mirror of
https://github.com/RetroShare/RetroShare.git
synced 2024-10-01 02:35:48 -04:00
52a8b281d5
git-svn-id: http://svn.code.sf.net/p/retroshare/code/trunk@4581 b45a01b8-16f6-495d-af2f-9b41ad6348cc
226 lines
6.4 KiB
C++
226 lines
6.4 KiB
C++
/****************************************************************
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* RetroShare is distributed under the following license:
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*
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* Copyright (C) 2008 Robert Fernie
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor,
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* Boston, MA 02110-1301, USA.
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****************************************************************/
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#include "NetworkView.h"
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#include <retroshare/rspeers.h>
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#include <retroshare/rsdisc.h>
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#include <gpgme.h>
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#include <deque>
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#include <set>
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#include <iostream>
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#include <algorithm>
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#include "gui/elastic/node.h"
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/********
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* #define DEBUG_NETWORKVIEW
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********/
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/** Constructor */
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NetworkView::NetworkView(QWidget *parent)
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: RsAutoUpdatePage(60000,parent)
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{
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/* Invoke the Qt Designer generated object setup routine */
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ui.setupUi(this);
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mScene = new QGraphicsScene();
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mScene->setItemIndexMethod(QGraphicsScene::NoIndex);
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mScene->setSceneRect(-200, -200, 1200, 1200);
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ui.graphicsView->setScene(mScene);
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ui.graphicsView->setEdgeLength(ui.edgeLengthSB->value()) ;
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setMaxFriendLevel(ui.maxFriendLevelSB->value()) ;
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/* add button */
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connect( ui.refreshButton, SIGNAL( clicked( void ) ), this, SLOT( redraw( void ) ) );
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connect( mScene, SIGNAL( changed ( const QList<QRectF> & ) ), this, SLOT ( changedScene( void ) ) );
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/* Hide Settings frame */
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connect( ui.maxFriendLevelSB, SIGNAL(valueChanged(int)), this, SLOT(setMaxFriendLevel(int)));
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connect( ui.edgeLengthSB, SIGNAL(valueChanged(int)), this, SLOT(setEdgeLength(int)));
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_should_update = true ;
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}
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NetworkView::~NetworkView()
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{
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if(mScene != NULL)
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delete mScene ;
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}
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void NetworkView::setEdgeLength(int l)
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{
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ui.graphicsView->setEdgeLength(l);
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}
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void NetworkView::setMaxFriendLevel(int m)
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{
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ui.graphicsView->snapshotNodesPositions() ;
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clear() ;
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_max_friend_level = m ;
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updateDisplay() ;
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}
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void NetworkView::changedFoFCheckBox( )
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{
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updateDisplay();
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}
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void NetworkView::redraw()
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{
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ui.graphicsView->clearNodesPositions() ;
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clear() ;
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updateDisplay() ;
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}
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void NetworkView::clear()
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{
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ui.graphicsView->clearGraph() ;
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_node_ids.clear() ;
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update() ;
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}
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class NodeInfo
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{
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public:
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NodeInfo(const std::string& _gpg_id,uint32_t lev) : gpg_id(_gpg_id),friend_level(lev) {}
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std::string gpg_id ;
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uint32_t friend_level ;
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} ;
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void NetworkView::update()
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{
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_should_update = true ;
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}
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void NetworkView::updateDisplay()
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{
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if(!isVisible())
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return ;
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if(!_should_update)
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return ;
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/* add all friends */
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std::string ownGPGId = rsPeers->getGPGOwnId();
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#ifdef DEBUG_NETWORKVIEW
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std::cerr << "NetworkView::updateDisplay()" << std::endl;
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#endif
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std::deque<NodeInfo> nodes_to_treat ; // list of nodes to be treated. Used as a queue. The int is the level of friendness
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std::set<std::string> nodes_considered ; // list of nodes already considered. Eases lookup.
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nodes_to_treat.push_front(NodeInfo(ownGPGId,0)) ; // initialize queue with own id.
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nodes_considered.insert(rsPeers->getOwnId()) ;
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// Put own id in queue, and empty the queue, treating all nodes.
