// SPDX-License-Identifier: BSD-4-Clause /* * ABDK Math 64.64 Smart Contract Library. Copyright © 2019 by ABDK Consulting. * Author: Mikhail Vladimirov */ pragma solidity ^0.6.0; /** * Smart contract library of mathematical functions operating with signed * 64.64-bit fixed point numbers. Signed 64.64-bit fixed point number is * basically a simple fraction whose numerator is signed 128-bit integer and * denominator is 2^64. As long as denominator is always the same, there is no * need to store it, thus in Solidity signed 64.64-bit fixed point numbers are * represented by int128 type holding only the numerator. */ library FloatMath { /* * Minimum value signed 64.64-bit fixed point number may have. */ int128 private constant MIN_64x64 = -0x80000000000000000000000000000000; /* * Maximum value signed 64.64-bit fixed point number may have. */ int128 private constant MAX_64x64 = 0x7FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF; /** * Convert signed 256-bit integer number into signed 64.64-bit fixed point * number. Revert on overflow. * * @param x signed 256-bit integer number * @return signed 64.64-bit fixed point number */ function fromInt(int256 x) internal pure returns (int128) { require(x >= -0x8000000000000000 && x <= 0x7FFFFFFFFFFFFFFF); return int128(x << 64); } /** * Convert signed 64.64 fixed point number into signed 64-bit integer number * rounding down. * * @param x signed 64.64-bit fixed point number * @return signed 64-bit integer number */ function toInt(int128 x) internal pure returns (int64) { return int64(x >> 64); } /** * Convert unsigned 256-bit integer number into signed 64.64-bit fixed point * number. Revert on overflow. * * @param x unsigned 256-bit integer number * @return signed 64.64-bit fixed point number */ function fromUInt(uint256 x) internal pure returns (int128) { require(x <= 0x7FFFFFFFFFFFFFFF); return int128(x << 64); } /** * Convert signed 64.64 fixed point number into unsigned 64-bit integer * number rounding down. Revert on underflow. * * @param x signed 64.64-bit fixed point number * @return unsigned 64-bit integer number */ function toUInt(int128 x) internal pure returns (uint64) { require(x >= 0); return uint64(x >> 64); } /** * Convert signed 128.128 fixed point number into signed 64.64-bit fixed point * number rounding down. Revert on overflow. * * @param x signed 128.128-bin fixed point number * @return signed 64.64-bit fixed point number */ function from128x128(int256 x) internal pure returns (int128) { int256 result = x >> 64; require(result >= MIN_64x64 && result <= MAX_64x64); return int128(result); } /** * Convert signed 64.64 fixed point number into signed 128.128 fixed point * number. * * @param x signed 64.64-bit fixed point number * @return signed 128.128 fixed point number */ function to128x128(int128 x) internal pure returns (int256) { return int256(x) << 64; } /** * Calculate x + y. Revert on overflow. * * @param x signed 64.64-bit fixed point number * @param y signed 64.64-bit fixed point number * @return signed 64.64-bit fixed point number */ function add(int128 x, int128 y) internal pure returns (int128) { int256 result = int256(x) + y; require(result >= MIN_64x64 && result <= MAX_64x64); return int128(result); } /** * Calculate x - y. Revert on overflow. * * @param x signed 64.64-bit fixed point number * @param y signed 64.64-bit fixed point number * @return signed 64.64-bit fixed point number */ function sub(int128 x, int128 y) internal pure returns (int128) { int256 result = int256(x) - y; require(result >= MIN_64x64 && result <= MAX_64x64); return int128(result); } /** * Calculate x * y rounding down. Revert on overflow. * * @param x signed 64.64-bit fixed point number * @param y signed 64.64-bit fixed point number * @return signed 64.64-bit fixed point number */ function mul(int128 x, int128 y) internal pure returns (int128) { int256 result = (int256(x) * y) >> 64; require(result >= MIN_64x64 && result <= MAX_64x64); return int128(result); } /** * Calculate x * y rounding towards zero, where x is signed 64.64 fixed point * number and y is signed 256-bit integer number. Revert on overflow. * * @param x signed 64.64 fixed point number * @param y signed 256-bit integer number * @return signed 256-bit integer number */ function muli(int128 x, int256 y) internal pure returns (int256) { if (x == MIN_64x64) { require( y >= -0xFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF && y <= 0x1000000000000000000000000000000000000000000000000 ); return -y << 63; } else { bool negativeResult = false; if (x < 0) { x = -x; negativeResult = true; } if (y < 0) { y = -y; // We rely on overflow behavior here negativeResult = !negativeResult; } uint256 absoluteResult = mulu(x, uint256(y)); if (negativeResult) { require(absoluteResult <= 0x8000000000000000000000000000000000000000000000000000000000000000); return -int256(absoluteResult); // We rely on overflow behavior here } else { require(absoluteResult <= 0x7FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF); return int256(absoluteResult); } } } /** * Calculate x * y rounding down, where x is signed 64.64 fixed point number * and y is unsigned 256-bit integer number. Revert on overflow. * * @param x signed 64.64 fixed point number * @param y unsigned 256-bit integer number * @return unsigned 256-bit integer number */ function mulu(int128 x, uint256 y) internal pure returns (uint256) { if (y == 0) return 0; require(x >= 0); uint256 lo = (uint256(x) * (y & 0xFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF)) >> 64; uint256 hi = uint256(x) * (y >> 128); require(hi <= 0xFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF); hi <<= 64; require(hi <= 0xFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF - lo); return hi + lo; } /** * Calculate x / y rounding towards zero. Revert on overflow or when y is * zero. * * @param x signed 64.64-bit fixed point number * @param y signed 64.64-bit fixed point number * @return signed 64.64-bit fixed point number */ function div(int128 x, int128 y) internal pure returns (int128) { require(y != 0); int256 result = (int256(x) << 64) / y; require(result >= MIN_64x64 && result <= MAX_64x64); return int128(result); } /** * Calculate x / y rounding towards zero, where x and y are signed 256-bit * integer numbers. Revert on overflow or when y is zero. * * @param x signed 256-bit integer number * @param y signed 256-bit integer number * @return signed 64.64-bit fixed point number */ function divi(int256 x, int256 y) internal pure returns (int128) { require(y != 0); bool negativeResult = false; if (x < 0) { x = -x; // We rely on overflow behavior here negativeResult = true; } if (y < 0) { y = -y; // We rely on overflow behavior here negativeResult = !negativeResult; } uint128 absoluteResult = divuu(uint256(x), uint256(y)); if (negativeResult) { require(absoluteResult <= 0x80000000000000000000000000000000); return -int128(absoluteResult); // We rely on overflow behavior here } else { require(absoluteResult <= 0x7FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF); return int128(absoluteResult); // We rely on overflow behavior here } } /** * Calculate x / y rounding towards zero, where x and y are unsigned 256-bit * integer numbers. Revert on overflow or when y is zero. * * @param x unsigned 256-bit integer number * @param y unsigned 256-bit integer number * @return signed 64.64-bit fixed point number */ function divu(uint256 x, uint256 y) internal pure returns (int128) { require(y != 0); uint128 result = divuu(x, y); require(result <= uint128(MAX_64x64)); return int128(result); } /** * Calculate -x. Revert on overflow. * * @param x signed 64.64-bit fixed point number * @return signed 64.64-bit fixed point number */ function neg(int128 x) internal pure returns (int128) { require(x != MIN_64x64); return -x; } /** * Calculate |x|. Revert on overflow. * * @param x signed 64.64-bit fixed point number * @return signed 64.64-bit fixed point number */ function abs(int128 x) internal pure returns (int128) { require(x != MIN_64x64); return x < 0 ? -x : x; } /** * Calculate 1 / x rounding towards zero. Revert on overflow or when x is * zero. * * @param x signed 64.64-bit fixed point number * @return signed 64.64-bit fixed point number */ function inv(int128 x) internal pure returns (int128) { require(x != 0); int256 result = int256(0x100000000000000000000000000000000) / x; require(result >= MIN_64x64 && result <= MAX_64x64); return int128(result); } /** * Calculate arithmetics average of x and y, i.e. (x + y) / 2 rounding down. * * @param x signed 64.64-bit fixed point number * @param y signed 64.64-bit fixed point number * @return signed 64.64-bit fixed point number */ function avg(int128 x, int128 y) internal pure returns (int128) { return int128((int256(x) + int256(y)) >> 1); } /** * Calculate geometric average of x and y, i.e. sqrt (x * y) rounding down. * Revert on overflow or in case x * y is negative. * * @param x signed 64.64-bit fixed point number * @param y signed 64.64-bit fixed point number * @return signed 64.64-bit fixed point number */ function gavg(int128 x, int128 y) internal pure returns (int128) { int256 m = int256(x) * int256(y); require(m >= 0); require(m < 0x4000000000000000000000000000000000000000000000000000000000000000); return int128(sqrtu(uint256(m))); } /** * Calculate x^y assuming 0^0 is 1, where x is signed 64.64 fixed point number * and y is unsigned 256-bit integer number. Revert on overflow. * * @param x signed 64.64-bit fixed point number * @param y uint256 value * @return signed 64.64-bit fixed point number */ function pow(int128 x, uint256 y) internal pure returns (int128) { uint256 absoluteResult; bool negativeResult = false; if (x >= 0) { absoluteResult = powu(uint256(x) << 63, y); } else { // We rely on overflow behavior here absoluteResult = powu(uint256(uint128(-x)) << 63, y); negativeResult = y & 1 > 0; } absoluteResult >>= 63; if (negativeResult) { require(absoluteResult <= 0x80000000000000000000000000000000); return -int128(absoluteResult); // We rely on overflow behavior here } else { require(absoluteResult <= 0x7FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF); return int128(absoluteResult); // We rely on overflow behavior here } } /** * Calculate sqrt (x) rounding down. Revert if x < 0. * * @param x signed 64.64-bit fixed point number * @return signed 64.64-bit fixed point number */ function sqrt(int128 x) internal pure returns (int128) { require(x >= 0); return int128(sqrtu(uint256(x) << 64)); } /** * Calculate binary logarithm of x. Revert if x <= 0. * * @param x signed 64.64-bit fixed point number * @return signed 64.64-bit fixed point number */ function log_2(int128 x) internal pure returns (int128) { require(x > 0); int256 msb = 0; int256 xc = x; if (xc >= 0x10000000000000000) { xc >>= 64; msb += 64; } if (xc >= 0x100000000) { xc >>= 32; msb += 32; } if (xc >= 0x10000) { xc >>= 16; msb += 16; } if (xc >= 0x100) { xc >>= 8; msb += 8; } if (xc >= 0x10) { xc >>= 4; msb += 4; } if (xc >= 0x4) { xc >>= 2; msb += 2; } if (xc >= 0x2) msb += 1; // No need to shift xc anymore int256 result = (msb - 64) << 64; uint256 ux = uint256(x) << uint256(127 - msb); for (int256 bit = 0x8000000000000000; bit > 0; bit >>= 1) { ux *= ux; uint256 b = ux >> 255; ux >>= 127 + b; result += bit * int256(b); } return int128(result); } /** * Calculate natural logarithm of x. Revert if x <= 0. * * @param x signed 64.64-bit fixed point number * @return signed 64.64-bit fixed point number */ function ln(int128 x) internal pure returns (int128) { require(x > 0); return int128((uint256(log_2(x)) * 0xB17217F7D1CF79ABC9E3B39803F2F6AF) >> 128); } /** * Calculate binary exponent of x. Revert on overflow. * * @param x signed 64.64-bit fixed point number * @return signed 64.64-bit fixed point number */ function exp_2(int128 x) internal pure returns (int128) { require(x < 0x400000000000000000); // Overflow if (x < -0x400000000000000000) return 0; // Underflow uint256 result = 0x80000000000000000000000000000000; if (x & 0x8000000000000000 > 0) result = (result * 0x16A09E667F3BCC908B2FB1366EA957D3E) >> 128; if (x & 0x4000000000000000 > 0) result = (result * 0x1306FE0A31B7152DE8D5A46305C85EDEC) >> 128; if (x & 0x2000000000000000 > 0) result = (result * 0x1172B83C7D517ADCDF7C8C50EB14A791F) >> 128; if (x & 0x1000000000000000 > 0) result = (result * 0x10B5586CF9890F6298B92B71842A98363) >> 128; if (x & 0x800000000000000 > 0) result = (result * 0x1059B0D31585743AE7C548EB68CA417FD) >> 128; if (x & 0x400000000000000 > 0) result = (result * 0x102C9A3E778060EE6F7CACA4F7A29BDE8) >> 128; if (x & 0x200000000000000 > 0) result = (result * 0x10163DA9FB33356D84A66AE336DCDFA3F) >> 128; if (x & 0x100000000000000 > 0) result = (result * 0x100B1AFA5ABCBED6129AB13EC11DC9543) >> 128; if (x & 0x80000000000000 > 0) result = (result * 0x10058C86DA1C09EA1FF19D294CF2F679B) >> 128; if (x & 0x40000000000000 > 0) result = (result * 0x1002C605E2E8CEC506D21BFC89A23A00F) >> 128; if (x & 0x20000000000000 > 0) result = (result * 0x100162F3904051FA128BCA9C55C31E5DF) >> 128; if (x & 0x10000000000000 > 0) result = (result * 0x1000B175EFFDC76BA38E31671CA939725) >> 128; if (x & 0x8000000000000 > 0) result = (result * 0x100058BA01FB9F96D6CACD4B180917C3D) >> 128; if (x & 0x4000000000000 > 0) result = (result * 0x10002C5CC37DA9491D0985C348C68E7B3) >> 128; if (x & 0x2000000000000 > 0) result = (result * 0x1000162E525EE054754457D5995292026) >> 128; if (x & 0x1000000000000 > 0) result = (result * 0x10000B17255775C040618BF4A4ADE83FC) >> 128; if (x & 0x800000000000 > 0) result = (result * 0x1000058B91B5BC9AE2EED81E9B7D4CFAB) >> 128; if (x & 0x400000000000 > 0) result = (result * 0x100002C5C89D5EC6CA4D7C8ACC017B7C9) >> 128; if (x & 0x200000000000 > 0) result = (result * 0x10000162E43F4F831060E02D839A9D16D) >> 128; if (x & 0x100000000000 > 0) result = (result * 0x100000B1721BCFC99D9F890EA06911763) >> 128; if (x & 0x80000000000 > 0) result = (result * 0x10000058B90CF1E6D97F9CA14DBCC1628) >> 128; if (x & 0x40000000000 > 0) result = (result * 0x1000002C5C863B73F016468F6BAC5CA2B) >> 128; if (x & 0x20000000000 > 0) result = (result * 0x100000162E430E5A18F6119E3C02282A5) >> 128; if (x & 0x10000000000 > 0) result = (result * 0x1000000B1721835514B86E6D96EFD1BFE) >> 128; if (x & 0x8000000000 > 0) result = (result * 0x100000058B90C0B48C6BE5DF846C5B2EF) >> 128; if (x & 0x4000000000 > 0) result = (result * 0x10000002C5C8601CC6B9E94213C72737A) >> 128; if (x & 0x2000000000 > 0) result = (result * 0x1000000162E42FFF037DF38AA2B219F06) >> 128; if (x & 0x1000000000 > 0) result = (result * 0x10000000B17217FBA9C739AA5819F44F9) >> 128; if (x & 0x800000000 > 0) result = (result * 0x1000000058B90BFCDEE5ACD3C1CEDC823) >> 128; if (x & 0x400000000 > 0) result = (result * 0x100000002C5C85FE31F35A6A30DA1BE50) >> 128; if (x & 0x200000000 > 0) result = (result * 0x10000000162E42FF0999CE3541B9FFFCF) >> 128; if (x & 0x100000000 > 0) result = (result * 0x100000000B17217F80F4EF5AADDA45554) >> 128; if (x & 0x80000000 > 0) result = (result * 0x10000000058B90BFBF8479BD5A81B51AD) >> 128; if (x & 0x40000000 > 0) result = (result * 0x1000000002C5C85FDF84BD62AE30A74CC) >> 128; if (x & 0x20000000 > 0) result = (result * 0x100000000162E42FEFB2FED257559BDAA) >> 128; if (x & 0x10000000 > 0) result = (result * 0x1000000000B17217F7D5A7716BBA4A9AE) >> 128; if (x & 0x8000000 > 0) result = (result * 0x100000000058B90BFBE9DDBAC5E109CCE) >> 128; if (x & 0x4000000 > 0) result = (result * 0x10000000002C5C85FDF4B15DE6F17EB0D) >> 128; if (x & 0x2000000 > 0) result = (result * 0x1000000000162E42FEFA494F1478FDE05) >> 128; if (x & 0x1000000 > 0) result = (result * 0x10000000000B17217F7D20CF927C8E94C) >> 128; if (x & 0x800000 > 0) result = (result * 0x1000000000058B90BFBE8F71CB4E4B33D) >> 128; if (x & 0x400000 > 0) result = (result * 0x100000000002C5C85FDF477B662B26945) >> 128; if (x & 0x200000 > 0) result = (result * 0x10000000000162E42FEFA3AE53369388C) >> 128; if (x & 0x100000 > 0) result = (result * 0x100000000000B17217F7D1D351A389D40) >> 128; if (x & 0x80000 > 0) result = (result * 0x10000000000058B90BFBE8E8B2D3D4EDE) >> 128; if (x & 0x40000 > 0) result = (result * 0x1000000000002C5C85FDF4741BEA6E77E) >> 128; if (x & 0x20000 > 0) result = (result * 0x100000000000162E42FEFA39FE95583C2) >> 128; if (x & 0x10000 > 0) result = (result * 0x1000000000000B17217F7D1CFB72B45E1) >> 128; if (x & 0x8000 > 0) result = (result * 0x100000000000058B90BFBE8E7CC35C3F0) >> 128; if (x & 0x4000 > 0) result = (result * 0x10000000000002C5C85FDF473E242EA38) >> 128; if (x & 0x2000 > 0) result = (result * 0x1000000000000162E42FEFA39F02B772C) >> 128; if (x & 0x1000 > 0) result = (result * 0x10000000000000B17217F7D1CF7D83C1A) >> 128; if (x & 0x800 > 0) result = (result * 0x1000000000000058B90BFBE8E7BDCBE2E) >> 128; if (x & 0x400 > 0) result = (result * 0x100000000000002C5C85FDF473DEA871F) >> 128; if (x & 0x200 > 0) result = (result * 0x10000000000000162E42FEFA39EF44D91) >> 128; if (x & 0x100 > 0) result = (result * 0x100000000000000B17217F7D1CF79E949) >> 128; if (x & 0x80 > 0) result = (result * 0x10000000000000058B90BFBE8E7BCE544) >> 128; if (x & 0x40 > 0) result = (result * 0x1000000000000002C5C85FDF473DE6ECA) >> 128; if (x & 0x20 > 0) result = (result * 0x100000000000000162E42FEFA39EF366F) >> 128; if (x & 0x10 > 0) result = (result * 0x1000000000000000B17217F7D1CF79AFA) >> 128; if (x & 0x8 > 0) result = (result * 0x100000000000000058B90BFBE8E7BCD6D) >> 128; if (x & 0x4 > 0) result = (result * 0x10000000000000002C5C85FDF473DE6B2) >> 128; if (x & 0x2 > 0) result = (result * 0x1000000000000000162E42FEFA39EF358) >> 128; if (x & 0x1 > 0) result = (result * 0x10000000000000000B17217F7D1CF79AB) >> 128; result >>= uint256(63 - (x >> 64)); require(result <= uint256(MAX_64x64)); return int128(result); } /** * Calculate natural exponent of x. Revert on overflow. * * @param x signed 64.64-bit fixed point number * @return signed 64.64-bit fixed point number */ function exp(int128 x) internal pure returns (int128) { require(x < 0x400000000000000000); // Overflow if (x < -0x400000000000000000) return 0; // Underflow return exp_2(int128((int256(x) * 0x171547652B82FE1777D0FFDA0D23A7D12) >> 128)); } /** * Calculate x / y rounding towards zero, where x and y are unsigned 256-bit * integer numbers. Revert on overflow or when y is zero. * * @param x unsigned 256-bit integer number * @param y unsigned 256-bit integer