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Notify a callee that their browser doesn't support VoIP too.
SYWEB-14 #resolved
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99b0c9900e
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@ -42,11 +42,13 @@ window.RTCIceCandidate = window.RTCIceCandidate || window.webkitRTCIceCandidate
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// Returns true if the browser supports all required features to make WebRTC call
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var isWebRTCSupported = function () {
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return (navigator.getUserMedia || window.RTCPeerConnection || window.RTCSessionDescription || window.RTCIceCandidate);
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return !!(navigator.getUserMedia || window.RTCPeerConnection || window.RTCSessionDescription || window.RTCIceCandidate);
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};
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angular.module('MatrixCall', [])
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.factory('MatrixCall', ['matrixService', 'matrixPhoneService', '$rootScope', '$timeout', function MatrixCallFactory(matrixService, matrixPhoneService, $rootScope, $timeout) {
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$rootScope.isWebRTCSupported = isWebRTCSupported();
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var MatrixCall = function(room_id) {
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this.room_id = room_id;
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this.call_id = "c" + new Date().getTime();
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@ -59,6 +59,16 @@ angular.module('matrixPhoneService', [])
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var MatrixCall = $injector.get('MatrixCall');
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var call = new MatrixCall(event.room_id);
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if (!isWebRTCSupported()) {
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console.log("Incoming call ID "+msg.call_id+" but this browser doesn't support WebRTC");
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// don't hang up the call: there could be other clients connected that do support WebRTC and declining the
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// the call on their behalf would be really annoying.
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// instead, we broadcast a fake call event with a non-functional call object
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$rootScope.$broadcast(matrixPhoneService.INCOMING_CALL_EVENT, call);
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return;
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}
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call.call_id = msg.call_id;
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call.initWithInvite(event);
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matrixPhoneService.allCalls[call.call_id] = call;
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@ -79,7 +79,7 @@
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</span>
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</div>
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<span ng-show="currentCall.state == 'ringing'">
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<button ng-click="answerCall()">Answer {{ currentCall.type }} call</button>
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<button ng-click="answerCall()" ng-disabled="!isWebRTCSupported" title="{{isWebRTCSupported ? '' : 'Your browser does not support VoIP' }}">Answer {{ currentCall.type }} call</button>
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<button ng-click="hangupCall()">Reject</button>
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</span>
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<button ng-click="hangupCall()" ng-show="currentCall && currentCall.state != 'ringing' && currentCall.state != 'ended' && currentCall.state != 'fledgling'">Hang up</button>
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@ -34,7 +34,6 @@ angular.module('RoomController', ['ngSanitize', 'matrixFilter', 'mFileInput'])
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stream_failure: undefined, // the response when the stream fails
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waiting_for_joined_event: false, // true when the join request is pending. Back to false once the corresponding m.room.member event is received
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messages_visibility: "hidden", // In order to avoid flickering when scrolling down the message table at the page opening, delay the message table display
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webRTCSupported: isWebRTCSupported() // true if the browser does not support WebRTC
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};
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$scope.members = {};
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$scope.autoCompleting = false;
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@ -111,8 +111,8 @@
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ng-class="containsBingWord(msg.content.body) && msg.user_id != state.user_id ? msg.echo_msg_state + ' messageBing' : msg.echo_msg_state"
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ng-bind-html="((msg.content.msgtype === 'm.text') ? msg.content.body : '') | linky:'_blank'"/>
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<span ng-show='msg.type === "m.call.invite" && msg.user_id == state.user_id'>Outgoing Call</span>
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<span ng-show='msg.type === "m.call.invite" && msg.user_id != state.user_id'>Incoming Call</span>
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<span ng-show='msg.type === "m.call.invite" && msg.user_id == state.user_id'>Outgoing Call{{ isWebRTCSupported ? '' : ' (But your browser does not support VoIP)' }}</span>
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<span ng-show='msg.type === "m.call.invite" && msg.user_id != state.user_id'>Incoming Call{{ isWebRTCSupported ? '' : ' (But your browser does not support VoIP)' }}</span>
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<div ng-show='msg.content.msgtype === "m.image"'>
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<div ng-hide='msg.content.thumbnail_url' ng-style="msg.content.body.h && { 'height' : (msg.content.body.h < 320) ? msg.content.body.h : 320}">
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@ -178,15 +178,15 @@
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<button ng-click="leaveRoom()" ng-disabled="state.permission_denied">Leave</button>
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<button ng-click="startVoiceCall()"
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ng-show="(currentCall == undefined || currentCall.state == 'ended')"
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ng-disabled="state.permission_denied || !state.webRTCSupported || memberCount() != 2"
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title ="{{ !state.webRTCSupported ? 'VoIP requires webRTC but your browser does not support it' : (memberCount() == 2 ? '' : 'VoIP calls can only be made in rooms with two participants') }}"
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ng-disabled="state.permission_denied || !isWebRTCSupported || memberCount() != 2"
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title ="{{ !isWebRTCSupported ? 'VoIP requires webRTC but your browser does not support it' : (memberCount() == 2 ? '' : 'VoIP calls can only be made in rooms with two participants') }}"
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>
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Voice Call
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</button>
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<button ng-click="startVideoCall()"
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ng-show="(currentCall == undefined || currentCall.state == 'ended')"
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ng-disabled="state.permission_denied || !state.webRTCSupported || memberCount() != 2"
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title ="{{ !state.webRTCSupported ? 'VoIP requires webRTC but your browser does not support it' : (memberCount() == 2 ? '' : 'VoIP calls can only be made in rooms with two participants') }}"
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ng-disabled="state.permission_denied || !isWebRTCSupported || memberCount() != 2"
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title ="{{ !isWebRTCSupported ? 'VoIP requires webRTC but your browser does not support it' : (memberCount() == 2 ? '' : 'VoIP calls can only be made in rooms with two participants') }}"
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>
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Video Call
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</button>
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