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177
bertos/struct/pool.h
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177
bertos/struct/pool.h
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/**
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* \file
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* <!--
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* This file is part of BeRTOS.
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*
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* Bertos is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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*
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* As a special exception, you may use this file as part of a free software
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* library without restriction. Specifically, if other files instantiate
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* templates or use macros or inline functions from this file, or you compile
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* this file and link it with other files to produce an executable, this
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* file does not by itself cause the resulting executable to be covered by
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* the GNU General Public License. This exception does not however
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* invalidate any other reasons why the executable file might be covered by
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* the GNU General Public License.
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*
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* Copyright 2004, 2008, 2011 Develer S.r.l. (http://www.develer.com/)
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* -->
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*
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* \defgroup pool Pool memory allocator
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* \ingroup struct
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* \{
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*
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* \brief Pool macros.
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*
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* The pool module provides the boilerplate code to create a set of objects
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* of the same type.
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* It provides an interface similar to the heap module, with pool_alloc() and
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* pool_free() functions that allocate and free an element respectively.
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* In contrast with the heap module, you can specify exactly the number of
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* items that you want to be in the pool.
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*
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* Items in the pool must be a derived class of <tt>Node *</tt>, which also
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* means that they can be used as-is with list containers, eg. MsgPort.
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*
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* Example code:
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* \code
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* typedef struct MyType
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* {
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* Node *n;
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* uint16_t *buf;
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* // other members here...
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* } MyType;
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*
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* DECLARE_POOL(mypool, MyType, POOL_SIZE);
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*
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* static void elem_init(MyType *e)
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* {
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* e->buf = NULL;
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* // other initializations here
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* }
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*
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* int main(void)
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* {
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* pool_init(&mypool, elem_init);
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*
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* MyType *foo = pool_alloc(&mypool);
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* // do stuff with foo
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* pool_free(&mypool, foo);
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* }
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* \endcode
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*
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* \author Giovanni Bajo <rasky@develer.com>
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* \author Luca Ottaviano <lottaviano@develer.com>
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*/
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#ifndef STRUCT_POOL_H
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#define STRUCT_POOL_H
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#include <cfg/macros.h>
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#include <struct/list.h>
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/**
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* \brief Extern pool declaration
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*/
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#define EXTERN_POOL(name) \
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extern List name
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#define DECLARE_POOL_WITH_STORAGE(name, type, num, storage) \
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static type name##_items[num]; \
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storage name; \
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INLINE void name##_init(void (*init_func)(type*)) \
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{ \
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size_t i; \
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LIST_INIT(&name); \
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for (i=0;i<countof(name##_items);++i) \
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{ \
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if (init_func) init_func(&name##_items[i]); \
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ADDTAIL(&name, (Node*)&name##_items[i]); \
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} \
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} \
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INLINE void name##_init(void (*init_func)(type*)) \
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/**/
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/**
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* \brief Helper macro to declare a Pool data type.
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*
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* Data type inserted into the pool must be a <tt>Node *</tt>
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* type.
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*
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* \param name Variable name of the pool.
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* \param type Data type held by the pool.
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* \param num Number of elements in pool.
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*/
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#define DECLARE_POOL(name, type, num) \
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DECLARE_POOL_WITH_STORAGE(name, type, num, List)
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/**
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* \brief Static Pool declaration
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*
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* \sa DECLARE_POOL
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*/
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#define DECLARE_POOL_STATIC(name, type, num) \
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DECLARE_POOL_WITH_STORAGE(name, type, num, static List)
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/**
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* Initialize the pool \a name, calling \a init_func on each element.
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*
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* The init function must have the following prototype:
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* \code
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* void init_func(type *)
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* \endcode
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* where \a type is the type of objects held in the pool.
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*
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* \param name Pool to initialize
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* \param init_func Init function to be called on each element
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*/
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#define pool_init(name, init_func) (*(name##_init))(init_func)
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/**
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* \brief Allocate an element from the pool.
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*
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* The returned element is of type <tt>Node *</tt>, it's safe to
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* cast it to the type contained in the pool.
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*
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* \note If the element was recycled with pool_free(), it will not be reset,
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* so don't assume that the element has specific values.
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*
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* \param name Pointer to pool to alloc from.
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* \return Element of the type present in the pool.
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*/
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#define pool_alloc(name) list_remHead(name)
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/**
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* \brief Recycle an element into the pool
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*
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* \note Element fields are not reset to its original values, keep that in
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* mind when you alloc nodes.
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*
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* \param name Pointer to pool where the node should be recycled.
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* \param elem Element to be recycled.
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*/
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#define pool_free(name, elem) ADDHEAD(name, (Node*)elem)
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/**
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* \brief Test if the pool is empty
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*
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* \param name Pointer to pool.
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* \return True if the pool is empty, false otherwise.
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*/
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#define pool_empty(name) LIST_EMPTY(name)
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/** \} */ /* defgroup pool */
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#endif /* STRUCT_POOL_H */
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