Currently federation catchup will send the last *local* event that we
failed to send to the remote. This can cause issues for large rooms
where lots of servers have sent events while the remote server was down,
as when it comes back up again it'll be flooded with events from various
points in the DAG.
Instead, let's make it so that all the servers send the most recent
events, even if its not theirs. The remote should deduplicate the
events, so there shouldn't be much overhead in doing this.
Alternatively, the servers could only send local events if they were
also extremities and hope that the other server will send the event
over, but that is a bit risky.
- Update black version to the latest
- Run black auto formatting over the codebase
- Run autoformatting according to [`docs/code_style.md
`](80d6dc9783/docs/code_style.md)
- Update `code_style.md` docs around installing black to use the correct version
Replaces the `federation_ip_range_blacklist` configuration setting with an
`ip_range_blacklist` setting with wider scope. It now applies to:
* Federation
* Identity servers
* Push notifications
* Checking key validitity for third-party invite events
The old `federation_ip_range_blacklist` setting is still honored if present, but
with reduced scope (it only applies to federation and identity servers).
* Consistently use room_id from federation request body
Some federation APIs have a redundant `room_id` path param (see
https://github.com/matrix-org/matrix-doc/issues/2330). We should make sure we
consistently use either the path param or the body param, and the body param is
easier.
* Kill off some references to "context"
Once upon a time, "rooms" were known as "contexts". I think this kills of the
last references to "contexts".
If we send out an event which refers to `prev_events` which other servers in
the federation are missing, then (after a round or two of backfill attempts),
they will end up asking us for `/state_ids` at a particular point in the DAG.
As per https://github.com/matrix-org/synapse/issues/7893, this is quite
expensive, and we tend to see lots of very similar requests around the same
time.
We can therefore handle this much more efficiently by using a cache, which (a)
ensures that if we see the same request from multiple servers (or even the same
server, multiple times), then they share the result, and (b) any other servers
that miss the initial excitement can also benefit from the work.
[It's interesting to note that `/state` has a cache for exactly this
reason. `/state` is now essentially unused and replaced with `/state_ids`, but
evidently when we replaced it we forgot to add a cache to the new endpoint.]
A lot of the things we log at INFO are now a bit superfluous, so lets
make them DEBUG logs to reduce the amount we log by default.
Co-Authored-By: Brendan Abolivier <babolivier@matrix.org>
Co-authored-by: Brendan Abolivier <github@brendanabolivier.com>
I messed this up a bit in #6805, but fortunately we weren't actually doing
anything with the room_version so it didn't matter that it was a str not a RoomVersion.