Synapse 1.19.3 (2020-09-18)
===========================
Bugfixes
--------
- Partially mitigate bug where newly joined servers couldn't get past
events in a room when there is a malformed event.
([\#8350](https://github.com/matrix-org/synapse/issues/8350))
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Merge tag 'v1.19.3' into release-v1.20.0
1.19.3
Synapse 1.19.3 (2020-09-18)
===========================
Bugfixes
--------
- Partially mitigate bug where newly joined servers couldn't get past
events in a room when there is a malformed event.
([\#8350](https://github.com/matrix-org/synapse/issues/8350))
Signed-off-by: Olivier Wilkinson (reivilibre) <olivier@librepush.net>
Co-authored-by: Patrick Cloke <clokep@users.noreply.github.com>
* Fix _set_destination_retry_timings
This came about because the code assumed that retry_interval
could not be NULL — which has been challenged by catch-up.
This is a bit of a hack, as `_check_sigs_and_hash_and_fetch` is intended
for attempting to pull an event from the database/(re)pull it from the
server that originally sent the event if checking the signature of the
event fails.
During backfill we *know* that we won't have the event in our database,
however it is still useful to be able to query the original sending
server as the server we're backfilling from may be acting maliciously.
The main benefit and reason for this change however is that
`_check_sigs_and_hash_and_fetch` will drop an event during backfill if
it cannot be successfully validated, whereas the current code will
simply fail the backfill request - resulting in the client's /messages
request silently being dropped.
This is a quick patch to fix backfilling rooms that contain malformed
events. A better implementation in planned in future.
If we send out an event which refers to `prev_events` which other servers in
the federation are missing, then (after a round or two of backfill attempts),
they will end up asking us for `/state_ids` at a particular point in the DAG.
As per https://github.com/matrix-org/synapse/issues/7893, this is quite
expensive, and we tend to see lots of very similar requests around the same
time.
We can therefore handle this much more efficiently by using a cache, which (a)
ensures that if we see the same request from multiple servers (or even the same
server, multiple times), then they share the result, and (b) any other servers
that miss the initial excitement can also benefit from the work.
[It's interesting to note that `/state` has a cache for exactly this
reason. `/state` is now essentially unused and replaced with `/state_ids`, but
evidently when we replaced it we forgot to add a cache to the new endpoint.]
For inbound federation requests, if a given remote server makes too many
requests at once, we start stacking them up rather than processing them
immediatedly.
However, that means that there is a fair chance that the requesting server will
disconnect before we start processing the request. In that case, if it was a
read-only request (ie, a GET request), there is absolutely no point in
building a response (and some requests are quite expensive to handle).
Even in the case of a POST request, one of two things will happen:
* Most likely, the requesting server will retry the request and we'll get the
information anyway.
* Even if it doesn't, the requesting server has to assume that we didn't get
the memo, and act accordingly.
In short, we're better off aborting the request at this point rather than
ploughing on with what might be a quite expensive request.
It was correct at the time of our friend Jorik writing it (checking
git blame), but the world has moved now and it is no longer a
generator.
Signed-off-by: Olivier Wilkinson (reivilibre) <olivier@librepush.net>
Add changelog
Save retrieved keys to the db
lint
Fix and de-brittle remote result dict processing
Use query_user_devices instead, assume only master, self_signing key types
Make changelog more useful
Remove very specific exception handling
Wrap get_verify_key_from_cross_signing_key in a try/except
Note that _get_e2e_cross_signing_verify_key can raise a SynapseError
lint
Add comment explaining why this is useful
Only fetch master and self_signing key types
Fix log statements, docstrings
Remove extraneous items from remote query try/except
lint
Factor key retrieval out into a separate function
Send device updates, modeled after SigningKeyEduUpdater._handle_signing_key_updates
Update method docstring
This changes the replication protocol so that the server does not send down `RDATA` for rows that happened before the client connected. Instead, the server will send a `POSITION` and clients then query the database (or master out of band) to get up to date.
* Pull Sentinel out of LoggingContext
... and drop a few unnecessary references to it
* Factor out LoggingContext.current_context
move `current_context` and `set_context` out to top-level functions.
Mostly this means that I can more easily trace what's actually referring to
LoggingContext, but I think it's generally neater.
* move copy-to-parent into `stop`
this really just makes `start` and `stop` more symetric. It also means that it
behaves correctly if you manually `set_log_context` rather than using the
context manager.
* Replace `LoggingContext.alive` with `finished`
Turn `alive` into `finished` and make it a bit better defined.
A lot of the things we log at INFO are now a bit superfluous, so lets
make them DEBUG logs to reduce the amount we log by default.
Co-Authored-By: Brendan Abolivier <babolivier@matrix.org>
Co-authored-by: Brendan Abolivier <github@brendanabolivier.com>
I messed this up a bit in #6805, but fortunately we weren't actually doing
anything with the room_version so it didn't matter that it was a str not a RoomVersion.
We were sending device updates down both the federation stream and
device streams. This mean there was a race if the federation sender
worker processed the federation stream first, as when the sender checked
if there were new device updates the slaved ID generator hadn't been
updated with the new stream IDs and so returned nothing.
This situation is correctly handled by events/receipts/etc by not
sending updates down the federation stream and instead having the
federation sender worker listen on the other streams and poke the
transaction queues as appropriate.