* Memory Leak fixed in BinaryData.

* Fixed up Variable Ticking -> max = 1.0 sec now.
 * Removed debug output which was massively increasing CPU load.
 * Removed some old code from p3face-server.cc



git-svn-id: http://svn.code.sf.net/p/retroshare/code/trunk@461 b45a01b8-16f6-495d-af2f-9b41ad6348cc
This commit is contained in:
drbob 2008-04-03 12:51:28 +00:00
parent d69c2f72f1
commit 99aab9cea4
7 changed files with 81 additions and 36 deletions

View file

@ -32,6 +32,10 @@
#include <sys/time.h>
#include <time.h>
/****
#define DEBUG_TICK 1
****/
RsServer::RsServer(RsIface &i, NotifyBase &callback)
:RsControl(i, callback)
{
@ -47,23 +51,6 @@ RsServer::~RsServer()
----> MUST BE LOCKED!
*/
#if 0
cert *RsServer::intFindCert(RsCertId id)
{
certsign cs;
convert_to_certsign(id, cs);
return sslr -> findcertsign(cs);
}
RsCertId RsServer::intGetCertId(cert *c)
{
certsign cs;
sslr -> getcertsign(c, cs);
RsCertId id = convert_to_str(cs);
return id;
}
#endif
#ifdef WINDOWS_SYS
#include <time.h>
#include <sys/timeb.h>
@ -91,7 +78,7 @@ void RsServer::run()
double timeDelta = 0.25;
double minTimeDelta = 0.1; // 25;
double maxTimeDelta = 2.0;
double maxTimeDelta = 1.0;
double kickLimit = 0.5;
double avgTickRate = timeDelta;
@ -118,17 +105,21 @@ void RsServer::run()
/* for the fast ticked stuff */
if (delta > timeDelta)
{
//std::cerr << "Delta: " << delta << std::endl;
//std::cerr << "Time Delta: " << timeDelta << std::endl;
//std::cerr << "Avg Tick Rate: " << avgTickRate << std::endl;
#ifdef DEBUG_TICK
std::cerr << "Delta: " << delta << std::endl;
std::cerr << "Time Delta: " << timeDelta << std::endl;
std::cerr << "Avg Tick Rate: " << avgTickRate << std::endl;
#endif
lastts = ts;
/******************************** RUN SERVER *****************/
lockRsCore();
// std::cerr << "RsServer::run() Lock() -> Run()" << std::endl;
int moreToTick = server -> tick();
#ifdef DEBUG_TICK
std::cerr << "RsServer::run() server->tick(): moreToTick: " << moreToTick << std::endl;
#endif
unlockRsCore();
@ -187,7 +178,9 @@ void RsServer::run()
// Update All Every 5 Seconds.
// These Update Functions do the locking themselves.
//std::cerr << "RsServer::run() Updates()" << std::endl;
#ifdef DEBUG_TICK
std::cerr << "RsServer::run() Updates()" << std::endl;
#endif
// These two have been completed!
//std::cerr << "RsServer::run() UpdateAllCerts()" << std::endl;
@ -222,7 +215,6 @@ void RsServer::run()
mRanking->tick();
/* force saving test */
#if 0
std::string opt;
std::string val = "VALUE";
@ -262,13 +254,6 @@ void RsServer::run()
} // end of slow tick.
} // end of only once a second.
// update graphics.. ( but only if gui is visible )
// This is also triggered in slow tick...
//if ((ui->main_win->shown()) || (ui->chatter_window->shown()))
{
// update();
}
}
return;
}