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privacy by default for room dir (#6355)
Ensure that the the default settings for the room directory are that the it is hidden from public view by default.
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parent
0120875462
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17
UPGRADE.rst
17
UPGRADE.rst
@ -75,6 +75,23 @@ for example:
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wget https://packages.matrix.org/debian/pool/main/m/matrix-synapse-py3/matrix-synapse-py3_1.3.0+stretch1_amd64.deb
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wget https://packages.matrix.org/debian/pool/main/m/matrix-synapse-py3/matrix-synapse-py3_1.3.0+stretch1_amd64.deb
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dpkg -i matrix-synapse-py3_1.3.0+stretch1_amd64.deb
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dpkg -i matrix-synapse-py3_1.3.0+stretch1_amd64.deb
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Upgrading to v1.7.0
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===================
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In an attempt to configure Synapse in a privacy preserving way, the default
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behaviours of ``allow_public_rooms_without_auth`` and
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``allow_public_rooms_over_federation`` have been inverted. This means that by
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default, only authenticated users querying the Client/Server API will be able
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to query the room directory, and relatedly that the server will not share
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room directory information with other servers over federation.
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If your installation does not explicitly set these settings one way or the other
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and you want either setting to be ``true`` then it will necessary to update
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your homeserver configuration file accordingly.
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For more details on the surrounding context see our `explainer
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<https://matrix.org/blog/2019/11/09/avoiding-unwelcome-visitors-on-private-matrix-servers>`_.
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Upgrading to v1.5.0
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Upgrading to v1.5.0
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===================
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===================
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1
changelog.d/6354.feature
Normal file
1
changelog.d/6354.feature
Normal file
@ -0,0 +1 @@
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Configure privacy preserving settings by default for the room directory.
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@ -54,15 +54,16 @@ pid_file: DATADIR/homeserver.pid
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#
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#
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#require_auth_for_profile_requests: true
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#require_auth_for_profile_requests: true
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# If set to 'false', requires authentication to access the server's public rooms
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# If set to 'true', removes the need for authentication to access the server's
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# directory through the client API. Defaults to 'true'.
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# public rooms directory through the client API, meaning that anyone can
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# query the room directory. Defaults to 'false'.
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#
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#
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#allow_public_rooms_without_auth: false
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#allow_public_rooms_without_auth: true
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# If set to 'false', forbids any other homeserver to fetch the server's public
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# If set to 'true', allows any other homeserver to fetch the server's public
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# rooms directory via federation. Defaults to 'true'.
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# rooms directory via federation. Defaults to 'false'.
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#
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#
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#allow_public_rooms_over_federation: false
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#allow_public_rooms_over_federation: true
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# The default room version for newly created rooms.
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# The default room version for newly created rooms.
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#
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#
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@ -118,15 +118,16 @@ class ServerConfig(Config):
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self.allow_public_rooms_without_auth = False
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self.allow_public_rooms_without_auth = False
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self.allow_public_rooms_over_federation = False
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self.allow_public_rooms_over_federation = False
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else:
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else:
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# If set to 'False', requires authentication to access the server's public
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# If set to 'true', removes the need for authentication to access the server's
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# rooms directory through the client API. Defaults to 'True'.
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# public rooms directory through the client API, meaning that anyone can
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# query the room directory. Defaults to 'false'.
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self.allow_public_rooms_without_auth = config.get(
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self.allow_public_rooms_without_auth = config.get(
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"allow_public_rooms_without_auth", True
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"allow_public_rooms_without_auth", False
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)
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)
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# If set to 'False', forbids any other homeserver to fetch the server's public
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# If set to 'true', allows any other homeserver to fetch the server's public
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# rooms directory via federation. Defaults to 'True'.
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# rooms directory via federation. Defaults to 'false'.
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self.allow_public_rooms_over_federation = config.get(
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self.allow_public_rooms_over_federation = config.get(
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"allow_public_rooms_over_federation", True
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"allow_public_rooms_over_federation", False
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)
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)
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default_room_version = config.get("default_room_version", DEFAULT_ROOM_VERSION)
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default_room_version = config.get("default_room_version", DEFAULT_ROOM_VERSION)
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@ -620,15 +621,16 @@ class ServerConfig(Config):
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#
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#
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#require_auth_for_profile_requests: true
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#require_auth_for_profile_requests: true
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# If set to 'false', requires authentication to access the server's public rooms
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# If set to 'true', removes the need for authentication to access the server's
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# directory through the client API. Defaults to 'true'.
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# public rooms directory through the client API, meaning that anyone can
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# query the room directory. Defaults to 'false'.
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#
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#
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#allow_public_rooms_without_auth: false
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#allow_public_rooms_without_auth: true
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# If set to 'false', forbids any other homeserver to fetch the server's public
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# If set to 'true', allows any other homeserver to fetch the server's public
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# rooms directory via federation. Defaults to 'true'.
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# rooms directory via federation. Defaults to 'false'.
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#
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#
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#allow_public_rooms_over_federation: false
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#allow_public_rooms_over_federation: true
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# The default room version for newly created rooms.
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# The default room version for newly created rooms.
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#
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#
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52
tests/federation/transport/test_server.py
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52
tests/federation/transport/test_server.py
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# -*- coding: utf-8 -*-
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# Copyright 2019 The Matrix.org Foundation C.I.C.
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#
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# Licensed under the Apache License, Version 2.0 (the "License");
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# you may not use this file except in compliance with the License.
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# You may obtain a copy of the License at
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#
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# http://www.apache.org/licenses/LICENSE-2.0
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#
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# Unless required by applicable law or agreed to in writing, software
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# distributed under the License is distributed on an "AS IS" BASIS,
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# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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# See the License for the specific language governing permissions and
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# limitations under the License.
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from twisted.internet import defer
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from synapse.config.ratelimiting import FederationRateLimitConfig
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from synapse.federation.transport import server
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from synapse.util.ratelimitutils import FederationRateLimiter
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from tests import unittest
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from tests.unittest import override_config
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class RoomDirectoryFederationTests(unittest.HomeserverTestCase):
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def prepare(self, reactor, clock, homeserver):
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class Authenticator(object):
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def authenticate_request(self, request, content):
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return defer.succeed("otherserver.nottld")
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ratelimiter = FederationRateLimiter(clock, FederationRateLimitConfig())
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server.register_servlets(
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homeserver, self.resource, Authenticator(), ratelimiter
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)
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@override_config({"allow_public_rooms_over_federation": False})
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def test_blocked_public_room_list_over_federation(self):
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request, channel = self.make_request(
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"GET", "/_matrix/federation/v1/publicRooms"
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)
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self.render(request)
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self.assertEquals(403, channel.code)
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@override_config({"allow_public_rooms_over_federation": True})
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def test_open_public_room_list_over_federation(self):
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request, channel = self.make_request(
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"GET", "/_matrix/federation/v1/publicRooms"
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)
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self.render(request)
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self.assertEquals(200, channel.code)
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