci->chatFlags & RS_CHAT_FLAG_PRIVATE)
RsServer::notify()->AddPopupMessage(popupChatFlag, ci->PeerId().toStdString(), name, message); /* notify private chat message */
else
{
/* notify public chat message */
RsServer::notify()->AddPopupMessage(RS_POPUP_GROUPCHAT, ci->PeerId().toStdString(), "", message);
RsServer::notify()->AddFeedItem(RS_FEED_ITEM_CHAT_NEW, ci->PeerId().toStdString(), message, "");
}
}
ci->recvTime = now;
ChatMessage cm;
initChatMessage(ci, cm);
cm.incoming = true;
cm.online = true;
RsServer::notify()->notifyChatMessage(cm);
// cyril: history is temporarily diabled for distant chat, since we need to store the full tunnel ID, but then
// at loading time, the ID is not known so that chat window shows 00000000 as a peer.
if(!cm.chat_id.isDistantChatId())
mHistoryMgr->addMessage(cm);
return true ;
}
void p3ChatService::locked_storeIncomingMsg(RsChatMsgItem */*item*/)
{
#ifdef REMOVE
privateIncomingList.push_back(item) ;
#endif
}
void p3ChatService::handleRecvChatStatusItem(RsChatStatusItem *cs)
{
#ifdef CHAT_DEBUG
std::cerr << "Received status string \"" << cs->status_string << "\"" << std::endl ;
#endif
DistantChatPeerInfo dcpinfo;
if(cs->flags & RS_CHAT_FLAG_REQUEST_CUSTOM_STATE) // no state here just a request.
sendCustomState(cs->PeerId()) ;
else if(cs->flags & RS_CHAT_FLAG_CUSTOM_STATE) // Check if new custom string is available at peer's.
{ // If so, send a request to get the custom string.
receiveStateString(cs->PeerId(),cs->status_string) ; // store it
RsServer::notify()->notifyCustomState(cs->PeerId().toStdString(), cs->status_string) ;
}
else if(cs->flags & RS_CHAT_FLAG_CUSTOM_STATE_AVAILABLE)
{
#ifdef CHAT_DEBUG
std::cerr << "New custom state is available for peer " << cs->PeerId() << ", sending request" << std::endl ;
#endif
sendCustomStateRequest(cs->PeerId()) ;
}
else if(DistantChatService::getDistantChatStatus(DistantChatPeerId(cs->PeerId()), dcpinfo))
{
RsServer::notify()->notifyChatStatus(ChatId(DistantChatPeerId(cs->PeerId())), cs->status_string) ;
}
else if(cs->flags & RS_CHAT_FLAG_PRIVATE)
{
RsServer::notify()->notifyChatStatus(ChatId(cs->PeerId()),cs->status_string) ;
}
else if(cs->flags & RS_CHAT_FLAG_PUBLIC)
{
ChatId id = ChatId::makeBroadcastId();
id.broadcast_status_peer_id = cs->PeerId();
RsServer::notify()->notifyChatStatus(id, cs->status_string) ;
}
DistantChatService::handleRecvChatStatusItem(cs) ;
}
void p3ChatService::initChatMessage(RsChatMsgItem *c, ChatMessage &m)
{
m.chat_id = ChatId(c->PeerId());
m.chatflags = 0;
m.sendTime = c->sendTime;
m.recvTime = c->recvTime;
m.msg = c->message;
RsChatLobbyMsgItem *lobbyItem = dynamic_cast<RsChatLobbyMsgItem*>(c) ;
if(lobbyItem != NULL)
{
m.lobby_peer_gxs_id = lobbyItem->signature.keyId ;
m.chat_id = ChatId(lobbyItem->lobby_id);
return;
}
DistantChatPeerInfo dcpinfo;
if(DistantChatService::getDistantChatStatus(DistantChatPeerId(c->PeerId()), dcpinfo))
m.chat_id = ChatId(DistantChatPeerId(c->PeerId()));
if (c -> chatFlags & RS_CHAT_FLAG_PRIVATE)
m.chatflags |= RS_CHAT_PRIVATE;
else
{
m.chat_id = ChatId::makeBroadcastId();
m.broadcast_peer_id = c->PeerId();
m.chatflags |= RS_CHAT_PUBLIC;
}
}
void p3ChatService::setOwnCustomStateString(const std::string& s)
{
std::set<RsPeerId> onlineList;
{
