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5d92a1428c
`StatsHandler` handles updates to the `current_state_delta_stream`, and updates room stats such as the amount of state events, joined users, etc. However, it counts every new join membership as a new user entering a room (and that user being in another room), whereas it's possible for a user's membership status to go from join -> join, for instance when they change their per-room profile information. This PR adds a check for join->join membership transitions, and bails out early, as none of the further checks are necessary at that point. Due to this bug, membership stats in many rooms have ended up being wildly larger than their true values. I am not sure if we also want to include a migration step which recalculates these statistics (possibly using the `_populate_stats_process_rooms` bg update). Bug introduced in the initial implementation https://github.com/matrix-org/synapse/pull/4338.
300 lines
12 KiB
Python
300 lines
12 KiB
Python
# -*- coding: utf-8 -*-
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# Copyright 2018 New Vector Ltd
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#
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# Licensed under the Apache License, Version 2.0 (the "License");
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# you may not use this file except in compliance with the License.
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# You may obtain a copy of the License at
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#
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# http://www.apache.org/licenses/LICENSE-2.0
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#
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# Unless required by applicable law or agreed to in writing, software
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# distributed under the License is distributed on an "AS IS" BASIS,
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# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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# See the License for the specific language governing permissions and
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# limitations under the License.
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import logging
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from collections import Counter
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from synapse.api.constants import EventTypes, Membership
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from synapse.metrics import event_processing_positions
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from synapse.metrics.background_process_metrics import run_as_background_process
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logger = logging.getLogger(__name__)
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class StatsHandler:
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"""Handles keeping the *_stats tables updated with a simple time-series of
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information about the users, rooms and media on the server, such that admins
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have some idea of who is consuming their resources.
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Heavily derived from UserDirectoryHandler
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"""
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def __init__(self, hs):
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self.hs = hs
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self.store = hs.get_datastore()
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self.state = hs.get_state_handler()
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self.server_name = hs.hostname
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self.clock = hs.get_clock()
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self.notifier = hs.get_notifier()
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self.is_mine_id = hs.is_mine_id
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self.stats_bucket_size = hs.config.stats_bucket_size
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self.stats_enabled = hs.config.stats_enabled
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# The current position in the current_state_delta stream
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self.pos = None
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# Guard to ensure we only process deltas one at a time
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self._is_processing = False
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if hs.config.stats_enabled:
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self.notifier.add_replication_callback(self.notify_new_event)
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# We kick this off so that we don't have to wait for a change before
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# we start populating stats
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self.clock.call_later(0, self.notify_new_event)
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def notify_new_event(self):
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"""Called when there may be more deltas to process
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"""
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if not self.stats_enabled or self._is_processing:
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return
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self._is_processing = True
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async def process():
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try:
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await self._unsafe_process()
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finally:
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self._is_processing = False
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run_as_background_process("stats.notify_new_event", process)
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async def _unsafe_process(self):
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# If self.pos is None then means we haven't fetched it from DB
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if self.pos is None:
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self.pos = await self.store.get_stats_positions()
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# Loop round handling deltas until we're up to date
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while True:
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# Be sure to read the max stream_ordering *before* checking if there are any outstanding
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# deltas, since there is otherwise a chance that we could miss updates which arrive
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# after we check the deltas.
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room_max_stream_ordering = self.store.get_room_max_stream_ordering()
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if self.pos == room_max_stream_ordering:
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break
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logger.debug(
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"Processing room stats %s->%s", self.pos, room_max_stream_ordering
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)
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max_pos, deltas = await self.store.get_current_state_deltas(
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self.pos, room_max_stream_ordering
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)
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if deltas:
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logger.debug("Handling %d state deltas", len(deltas))
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room_deltas, user_deltas = await self._handle_deltas(deltas)
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else:
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room_deltas = {}
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user_deltas = {}
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# Then count deltas for total_events and total_event_bytes.
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(
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room_count,
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user_count,
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) = await self.store.get_changes_room_total_events_and_bytes(
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self.pos, max_pos
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)
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for room_id, fields in room_count.items():
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room_deltas.setdefault(room_id, {}).update(fields)
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for user_id, fields in user_count.items():
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user_deltas.setdefault(user_id, {}).update(fields)
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logger.debug("room_deltas: %s", room_deltas)
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logger.debug("user_deltas: %s", user_deltas)
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# Always call this so that we update the stats position.
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await self.store.bulk_update_stats_delta(
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self.clock.time_msec(),
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updates={"room": room_deltas, "user": user_deltas},
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stream_id=max_pos,
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)
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logger.debug("Handled room stats to %s -> %s", self.pos, max_pos)
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event_processing_positions.labels("stats").set(max_pos)
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self.pos = max_pos
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async def _handle_deltas(self, deltas):
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"""Called with the state deltas to process
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Returns:
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tuple[dict[str, Counter], dict[str, counter]]
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Two dicts: the room deltas and the user deltas,
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mapping from room/user ID to changes in the various fields.
