* Fix table scan of events on worker startup.
This happened because we assumed "new" writers had an initial stream
position of 0, so the replication code tried to fetch all events written
by the instance between 0 and the current position.
Instead, set the initial position of new writers to the current
persisted up to position, on the assumption that new writers won't have
written anything before that point.
* Consider old writers coming back as "new".
Otherwise we'd try and fetch entries between the old stale token and the
current position, even though it won't have written any rows.
Co-authored-by: Andrew Morgan <1342360+anoadragon453@users.noreply.github.com>
Co-authored-by: Andrew Morgan <1342360+anoadragon453@users.noreply.github.com>
On startup `MultiWriteIdGenerator` fetches the maximum stream ID for
each instance from the table and uses that as its initial "current
position" for each writer. This is problematic as a) it involves either
a scan of events table or an index (neither of which is ideal), and b)
if rows are being persisted out of order elsewhere while the process
restarts then using the maximum stream ID is not correct. This could
theoretically lead to race conditions where e.g. events that are
persisted out of order are not sent down sync streams.
We fix this by creating a new table that tracks the current positions of
each writer to the stream, and update it each time we finish persisting
a new entry. This is a relatively small overhead when persisting events.
However for the cache invalidation stream this is a much bigger relative
overhead, so instead we note that for invalidation we don't actually
care about reliability over restarts (as there's no caches to
invalidate) and simply don't bother reading and writing to the new table
in that particular case.
... and to show that it does something slightly different to
`_get_e2e_device_keys_txn`.
`include_all_devices` and `include_deleted_devices` were never used (and
`include_deleted_devices` was broken, since that would cause `None`s in the
result which were not handled in the loop below.
Add some typing too.
* Don't raise session_id errors on submit_token if request_token_inhibit_3pid_errors is set
* Changelog
* Also wait some time before responding to /requestToken
* Incorporate review
* Update synapse/storage/databases/main/registration.py
Co-authored-by: Andrew Morgan <1342360+anoadragon453@users.noreply.github.com>
* Incorporate review
Co-authored-by: Andrew Morgan <1342360+anoadragon453@users.noreply.github.com>
The function is used for two purposes: 1) for subscribers of streams to
get a token they can use to get further updates with, and 2) for
replication to track position of the writers of the stream.
For streams with a single writer the two scenarios produce the same
result, however the situation becomes complicated for streams with
multiple writers. The current `MultiWriterIdGenerator` does not
correctly handle the first case (which is not an issue as its only used
for the `caches` stream which nothing subscribes to outside of
replication).
Calls `self.get_success` on all deferred methods instead of abusing `self.pump()`. This has the benefit of working with coroutines, as well as checking that method execution completed successfully.
There are also a few small cleanups that I made in the process.
The idea here is that if an instance persists an event via the replication HTTP API it can return before we receive that event over replication, which can lead to races where code assumes that persisting an event immediately updates various caches (e.g. current state of the room).
Most of Synapse doesn't hit such races, so we don't do the waiting automagically, instead we do so where necessary to avoid unnecessary delays. We may decide to change our minds here if it turns out there are a lot of subtle races going on.
People probably want to look at this commit by commit.
==============================
Bugfixes
--------
- Fix a long-standing bug which could cause messages not to be sent over federation, when state events with state keys matching user IDs (such as custom user statuses) were received. ([\#7376](https://github.com/matrix-org/synapse/issues/7376))
- Restore compatibility with non-compliant clients during the user interactive authentication process, fixing a problem introduced in v1.13.0rc1. ([\#7483](https://github.com/matrix-org/synapse/issues/7483))
Internal Changes
----------------
- Fix linting errors in new version of Flake8. ([\#7470](https://github.com/matrix-org/synapse/issues/7470))
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Merge tag 'v1.13.0rc2' into develop
Synapse 1.13.0rc2 (2020-05-14)
==============================
Bugfixes
--------
- Fix a long-standing bug which could cause messages not to be sent over federation, when state events with state keys matching user IDs (such as custom user statuses) were received. ([\#7376](https://github.com/matrix-org/synapse/issues/7376))
- Restore compatibility with non-compliant clients during the user interactive authentication process, fixing a problem introduced in v1.13.0rc1. ([\#7483](https://github.com/matrix-org/synapse/issues/7483))
Internal Changes
----------------
- Fix linting errors in new version of Flake8. ([\#7470](https://github.com/matrix-org/synapse/issues/7470))
Fix a bug where the `get_joined_users` cache could be corrupted by custom
status events (or other state events with a state_key matching the user ID).
The bug was introduced by #2229, but has largely gone unnoticed since then.
Fixes#7099, #7373.