RsStackMutex stack(mChatMtx); /********** STACK LOCKED MTX ******/
#ifdef CHAT_DEBUG
std::cerr << "p3chatservice: Setting own state string to new value : " << s << std::endl ;
#endif
_custom_status_string = s ;
for(std::map<RsPeerId,StateStringInfo>::iterator it(_state_strings.begin());it!=_state_strings.end();++it)
it->second._own_is_new = true ;
mServiceCtrl->getPeersConnected(getServiceInfo().mServiceType, onlineList);
}
RsServer::notify()->notifyOwnStatusMessageChanged() ;
// alert your online peers to your newly set status
std::set<RsPeerId>::iterator it(onlineList.begin());
for(; it != onlineList.end(); ++it){
RsChatStatusItem *cs = new RsChatStatusItem();
cs->flags = RS_CHAT_FLAG_CUSTOM_STATE_AVAILABLE;
cs->status_string = "";
cs->PeerId(*it);
sendItem(cs);
}
IndicateConfigChanged();
}
void p3ChatService::setOwnAvatarJpegData(const unsigned char *data,int size)
{
{
RsStackMutex stack(mChatMtx); /********** STACK LOCKED MTX ******/
#ifdef CHAT_DEBUG
std::cerr << "p3chatservice: Setting own avatar to new image." << std::endl ;
#endif
if((uint32_t)size > MAX_AVATAR_JPEG_SIZE)
{
std::cerr << "Supplied avatar image is too big. Maximum size is " << MAX_AVATAR_JPEG_SIZE << ", supplied image has size " << size << std::endl;
return ;
}
if(_own_avatar != NULL)
delete _own_avatar ;
_own_avatar = new AvatarInfo(data,size) ;
// set the info that our avatar is new, for all peers
for(std::map<RsPeerId,AvatarInfo *>::iterator it(_avatars.begin());it!=_avatars.end();++it)
it->second->_own_is_new = true ;
}
IndicateConfigChanged();
RsServer::notify()->notifyOwnAvatarChanged() ;
#ifdef CHAT_DEBUG
std::cerr << "p3chatservice:setOwnAvatarJpegData() done." << std::endl ;
#endif
}
void p3ChatService::receiveStateString(const RsPeerId& id,const std::string& s)
{
RsStackMutex stack(mChatMtx); /********** STACK LOCKED MTX ******/
#ifdef CHAT_DEBUG
std::cerr << "p3chatservice: received custom state string for peer " << id << ". Storing it." << std::endl ;
#endif
bool new_peer = (_state_strings.find(id) == _state_strings.end()) ;
_state_strings[id]._custom_status_string = s ;
_state_strings[id]._peer_is_new = true ;
_state_strings[id]._own_is_new = new_peer ;
}
void p3ChatService::receiveAvatarJpegData(RsChatAvatarItem *ci)
{
RsStackMutex stack(mChatMtx); /********** STACK LOCKED MTX ******/
#ifdef CHAT_DEBUG
std::cerr << "p3chatservice: received avatar jpeg data for peer " << ci->PeerId() << ". Storing it." << std::endl ;
#endif
if(ci->image_size > MAX_AVATAR_JPEG_SIZE)
{
std::cerr << "Peer " << ci->PeerId()<< " is sending a jpeg image for avatar that exceeds the admitted size (size=" << ci->image_size << ", max=" << MAX_AVATAR_JPEG_SIZE << ")"<< std::endl;
return ;
}
bool new_peer = (_avatars.find(ci->PeerId()) == _avatars.end()) ;
if (new_peer == false && _avatars[ci->PeerId()]) {
delete _avatars[ci->PeerId()];
}
_avatars[ci->PeerId()] = new AvatarInfo(ci->image_data,ci->image_size) ;
_avatars[ci->PeerId()]->_peer_is_new = true ;
_avatars[ci->PeerId()]->_own_is_new = new_peer ;
}
std::string p3ChatService::getOwnCustomStateString()
{
RsStackMutex stack(mChatMtx); /********** STACK LOCKED MTX ******/
return _custom_status_string ;
}
void p3ChatService::getOwnAvatarJpegData(unsigned char *& data,int& size)
{
// should be a Mutex here.
