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More formatting, more clarity.
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How to use the client-server API
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================================
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TODO(kegan): Tweak joinalias API keys/path? Event stream historical > live needs
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a token (currently doesn't). im/sync responses include outdated event formats
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(room membership change messages). Room config (specifically: message history,
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public rooms)
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public rooms). /register seems super simplistic compared to /login, maybe it
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would be better if /register used the same technique as /login?
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If you haven't already, get a home server up and running on localhost:8080.
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How to use the client-server API
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================================
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This guide focuses on how the client-server APIs *provided by the reference
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home server* can be used. Since this is specific to a home server
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implementation, there may be variations in relation to registering/logging in
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which are not covered in extensive detail in this guide.
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If you haven't already, get a home server up and running on
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``http://localhost:8080``.
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Accounts
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@ -32,6 +39,11 @@ NB: If a user ID is not specified, one will be randomly generated for you. If
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you do not specify a password, you will be unable to login to the account if you
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forget the access token.
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Implementation note: The matrix specification does not enforce how users
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register with a server. It just specifies the URL path and absolute minimum
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keys. The reference home server uses a username/password to authenticate user,
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but other home servers may use different methods.
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Login
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-----
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The aim of login is to get an access token for your existing user ID::
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@ -50,11 +62,13 @@ The aim of login is to get an access token for your existing user ID::
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"user_id": "@example:localhost"
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}
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NB: Different home servers may implement different methods for logging in to an
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existing account. In order to check that you know how to login to this home
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server, you must perform a GET first and make sure you recognise the type. If
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you do not know how to login, you can GET /login/fallback which will return a
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basic webpage which you can use to login.
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Implementation note: Different home servers may implement different methods for
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logging in to an existing account. In order to check that you know how to login
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to this home server, you must perform a ``GET`` first and make sure you
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recognise the login type. If you do not know how to login, you can
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``GET /login/fallback`` which will return a basic webpage which you can use to
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login. The reference home server implementation support username/password login,
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but other home servers may support different login methods (e.g. OAuth2).
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Communicating
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@ -89,7 +103,7 @@ You can now send messages to this room::
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curl -XPUT -d '{"msgtype":"m.text", "body":"hello"}' "http://localhost:8080/matrix/client/api/v1/rooms/%21CvcvRuDYDzTOzfKKgh:localhost/messages/%40example%3Alocalhost/msgid1?access_token=QGV4YW1wbGU6bG9jYWxob3N0.vRDLTgxefmKWQEtgGd"
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NB: There are no limitations to the types of messages which can be exchanged.
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The only requirement is that 'msgtype' is specified.
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The only requirement is that ``'msgtype'`` is specified.
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NB: Depending on the room config, users who join the room may be able to see
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message history from before they joined.
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@ -108,8 +122,8 @@ You can directly invite a user to a room like so::
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curl -XPUT -d '{"membership":"invite"}' "http://localhost:8080/matrix/client/api/v1/rooms/%21CvcvRuDYDzTOzfKKgh:localhost/members/%40myfriend%3Alocalhost/state?access_token=QGV4YW1wbGU6bG9jYWxob3N0.vRDLTgxefmKWQEtgGd"
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This informs @myfriend:localhost of the room ID !CvcvRuDYDzTOzfKKgh:localhost
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and allows them to join the room.
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This informs ``@myfriend:localhost`` of the room ID
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``!CvcvRuDYDzTOzfKKgh:localhost`` and allows them to join the room.
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Joining a room via an invite
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----------------------------
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@ -118,8 +132,8 @@ join::
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curl -XPUT -d '{"membership":"join"}' "http://localhost:8080/matrix/client/api/v1/rooms/%21CvcvRuDYDzTOzfKKgh:localhost/members/%40myfriend%3Alocalhost/state?access_token=QG15ZnJpZW5kOmxvY2FsaG9zdA...XKuGdVsovHmwMyDDvK"
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NB: Only the person invited (@myfriend:localhost) can change the membership
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state to 'join'.
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NB: Only the person invited (``@myfriend:localhost``) can change the membership
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state to ``'join'``.
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Joining a room via an alias
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---------------------------
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@ -257,13 +271,14 @@ listen for incoming events. This can be done like so::
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}
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This will block waiting for an incoming event, timing out after several seconds.
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A client should repeatedly make requests with the "from" query parameter with
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the value of "end" (in this case "215"). This value should be stored so when the
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client reopens your app after a period of inactivity, you can resume from where
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you got up to in the event stream. If it has been a long period of inactivity,
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there may be LOTS of events waiting for you. In this case, you may wish to get
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all state instead and then resume getting live state from a newer end token.
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A client should repeatedly make requests with the ``from`` query parameter with
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the value of ``end`` (in this case ``215``). This value should be stored so when
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the client reopens your app after a period of inactivity, you can resume from
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where you got up to in the event stream. If it has been a long period of
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inactivity, there may be LOTS of events waiting for you. In this case, you may
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wish to get all state instead and then resume getting live state from a newer
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end token.
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NB: The timeout can be changed by adding a "timeout" query parameter, which is
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NB: The timeout can be changed by adding a ``timeout`` query parameter, which is
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in milliseconds. A timeout of 0 will not block.
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