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"""
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room_to_stats_deltas = {}
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user_to_stats_deltas = {}
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room_to_state_updates = {}
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for delta in deltas:
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typ = delta["type"]
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state_key = delta["state_key"]
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room_id = delta["room_id"]
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event_id = delta["event_id"]
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stream_id = delta["stream_id"]
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prev_event_id = delta["prev_event_id"]
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logger.debug("Handling: %r, %r %r, %s", room_id, typ, state_key, event_id)
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token = await self.store.get_earliest_token_for_stats("room", room_id)
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# If the earliest token to begin from is larger than our current
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# stream ID, skip processing this delta.
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if token is not None and token >= stream_id:
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logger.debug(
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"Ignoring: %s as earlier than this room's initial ingestion event",
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event_id,
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)
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continue
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if event_id is None and prev_event_id is None:
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logger.error(
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"event ID is None and so is the previous event ID. stream_id: %s",
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stream_id,
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)
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continue
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event_content = {}
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sender = None
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if event_id is not None:
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event = await self.store.get_event(event_id, allow_none=True)
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if event:
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event_content = event.content or {}
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sender = event.sender
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# All the values in this dict are deltas (RELATIVE changes)
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room_stats_delta = room_to_stats_deltas.setdefault(room_id, Counter())
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room_state = room_to_state_updates.setdefault(room_id, {})
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if prev_event_id is None:
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# this state event doesn't overwrite another,
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# so it is a new effective/current state event
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room_stats_delta["current_state_events"] += 1
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if typ == EventTypes.Member:
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# we could use StateDeltasHandler._get_key_change here but it's
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# a bit inefficient given we're not testing for a specific
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# result; might as well just grab the prev_membership and
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# membership strings and compare them.
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# We take None rather than leave as a previous membership
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# in the absence of a previous event because we do not want to
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# reduce the leave count when a new-to-the-room user joins.
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prev_membership = None
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if prev_event_id is not None:
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prev_event = await self.store.get_event(
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prev_event_id, allow_none=True
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)
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if prev_event:
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prev_event_content = prev_event.content
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prev_membership = prev_event_content.get(
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"membership", Membership.LEAVE
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)
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membership = event_content.get("membership", Membership.LEAVE)
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if prev_membership is None:
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logger.debug("No previous membership for this user.")
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elif membership == prev_membership:
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pass # noop
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elif prev_membership == Membership.JOIN:
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room_stats_delta["joined_members"] -= 1
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elif prev_membership == Membership.INVITE:
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room_stats_delta["invited_members"] -= 1
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elif prev_membership == Membership.LEAVE:
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room_stats_delta["left_members"] -= 1
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elif prev_membership == Membership.BAN:
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room_stats_delta["banned_members"] -= 1
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else:
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raise ValueError(
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"%r is not a valid prev_membership" % (prev_membership,)
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)
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if membership == prev_membership:
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pass # noop
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elif membership == Membership.JOIN:
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room_stats_delta["joined_members"] += 1
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elif membership == Membership.INVITE:
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room_stats_delta["invited_members"] += 1
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if sender and self.is_mine_id(sender):
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user_to_stats_deltas.setdefault(sender, Counter())[
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"invites_sent"
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] += 1
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elif membership == Membership.LEAVE:
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room_stats_delta["left_members"] += 1
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elif membership == Membership.BAN:
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room_stats_delta["banned_members"] += 1
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else:
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raise ValueError("%r is not a valid membership" % (membership,))
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user_id = state_key
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if self.is_mine_id(user_id):
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# this accounts for transitions like leave → ban and so on.
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has_changed_joinedness = (prev_membership == Membership.JOIN) != (
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membership == Membership.JOIN
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)
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if has_changed_joinedness:
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delta = +1 if membership == Membership.JOIN else -1
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user_to_stats_deltas.setdefault(user_id, Counter())[
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"joined_rooms"
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] += delta
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room_stats_delta["local_users_in_room"] += delta
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elif typ == EventTypes.Create:
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room_state["is_federatable"] = (
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event_content.get("m.federate", True) is True
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)
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if sender and self.is_mine_id(sender):
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user_to_stats_deltas.setdefault(sender, Counter())[
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"rooms_created"
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] += 1
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elif typ == EventTypes.JoinRules:
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room_state["join_rules"] = event_content.get("join_rule")
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elif typ == EventTypes.RoomHistoryVisibility:
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room_state["history_visibility"] = event_content.get(
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"history_visibility"
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)
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elif typ == EventTypes.RoomEncryption:
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room_state["encryption"] = event_content.get("algorithm")
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elif typ == EventTypes.Name:
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room_state["name"] = event_content.get("name")
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elif typ == EventTypes.Topic:
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room_state["topic"] = event_content.get("topic")
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elif typ == EventTypes.RoomAvatar:
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room_state["avatar"] = event_content.get("url")
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elif typ == EventTypes.CanonicalAlias:
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room_state["canonical_alias"] = event_content.get("alias")
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elif typ == EventTypes.GuestAccess:
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room_state["guest_access"] = event_content.get("guest_access")
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for room_id, state in room_to_state_updates.items():
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logger.debug("Updating room_stats_state for %s: %s", room_id, state)
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await self.store.update_room_state(room_id, state)
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return room_to_stats_deltas, user_to_stats_deltas
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