RsStackMutex stack(mChatMtx); /********** STACK LOCKED MTX ******/
uint32_t s = 0 ;
#ifdef CHAT_DEBUG
std::cerr << "p3chatservice:: own avatar requested from above. " << std::endl ;
#endif
// has avatar. Return it strait away.
//
if(_own_avatar != NULL)
{
_own_avatar->toUnsignedChar(data,s) ;
size = s ;
}
else
{
data=NULL ;
size=0 ;
}
}
std::string p3ChatService::getCustomStateString(const RsPeerId& peer_id)
{
{
// should be a Mutex here.
RsStackMutex stack(mChatMtx); /********** STACK LOCKED MTX ******/
std::map<RsPeerId,StateStringInfo>::iterator it = _state_strings.find(peer_id) ;
// has it. Return it strait away.
//
if(it!=_state_strings.end())
{
it->second._peer_is_new = false ;
return it->second._custom_status_string ;
}
}
sendCustomStateRequest(peer_id);
return std::string() ;
}
void p3ChatService::getAvatarJpegData(const RsPeerId& peer_id,unsigned char *& data,int& size)
{
{
// should be a Mutex here.
RsStackMutex stack(mChatMtx); /********** STACK LOCKED MTX ******/
std::map<RsPeerId,AvatarInfo *>::const_iterator it = _avatars.find(peer_id) ;
#ifdef CHAT_DEBUG
std::cerr << "p3chatservice:: avatar for peer " << peer_id << " requested from above. " << std::endl ;
#endif
// has avatar. Return it straight away.
//
if(it!=_avatars.end())
{
uint32_t s=0 ;
it->second->toUnsignedChar(data,s) ;
size = s ;
it->second->_peer_is_new = false ;
#ifdef CHAT_DEBUG
std::cerr << "Already has avatar. Returning it" << std::endl ;
#endif
return ;
} else {
#ifdef CHAT_DEBUG
std::cerr << "No avatar for this peer. Requesting it by sending request packet." << std::endl ;
#endif
}
}
sendAvatarRequest(peer_id);
}
void p3ChatService::sendAvatarRequest(const RsPeerId& peer_id)
{
if(!isOnline(peer_id))
return ;
// Doesn't have avatar. Request it.
