We have seen a failure mode here where if there are many in flight
unfinished IDs then marking an ID as finished takes a lot of CPU (as
calling deque.remove iterates over the list)
Introduced in #9104
This wasn't picked up by the tests as this is all fine the first time you run Synapse (after upgrading), but then when you restart the wrong value is pulled from `stream_positions`.
We do this by allowing a single iteration to process multiple rooms at a
time, as there are often a lot of really tiny rooms, which can massively
slow things down.
You can't continue using a transaction once an exception has been
raised, so catching and dropping the error here is pointless and just
causes more errors.
GET /_synapse/admin/v1/rooms/<identifier>/forward_extremities now gets forward extremities for a room, returning count and the list of extremities.
Signed-off-by: Jason Robinson <jasonr@matrix.org>
It's important that we make sure our background updates happen in a defined
order, to avoid disasters like #6923.
Add an ordering to all of the background updates that have landed since #7190.
This is another PR that grew out of #6739.
The existing code for checking whether a user is currently invited to a room when they want to leave the room looks like the following:
f737368a26/synapse/handlers/room_member.py (L518-L540)
It calls `get_invite_for_local_user_in_room`, which will actually query *all* rooms the user has been invited to, before iterating over them and matching via the room ID. It will then return a tuple of a lot of information which we pull the event ID out of.
I need to do a similar check for knocking, but this code wasn't very efficient. I then tried to write a different implementation using `StateHandler.get_current_state` but this actually didn't work as we haven't *joined* the room yet - we've only been invited to it. That means that only certain tables in Synapse have our desired `invite` membership state. One of those tables is `local_current_membership`.
So I wrote a store method that just queries that table instead
* Make this line debug (it's noisy)
* Don't include from_key for presence if we are at 0
* Limit read receipts for all rooms to 100
* changelog.d/8744.bugfix
* Allow from_key to be None
* Update 8744.bugfix
* The from_key is superflous
* Update comment
There's a handy function called maybe_store_room_on_invite which allows us to create an entry in the rooms table for a room and its version for which we aren't joined to yet, but we can reference when ingesting events about.
This is currently used for invites where we receive some stripped state about the room and pass it down via /sync to the client, without us being in the room yet.
There is a similar requirement for knocking, where we will eventually do the same thing, and need an entry in the rooms table as well. Thus, reusing this function works, however its name needs to be generalised a bit.
Separated out from #6739.
This should hopefully speed up `get_auth_chain_difference` a bit in the case of repeated state res on the same rooms.
`get_auth_chain_difference` does a breadth first walk of the auth graphs by repeatedly looking up events' auth events. Different state resolutions on the same room will end up doing a lot of the same event to auth events lookups, so by caching them we should speed things up in cases of repeated state resolutions on the same room.
`adbapi.ConnectionPool` let's you turn on auto reconnect of DB connections. This is off by default.
As far as I can tell if its not enabled dead connections never get removed from the pool.
Maybe helps #8574
We do it this way round so that only the "owner" can delete the access token (i.e. `/logout/all` by the "owner" also deletes that token, but `/logout/all` by the "target user" doesn't).
A future PR will add an API for creating such a token.
When the target user and authenticated entity are different the `Processed request` log line will be logged with a: `{@admin:server as @bob:server} ...`. I'm not convinced by that format (especially since it adds spaces in there, making it harder to use `cut -d ' '` to chop off the start of log lines). Suggestions welcome.
Not being able to serialise `frozendicts` is fragile, and it's annoying to have
to think about which serialiser you want. There's no real downside to
supporting frozendicts, so let's just have one json encoder.
I was trying to make it so that we didn't have to start a background task when handling RDATA, but that is a bigger job (due to all the code in `generic_worker`). However I still think not pulling the event from the DB may help reduce some DB usage due to replication, even if most workers will simply go and pull that event from the DB later anyway.
Co-authored-by: Patrick Cloke <clokep@users.noreply.github.com>
This allows trailing commas in multi-line arg lists.
Minor, but we might as well keep our formatting current with regard to
our minimum supported Python version.
