This adds support for the stable identifiers of MSC2285 while
continuing to support the unstable identifiers behind the configuration
flag. These will be removed in a future version.
More prep work for asyncronous caching, also makes all process_replication_rows methods consistent (presence handler already is so).
Signed off by Nick @ Beeper (@Fizzadar)
Bounce recalculation of current state to the correct event persister and
move recalculation of current state into the event persistence queue, to
avoid concurrent updates to a room's current state.
Also give recalculation of a room's current state a real stream
ordering.
Signed-off-by: Sean Quah <seanq@matrix.org>
Whenever we want to persist an event, we first compute an event context,
which includes the state at the event and a flag indicating whether the
state is partial. After a lot of processing, we finally try to store the
event in the database, which can fail for partial state events when the
containing room has been un-partial stated in the meantime.
We detect the race as a foreign key constraint failure in the data store
layer and turn it into a special `PartialStateConflictError` exception,
which makes its way up to the method in which we computed the event
context.
To make things difficult, the exception needs to cross a replication
request: `/fed_send_events` for events coming over federation and
`/send_event` for events from clients. We transport the
`PartialStateConflictError` as a `409 Conflict` over replication and
turn `409`s back into `PartialStateConflictError`s on the worker making
the request.
All client events go through
`EventCreationHandler.handle_new_client_event`, which is called in
*a lot* of places. Instead of trying to update all the code which
creates client events, we turn the `PartialStateConflictError` into a
`429 Too Many Requests` in
`EventCreationHandler.handle_new_client_event` and hope that clients
take it as a hint to retry their request.
On the federation event side, there are 7 places which compute event
contexts. 4 of them use outlier event contexts:
`FederationEventHandler._auth_and_persist_outliers_inner`,
`FederationHandler.do_knock`, `FederationHandler.on_invite_request` and
`FederationHandler.do_remotely_reject_invite`. These events won't have
the partial state flag, so we do not need to do anything for then.
The remaining 3 paths which create events are
`FederationEventHandler.process_remote_join`,
`FederationEventHandler.on_send_membership_event` and
`FederationEventHandler._process_received_pdu`.
We can't experience the race in `process_remote_join`, unless we're
handling an additional join into a partial state room, which currently
blocks, so we make no attempt to handle it correctly.
`on_send_membership_event` is only called by
`FederationServer._on_send_membership_event`, so we catch the
`PartialStateConflictError` there and retry just once.
`_process_received_pdu` is called by `on_receive_pdu` for incoming
events and `_process_pulled_event` for backfill. The latter should never
try to persist partial state events, so we ignore it. We catch the
`PartialStateConflictError` in `on_receive_pdu` and retry just once.
Refering to the graph of code paths in
https://github.com/matrix-org/synapse/issues/12988#issuecomment-1156857648
may make the above make more sense.
Signed-off-by: Sean Quah <seanq@matrix.org>
While `ReplicationEndpoint`s register themselves via `JsonResource`,
they pass a method that calls the handler, instead of the handler itself,
to `register_paths`. As a result, `JsonResource` will not correctly pick
up the `@cancellable` flag and we have to apply it ourselves.
Signed-off-by: Sean Quah <seanq@element.io>
Refactor and convert `Linearizer` to async. This makes a `Linearizer`
cancellation bug easier to fix.
Also refactor to use an async context manager, which eliminates an
unlikely footgun where code that doesn't immediately use the context
manager could forget to release the lock.
Signed-off-by: Sean Quah <seanq@element.io>
This is a first step in dealing with #7721.
The idea is basically that rather than calculating the full set of users a device list update needs to be sent to up front, we instead simply record the rooms the user was in at the time of the change. This will allow a few things:
1. we can defer calculating the set of remote servers that need to be poked about the change; and
2. during `/sync` and `/keys/changes` we can avoid also avoid calculating users who share rooms with other users, and instead just look at the rooms that have changed.
However, care needs to be taken to correctly handle server downgrades. As such this PR writes to both `device_lists_changes_in_room` and the `device_lists_outbound_pokes` table synchronously. In a future release we can then bump the database schema compat version to `69` and then we can assume that the new `device_lists_changes_in_room` exists and is handled.
There is a temporary option to disable writing to `device_lists_outbound_pokes` synchronously, allowing us to test the new code path does work (and by implication upgrading to a future release and downgrading to this one will work correctly).
Note: Ideally we'd do the calculation of room to servers on a worker (e.g. the background worker), but currently only master can write to the `device_list_outbound_pokes` table.
Since the object it returns is a ReplicationCommandHandler.
This is clean-up from adding support to Redis where the command handler
was added as an additional layer of abstraction from the TCP protocol.
This allows for the target process to be down for around a minute
which provides time for restarts during synapse upgrades/config updates.
Closes: #12178
Signed off by Nick Mills-Barrett nick@beeper.com