//
RsChatMsgItem *ci = new RsChatMsgItem();
ci->PeerId(peer_id);
ci->chatFlags = RS_CHAT_FLAG_PRIVATE | RS_CHAT_FLAG_REQUESTS_AVATAR ;
ci->sendTime = time(NULL);
ci->message.erase();
#ifdef CHAT_DEBUG
std::cerr << "p3ChatService::sending request for avatar, to peer " << peer_id << std::endl ;
std::cerr << std::endl;
#endif
sendChatItem(ci);
}
void p3ChatService::sendCustomStateRequest(const RsPeerId& peer_id){
if(!isOnline(peer_id))
return ;
RsChatStatusItem* cs = new RsChatStatusItem;
cs->PeerId(peer_id);
cs->flags = RS_CHAT_FLAG_PRIVATE | RS_CHAT_FLAG_REQUEST_CUSTOM_STATE ;
cs->status_string.erase();
#ifdef CHAT_DEBUG
std::cerr << "p3ChatService::sending request for status, to peer " << peer_id << std::endl ;
std::cerr << std::endl;
#endif
sendChatItem(cs);
}
RsChatStatusItem *p3ChatService::makeOwnCustomStateStringItem()
{
RsStackMutex stack(mChatMtx); /********** STACK LOCKED MTX ******/
RsChatStatusItem *ci = new RsChatStatusItem();
ci->flags = RS_CHAT_FLAG_CUSTOM_STATE ;
ci->status_string = _custom_status_string ;
return ci ;
}
RsChatAvatarItem *p3ChatService::makeOwnAvatarItem()
{
RsStackMutex stack(mChatMtx); /********** STACK LOCKED MTX ******/
RsChatAvatarItem *ci = new RsChatAvatarItem();
_own_avatar->toUnsignedChar(ci->image_data,ci->image_size) ;
return ci ;
}
void p3ChatService::sendAvatarJpegData(const RsPeerId& peer_id)
{
#ifdef CHAT_DEBUG
std::cerr << "p3chatservice: sending requested for peer " << peer_id << ", data=" << (void*)_own_avatar << std::endl ;
#endif
if(_own_avatar != NULL)
{
RsChatAvatarItem *ci = makeOwnAvatarItem();
ci->PeerId(peer_id);
// take avatar, and embed it into a std::string.
//
#ifdef CHAT_DEBUG
std::cerr << "p3ChatService::sending avatar image to peer" << peer_id << ", image size = " << ci->image_size << std::endl ;
std::cerr << std::endl;
#endif
sendChatItem(ci) ;
}
else {
#ifdef CHAT_DEBUG
std::cerr << "We have no avatar yet: Doing nothing" << std::endl ;
#endif
}
}
void p3ChatService::sendCustomState(const RsPeerId& peer_id){
#ifdef CHAT_DEBUG
std::cerr << "p3chatservice: sending requested status string for peer " << peer_id << std::endl ;
#endif
RsChatStatusItem *cs = makeOwnCustomStateStringItem();
cs->PeerId(peer_id);
sendChatItem(cs);
}
bool p3ChatService::loadList(std::list<RsItem*>& load)
{
std::list<RsPeerId> ssl_peers;
mLinkMgr->getFriendList(ssl_peers);
for(std::list<RsItem*>::const_iterator it(load.begin());it!=load.end();++it)
{
RsChatAvatarItem *ai = NULL ;
if(NULL != (ai = dynamic_cast<RsChatAvatarItem *>(*it)))
{
RsStackMutex stack(mChatMtx); /********** STACK LOCKED MTX ******/
if(ai->image_size <= MAX_AVATAR_JPEG_SIZE)
_own_avatar = new AvatarInfo(ai->image_data,ai->image_size) ;
else
std::cerr << "Dropping avatar image, because its size is " << ai->image_size << ", and the maximum allowed size is " << MAX_AVATAR_JPEG_SIZE << std::endl;
delete *it;
continue;
}
RsChatStatusItem *mitem = NULL ;
if(NULL != (mitem = dynamic_cast<RsChatStatusItem *>(*it)))
{
RsStackMutex stack(mChatMtx); /********** STACK LOCKED MTX ******/
_custom_status_string = mitem->status_string ;
delete *it;
continue;
}
RsPrivateChatMsgConfigItem *citem = NULL ;
if(NULL != (citem = dynamic_cast<RsPrivateChatMsgConfigItem *>(*it)))
{
RsStackMutex stack(mChatMtx); /********** STACK LOCKED MTX ******/
if (citem->chatFlags & RS_CHAT_FLAG_PRIVATE) {
