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175 lines
6.4 KiB
Python
175 lines
6.4 KiB
Python
# -*- coding: utf-8 -*-
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# Copyright 2014-2016 OpenMarket Ltd
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# Copyright 2019 The Matrix.org Foundation C.I.C.
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#
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# Licensed under the Apache License, Version 2.0 (the "License");
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# you may not use this file except in compliance with the License.
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# You may obtain a copy of the License at
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#
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# http://www.apache.org/licenses/LICENSE-2.0
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#
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# Unless required by applicable law or agreed to in writing, software
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# distributed under the License is distributed on an "AS IS" BASIS,
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# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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# See the License for the specific language governing permissions and
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# limitations under the License.
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from unittest.mock import Mock
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from synapse.api.constants import EventTypes, Membership
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from synapse.api.room_versions import RoomVersions
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from synapse.rest.admin import register_servlets_for_client_rest_resource
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from synapse.rest.client.v1 import login, room
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from synapse.types import Requester, UserID
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from tests import unittest
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class RoomMemberStoreTestCase(unittest.HomeserverTestCase):
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servlets = [
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login.register_servlets,
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register_servlets_for_client_rest_resource,
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room.register_servlets,
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]
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def make_homeserver(self, reactor, clock):
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hs = self.setup_test_homeserver(
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resource_for_federation=Mock(), http_client=None
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)
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return hs
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def prepare(self, reactor, clock, hs):
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# We can't test the RoomMemberStore on its own without the other event
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# storage logic
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self.store = hs.get_datastore()
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self.storage = hs.get_storage()
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self.event_builder_factory = hs.get_event_builder_factory()
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self.event_creation_handler = hs.get_event_creation_handler()
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self.u_alice = self.register_user("alice", "pass")
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self.t_alice = self.login("alice", "pass")
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self.u_bob = self.register_user("bob", "pass")
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# User elsewhere on another host
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self.u_charlie = UserID.from_string("@charlie:elsewhere")
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def inject_room_member(self, room, user, membership, replaces_state=None):
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builder = self.event_builder_factory.for_room_version(
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RoomVersions.V1,
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{
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"type": EventTypes.Member,
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"sender": user,
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"state_key": user,
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"room_id": room,
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"content": {"membership": membership},
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},
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)
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event, context = self.get_success(
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self.event_creation_handler.create_new_client_event(builder)
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)
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self.get_success(self.storage.persistence.persist_event(event, context))
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return event
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def test_one_member(self):
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# Alice creates the room, and is automatically joined
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self.room = self.helper.create_room_as(self.u_alice, tok=self.t_alice)
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rooms_for_user = self.get_success(
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self.store.get_rooms_for_user_where_membership_is(
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self.u_alice, [Membership.JOIN]
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)
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)
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self.assertEquals([self.room], [m.room_id for m in rooms_for_user])
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def test_count_known_servers(self):
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"""
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_count_known_servers will calculate how many servers are in a room.
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"""
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self.room = self.helper.create_room_as(self.u_alice, tok=self.t_alice)
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self.inject_room_member(self.room, self.u_bob, Membership.JOIN)
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self.inject_room_member(self.room, self.u_charlie.to_string(), Membership.JOIN)
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servers = self.get_success(self.store._count_known_servers())
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self.assertEqual(servers, 2)
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def test_count_known_servers_stat_counter_disabled(self):
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"""
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If enabled, the metrics for how many servers are known will be counted.
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"""
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self.assertTrue("_known_servers_count" not in self.store.__dict__.keys())
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self.room = self.helper.create_room_as(self.u_alice, tok=self.t_alice)
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self.inject_room_member(self.room, self.u_bob, Membership.JOIN)
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self.inject_room_member(self.room, self.u_charlie.to_string(), Membership.JOIN)
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self.pump(20)
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self.assertTrue("_known_servers_count" not in self.store.__dict__.keys())
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@unittest.override_config(
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{"enable_metrics": True, "metrics_flags": {"known_servers": True}}
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)
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def test_count_known_servers_stat_counter_enabled(self):
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"""
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If enabled, the metrics for how many servers are known will be counted.
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"""
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# Initialises to 1 -- itself
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self.assertEqual(self.store._known_servers_count, 1)
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self.pump(20)
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# No rooms have been joined, so technically the SQL returns 0, but it
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# will still say it knows about itself.
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self.assertEqual(self.store._known_servers_count, 1)
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self.room = self.helper.create_room_as(self.u_alice, tok=self.t_alice)
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self.inject_room_member(self.room, self.u_bob, Membership.JOIN)
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self.inject_room_member(self.room, self.u_charlie.to_string(), Membership.JOIN)
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self.pump(20)
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# It now knows about Charlie's server.
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self.assertEqual(self.store._known_servers_count, 2)
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class CurrentStateMembershipUpdateTestCase(unittest.HomeserverTestCase):
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def prepare(self, reactor, clock, homeserver):
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self.store = homeserver.get_datastore()
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self.room_creator = homeserver.get_room_creation_handler()
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def test_can_rerun_update(self):
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# First make sure we have completed all updates.
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while not self.get_success(self.store.has_completed_background_updates()):
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self.get_success(self.store.do_next_background_update(100), by=0.1)
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# Now let's create a room, which will insert a membership
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user = UserID("alice", "test")
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requester = Requester(user, None, False, None, None)
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self.get_success(self.room_creator.create_room(requester, {}))
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# Register the background update to run again.
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self.get_success(
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self.store._simple_insert(
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table="background_updates",
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values={
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"update_name": "current_state_events_membership",
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"progress_json": "{}",
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"depends_on": None,
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},
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)
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)
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# ... and tell the DataStore that it hasn't finished all updates yet
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self.store._all_done = False
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# Now let's actually drive the updates to completion
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while not self.get_success(self.store.has_completed_background_updates()):
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self.get_success(self.store.do_next_background_update(100), by=0.1)
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