Persist auth/state events at backwards extremities when we fetch them (#6526)

The main point here is to make sure that the state returned by _get_state_in_room has been authed before we try to use it as state in the room.
This commit is contained in:
Richard van der Hoff 2019-12-16 12:26:28 +00:00 committed by Richard van der Hoff
parent 83895316d4
commit ff773ff724
3 changed files with 83 additions and 165 deletions

1
changelog.d/6526.bugfix Normal file
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@ -0,0 +1 @@
Fix a bug which could cause the federation server to incorrectly return errors when handling certain obscure event graphs.

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@ -64,8 +64,7 @@ from synapse.replication.http.federation import (
from synapse.replication.http.membership import ReplicationUserJoinedLeftRoomRestServlet
from synapse.state import StateResolutionStore, resolve_events_with_store
from synapse.types import UserID, get_domain_from_id
from synapse.util import batch_iter, unwrapFirstError
from synapse.util.async_helpers import Linearizer
from synapse.util.async_helpers import Linearizer, concurrently_execute
from synapse.util.distributor import user_joined_room
from synapse.util.retryutils import NotRetryingDestination
from synapse.visibility import filter_events_for_server
@ -240,7 +239,6 @@ class FederationHandler(BaseHandler):
return None
state = None
auth_chain = []
# Get missing pdus if necessary.
if not pdu.internal_metadata.is_outlier():
@ -346,7 +344,6 @@ class FederationHandler(BaseHandler):
# Calculate the state after each of the previous events, and
# resolve them to find the correct state at the current event.
auth_chains = set()
event_map = {event_id: pdu}
try:
# Get the state of the events we know about
@ -370,24 +367,14 @@ class FederationHandler(BaseHandler):
p,
)
room_version = yield self.store.get_room_version(room_id)
with nested_logging_context(p):
# note that if any of the missing prevs share missing state or
# auth events, the requests to fetch those events are deduped
# by the get_pdu_cache in federation_client.
(
remote_state,
got_auth_chain,
) = yield self._get_state_for_room(
(remote_state, _,) = yield self._get_state_for_room(
origin, room_id, p, include_event_in_state=True
)
# XXX hrm I'm not convinced that duplicate events will compare
# for equality, so I'm not sure this does what the author
# hoped.
auth_chains.update(got_auth_chain)
remote_state_map = {
(x.type, x.state_key): x.event_id for x in remote_state
}
@ -396,6 +383,7 @@ class FederationHandler(BaseHandler):
for x in remote_state:
event_map[x.event_id] = x
room_version = yield self.store.get_room_version(room_id)
state_map = yield resolve_events_with_store(
room_id,
room_version,
@ -417,7 +405,6 @@ class FederationHandler(BaseHandler):
event_map.update(evs)
state = [event_map[e] for e in six.itervalues(state_map)]
auth_chain = list(auth_chains)
except Exception:
logger.warning(
"[%s %s] Error attempting to resolve state at missing "
@ -433,9 +420,7 @@ class FederationHandler(BaseHandler):
affected=event_id,
)
yield self._process_received_pdu(
origin, pdu, state=state, auth_chain=auth_chain
)
yield self._process_received_pdu(origin, pdu, state=state)
@defer.inlineCallbacks
def _get_missing_events_for_pdu(self, origin, pdu, prevs, min_depth):
@ -638,6 +623,8 @@ class FederationHandler(BaseHandler):
room_id (str)
event_ids (Iterable[str])
Persists any events we don't already have as outliers.
If we fail to fetch any of the events, a warning will be logged, and the event
will be omitted from the result. Likewise, any events which turn out not to
be in the given room.
