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Added resizeImage()
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@ -22,7 +22,7 @@
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angular.module('mUtilities', [])
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.service('mUtilities', ['$q', function ($q) {
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/*
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* Gets the size of an image
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* Get the size of an image
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* @param {File} imageFile the file containing the image
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* @returns {promise} A promise that will be resolved by an object with 2 members:
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* width & height
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@ -50,4 +50,89 @@ angular.module('mUtilities', [])
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return deferred.promise;
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};
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/*
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* Resize the image to fit in a square of the side maxSize.
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* The aspect ratio is kept. The returned image data uses JPEG compression.
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* Source: http://hacks.mozilla.org/2011/01/how-to-develop-a-html5-image-uploader/
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* @param {File} imageFile the file containing the image
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* @param {Integer} maxSize the max side size
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* @returns {promise} A promise that will be resolved by a Blob object containing
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* the resized image data
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*/
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this.resizeImage = function(imageFile, maxSize) {
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var self = this;
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var deferred = $q.defer();
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var canvas = document.createElement("canvas");
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var img = document.createElement("img");
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var reader = new FileReader();
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reader.onload = function(e) {
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img.src = e.target.result;
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var ctx = canvas.getContext("2d");
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ctx.drawImage(img, 0, 0);
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var MAX_WIDTH = maxSize;
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var MAX_HEIGHT = maxSize;
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var width = img.width;
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var height = img.height;
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if (width > height) {
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if (width > MAX_WIDTH) {
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height *= MAX_WIDTH / width;
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width = MAX_WIDTH;
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}
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} else {
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if (height > MAX_HEIGHT) {
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width *= MAX_HEIGHT / height;
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height = MAX_HEIGHT;
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}
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}
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canvas.width = width;
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canvas.height = height;
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var ctx = canvas.getContext("2d");
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ctx.drawImage(img, 0, 0, width, height);
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var dataUrl = canvas.toDataURL("image/jpeg", 0.7);
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deferred.resolve(self.dataURItoBlob(dataUrl));
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};
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reader.onerror = function(e) {
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deferred.reject(e);
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};
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reader.readAsDataURL(imageFile);
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return deferred.promise;
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};
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/*
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* Convert a dataURI string to a blob
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* Source: http://stackoverflow.com/a/17682951
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* @param {String} dataURI the dataURI can be a base64 encoded string or an URL encoded string.
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* @returns {Blob} the blob
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*/
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this.dataURItoBlob = function(dataURI) {
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// convert base64 to raw binary data held in a string
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// doesn't handle URLEncoded DataURIs
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var byteString;
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if (dataURI.split(',')[0].indexOf('base64') >= 0)
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byteString = atob(dataURI.split(',')[1]);
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else
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byteString = unescape(dataURI.split(',')[1]);
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// separate out the mime component
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var mimeString = dataURI.split(',')[0].split(':')[1].split(';')[0];
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// write the bytes of the string to an ArrayBuffer
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var ab = new ArrayBuffer(byteString.length);
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var ia = new Uint8Array(ab);
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for (var i = 0; i < byteString.length; i++) {
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ia[i] = byteString.charCodeAt(i);
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}
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// write the ArrayBuffer to a blob, and you're done
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return new Blob([ab],{type: mimeString});
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};
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}]);
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