mirror of
https://git.anonymousland.org/anonymousland/synapse-product.git
synced 2024-12-11 09:44:22 -05:00
a5d2ea3d08
This fixes a bug where we would accept an event whose `auth_events` include rejected events, if the rejected event was shadowed by another `auth_event` with same `(type, state_key)`. The approach is to pass a list of auth events into `check_auth_rules_for_event` instead of a dict, which of course means updating the call sites. This is an extension of #10956.
313 lines
12 KiB
Python
313 lines
12 KiB
Python
# Copyright 2021 The Matrix.org Foundation C.I.C.
|
|
#
|
|
# Licensed under the Apache License, Version 2.0 (the "License");
|
|
# you may not use this file except in compliance with the License.
|
|
# You may obtain a copy of the License at
|
|
#
|
|
# http://www.apache.org/licenses/LICENSE-2.0
|
|
#
|
|
# Unless required by applicable law or agreed to in writing, software
|
|
# distributed under the License is distributed on an "AS IS" BASIS,
|
|
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
|
# See the License for the specific language governing permissions and
|
|
# limitations under the License.
|
|
import logging
|
|
from typing import TYPE_CHECKING, Collection, List, Optional, Union
|
|
|
|
from synapse import event_auth
|
|
from synapse.api.constants import (
|
|
EventTypes,
|
|
JoinRules,
|
|
Membership,
|
|
RestrictedJoinRuleTypes,
|
|
)
|
|
from synapse.api.errors import AuthError, Codes, SynapseError
|
|
from synapse.api.room_versions import RoomVersion
|
|
from synapse.event_auth import check_auth_rules_for_event
|
|
from synapse.events import EventBase
|
|
from synapse.events.builder import EventBuilder
|
|
from synapse.events.snapshot import EventContext
|
|
from synapse.types import StateMap, get_domain_from_id
|
|
from synapse.util.metrics import Measure
|
|
|
|
if TYPE_CHECKING:
|
|
from synapse.server import HomeServer
|
|
|
|
logger = logging.getLogger(__name__)
|
|
|
|
|
|
class EventAuthHandler:
|
|
"""
|
|
This class contains methods for authenticating events added to room graphs.
|
|
"""
|
|
|
|
def __init__(self, hs: "HomeServer"):
|
|
self._clock = hs.get_clock()
|
|
self._store = hs.get_datastore()
|
|
self._server_name = hs.hostname
|
|
|
|
async def check_auth_rules_from_context(
|
|
self,
|
|
room_version_obj: RoomVersion,
|
|
event: EventBase,
|
|
context: EventContext,
|
|
) -> None:
|
|
"""Check an event passes the auth rules at its own auth events"""
|
|
auth_event_ids = event.auth_event_ids()
|
|
auth_events_by_id = await self._store.get_events(auth_event_ids)
|
|
check_auth_rules_for_event(room_version_obj, event, auth_events_by_id.values())
|
|
|
|
def compute_auth_events(
|
|
self,
|
|
event: Union[EventBase, EventBuilder],
|
|
current_state_ids: StateMap[str],
|
|
for_verification: bool = False,
|
|
) -> List[str]:
|
|
"""Given an event and current state return the list of event IDs used
|
|
to auth an event.
|
|
|
|
If `for_verification` is False then only return auth events that
|
|
should be added to the event's `auth_events`.
|
|
|
|
Returns:
|
|
List of event IDs.
|
|
"""
|
|
|
|
if event.type == EventTypes.Create:
|
|
return []
|
|
|
|
# Currently we ignore the `for_verification` flag even though there are
|
|
# some situations where we can drop particular auth events when adding
|
|
# to the event's `auth_events` (e.g. joins pointing to previous joins
|
|
# when room is publicly joinable). Dropping event IDs has the
|
|
# advantage that the auth chain for the room grows slower, but we use
|
|
# the auth chain in state resolution v2 to order events, which means
|
|
# care must be taken if dropping events to ensure that it doesn't
|
|
# introduce undesirable "state reset" behaviour.
|
|
#
|
|
# All of which sounds a bit tricky so we don't bother for now.
|
|
auth_ids = []
|
|
for etype, state_key in event_auth.auth_types_for_event(
|
|
event.room_version, event
|
|
):
|
|
auth_ev_id = current_state_ids.get((etype, state_key))
|
|
if auth_ev_id:
|
|
auth_ids.append(auth_ev_id)
|
|
|
|
return auth_ids
|
|
|
|
async def get_user_which_could_invite(
|
|
self, room_id: str, current_state_ids: StateMap[str]
|
|
) -> str:
|
|
"""
|
|
Searches the room state for a local user who has the power level necessary
|
|
to invite other users.
