We need to do a bit more validation when we get a server name, but don't want
to be re-doing it all over the shop, so factor out a separate
parse_and_validate_server_name, and do the extra validation.
Also, use it to verify the server name in the config file.
a61738b removed a call to run_on_reactor from a unit test, but that call was
doing something useful, in making the function in question asynchronous.
Reinstate the call and add a check that we are testing what we wanted to be
testing.
Make sure that server_names used in auth headers are sane, and reject them with
a sensible error code, before they disappear off into the depths of the system.
When _get_state_for_groups is given a wildcard filter, just do a complete
lookup. Hopefully this will give us the best of both worlds by not filling up
the ram if we only need one or two keys, but also making the cache still work
for the federation reader usecase.
This is only used by filter_events_for_client, so we can simplify the whole
thing by just doing one user at a time, and removing a dead storage function to
boot.
The transaction cache has some code which tries to stop it caching failures,
but if the callback function failed straight away, then things would happen
backwards and we'd end up with the failure stuck in the cache.
This simplifies things as it is, but will also allow us to change the
way we traverse topologically without having to update the way push
actions work.
So, it turns out that if you have a first `Deferred` `D1`, you can add a
callback which returns another `Deferred` `D2`, and `D2` must then complete
before any further callbacks on `D1` will execute (and later callbacks on `D1`
get the *result* of `D2` rather than `D2` itself).
So, `D1` might have `called=True` (as in, it has started running its
callbacks), but any new callbacks added to `D1` won't get run until `D2`
completes - so if you `yield D1` in an `inlineCallbacks` function, your `yield`
will 'block'.
In conclusion: some of our assumptions in `logcontext` were invalid. We need to
make sure that we don't optimise out the logcontext juggling when this
situation happens. Fortunately, it is easy to detect by checking `D1.paused`.
This closes#2602
v1auth was created to account for the differences in status code between
the v1 and v2_alpha revisions of the protocol (401 vs 403 for invalid
tokens). However since those protocols were merged, this makes the r0
version/endpoint internally inconsistent, and violates the
specification for the r0 endpoint.
This might break clients that rely on this inconsistency with the
specification. This is said to affect the legacy angular reference
client. However, I feel that restoring parity with the spec is more
important. Either way, it is critical to inform developers about this
change, in case they rely on the illegal behaviour.
Signed-off-by: Adrian Tschira <nota@notafile.com>
In most cases, we limit the number of prev_events for a given event to 10
events. This fixes a particular code path which created events with huge
numbers of prev_events.
This is a mixed commit that fixes various small issues
* print parentheses
* 01 is invalid syntax (it was octal in py2)
* [x for i in 1, 2] is invalid syntax
* six moves
Signed-off-by: Adrian Tschira <nota@notafile.com>
These worked accidentally before (python2 doesn't complain if you
compare incompatible types) but under py3 this blows up spectacularly
Signed-off-by: Adrian Tschira <nota@notafile.com>
Doing this I learned e.message was pretty shortlived, added in 2.6,
they realized it was a bad idea and deprecated it in 2.7
Signed-off-by: Adrian Tschira <nota@notafile.com>
Currently the handling of auto_join_rooms only works when a user
registers itself via public register api. Registrations via
registration_shared_secret and ModuleApi do not work
This auto_joins the users in the registration handler which enables
the auto join feature for all 3 registration paths.
This is related to issue #2725
Signed-Off-by: Matthias Kesler <krombel@krombel.de>
* Split state group persist into seperate storage func
* Add per database engine code for state group id gen
* Move store_state_group to StateReadStore
This allows other workers to use it, and so resolve state.
* Hook up store_state_group
* Fix tests
* Rename _store_mult_state_groups_txn
* Rename StateGroupReadStore
* Remove redundant _have_persisted_state_group_txn
* Update comments
* Comment compute_event_context
* Set start val for state_group_id_seq
... otherwise we try to recreate old state groups
* Update comments
* Don't store state for outliers
* Update comment
* Update docstring as state groups are ints
We extract the storage-independent bits of the state group resolution out to a
separate functiom, and stick it in a new handler, in preparation for its use
from the storage layer.
... instead of creating our own special SQLiteMemoryDbPool, whose purpose was a
bit of a mystery.
For some reason this makes one of the tests run slightly slower, so bump the
sleep(). Sorry.
Add federation_domain_whitelist
gives a way to restrict which domains your HS is allowed to federate with.
useful mainly for gracefully preventing a private but internet-connected HS from trying to federate to the wider public Matrix network