RetroShare/plugins/puzzle_plugin/src/mainwindow.cpp

161 lines
5.1 KiB
C++
Raw Normal View History

/****************************************************************************
**
** Copyright (C) 2008 Nokia Corporation and/or its subsidiary(-ies).
** Contact: Qt Software Information (qt-info@nokia.com)
**
** This file is part of the example classes of the Qt Toolkit.
**
** Commercial Usage
** Licensees holding valid Qt Commercial licenses may use this file in
** accordance with the Qt Commercial License Agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and Nokia.
**
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License versions 2.0 or 3.0 as published by the Free
** Software Foundation and appearing in the file LICENSE.GPL included in
** the packaging of this file. Please review the following information
** to ensure GNU General Public Licensing requirements will be met:
** http://www.fsf.org/licensing/licenses/info/GPLv2.html and
** http://www.gnu.org/copyleft/gpl.html. In addition, as a special
** exception, Nokia gives you certain additional rights. These rights
** are described in the Nokia Qt GPL Exception version 1.3, included in
** the file GPL_EXCEPTION.txt in this package.
**
** Qt for Windows(R) Licensees
** As a special exception, Nokia, as the sole copyright holder for Qt
** Designer, grants users of the Qt/Eclipse Integration plug-in the
** right for the Qt/Eclipse Integration to link to functionality
** provided by Qt Designer and its related libraries.
**
** If you are unsure which license is appropriate for your use, please
** contact the sales department at qt-sales@nokia.com.
**
****************************************************************************/
#include <QtGui>
#include <stdlib.h>
#include "mainwindow.h"
#include "pieceslist.h"
#include "puzzlewidget.h"
MainWindow::MainWindow(QWidget *parent)
:QFrame(parent)
//: QMainWindow(parent)
{
//setupMenus();
setupWidgets();
setSizePolicy(QSizePolicy(QSizePolicy::Fixed, QSizePolicy::Fixed));
//setWindowTitle(tr("Puzzle"));
}
void MainWindow::openImage(const QString &path)
{
QString fileName = path;
if (fileName.isNull())
fileName = QFileDialog::getOpenFileName(this,
tr("Open Image"), "", "Image Files (*.png *.jpg *.bmp)");
if (!fileName.isEmpty()) {
QPixmap newImage;
if (!newImage.load(fileName)) {
QMessageBox::warning(this, tr("Open Image"),
tr("The image file could not be loaded."),
QMessageBox::Cancel);
return;
}
puzzleImage = newImage;
setupPuzzle();
}
}
void MainWindow::setCompleted()
{
QMessageBox::information(this, tr("Puzzle Completed"),
tr("Congratulations! You have completed the puzzle!\n"
"Click OK to start again."),
QMessageBox::Ok);
setupPuzzle();
}
void MainWindow::setupPuzzle()
{
int size = qMin(puzzleImage.width(), puzzleImage.height());
puzzleImage = puzzleImage.copy((puzzleImage.width() - size)/2,
(puzzleImage.height() - size)/2, size, size).scaled(400,
400, Qt::IgnoreAspectRatio, Qt::SmoothTransformation);
piecesList->clear();
for (int y = 0; y < 5; ++y) {
for (int x = 0; x < 5; ++x) {
QPixmap pieceImage = puzzleImage.copy(x*80, y*80, 80, 80);
piecesList->addPiece(pieceImage, QPoint(x, y));
}
}
qsrand(QCursor::pos().x() ^ QCursor::pos().y());
for (int i = 0; i < piecesList->count(); ++i) {
if (int(2.0*qrand()/(RAND_MAX+1.0)) == 1) {
QListWidgetItem *item = piecesList->takeItem(i);
piecesList->insertItem(0, item);
}
}
puzzleWidget->clear();
}
/*
void MainWindow::setupMenus()
{
QMenu *fileMenu = menuBar()->addMenu(tr("&File"));
QAction *openAction = fileMenu->addAction(tr("&Open..."));
openAction->setShortcut(QKeySequence(tr("Ctrl+O")));
QAction *exitAction = fileMenu->addAction(tr("E&xit"));
exitAction->setShortcut(QKeySequence(tr("Ctrl+Q")));
QMenu *gameMenu = menuBar()->addMenu(tr("&Game"));
QAction *restartAction = gameMenu->addAction(tr("&Restart"));
connect(openAction, SIGNAL(triggered()), this, SLOT(openImage()));
connect(exitAction, SIGNAL(triggered()), qApp, SLOT(quit()));
connect(restartAction, SIGNAL(triggered()), this, SLOT(setupPuzzle()));
}
*/
void MainWindow::setupWidgets()
{/*
QFrame *frame = new QFrame;
QHBoxLayout *frameLayout = new QHBoxLayout(frame);
piecesList = new PiecesList;
puzzleWidget = new PuzzleWidget;
connect(puzzleWidget, SIGNAL(puzzleCompleted()),
this, SLOT(setCompleted()), Qt::QueuedConnection);
frameLayout->addWidget(piecesList);
frameLayout->addWidget(puzzleWidget);
setCentralWidget(frame);
*/
QHBoxLayout *frameLayout = new QHBoxLayout(this);
piecesList = new PiecesList;
puzzleWidget = new PuzzleWidget;
connect(puzzleWidget, SIGNAL(puzzleCompleted()),
this, SLOT(setCompleted()), Qt::QueuedConnection);
frameLayout->addWidget(piecesList);
frameLayout->addWidget(puzzleWidget);
}