Remove unused/bitrotted MemoryDataStore

This isn't used, and looks thoroughly bitrotted.
This commit is contained in:
Richard van der Hoff 2018-01-25 21:35:21 +00:00
parent 2b91846497
commit 6e9bf67f18

View File

@ -13,27 +13,23 @@
# See the License for the specific language governing permissions and # See the License for the specific language governing permissions and
# limitations under the License. # limitations under the License.
from synapse.http.server import HttpServer
from synapse.api.errors import cs_error, CodeMessageException, StoreError
from synapse.api.constants import EventTypes
from synapse.storage.prepare_database import prepare_database
from synapse.storage.engines import create_engine
from synapse.server import HomeServer
from synapse.federation.transport import server
from synapse.util.ratelimitutils import FederationRateLimiter
from synapse.util.logcontext import LoggingContext
from twisted.internet import defer, reactor
from twisted.enterprise.adbapi import ConnectionPool
from collections import namedtuple
from mock import patch, Mock
import hashlib import hashlib
from inspect import getcallargs
import urllib import urllib
import urlparse import urlparse
from inspect import getcallargs from mock import Mock, patch
from twisted.enterprise.adbapi import ConnectionPool
from twisted.internet import defer, reactor
from synapse.api.errors import CodeMessageException, cs_error
from synapse.federation.transport import server
from synapse.http.server import HttpServer
from synapse.server import HomeServer
from synapse.storage.engines import create_engine
from synapse.storage.prepare_database import prepare_database
from synapse.util.logcontext import LoggingContext
from synapse.util.ratelimitutils import FederationRateLimiter
@defer.inlineCallbacks @defer.inlineCallbacks
@ -334,140 +330,6 @@ class SQLiteMemoryDbPool(ConnectionPool, object):
return create_engine(self.config.database_config) return create_engine(self.config.database_config)
class MemoryDataStore(object):
Room = namedtuple(
"Room",
["room_id", "is_public", "creator"]
)
def __init__(self):
self.tokens_to_users = {}
self.paths_to_content = {}
self.members = {}
self.rooms = {}
self.current_state = {}
self.events = []
class Snapshot(namedtuple("Snapshot", "room_id user_id membership_state")):
def fill_out_prev_events(self, event):
pass
def snapshot_room(self, room_id, user_id, state_type=None, state_key=None):
return self.Snapshot(
room_id, user_id, self.get_room_member(user_id, room_id)
)
def register(self, user_id, token, password_hash):
if user_id in self.tokens_to_users.values():
raise StoreError(400, "User in use.")
self.tokens_to_users[token] = user_id
def get_user_by_access_token(self, token):
try:
return {
"name": self.tokens_to_users[token],
}
except Exception:
raise StoreError(400, "User does not exist.")
def get_room(self, room_id):
try:
return self.rooms[room_id]
except Exception:
return None
def store_room(self, room_id, room_creator_user_id, is_public):
if room_id in self.rooms:
raise StoreError(409, "Conflicting room!")
room = MemoryDataStore.Room(
room_id=room_id,
is_public=is_public,
creator=room_creator_user_id
)
self.rooms[room_id] = room
def get_room_member(self, user_id, room_id):
return self.members.get(room_id, {}).get(user_id)
def get_room_members(self, room_id, membership=None):
if membership:
return [
v for k, v in self.members.get(room_id, {}).items()
if v.membership == membership
]
else:
return self.members.get(room_id, {}).values()
def get_rooms_for_user_where_membership_is(self, user_id, membership_list):
return [
m[user_id] for m in self.members.values()
if user_id in m and m[user_id].membership in membership_list
]
def get_room_events_stream(self, user_id=None, from_key=None, to_key=None,
limit=0, with_feedback=False):
return ([], from_key) # TODO
def get_joined_hosts_for_room(self, room_id):
return defer.succeed([])
def persist_event(self, event):
if event.type == EventTypes.Member:
room_id = event.room_id
user = event.state_key
self.members.setdefault(room_id, {})[user] = event
if hasattr(event, "state_key"):
key = (event.room_id, event.type, event.state_key)
self.current_state[key] = event
self.events.append(event)
def get_current_state(self, room_id, event_type=None, state_key=""):
if event_type:
key = (room_id, event_type, state_key)
if self.current_state.get(key):
return [self.current_state.get(key)]
return None
else:
return [
e for e in self.current_state
if e[0] == room_id
]
def set_presence_state(self, user_localpart, state):
return defer.succeed({"state": 0})
def get_presence_list(self, user_localpart, accepted):
return []
def get_room_events_max_id(self):
return "s0" # TODO (erikj)
def get_send_event_level(self, room_id):
return defer.succeed(0)
def get_power_level(self, room_id, user_id):
return defer.succeed(0)
def get_add_state_level(self, room_id):
return defer.succeed(0)
def get_room_join_rule(self, room_id):
# TODO (erikj): This should be configurable
return defer.succeed("invite")
def get_ops_levels(self, room_id):
return defer.succeed((5, 5, 5))
def insert_client_ip(self, user, access_token, ip, user_agent):
return defer.succeed(None)
def _format_call(args, kwargs): def _format_call(args, kwargs):
return ", ".join( return ", ".join(
["%r" % (a) for a in args] + ["%r" % (a) for a in args] +