@ -657,27 +644,15 @@ class FederationHandler(BaseHandler):
room_id,
)
room_version = yield self.store.get_room_version(room_id)
yield self._get_events_and_persist(
destination=destination, room_id=room_id, events=missing_events
)
# XXX 20 requests at once? really?
for batch in batch_iter(missing_events, 20):
deferreds = [
run_in_background(
self.federation_client.get_pdu,
destinations=[destination],
event_id=e_id,
room_version=room_version,
)
for e_id in batch
]
res = yield make_deferred_yieldable(
defer.DeferredList(deferreds, consumeErrors=True)
)
for success, result in res:
if success and result:
fetched_events[result.event_id] = result
# we need to make sure we re-load from the database to get the rejected
# state correct.
fetched_events.update(
(yield self.store.get_events(missing_events, allow_rejected=True))
)
# check for events which were in the wrong room.
#
@ -707,50 +682,24 @@ class FederationHandler(BaseHandler):
return fetched_events
@defer.inlineCallbacks
def _process_received_pdu(self, origin, event, state, auth_chain):
def _process_received_pdu(self, origin, event, state):
""" Called when we have a new pdu. We need to do auth checks and put it
through the StateHandler.
Args:
origin: server sending the event
event: event to be persisted
state: Normally None, but if we are handling a gap in the graph
(ie, we are missing one or more prev_events), the resolved state at the
event
"""
room_id = event.room_id
event_id = event.event_id
logger.debug("[%s %s] Processing event: %s", room_id, event_id, event)
event_ids = set()
if state:
event_ids |= {e.event_id for e in state}
if auth_chain:
event_ids |= {e.event_id for e in auth_chain}
seen_ids = yield self.store.have_seen_events(event_ids)
if state and auth_chain is not None:
# If we have any state or auth_chain given to us by the replication
# layer, then we should handle them (if we haven't before.)
event_infos = []
for e in itertools.chain(auth_chain, state):
if e.event_id in seen_ids:
continue
e.internal_metadata.outlier = True
auth_ids = e.auth_event_ids()
auth = {
(e.type, e.state_key): e
for e in auth_chain
if e.event_id in auth_ids or e.type == EventTypes.Create
}
event_infos.append(_NewEventInfo(event=e, auth_events=auth))
seen_ids.add(e.event_id)
logger.info(
"[%s %s] persisting newly-received auth/state events %s",
room_id,
event_id,
[e.event.event_id for e in event_infos],
)
yield self._handle_new_events(origin, event_infos)
try:
context = yield self._handle_new_event(origin, event, state=state)
except AuthError as e:
@ -806,8 +755,6 @@ class FederationHandler(BaseHandler):
if dest == self.server_name:
raise SynapseError(400, "Can't backfill from self.")
room_version = yield self.store.get_room_version(room_id)
events = yield self.federation_client.backfill(
dest, room_id, limit=limit, extremities=extremities
)
@ -836,6 +783,9 @@ class FederationHandler(BaseHandler):
event_ids = set(e.event_id for e in events)
# build a list of events whose prev_events weren't in the batch.
# (XXX: this will include events whose prev_events we already have; that doesn't
# sound right?)
edges = [ev.event_id for ev in events if set(ev.prev_event_ids()) - event_ids]
logger.info("backfill: Got %d events with %d edges", len(events), len(edges))
@ -864,95 +814,11 @@ class FederationHandler(BaseHandler):
auth_events.update(
{e_id: event_map[e_id] for e_id in required_auth if e_id in event_map}
)
missing_auth = required_auth - set(auth_events)
failed_to_fetch = set()