The aim here is to get to a stage where we have a `PersistEventStore` that holds all the write methods used during event persistence, so that we can take that class out of the `DataStore` mixin and instansiate it separately. This will allow us to instansiate it on processes other than master, while also ensuring it is only available on processes that are configured to write to events stream.
This is a bit of an architectural change, where we end up with multiple classes per data store (rather than one per data store we have now). We end up having:
1. Storage classes that provide high level APIs that can talk to multiple data stores.
2. Data store modules that consist of classes that must point at the same database instance.
3. Classes in a data store that can be instantiated on processes depending on config.
* Add 'device_lists_outbound_pokes' as extra table.
This makes sure we check all the relevant tables to get the current max
stream ID.
Currently not doing so isn't problematic as the max stream ID in
`device_lists_outbound_pokes` is the same as in `device_lists_stream`,
however that will change.
* Change device lists stream to have one row per id.
This will make it possible to process the streams more incrementally,
avoiding having to process large chunks at once.
* Change device list replication to match new semantics.
Instead of sending down batches of user ID/host tuples, send down a row
per entity (user ID or host).
* Newsfile
* Remove handling of multiple rows per ID
* Fix worker handling
* Comments from review
It was originally implemented by pulling the full auth chain of all
state sets out of the database and doing set comparison. However, that
can take a lot work if the state and auth chains are large.
Instead, lets try and fetch the auth chains at the same time and
calculate the difference on the fly, allowing us to bail early if all
the auth chains converge. Assuming that the auth chains do converge more
often than not, this should improve performance. Hopefully.
There are quite a few places that we assume that a redaction event has a
corresponding `redacts` key, which is not always the case. So lets
cheekily make it so that event.redacts just returns None instead.
Currently we rely on `current_state_events` to figure out what rooms a
user was in and their last membership event in there. However, if the
server leaves the room then the table may be cleaned up and that
information is lost. So lets add a table that separately holds that
information.
This makes it easier to use in an async/await world.
Also fixes a bug where cache descriptors would occaisonally return a raw
value rather than a deferred.
We have set the max retry interval to a value larger than a postgres or
sqlite int can hold, which caused exceptions when updating the
destinations table.
To fix postgres we need to change the column to a bigint, and for sqlite
we lower the max interval to 2**62 (which is still incredibly long).
This is a) simpler than querying user_ips directly and b) means we can
purge older entries from user_ips without losing the required info.
The storage functions now no longer return the access_token, since it
was unused.
Adds new config option `cleanup_extremities_with_dummy_events` which
periodically sends dummy events to rooms with more than 10 extremities.
THIS IS REALLY EXPERIMENTAL.
This is a first step to checking that the key is valid at the required moment.
The idea here is that, rather than passing VerifyKey objects in and out of the
storage layer, we instead pass FetchKeyResult objects, which simply wrap the
VerifyKey and add a valid_until_ts field.
Storing server keys hammered the database a bit. This replaces the
implementation which stored a single key, with one which can do many updates at
once.
Allow for the creation of a support user.
A support user can access the server, join rooms, interact with other users, but does not appear in the user directory nor does it contribute to monthly active user limits.
Currently when fetching state groups from the data store we make two
hits two the database: once for members and once for non-members (unless
request is filtered to one or the other). This adds needless load to the
datbase, so this PR refactors the lookup to make only a single database
hit.
Splits the state_group_cache in two.
One half contains normal state events; the other contains member events.
The idea is that the lazyloading common case of: "I want a subset of member events plus all of the other state" can be accomplished efficiently by splitting the cache into two, and asking for "all events" from the non-members cache, and "just these keys" from the members cache. This means we can avoid having to make DictionaryCache aware of these sort of complicated queries, whilst letting LL requests benefit from the caching.
Previously we were unable to sensibly use the caching and had to pull all state from the DB irrespective of the filtering, which made things slow. Hopefully fixes https://github.com/matrix-org/synapse/issues/3720.
This simplifies things as it is, but will also allow us to change the
way we traverse topologically without having to update the way push
actions work.
In most cases, we limit the number of prev_events for a given event to 10
events. This fixes a particular code path which created events with huge
numbers of prev_events.
Doing this I learned e.message was pretty shortlived, added in 2.6,
they realized it was a bad idea and deprecated it in 2.7
Signed-off-by: Adrian Tschira <nota@notafile.com>
The `@cached` decorator on `KeyStore._get_server_verify_key` was missing
its `num_args` parameter, which meant that it was returning the wrong key for
any server which had more than one recorded key.
By way of a fix, change the default for `num_args` to be *all* arguments. To
implement that, factor out a common base class for `CacheDescriptor` and `CacheListDescriptor`.