synapse-product/synapse/replication/tcp/resource.py

266 lines
10 KiB
Python

# Copyright 2017 Vector Creations Ltd
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
"""The server side of the replication stream.
"""
import logging
import random
from typing import TYPE_CHECKING
from prometheus_client import Counter
from twisted.internet.protocol import Factory
from synapse.metrics.background_process_metrics import run_as_background_process
from synapse.replication.tcp.commands import PositionCommand
from synapse.replication.tcp.protocol import ServerReplicationStreamProtocol
from synapse.replication.tcp.streams import EventsStream
from synapse.util.metrics import Measure
if TYPE_CHECKING:
from synapse.server import HomeServer
stream_updates_counter = Counter(
"synapse_replication_tcp_resource_stream_updates", "", ["stream_name"]
)
logger = logging.getLogger(__name__)
class ReplicationStreamProtocolFactory(Factory):
"""Factory for new replication connections."""
def __init__(self, hs: "HomeServer"):
self.command_handler = hs.get_tcp_replication()
self.clock = hs.get_clock()
self.server_name = hs.config.server.server_name
# If we've created a `ReplicationStreamProtocolFactory` then we're
# almost certainly registering a replication listener, so let's ensure
# that we've started a `ReplicationStreamer` instance to actually push
# data.
#
# (This is a bit of a weird place to do this, but the alternatives such
# as putting this in `HomeServer.setup()`, requires either passing the
# listener config again or always starting a `ReplicationStreamer`.)
hs.get_replication_streamer()
def buildProtocol(self, addr):
return ServerReplicationStreamProtocol(
self.server_name, self.clock, self.command_handler
)
class ReplicationStreamer:
"""Handles replication connections.
This needs to be poked when new replication data may be available. When new
data is available it will propagate to all connected clients.
"""
def __init__(self, hs: "HomeServer"):
self.store = hs.get_datastore()
self.clock = hs.get_clock()
self.notifier = hs.get_notifier()
self._instance_name = hs.get_instance_name()
self._replication_torture_level = hs.config.server.replication_torture_level
self.notifier.add_replication_callback(self.on_notifier_poke)
# Keeps track of whether we are currently checking for updates
self.is_looping = False
self.pending_updates = False
self.command_handler = hs.get_tcp_replication()
# Set of streams to replicate.
self.streams = self.command_handler.get_streams_to_replicate()
# If we have streams then we must have redis enabled or on master
assert (
not self.streams
or hs.config.redis.redis_enabled
or not hs.config.worker.worker_app
)
# If we are replicating an event stream we want to periodically check if
# we should send updated POSITIONs. We do this as a looping call rather
# explicitly poking when the position advances (without new data to
# replicate) to reduce replication traffic (otherwise each writer would
# likely send a POSITION for each new event received over replication).
#
# Note that if the position hasn't advanced then we won't send anything.
if any(EventsStream.NAME == s.NAME for s in self.streams):
self.clock.looping_call(self.on_notifier_poke, 1000)
def on_notifier_poke(self):
"""Checks if there is actually any new data and sends it to the
connections if there are.
This should get called each time new data is available, even if it
is currently being executed, so that nothing gets missed
"""
if not self.command_handler.connected() or not self.streams:
# Don't bother if nothing is listening. We still need to advance
# the stream tokens otherwise they'll fall behind forever
for stream in self.streams:
stream.discard_updates_and_advance()
return
# We check up front to see if anything has actually changed, as we get
# poked because of changes that happened on other instances.
if all(
stream.last_token == stream.current_token(self._instance_name)
for stream in self.streams
):
return
# If there are updates then we need to set this even if we're already
# looping, as the loop needs to know that he might need to loop again.
self.pending_updates = True
if self.is_looping:
logger.debug("Notifier poke loop already running")
return
run_as_background_process("replication_notifier", self._run_notifier_loop)
async def _run_notifier_loop(self):
self.is_looping = True
try:
# Keep looping while there have been pokes about potential updates.
# This protects against the race where a stream we already checked
# gets an update while we're handling other streams.
while self.pending_updates:
self.pending_updates = False
with Measure(self.clock, "repl.stream.get_updates"):
all_streams = self.streams
if self._replication_torture_level is not None:
# there is no guarantee about ordering between the streams,
# so let's shuffle them around a bit when we are in torture mode.
all_streams = list(all_streams)
random.shuffle(all_streams)
for stream in all_streams:
if stream.last_token == stream.current_token(
self._instance_name
):
continue
if self._replication_torture_level:
await self.clock.sleep(
self._replication_torture_level / 1000.0
)
last_token = stream.last_token
logger.debug(
"Getting stream: %s: %s -> %s",
stream.NAME,
stream.last_token,
stream.current_token(self._instance_name),
)
try:
updates, current_token, limited = await stream.get_updates()
self.pending_updates |= limited
except Exception:
logger.info("Failed to handle stream %s", stream.NAME)
raise
logger.debug(
"Sending %d updates",
len(updates),
)
if updates:
logger.info(
"Streaming: %s -> %s", stream.NAME, updates[-1][0]
)
stream_updates_counter.labels(stream.NAME).inc(len(updates))
else:
# The token has advanced but there is no data to
# send, so we send a `POSITION` to inform other
# workers of the updated position.
if stream.NAME == EventsStream.NAME:
# XXX: We only do this for the EventStream as it
# turns out that e.g. account data streams share
# their "current token" with each other, meaning
# that it is *not* safe to send a POSITION.
logger.info(
"Sending position: %s -> %s",
stream.NAME,
current_token,
)
self.command_handler.send_command(
PositionCommand(
stream.NAME,
self._instance_name,
last_token,
current_token,
)
)
continue
# Some streams return multiple rows with the same stream IDs,
# we need to make sure they get sent out in batches. We do
# this by setting the current token to all but the last of
# a series of updates with the same token to have a None
# token. See RdataCommand for more details.
batched_updates = _batch_updates(updates)
for token, row in batched_updates:
try:
self.command_handler.stream_update(
stream.NAME, token, row
)
except Exception:
logger.exception("Failed to replicate")
logger.debug("No more pending updates, breaking poke loop")
finally:
self.pending_updates = False
self.is_looping = False
def _batch_updates(updates):
"""Takes a list of updates of form [(token, row)] and sets the token to
None for all rows where the next row has the same token. This is used to
implement batching.
For example:
[(1, _), (1, _), (2, _), (3, _), (3, _)]
becomes:
[(None, _), (1, _), (2, _), (None, _), (3, _)]
"""
if not updates:
return []
new_updates = []
for i, update in enumerate(updates[:-1]):
if update[0] == updates[i + 1][0]:
new_updates.append((None, update[1]))
else:
new_updates.append(update)
new_updates.append(updates[-1])
return new_updates