RetroShare/libretroshare/src/ft/ftchunkmap.h

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#pragma once
#include <map>
#include "retroshare/rstypes.h"
// ftChunkMap:
// - handles chunk map over a complete file
// - mark down which chunk is being downloaded by which peer
// - allocate data ranges of any requested size for a given peer
// - continuing an existing chunk
// - allocating a new chunk
//
// Download mecanism:
// - ftFileCreator handles a list of active slices, and periodically resends requests every 20 sec.
// Slices have arbitrary size (less than a chunk), depending on the transfer rate.
// When receiving data, ftFileCreator shrinks its slices until they get complete. When a slice is finished, it
// notifies ftChunkMap that this slice is done.
//
// - ftChunkMap maintains two levels:
// - the chunk level (Chunks a 1MB long) with a map of who has which chunk and what locally is the state of
// each chunk
// - the slice level: each active chunk is cut into slices (basically a list of intervalls) being downloaded, and
// a remaining slice to cut off new candidates. When notified for a complete slice, ftChunkMap removed the
// corresponding acive slice. When asked a slice, ftChunkMap cuts out a slice from the remaining part of the chunk
// to download, sends the slice's coordinates and gives a unique slice id (such as the slice offset).
// This class handles a slice of a chunk of arbitrary uint32_t size, at the level of ftFileCreator
class ftController ;
class ftChunk
{
public:
typedef uint64_t ChunkId ;
ftChunk():offset(0), size(0), ts(0),ref_cnt(NULL) {}
friend std::ostream& operator<<(std::ostream& o,const ftChunk& f) ;
uint64_t offset; // current offset of the slice
uint64_t size; // size remaining to download
ChunkId id ; // id of the chunk. Equal to the starting offset of the chunk
time_t ts; // time of last data received
int *ref_cnt; // shared counter of number of sub-blocks. Used when a slice gets split.
std::string peer_id ;
};
// This class handles a single fixed-sized chunk. Although each chunk is requested at once,
// it may be sent back into sub-chunks because of file transfer rate constraints.
// So the dataReceived function should be called to progressively complete the chunk,
// and the getChunk method should ask for a sub-chunk of a given size.
//
class Chunk
{
public:
Chunk(): _start(0),_offset(0),_end(0) {} // only used in default std::map fillers
Chunk(uint64_t start,uint32_t size) ;
void getSlice(uint32_t size_hint,ftChunk& chunk) ;
// Returns true when the chunk is complete
bool empty() const { return _offset == _end ; }
// Array of intervalls of bytes to download.
//
uint64_t _start ; // const
uint64_t _offset ; // not const: handles the current offset within the chunk.
uint64_t _end ; // const
};
class ChunkDownloadInfo
{
public:
std::map<ftChunk::ChunkId,uint32_t> _slices ;
uint32_t _remains ;
time_t _last_data_received ;
};
class SourceChunksInfo
{
public:
CompressedChunkMap cmap ; //! map of what the peer has/doens't have
time_t TS ; //! last update time for this info
bool is_full ; //! is the map full ? In such a case, re-asking for it is unnecessary.
};
class ChunkMap
{
public:
static const uint32_t CHUNKMAP_FIXED_CHUNK_SIZE = 1024*1024 ; // 1 MB chunk
typedef uint32_t ChunkNumber ;
/// Constructor. Decides what will be the size of chunks and how many there will be.
ChunkMap(uint64_t file_size,bool assume_availability) ;
/// destructor
virtual ~ChunkMap() {}
/// Returns an slice of data to be asked to the peer within a chunk.
/// If a chunk is already been downloaded by this peer, take a slice at
/// the beginning of this chunk, or at least where it starts.
/// If not, randomly/streamly select a new chunk depending on the strategy.
/// adds an entry in the chunk_ids map, and sets up 1 interval for it.
/// the chunk should be available from the designated peer.
/// On return:
/// - source_chunk_map_needed = true if the source map should be asked
virtual bool getDataChunk(const std::string& peer_id,uint32_t size_hint,ftChunk& chunk,bool& source_chunk_map_needed) ;
/// Notify received a slice of data. This needs to
/// - carve in the map of chunks what is received, what is not.
/// - tell which chunks are finished. For this, each interval must know what chunk number it has been attributed
/// when the interval is split in the middle, the number of intervals for the chunk is increased. If the interval is
/// completely covered by the data, the interval number is decreased.
virtual void dataReceived(const ftChunk::ChunkId& c_id) ;
/// Decides how chunks are selected.
/// STREAMING: the 1st chunk is always returned
/// RANDOM: a uniformly random chunk is selected among available chunks for the current source.
///
void setStrategy(FileChunksInfo::ChunkStrategy s) { _strategy = s ; }
FileChunksInfo::ChunkStrategy getStrategy() const { return _strategy ; }
/// Properly fills an vector of fixed size chunks with availability or download state.
/// chunks is given with the proper number of chunks and we have to adapt to it. This can be used
/// to display square chunks in the gui or display a blue bar of availability by collapsing info from all peers.
/// The set method is not virtual because it has no reason to exist in the parent ftFileProvider
virtual void getAvailabilityMap(CompressedChunkMap& cmap) const ;
void setAvailabilityMap(const CompressedChunkMap& cmap) ;
/// Removes the source availability map. The map
void removeFileSource(const std::string& peer_id) ;
/// This function fills in a plain map for a file of the given size. This
/// is used to ensure that the chunk size will be consistent with the rest
/// of the code.
//
static void buildPlainMap(uint64_t size,CompressedChunkMap& map) ;
/// Computes the number of chunks for the given file size.
static uint32_t getNumberOfChunks(uint64_t size) ;
/// This function is used by the parent ftFileProvider to know whether the chunk can be sent or not.
bool isChunkAvailable(uint64_t offset, uint32_t chunk_size) const ;
/// Remove active chunks that have not received any data for the last 60 seconds, and return
/// the list of slice numbers that should be canceled.
void removeInactiveChunks(std::vector<ftChunk::ChunkId>& to_remove) ;
/// Updates the peer's availablility map
//
void setPeerAvailabilityMap(const std::string& peer_id,const CompressedChunkMap& peer_map) ;
/// Returns the total size of downloaded data in the file.
uint64_t getTotalReceived() const { return _total_downloaded ; }
/// returns true is the file is complete
bool isComplete() const { return _file_is_complete ; }
void getChunksInfo(FileChunksInfo& info) const ;
protected:
/// handles what size the last chunk has.
uint32_t sizeOfChunk(uint32_t chunk_number) const ;
/// Returns a chunk available for this peer_id, depending on the chunk strategy.
//
uint32_t getAvailableChunk(const std::string& peer_id,bool& chunk_map_too_old) ;
private:
uint64_t _file_size ; //! total size of the file in bytes.
uint32_t _chunk_size ; //! Size of chunks. Common to all chunks.
FileChunksInfo::ChunkStrategy _strategy ; //! how do we allocate new chunks
std::map<std::string,Chunk> _active_chunks_feed ; //! vector of chunks being downloaded. Exactly 1 chunk per peer.
std::map<ChunkNumber,ChunkDownloadInfo> _slices_to_download ; //! list of (slice id,slice size)
std::vector<FileChunksInfo::ChunkState> _map ; //! vector of chunk state over the whole file
std::map<std::string,SourceChunksInfo> _peers_chunks_availability ; //! what does each source peer have
uint64_t _total_downloaded ; //! completion for the file
bool _file_is_complete ; //! set to true when the file is complete.
bool _assume_availability ; //! true if all sources always have the complete file.
};