Duplicating function signatures between server.py and server.pyi is
silly. This commit changes that by changing all `build_*` methods to
`get_*` methods and changing the `_make_dependency_method` to work work
as a descriptor that caches the produced value.
There are some changes in other files that were made to fix the typing
in server.py.
`StatsHandler` handles updates to the `current_state_delta_stream`, and updates room stats such as the amount of state events, joined users, etc.
However, it counts every new join membership as a new user entering a room (and that user being in another room), whereas it's possible for a user's membership status to go from join -> join, for instance when they change their per-room profile information.
This PR adds a check for join->join membership transitions, and bails out early, as none of the further checks are necessary at that point.
Due to this bug, membership stats in many rooms have ended up being wildly larger than their true values. I am not sure if we also want to include a migration step which recalculates these statistics (possibly using the `_populate_stats_process_rooms` bg update).
Bug introduced in the initial implementation https://github.com/matrix-org/synapse/pull/4338.
It serves no purpose and updating everytime we write to the device inbox
stream means all such transactions will conflict, causing lots of
transaction failures and retries.
When considering rooms to clean up in `delete_old_current_state_events`, skip
rooms which we are creating, which otherwise look a bit like rooms we have
left.
Fixes#7834.
As far as I can tell from the sentry logs, the only time this has actually done
anything in the last two years is when we had two master workers running at
once, and even then, it made a bit of a mess of it (see
https://github.com/matrix-org/synapse/issues/7845#issuecomment-658238739).
Generally I feel like this code is doing more harm than good.
Fixes#2181.
The basic premise is that, when we
fail to reject an invite via the remote server, we can generate our own
out-of-band leave event and persist it as an outlier, so that we have something
to send to the client.
This table is no longer used, so we may as well stop populating it. Removing it
would prevent people rolling back to older releases of Synapse, so that can
happen in a future release.
The CI appears to use the latest version of isort, which is a problem when isort gets a major version bump. Rather than try to pin the version, I've done the necessary to make isort5 happy with synapse.
* Always return an unread_count in get_unread_event_push_actions_by_room_for_user
* Don't always expect unread_count to be there so we don't take out sync entirely if something goes wrong
The aim here is to make it easier to reason about when streams are limited and when they're not, by moving the logic into the database functions themselves. This should mean we can kill of `db_query_to_update_function` function.
* Ensure account data stream IDs are unique.
The account data stream is shared between three tables, and the maximum
allocated ID was tracked in a dedicated table. Updating the max ID
happened outside the transaction that allocated the ID, leading to a
race where if the server was restarted then the same ID could be
allocated but the max ID failed to be updated, leading it to be reused.
The ID generators have support for tracking across multiple tables, so
we may as well use that instead of a dedicated table.
* Fix bug in account data replication stream.
If the same stream ID was used in both global and room account data then
the getting updates for the replication stream would fail due to
`heapq.merge(..)` trying to compare a `str` with a `None`. (This is
because you'd have two rows like `(534, '!room')` and `(534, None)` from
the room and global account data tables).
Fix is just to order by stream ID, since we don't rely on the ordering
beyond that. The bug where stream IDs can be reused should be fixed now,
so this case shouldn't happen going forward.
Fixes#7617
The query keeps showing up in my slow query log.
This changes the plan under the top-level Sort node from
```
WindowAgg (cost=280335.88..292963.15 rows=561212 width=80) (actual time=138.651..160.562 rows=27112 loops=1)
-> Sort (cost=280335.88..281738.91 rows=561212 width=84) (actual time=138.597..140.622 rows=27112 loops=1)
Sort Key: state_groups_state.type, state_groups_state.state_key, state_groups_state.state_group
Sort Method: quicksort Memory: 4581kB
-> Nested Loop (cost=2.83..226745.22 rows=561212 width=84) (actual time=21.548..47.657 rows=27112 loops=1)
-> HashAggregate (cost=2.27..3.28 rows=101 width=8) (actual time=21.526..21.535 rows=20 loops=1)
Group Key: state.state_group
-> CTE Scan on state (cost=0.00..2.02 rows=101 width=8) (actual time=21.280..21.493 rows=20 loops=1)
-> Index Scan using state_groups_state_type_idx on state_groups_state (cost=0.56..2189.40 rows=5557 width=84) (actual time=0.005..0.991 rows=1356 loops=20)
Index Cond: (state_group = state.state_group)
```
to
```
Nested Loop (cost=2.83..226745.22 rows=561212 width=84) (actual time=24.194..52.834 rows=27112 loops=1)
-> HashAggregate (cost=2.27..3.28 rows=101 width=8) (actual time=24.130..24.138 rows=20 loops=1)
Group Key: state.state_group
-> CTE Scan on state (cost=0.00..2.02 rows=101 width=8) (actual time=23.887..24.113 rows=20 loops=1)
-> Index Scan using state_groups_state_type_idx on state_groups_state (cost=0.56..2189.40 rows=5557 width=84) (actual time=0.016..1.159 rows=1356 loops=20)
Index Cond: (state_group = state.state_group)
```
This cuts the execution time from ~190ms to ~130ms, i.e. a reduction
of ~30%.
The full plans are visualised at https://explain.depesz.com/s/WpbT and
https://explain.depesz.com/s/KlEk
Signed-off-by: Dagfinn Ilmari Mannsåker <ilmari@ilmari.org>
The bg update never managed to complete, because it kept being interrupted by
transactions which want to take a lock.
Just doing it in the foreground isn't that bad, and is a good deal simpler.