`pusher_pool.on_new_notifications` expected a min and max stream ID, however that was not what we were passing in. Instead, let's just pass it the current max stream ID and have it track the last stream ID it got passed.
I believe that it mostly worked as we called the function for every event. However, it would break for events that got persisted out of order, i.e, that were persisted but the max stream ID wasn't incremented as not all preceding events had finished persisting, and push for that event would be delayed until another event got pushed to the effected users.
* Fixup `ALTER TABLE` database queries
Make the new columns nullable, because doing otherwise can wedge a
server with a big database, as setting a default value rewrites the
table.
* Switch back to using the notifications count in the push badge
Clients are likely to be confused if we send a push but the badge count
is the unread messages one, and not the notifications one.
* Changelog
* Fix spec compliance; tweaks without values are valid
(default to True, which is only concretely specified for
`highlight`, but it seems only reasonable to generalise)
* Changelog for 7766.
* Add documentation to `tweaks_for_actions`
May as well tidy up when I'm here.
* Add a test for `tweaks_for_actions`
* Always return an unread_count in get_unread_event_push_actions_by_room_for_user
* Don't always expect unread_count to be there so we don't take out sync entirely if something goes wrong
The aim here is to make it easier to reason about when streams are limited and when they're not, by moving the logic into the database functions themselves. This should mean we can kill of `db_query_to_update_function` function.
A lot of the things we log at INFO are now a bit superfluous, so lets
make them DEBUG logs to reduce the amount we log by default.
Co-Authored-By: Brendan Abolivier <babolivier@matrix.org>
Co-authored-by: Brendan Abolivier <github@brendanabolivier.com>
Currently we rely on `current_state_events` to figure out what rooms a
user was in and their last membership event in there. However, if the
server leaves the room then the table may be cleaned up and that
information is lost. So lets add a table that separately holds that
information.
* Remove redundant python2 support code
`str.decode()` doesn't exist on python3, so presumably this code was doing
nothing
* Filter out pushers with corrupt data
When we get a row with unparsable json, drop the row, rather than returning a
row with null `data`, which will then cause an explosion later on.
* Improve logging when we can't start a pusher
Log the ID to help us understand the problem
* Make email pusher setup more robust
We know we'll have a `data` member, since that comes from the database. What we
*don't* know is if that is a dict, and if that has a `brand` member, and if
that member is a string.