# Try and fetch any missing auth events from both DB and remote servers.
# We repeatedly do this until we stop finding new auth events.
while missing_auth - failed_to_fetch:
logger.info("Missing auth for backfill: %r", missing_auth)
ret_events = yield self.store.get_events(missing_auth - failed_to_fetch)
auth_events.update(ret_events)
required_auth.update(
a_id for event in ret_events.values() for a_id in event.auth_event_ids()
)
missing_auth = required_auth - set(auth_events)
if missing_auth - failed_to_fetch:
logger.info(
"Fetching missing auth for backfill: %r",
missing_auth - failed_to_fetch,
)
results = yield make_deferred_yieldable(
defer.gatherResults(
[
run_in_background(
self.federation_client.get_pdu,
[dest],
event_id,
room_version=room_version,
outlier=True,
timeout=10000,
)
for event_id in missing_auth - failed_to_fetch
],
consumeErrors=True,
)
).addErrback(unwrapFirstError)
auth_events.update({a.event_id: a for a in results if a})
required_auth.update(
a_id
for event in results
if event
for a_id in event.auth_event_ids()
)
missing_auth = required_auth - set(auth_events)
failed_to_fetch = missing_auth - set(auth_events)
seen_events = yield self.store.have_seen_events(
set(auth_events.keys()) | set(state_events.keys())
)
# We now have a chunk of events plus associated state and auth chain to
# persist. We do the persistence in two steps:
# 1. Auth events and state get persisted as outliers, plus the
# backward extremities get persisted (as non-outliers).
# 2. The rest of the events in the chunk get persisted one by one, as
# each one depends on the previous event for its state.
#
# The important thing is that events in the chunk get persisted as
# non-outliers, including when those events are also in the state or
# auth chain. Caution must therefore be taken to ensure that they are
# not accidentally marked as outliers.
# Step 1a: persist auth events that *don't* appear in the chunk
ev_infos = []
for a in auth_events.values():
# We only want to persist auth events as outliers that we haven't
# seen and aren't about to persist as part of the backfilled chunk.
if a.event_id in seen_events or a.event_id in event_map:
continue
a.internal_metadata.outlier = True
ev_infos.append(
_NewEventInfo(
event=a,
auth_events={
(
auth_events[a_id].type,
auth_events[a_id].state_key,
): auth_events[a_id]
for a_id in a.auth_event_ids()
if a_id in auth_events
},
)
)
# Step 1b: persist the events in the chunk we fetched state for (i.e.
# the backwards extremities) as non-outliers.
# Step 1: persist the events in the chunk we fetched state for (i.e.
# the backwards extremities), with custom auth events and state
for e_id in events_to_state:
# For paranoia we ensure that these events are marked as
# non-outliers
@ -1194,6 +1060,57 @@ class FederationHandler(BaseHandler):
return False
@defer.inlineCallbacks
def _get_events_and_persist(
self, destination: str, room_id: str, events: Iterable[str]
):
"""Fetch the given events from a server, and persist them as outliers.
Logs a warning if we can't find the given event.
"""
room_version = yield self.store.get_room_version(room_id)
event_infos = []
async def get_event(event_id: str):
with nested_logging_context(event_id):
try:
event = await self.federation_client.get_pdu(
[destination], event_id, room_version, outlier=True,
)
if event is None:
logger.warning(
"Server %s didn't return event %s", destination, event_id,
)
return
# recursively fetch the auth events for this event
auth_events = await self._get_events_from_store_or_dest(
destination, room_id, event.auth_event_ids()
)
auth = {}
for auth_event_id in event.auth_event_ids():
ae = auth_events.get(auth_event_id)
if ae:
auth[(ae.type, ae.state_key)] = ae
event_infos.append(_NewEventInfo(event, None, auth))
except Exception as e:
logger.warning(
"Error fetching missing state/auth event %s: %s %s",
event_id,
type(e),
e,
)
yield concurrently_execute(get_event, events, 5)
yield self._handle_new_events(
destination, event_infos,
)
def _sanity_check_event(self, ev):
"""
Do some early sanity checks of a received event

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@ -140,8 +140,8 @@ def concurrently_execute(func, args, limit):
Args:
func (func): Function to execute, should return a deferred or coroutine.
args (list): List of arguments to pass to func, each invocation of func
gets a signle argument.
args (Iterable): List of arguments to pass to func, each invocation of func
gets a single argument.
limit (int): Maximum number of conccurent executions.
Returns: