added progress percentage
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1702178aa9
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551bf1a98e
@ -1,17 +1,17 @@
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<template>
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<b-loading v-model="enabled">
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<div class="loading-container">
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<div class="loading-tornado" data-test="tornado_loader"></div>
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<div class="loading-message">{{ message }}...</div>
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<div v-if="progress >= 0" class="loading-message">{{ progress }}%</div>
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<approve-loader v-if="isApprove" />
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</div>
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</b-loading>
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</template>
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<script>
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import { mapState, mapGetters } from 'vuex'
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import ApproveLoader from './ApproveLoader'
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export default {
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components: {
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ApproveLoader
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@ -19,7 +19,7 @@ export default {
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computed: {
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...mapGetters('metamask', ['isWalletConnect']),
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...mapState('metamask', ['providerName']),
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...mapState('loading', ['enabled', 'message', 'type']),
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...mapState('loading', ['enabled', 'message', 'progress', 'type']),
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isApprove() {
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return this.type === 'approve'
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}
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@ -341,6 +341,7 @@ export default {
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if (currency !== this.nativeCurrency) {
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this.$store.dispatch('application/setDefaultEthToReceive', { currency })
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}
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this.$store.dispatch('loading/updateProgress', { progress: -1 })
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this.depositsPast = Number(depositsPast) <= 0 ? 0 : depositsPast
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this.depositTxHash = txHash
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this.depositTimestamp = timestamp
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@ -9,6 +9,13 @@ import { sleep, formatEvents, capitalizeFirstLetter } from '@/utils'
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const supportedCaches = ['1', '56', '100', '137']
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let store
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if (process.browser) {
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window.onNuxtReady(({ $store }) => {
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store = $store
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})
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}
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class EventService {
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constructor({ netId, amount, currency, factoryMethods }) {
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this.idb = window.$nuxt.$indexedDB(netId)
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@ -278,6 +285,7 @@ class EventService {
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const part = Math.ceil(blockDifference / numberParts)
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let events = []
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let loadedBlocks = 0
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let toBlock = fromBlock + part
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if (fromBlock < currentBlockNumber) {
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@ -285,6 +293,9 @@ class EventService {
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toBlock = 'latest'
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numberParts = 1
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}
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if (store.state.loading.progress !== 98) {
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store.dispatch('loading/updateProgress', { message: 'Fetching the past events', progress: 0 })
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}
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for (let i = 0; i < numberParts; i++) {
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try {
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@ -293,8 +304,18 @@ class EventService {
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if (partOfEvents) {
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events = events.concat(partOfEvents.events)
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}
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loadedBlocks += toBlock - fromBlock
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fromBlock = toBlock
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toBlock += part
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const progressInt = parseInt((loadedBlocks / blockDifference) * 100)
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console.log('Progress: ', progressInt)
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if (store.state.loading.progress !== 98) {
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store.dispatch('loading/updateProgress', {
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message: 'Fetching the past events',
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progress: progressInt === 100 ? 98 : progressInt
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})
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}
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} catch {
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numberParts = numberParts + 1
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}
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@ -1,6 +1,7 @@
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export const state = () => {
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return {
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message: '',
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progress: -1,
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enabled: false,
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type: null
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}
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@ -9,14 +10,16 @@ export const state = () => {
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export const getters = {}
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export const mutations = {
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ENABLE(state, { message, type }) {
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ENABLE(state, { message, progress, type }) {
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state.message = message
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state.enabled = true
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state.progress = progress
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state.type = type
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},
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DISABLE(state) {
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state.message = ''
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state.enabled = false
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state.progress = -1
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state.type = null
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}
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}
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@ -28,6 +31,9 @@ export const actions = {
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changeText({ commit }, { message, type }) {
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commit('ENABLE', { message, type })
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},
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updateProgress({ commit }, { message, progress }) {
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commit('ENABLE', { message, progress })
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},
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disable({ commit }) {
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commit('DISABLE')
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},
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