RetroShare/retroshare-gui/src/gui/elastic/edge.cpp
2018-11-13 22:02:26 +01:00

154 lines
5.2 KiB
C++

/*******************************************************************************
* gui/elastic/edge.cpp *
* *
* Copyright (c) 2012, RetroShare Team <retroshare.project@gmail.com> *
* *
* This program is free software: you can redistribute it and/or modify *
* it under the terms of the GNU Affero General Public License as *
* published by the Free Software Foundation, either version 3 of the *
* License, or (at your option) any later version. *
* *
* This program is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU Affero General Public License for more details. *
* *
* You should have received a copy of the GNU Affero General Public License *
* along with this program. If not, see <https://www.gnu.org/licenses/>. *
* *
*******************************************************************************/
// This code is inspired from http://doc.qt.io/qt-5/qtwidgets-graphicsview-elasticnodes-edge-cpp.html
#include <QPainter>
#include "edge.h"
#include "elnode.h"
#include <math.h>
//static const double Pi = 3.14159265358979323846264338327950288419717;
Edge::Edge(Node *sourceNode, Node *destNode)
: arrowSize(10)
{
setAcceptedMouseButtons(0);
source = sourceNode;
dest = destNode;
source->addEdge(this);
dest->addEdge(this);
adjust();
}
Edge::~Edge()
{
}
Node *Edge::sourceNode() const
{
return source;
}
void Edge::setSourceNode(Node *node)
{
source = node;
adjust();
}
Node *Edge::destNode() const
{
return dest;
}
void Edge::setDestNode(Node *node)
{
dest = node;
adjust();
}
void Edge::adjust()
{
if (!source || !dest)
return;
QLineF line(mapFromItem(source, 0, 0), mapFromItem(dest, 0, 0));
qreal length = line.length();
if(length==0.0f)
length=1.0 ;
QPointF edgeOffset((line.dx() * 10) / length, (line.dy() * 10) / length);
prepareGeometryChange();
sourcePoint = line.p1() + edgeOffset;
destPoint = line.p2() - edgeOffset;
}
QRectF Edge::boundingRect() const
{
if (!source || !dest)
return QRectF();
qreal penWidth = 1;
qreal extra = (penWidth + arrowSize) / 2.0;
return QRectF(sourcePoint, QSizeF(destPoint.x() - sourcePoint.x(),
destPoint.y() - sourcePoint.y()))
.normalized()
.adjusted(-extra, -extra, extra, extra);
}
void Edge::paint(QPainter *painter, const QStyleOptionGraphicsItem *, QWidget *)
{
if (!source || !dest)
return;
// Draw the line itself
QLineF line(sourcePoint, destPoint);
painter->setPen(QPen(Qt::black, 1, Qt::SolidLine, Qt::RoundCap, Qt::RoundJoin));
painter->drawLine(line);
return ;
// Draw the arrows if there's enough room
float length = line.length() ;
float cos_theta,sin_theta ;
if(length == 0.0f)
{
cos_theta = 1.0f ;
sin_theta = 0.0f ;
}
else
{
cos_theta = line.dx() / length ;
sin_theta =-line.dy() / length ;
}
static const float cos_pi_over_3 = 0.5 ;
static const float sin_pi_over_3 = 0.5 * sqrt(3) ;
static const float cos_2_pi_over_3 =-0.5 ;
static const float sin_2_pi_over_3 = 0.5 * sqrt(3) ;
float cos_theta_plus_pi_over_3 = cos_theta * cos_pi_over_3 - sin_theta * sin_pi_over_3 ;
float sin_theta_plus_pi_over_3 = sin_theta * cos_pi_over_3 + cos_theta * sin_pi_over_3 ;
float cos_theta_mins_pi_over_3 = cos_theta_plus_pi_over_3 + 2 * sin_theta * sin_pi_over_3 ;
float sin_theta_mins_pi_over_3 = sin_theta_plus_pi_over_3 - 2 * cos_theta * sin_pi_over_3 ;
float cos_theta_plus_2_pi_over_3 = cos_theta * cos_2_pi_over_3 - sin_theta * sin_2_pi_over_3 ;
float sin_theta_plus_2_pi_over_3 = sin_theta * cos_2_pi_over_3 + cos_theta * sin_2_pi_over_3 ;
float cos_theta_mins_2_pi_over_3 = cos_theta_plus_2_pi_over_3 + 2 * sin_theta * sin_2_pi_over_3 ;
float sin_theta_mins_2_pi_over_3 = sin_theta_plus_2_pi_over_3 - 2 * cos_theta * sin_2_pi_over_3 ;
QPointF sourceArrowP1 = sourcePoint + QPointF( sin_theta_plus_pi_over_3 * arrowSize, cos_theta_plus_pi_over_3 * arrowSize);
QPointF sourceArrowP2 = sourcePoint + QPointF(sin_theta_plus_2_pi_over_3 * arrowSize, cos_theta_plus_2_pi_over_3 * arrowSize);
QPointF destArrowP1 = destPoint + QPointF( sin_theta_mins_pi_over_3 * arrowSize, cos_theta_mins_pi_over_3 * arrowSize);
QPointF destArrowP2 = destPoint + QPointF(sin_theta_mins_2_pi_over_3 * arrowSize, cos_theta_mins_2_pi_over_3 * arrowSize);
painter->setBrush(Qt::black);
painter->drawConvexPolygon(QPolygonF() << line.p1() << sourceArrowP1 << sourceArrowP2);
painter->drawConvexPolygon(QPolygonF() << line.p2() << destArrowP1 << destArrowP2);
}