Signed-off-by: Dan Callahan <danc@element.io>
This is a requirement for [knocking](https://github.com/matrix-org/synapse/pull/6739), and is abstracting some code that was originally used by the invite flow. I'm separating it out into this PR as it's a fairly contained change.
For a bit of context: when you invite a user to a room, you send them [stripped state events](https://matrix.org/docs/spec/server_server/unstable#put-matrix-federation-v2-invite-roomid-eventid) as part of `invite_room_state`. This is so that their client can display useful information such as the room name and avatar. The same requirement applies to knocking, as it would be nice for clients to be able to display a list of rooms you've knocked on - room name and avatar included.
The reason we're sending membership events down as well is in the case that you are invited to a room that does not have an avatar or name set. In that case, the client should use the displayname/avatar of the inviter. That information is located in the inviter's membership event.
This is optional as knocks don't really have any user in the room to link up to. When you knock on a room, your knock is sent by you and inserted into the room. It wouldn't *really* make sense to show the avatar of a random user - plus it'd be a data leak. So I've opted not to send membership events to the client here. The UX on the client for when you knock on a room without a name/avatar is a separate problem.
In essence this is just moving some inline code to a reusable store method.
Split admin API for reported events in detail und list view.
API was introduced with #8217 in synapse v.1.21.0.
It makes the list (`GET /_synapse/admin/v1/event_reports`) less complex and provides a better overview.
The details can be queried with: `GET /_synapse/admin/v1/event_reports/<report_id>`.
It is similar to room and users API.
It is a kind of regression in `GET /_synapse/admin/v1/event_reports`. `event_json` was removed. But the api was introduced one version before and it is an admin API (not under spec).
Signed-off-by: Dirk Klimpel dirk@klimpel.org
* Fix user_daily_visits to not have duplicate rows for UA.
Fixes#8641.
* Newsfile
* Fix typo.
Co-authored-by: Patrick Cloke <clokep@users.noreply.github.com>
* Add `DeferredCache.get_immediate` method
A bunch of things that are currently calling `DeferredCache.get` are only
really interested in the result if it's completed. We can optimise and simplify
this case.
* Remove unused 'default' parameter to DeferredCache.get()
* another get_immediate instance
Autocommit means that we don't wrap the functions in transactions, and instead get executed directly. Introduced in #8456. This will help:
1. reduce the number of `could not serialize access due to concurrent delete` errors that we see (though there are a few functions that often cause serialization errors that we don't fix here);
2. improve the DB performance, as it no longer needs to deal with the overhead of `REPEATABLE READ` isolation levels; and
3. improve wall clock speed of these functions, as we no longer need to send `BEGIN` and `COMMIT` to the DB.
Some notes about the differences between autocommit mode and our default `REPEATABLE READ` transactions:
1. Currently `autocommit` only applies when using PostgreSQL, and is ignored when using SQLite (due to silliness with [Twisted DB classes](https://twistedmatrix.com/trac/ticket/9998)).
2. Autocommit functions may get retried on error, which means they can get applied *twice* (or more) to the DB (since they are not in a transaction the previous call would not get rolled back). This means that the functions need to be idempotent (or otherwise not care about being called multiple times). Read queries, simple deletes, and updates/upserts that replace rows (rather than generating new values from existing rows) are all idempotent.
3. Autocommit functions no longer get executed in [`REPEATABLE READ`](https://www.postgresql.org/docs/current/transaction-iso.html) isolation level, and so data can change queries, which is fine for single statement queries.
We asserted that the IDs returned by postgres sequence was greater than
any we had seen, however this is technically racey as we may update the
current positions out of order.
We now assert that the sequences are correct on startup, so the
assertion is no longer really required, so we remove them.
Currently background proccesses stream the events stream use the "minimum persisted position" (i.e. `get_current_token()`) rather than the vector clock style tokens. This is broadly fine as it doesn't matter if the background processes lag a small amount. However, in extreme cases (i.e. SyTests) where we only write to one event persister the background processes will never make progress.
This PR changes it so that the `MultiWriterIDGenerator` keeps the current position of a given instance as up to date as possible (i.e using the latest token it sees if its not in the process of persisting anything), and then periodically announces that over replication. This then allows the "minimum persisted position" to advance, albeit with a small lag.