if (std::find(ssl_peers.begin(), ssl_peers.end(), citem->configPeerId) != ssl_peers.end()) {
RsChatMsgItem *ci = new RsChatMsgItem();
citem->get(ci);
if (citem->configFlags & RS_CHATMSG_CONFIGFLAG_INCOMING) {
locked_storeIncomingMsg(ci);
} else {
privateOutgoingList.push_back(ci);
}
} else {
// no friends
}
} else {
// ignore all other items
}
delete *it;
continue;
}
DistributedChatService::processLoadListItem(*it) ;
DistantChatService::processLoadListItem(*it) ;
// delete unknown items
delete *it;
}
load.clear() ;
return true;
}
bool p3ChatService::saveList(bool& cleanup, std::list<RsItem*>& list)
{
cleanup = true;
/* now we create a pqistore, and stream all the msgs into it */
if(_own_avatar != NULL)
{
RsChatAvatarItem *ci = makeOwnAvatarItem() ;
ci->PeerId(mServiceCtrl->getOwnId());
list.push_back(ci) ;
}
mChatMtx.lock(); /****** MUTEX LOCKED *******/
RsChatStatusItem *di = new RsChatStatusItem ;
di->status_string = _custom_status_string ;
di->flags = RS_CHAT_FLAG_CUSTOM_STATE ;
list.push_back(di) ;
/* save outgoing private chat messages */
std::list<RsChatMsgItem *>::iterator it;
for (it = privateOutgoingList.begin(); it != privateOutgoingList.end(); it++) {
RsPrivateChatMsgConfigItem *ci = new RsPrivateChatMsgConfigItem;
ci->set(*it, (*it)->PeerId(), 0);
list.push_back(ci);
}
DistributedChatService::addToSaveList(list) ;
DistantChatService::addToSaveList(list) ;
return true;
}
void p3ChatService::saveDone()
{
/* unlock mutex */
mChatMtx.unlock(); /****** MUTEX UNLOCKED *******/
}
RsSerialiser *p3ChatService::setupSerialiser()
{
RsSerialiser *rss = new RsSerialiser ;
rss->addSerialType(new RsChatSerialiser) ;
rss->addSerialType(new RsGeneralConfigSerialiser());
return rss ;
}
/*************** pqiMonitor callback ***********************/
void p3ChatService::statusChange(const std::list<pqiServicePeer> &plist)
{
std::list<pqiServicePeer>::const_iterator it;
for (it = plist.begin(); it != plist.end(); ++it) {
if (it->actions & RS_SERVICE_PEER_CONNECTED)
{
/* send the saved outgoing messages */
bool changed = false;
std::vector<RsChatMsgItem*> to_send ;
if (privateOutgoingList.size())
{
RsStackMutex stack(mChatMtx); /********** STACK LOCKED MTX ******/
RsPeerId ownId = mServiceCtrl->getOwnId();
std::list<RsChatMsgItem *>::iterator cit = privateOutgoingList.begin();
while (cit != privateOutgoingList.end()) {
RsChatMsgItem *c = *cit;
if (c->PeerId() == it->id) {
//mHistoryMgr->addMessage(false, c->PeerId(), ownId, c);
to_send.push_back(c) ;
changed = true;
cit = privateOutgoingList.erase(cit);
continue;
}
++cit;
}
} /* UNLOCKED */
for(uint32_t i=0;i<to_send.size();++i)
{
ChatMessage message;
initChatMessage(to_send[i], message);
message.incoming = false;
message.online = true;
RsServer::notify()->notifyChatMessage(message);
checkSizeAndSendMessage(to_send[i]); // delete item
}
if (changed) {
RsServer::notify()->notifyListChange(NOTIFY_LIST_PRIVATE_OUTGOING_CHAT, NOTIFY_TYPE_DEL);
IndicateConfigChanged();
}
}
else if (it->actions & RS_SERVICE_PEER_REMOVED)
{
/* now handle remove */
mHistoryMgr->clear(ChatId(it->id));
std::list<RsChatMsgItem *>::iterator cit = privateOutgoingList.begin();
while (cit != privateOutgoingList.end()) {
RsChatMsgItem *c = *cit;
if (c->PeerId() == it->id) {
cit = privateOutgoingList.erase(cit);
continue;
}
++cit;
}
IndicateConfigChanged();
}
}
}