|
|
|
|
Args:
|
|
room_id: The room ID under search.
|
|
current_state_ids: The current state of the room.
|
|
|
|
Returns:
|
|
The MXID of the user which could issue an invite.
|
|
|
|
Raises:
|
|
SynapseError if no appropriate user is found.
|
|
"""
|
|
power_level_event_id = current_state_ids.get((EventTypes.PowerLevels, ""))
|
|
invite_level = 0
|
|
users_default_level = 0
|
|
if power_level_event_id:
|
|
power_level_event = await self._store.get_event(power_level_event_id)
|
|
invite_level = power_level_event.content.get("invite", invite_level)
|
|
users_default_level = power_level_event.content.get(
|
|
"users_default", users_default_level
|
|
)
|
|
users = power_level_event.content.get("users", {})
|
|
else:
|
|
users = {}
|
|
|
|
# Find the user with the highest power level.
|
|
users_in_room = await self._store.get_users_in_room(room_id)
|
|
# Only interested in local users.
|
|
local_users_in_room = [
|
|
u for u in users_in_room if get_domain_from_id(u) == self._server_name
|
|
]
|
|
chosen_user = max(
|
|
local_users_in_room,
|
|
key=lambda user: users.get(user, users_default_level),
|
|
default=None,
|
|
)
|
|
|
|
# Return the chosen if they can issue invites.
|
|
user_power_level = users.get(chosen_user, users_default_level)
|
|
if chosen_user and user_power_level >= invite_level:
|
|
logger.debug(
|
|
"Found a user who can issue invites %s with power level %d >= invite level %d",
|
|
chosen_user,
|
|
user_power_level,
|
|
invite_level,
|
|
)
|
|
return chosen_user
|
|
|
|
# No user was found.
|
|
raise SynapseError(
|
|
400,
|
|
"Unable to find a user which could issue an invite",
|
|
Codes.UNABLE_TO_GRANT_JOIN,
|
|
)
|
|
|
|
async def check_host_in_room(self, room_id: str, host: str) -> bool:
|
|
with Measure(self._clock, "check_host_in_room"):
|
|
return await self._store.is_host_joined(room_id, host)
|
|
|
|
async def check_restricted_join_rules(
|
|
self,
|
|
state_ids: StateMap[str],
|
|
room_version: RoomVersion,
|
|
user_id: str,
|
|
prev_member_event: Optional[EventBase],
|
|
) -> None:
|
|
"""
|
|
Check whether a user can join a room without an invite due to restricted join rules.
|
|
|
|
When joining a room with restricted joined rules (as defined in MSC3083),
|
|
the membership of rooms must be checked during a room join.
|
|
|
|
Args:
|
|
state_ids: The state of the room as it currently is.
|
|
room_version: The room version of the room being joined.
|
|
user_id: The user joining the room.
|
|
prev_member_event: The current membership event for this user.
|
|
|
|
Raises:
|
|
AuthError if the user cannot join the room.
|
|
"""
|
|
# If the member is invited or currently joined, then nothing to do.
|
|
if prev_member_event and (
|
|
prev_member_event.membership in (Membership.JOIN, Membership.INVITE)
|
|
):
|
|
return
|
|
|
|
# This is not a room with a restricted join rule, so we don't need to do the
|
|
# restricted room specific checks.
|
|
#
|
|
# Note: We'll be applying the standard join rule checks later, which will
|
|
# catch the cases of e.g. trying to join private rooms without an invite.
|
|
if not await self.has_restricted_join_rules(state_ids, room_version):
|
|
return
|
|
|
|
# Get the rooms which allow access to this room and check if the user is
|
|
# in any of them.
|
|
allowed_rooms = await self.get_rooms_that_allow_join(state_ids)
|
|
if not await self.is_user_in_rooms(allowed_rooms, user_id):
