Preparation for mute Peers in the Chat Lobby.

RS_CHAT_LOBBY_EVENT_PEER_CHANGE_NICKNAME is send, when changing nickname, so the blocklist can be updated (in future).

This will never wort for 100% as discussed in the developer forum, but should stop the most spam.

git-svn-id: http://svn.code.sf.net/p/retroshare/code/trunk@5150 b45a01b8-16f6-495d-af2f-9b41ad6348cc
This commit is contained in:
notdefine 2012-05-06 22:19:59 +00:00
parent 22a8e6f3c9
commit 22bfcb62bc
7 changed files with 82 additions and 6 deletions

View file

@ -251,6 +251,7 @@ virtual bool clearPrivateChatQueue(bool incoming, const std::string& id) = 0;
virtual void sendStatusString(const std::string& id,const std::string& status_string) = 0 ;
virtual void sendGroupChatStatusString(const std::string& status_string) = 0 ;
virtual void setCustomStateString(const std::string& status_string) = 0 ;
virtual std::string getCustomStateString() = 0 ;
virtual std::string getCustomStateString(const std::string& peer_id) = 0 ;
@ -262,6 +263,11 @@ virtual void setOwnAvatarData(const unsigned char *data,int size) = 0 ;
virtual void getOwnAvatarData(unsigned char *& data,int& size) = 0 ;
virtual bool joinPublicChatLobby(const ChatLobbyId& lobby_id) = 0 ;
virtual bool sendLobbyStatusPeerChangedNickname(const ChatLobbyId& lobby_id) = 0 ;
virtual bool isLobbyId(const std::string& virtual_peer_id,ChatLobbyId& lobby_id) = 0;
virtual bool getVirtualPeerId(const ChatLobbyId& lobby_id,std::string& vpid) = 0;
virtual void getChatLobbyList(std::list<ChatLobbyInfo>& cl_info) = 0;