number * @return unsigned 64.64-bit fixed point number */ function divuu(uint256 x, uint256 y) private pure returns (uint128) { require(y != 0); uint256 result; if (x <= 0xFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF) result = (x << 64) / y; else { uint256 msb = 192; uint256 xc = x >> 192; if (xc >= 0x100000000) { xc >>= 32; msb += 32; } if (xc >= 0x10000) { xc >>= 16; msb += 16; } if (xc >= 0x100) { xc >>= 8; msb += 8; } if (xc >= 0x10) { xc >>= 4; msb += 4; } if (xc >= 0x4) { xc >>= 2; msb += 2; } if (xc >= 0x2) msb += 1; // No need to shift xc anymore result = (x << (255 - msb)) / (((y - 1) >> (msb - 191)) + 1); require(result <= 0xFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF); uint256 hi = result * (y >> 128); uint256 lo = result * (y & 0xFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF); uint256 xh = x >> 192; uint256 xl = x << 64; if (xl < lo) xh -= 1; xl -= lo; // We rely on overflow behavior here lo = hi << 128; if (xl < lo) xh -= 1; xl -= lo; // We rely on overflow behavior here assert(xh == hi >> 128); result += xl / y; } require(result <= 0xFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF); return uint128(result); } /** * Calculate x^y assuming 0^0 is 1, where x is unsigned 129.127 fixed point * number and y is unsigned 256-bit integer number. Revert on overflow. * * @param x unsigned 129.127-bit fixed point number * @param y uint256 value * @return unsigned 129.127-bit fixed point number */ function powu(uint256 x, uint256 y) private pure returns (uint256) { if (y == 0) return 0x80000000000000000000000000000000; else if (x == 0) return 0; else { int256 msb = 0; uint256 xc = x; if (xc >= 0x100000000000000000000000000000000) { xc >>= 128; msb += 128; } if (xc >= 0x10000000000000000) { xc >>= 64; msb += 64; } if (xc >= 0x100000000) { xc >>= 32; msb += 32; } if (xc >= 0x10000) { xc >>= 16; msb += 16; } if (xc >= 0x100) { xc >>= 8; msb += 8; } if (xc >= 0x10) { xc >>= 4; msb += 4; } if (xc >= 0x4) { xc >>= 2; msb += 2; } if (xc >= 0x2) msb += 1; // No need to shift xc anymore int256 xe = msb - 127; if (xe > 0) x >>= uint256(xe); else x <<= uint256(-xe); uint256 result = 0x80000000000000000000000000000000; int256 re = 0; while (y > 0) { if (y & 1 > 0) { result = result * x; y -= 1; re += xe; if (result >= 0x8000000000000000000000000000000000000000000000000000000000000000) { result >>= 128; re += 1; } else result >>= 127; if (re < -127) return 0; // Underflow require(re < 128); // Overflow } else { x = x * x; y >>= 1; xe <<= 1; if (x >= 0x8000000000000000000000000000000000000000000000000000000000000000) { x >>= 128; xe += 1; } else x >>= 127; if (xe < -127) return 0; // Underflow require(xe < 128); // Overflow } } if (re > 0) result <<= uint256(re); else if (re < 0) result >>= uint256(-re); return result; } } /** * Calculate sqrt (x) rounding down, where x is unsigned 256-bit integer * number. * * @param x unsigned 256-bit integer number * @return unsigned 128-bit integer number */ function sqrtu(uint256 x) private pure returns (uint128) { if (x == 0) return 0; else { uint256 xx = x; uint256 r = 1; if (xx >= 0x100000000000000000000000000000000) { xx >>= 128; r <<= 64; } if (xx >= 0x10000000000000000) { xx >>= 64; r <<= 32; } if (xx >= 0x100000000) { xx >>= 32; r <<= 16; } if (xx >= 0x10000) { xx >>= 16; r <<= 8; } if (xx >= 0x100) { xx >>= 8; r <<= 4; } if (xx >= 0x10) { xx >>= 4; r <<= 2; } if (xx >= 0x8) { r <<= 1; } r = (r + x / r) >> 1; r = (r + x / r) >> 1; r = (r + x / r) >> 1; r = (r + x / r) >> 1; r = (r + x / r) >> 1; r = (r + x / r) >> 1; r = (r + x / r) >> 1; // Seven iterations should be enough uint256 r1 = x / r; return uint128(r < r1 ? r : r1); } } }