|
|
|
|
# If this is a remote request, the user might be in an allowed room
|
|
# that we do not know about.
|
|
if get_domain_from_id(user_id) != self._server_name:
|
|
for room_id in allowed_rooms:
|
|
if not await self._store.is_host_joined(room_id, self._server_name):
|
|
raise SynapseError(
|
|
400,
|
|
f"Unable to check if {user_id} is in allowed rooms.",
|
|
Codes.UNABLE_AUTHORISE_JOIN,
|
|
)
|
|
|
|
raise AuthError(
|
|
403,
|
|
"You do not belong to any of the required rooms/spaces to join this room.",
|
|
)
|
|
|
|
async def has_restricted_join_rules(
|
|
self, state_ids: StateMap[str], room_version: RoomVersion
|
|
) -> bool:
|
|
"""
|
|
Return if the room has the proper join rules set for access via rooms.
|
|
|
|
Args:
|
|
state_ids: The state of the room as it currently is.
|
|
room_version: The room version of the room to query.
|
|
|
|
Returns:
|
|
True if the proper room version and join rules are set for restricted access.
|
|
"""
|
|
# This only applies to room versions which support the new join rule.
|
|
if not room_version.msc3083_join_rules:
|
|
return False
|
|
|
|
# If there's no join rule, then it defaults to invite (so this doesn't apply).
|
|
join_rules_event_id = state_ids.get((EventTypes.JoinRules, ""), None)
|
|
if not join_rules_event_id:
|
|
return False
|
|
|
|
# If the join rule is not restricted, this doesn't apply.
|
|
join_rules_event = await self._store.get_event(join_rules_event_id)
|
|
return join_rules_event.content.get("join_rule") == JoinRules.RESTRICTED
|
|
|
|
async def get_rooms_that_allow_join(
|
|
self, state_ids: StateMap[str]
|
|
) -> Collection[str]:
|
|
"""
|
|
Generate a list of rooms in which membership allows access to a room.
|
|
|
|
Args:
|
|
state_ids: The current state of the room the user wishes to join
|
|
|
|
Returns:
|
|
A collection of room IDs. Membership in any of the rooms in the list grants the ability to join the target room.
|
|
"""
|
|
# If there's no join rule, then it defaults to invite (so this doesn't apply).
|
|
join_rules_event_id = state_ids.get((EventTypes.JoinRules, ""), None)
|
|
if not join_rules_event_id:
|
|
return ()
|
|
|
|
# If the join rule is not restricted, this doesn't apply.
|
|
join_rules_event = await self._store.get_event(join_rules_event_id)
|
|
|
|
# If allowed is of the wrong form, then only allow invited users.
|
|
allow_list = join_rules_event.content.get("allow", [])
|
|
if not isinstance(allow_list, list):
|
|
return ()
|
|
|
|
# Pull out the other room IDs, invalid data gets filtered.
|
|
result = []
|
|
for allow in allow_list:
|
|
if not isinstance(allow, dict):
|
|
continue
|
|
|
|
# If the type is unexpected, skip it.
|
|
if allow.get("type") != RestrictedJoinRuleTypes.ROOM_MEMBERSHIP:
|
|
continue
|
|
|
|
room_id = allow.get("room_id")
|
|
if not isinstance(room_id, str):
|
|
continue
|
|
|
|
result.append(room_id)
|
|
|
|
return result
|
|
|
|
async def is_user_in_rooms(self, room_ids: Collection[str], user_id: str) -> bool:
|
|
"""
|
|
Check whether a user is a member of any of the provided rooms.
|
|
|
|
Args:
|
|
room_ids: The rooms to check for membership.
|
|
user_id: The user to check.
|
|
|
|
Returns:
|
|
True if the user is in any of the rooms, false otherwise.
|
|
"""
|
|
if not room_ids:
|
|
return False
|
|
|
|
# Get the list of joined rooms and see if there's an overlap.
|
|
joined_rooms = await self._store.get_rooms_for_user(user_id)
|
|
|
|
# Check each room and see if the user is in it.
|
|
for room_id in room_ids:
|
|
if room_id in joined_rooms:
|
|
return True
|
|
|
|
# The user was not in any of the rooms.
|
|
return False
|