it seems to be possible that only one of them ends up to be cached.
when this was the case, the missing one was not fetched via federation,
and clients then failed to validate cross-signed devices.
Signed-off-by: Jonas Jelten <jj@sft.lol>
#8567 started a span for every background process. This is good as it means all Synapse code that gets run should be in a span (unless in the sentinel logging context), but it means we generate about 15x the number of spans as we did previously.
This PR attempts to reduce that number by a) not starting one for send commands to Redis, and b) deferring starting background processes until after we're sure they're necessary.
I don't really know how much this will help.
* Fix outbound federaion with multiple event persisters.
We incorrectly notified federation senders that the minimum persisted
stream position had advanced when we got an `RDATA` from an event
persister.
Notifying of federation senders already correctly happens in the
notifier, so we just delete the offending line.
* Change some interfaces to use RoomStreamToken.
By enforcing use of `RoomStreamTokens` we make it less likely that
people pass in random ints that they got from somewhere random.
This PR allows Synapse modules making use of the `ModuleApi` to create and send non-membership events into a room. This can useful to have modules send messages, or change power levels in a room etc. Note that they must send event through a user that's already in the room.
The non-membership event limitation is currently arbitrary, as it's another chunk of work and not necessary at the moment.
Lots of different module apis is not easy to maintain.
Rather than adding yet another ModuleApi(hs, hs.get_auth_handler()) incantation, first add an hs.get_module_api() method and use it where possible.
This PR allows `ThirdPartyEventRules` modules to view, manipulate and block changes to the state of whether a room is published in the public rooms directory.
While the idea of whether a room is in the public rooms list is not kept within an event in the room, `ThirdPartyEventRules` generally deal with controlling which modifications can happen to a room. Public rooms fits within that idea, even if its toggle state isn't controlled through a state event.
There's no need for it to be in the dict as well as the events table. Instead,
we store it in a separate attribute in the EventInternalMetadata object, and
populate that on load.
This means that we can rely on it being correctly populated for any event which
has been persited to the database.
The idea is that in future tokens will encode a mapping of instance to position. However, we don't want to include the full instance name in the string representation, so instead we'll have a mapping between instance name and an immutable integer ID in the DB that we can use instead. We'll then do the lookup when we serialize/deserialize the token (we could alternatively pass around an `Instance` type that includes both the name and ID, but that turns out to be a lot more invasive).