When we get a federation request which refers to an event id, make sure that
said event is in the room the caller claims it is in.
(patch supplied by @turt2live)
Most rooms have a trivial history visibility like "shared" or
"world_readable", especially large rooms, so lets not bother getting the
full membership of those rooms in that case.
These "temporary fixes" have been here three and a half years, and I can't find
any events in the matrix.org database where the calculated signature differs
from what's in the db. It's time for them to go away.
While I was going through uses of preserve_fn for other PRs, I converted places
which only use the wrapped function once to use run_in_background, to avoid
creating the function object.
We need to be careful (under python 2, at least) that when we reraise an
exception after doing some error handling, we actually reraise the original
exception rather than anything that might have been raised (and handled) during
the error handling.
It turns out that most of the time we were calling have_events, we were only
using half of the result. Replace have_events with have_seen_events and
get_rejection_reasons, so that we can see what's going on a bit more clearly.
* Split state group persist into seperate storage func
* Add per database engine code for state group id gen
* Move store_state_group to StateReadStore
This allows other workers to use it, and so resolve state.
* Hook up store_state_group
* Fix tests
* Rename _store_mult_state_groups_txn
* Rename StateGroupReadStore
* Remove redundant _have_persisted_state_group_txn
* Update comments
* Comment compute_event_context
* Set start val for state_group_id_seq
... otherwise we try to recreate old state groups
* Update comments
* Don't store state for outliers
* Update comment
* Update docstring as state groups are ints
Add federation_domain_whitelist
gives a way to restrict which domains your HS is allowed to federate with.
useful mainly for gracefully preventing a private but internet-connected HS from trying to federate to the wider public Matrix network
When synapse receives an event for a room its not in over federation, it
double checks with the remote server to see if it is in fact in the
room. This is done so that if the server has forgotten about the room
(usually as a result of the database being dropped) it can recover from
it.
However, in the presence of state resets in large rooms, this can cause
a lot of work for servers that have legitimately left. As a hacky
solution that supports both cases we drop incoming events for rooms that
we have explicitly left.
This means that we no longer support the case of servers having
forgotten that they've rejoined a room, but that is sufficiently rare
that we're not going to support it for now.
Since we didn't instansiate the PusherPool at start time it could fail
at run time, which it did for some users.
This may or may not fix things for those users, but it should happen at
start time and stop the server from starting.
The `except SynapseError` clauses were pointless because the wrapped functions
would never throw a `SynapseError` (they either throw a `CodeMessageException`
or a `RuntimeError`).
The `except CodeMessageException` is now also pointless because the caller
treats all exceptions equally, so we may as well just throw the
`CodeMessageException`.
During a rejection of an invite received over federation, we ask a remote
server to make us a `leave` event, then sign it, then send that with
`send_leave`.
We were saving the *unsigned* version of the event (which has a different event
id to the signed version) to our db (and sending it to the clients), whereas
other servers in the room will have seen the *signed* version. We're not aware
of any actual problems that caused, except that it makes the database confusing
to look at and generally leaves the room in a weird state.