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//
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while(!nodes_to_treat.empty())
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{
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NodeInfo info(nodes_to_treat.back()) ;
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nodes_to_treat.pop_back() ;
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#ifdef DEBUG_NETWORKVIEW
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std::cerr << " Poped out of queue: " << info.gpg_id << ", with level " << info.friend_level << std::endl ;
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#endif
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GraphWidget::NodeType type ;
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GraphWidget::AuthType auth ;
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switch(info.friend_level)
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{
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case 0: type = GraphWidget::ELASTIC_NODE_TYPE_OWN ;
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break ;
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case 1: type = GraphWidget::ELASTIC_NODE_TYPE_FRIEND ;
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break ;
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case 2: type = GraphWidget::ELASTIC_NODE_TYPE_F_OF_F ;
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break ;
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default:
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type = GraphWidget::ELASTIC_NODE_TYPE_UNKNOWN ;
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}
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RsPeerDetails detail ;
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if(!rsPeers->getPeerDetails(info.gpg_id, detail))
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continue ;
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switch(detail.trustLvl)
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{
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case GPGME_VALIDITY_MARGINAL: auth = GraphWidget::ELASTIC_NODE_AUTH_MARGINAL ; break;
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case GPGME_VALIDITY_FULL:
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case GPGME_VALIDITY_ULTIMATE: auth = GraphWidget::ELASTIC_NODE_AUTH_FULL ; break;
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case GPGME_VALIDITY_UNKNOWN:
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case GPGME_VALIDITY_UNDEFINED:
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case GPGME_VALIDITY_NEVER:
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default: auth = GraphWidget::ELASTIC_NODE_AUTH_UNKNOWN ; break ;
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}
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if(info.friend_level <= _max_friend_level && _node_ids.find(info.gpg_id) == _node_ids.end())
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{
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_node_ids[info.gpg_id] = ui.graphicsView->addNode(" "+detail.name, detail.name+"@"+detail.gpg_id,type,auth,"",info.gpg_id);
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#ifdef DEBUG_NETWORKVIEW
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std::cerr << " inserted node " << info.gpg_id << ", type=" << type << ", auth=" << auth << std::endl ;
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#endif
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}
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std::list<std::string> friendList;
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rsDisc->getDiscGPGFriends(info.gpg_id, friendList);
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#ifdef DEBUG_NETWORKVIEW
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std::cerr << " Got a list of " << friendList.size() << " friends for this peer." << std::endl ;
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#endif
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if(info.friend_level+1 <= _max_friend_level)
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for(std::list<std::string>::const_iterator sit(friendList.begin()); sit != friendList.end(); ++sit)
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if(nodes_considered.find(*sit) == nodes_considered.end())
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{
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#ifdef DEBUG_NETWORKVIEW
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std::cerr << " adding to queue: " << *sit << ", with level " << info.friend_level+1 << std::endl ;
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#endif
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nodes_to_treat.push_front( NodeInfo(*sit,info.friend_level + 1) ) ;
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nodes_considered.insert(*sit) ;
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}
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}
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/* iterate through all friends */
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#ifdef DEBUG_NETWORKVIEW
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std::cerr << "NetworkView::insertSignatures()" << std::endl;
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#endif
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for(std::map<std::string,GraphWidget::NodeId>::const_iterator it(_node_ids.begin()); it != _node_ids.end(); it++)
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{
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std::list<std::string> friendList ;
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if(rsDisc->getDiscGPGFriends(it->first,friendList))
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for(std::list<std::string>::const_iterator sit(friendList.begin()); sit != friendList.end(); sit++)
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{
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#ifdef DEBUG_NETWORKVIEW
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std::cerr << "NetworkView: Adding Edge: ";
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std::cerr << *sit << " <-> " << it->first;
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std::cerr << std::endl;
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#endif
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if(_node_ids.find(*sit) != _node_ids.end())
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ui.graphicsView->addEdge(_node_ids[*sit], it->second);
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}
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}
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_should_update = false ;
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}
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